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	<id>https://swgoh.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Andrakisjl</id>
	<title>SWGoH Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://swgoh.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Andrakisjl"/>
	<link rel="alternate" type="text/html" href="https://swgoh.wiki/wiki/Special:Contributions/Andrakisjl"/>
	<updated>2026-05-08T00:45:43Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.35.10</generator>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Rankings&amp;diff=14754</id>
		<title>Rankings</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Rankings&amp;diff=14754"/>
		<updated>2020-02-06T17:36:10Z</updated>

		<summary type="html">&lt;p&gt;Andrakisjl: Added a couple current rankings videos from YouTube&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{construction}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&amp;lt;div class=&amp;quot;notice&amp;quot; style=&amp;quot;border-color: crimson !important;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;noticeIconBox&amp;quot; style=&amp;quot;background-color: crimson;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;noticeInfo&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Wiki Announcement&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
The wiki is looking for contributors to help with the ranking process. If you are interested in helping please join our [https://discord.gg/C5nJAPZ Discord] or send a DM to Kidori#8490.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Wiki Rankings==&lt;br /&gt;
[[Unit Rankings]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Team Rankings]]&lt;br /&gt;
&lt;br /&gt;
==Community Rankings==&lt;br /&gt;
Lists of rankings created by wiki users for Star Wars Galaxy of Heroes.&lt;br /&gt;
&lt;br /&gt;
==External Rankings==&lt;br /&gt;
Lists of other websites that do rankings for Star Wars Galaxy of Heroes.&lt;br /&gt;
&lt;br /&gt;
- [https://www.youtube.com/watch?v=XXH8IjYwwf0 All 183 SWGoH Characters ranked by The Star Wars Guy]&lt;br /&gt;
&lt;br /&gt;
- [https://www.youtube.com/watch?v=xZTPg2QcAsA All 42 SWGoH Ships ranked by The Star Wars Guy]&lt;/div&gt;</summary>
		<author><name>Andrakisjl</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Bistan%27s_U-wing_(Old)&amp;diff=14560</id>
		<title>Bistan's U-wing (Old)</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Bistan%27s_U-wing_(Old)&amp;diff=14560"/>
		<updated>2020-02-04T10:22:45Z</updated>

		<summary type="html">&lt;p&gt;Andrakisjl: Updated&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox character&lt;br /&gt;
|name=Bistan's U-wing&lt;br /&gt;
|image=UWINGSCARIF.png&lt;br /&gt;
|alignment=[[:Category:Light Side|Light Side]]&lt;br /&gt;
|categories=[[:Category:Rebel|Rebel]], [[:Category:Rogue One|Rogue One]]&lt;br /&gt;
|power=57975&lt;br /&gt;
|role=[[:Category:Support|Support]]&lt;br /&gt;
|capital_ship=&lt;br /&gt;
|ability_classes=Array&lt;br /&gt;
|pilot=[[Bistan]] &amp;amp; [[Scarif Rebel Pathfinder]]&lt;br /&gt;
}}&lt;br /&gt;
Elusive Rebel Support that boosts ally Turn Meter while using Stealth and Target Lock&lt;br /&gt;
== Lore ==&lt;br /&gt;
Bistan’s U-Wing was piloted by Laren Joma, a rebel pilot who flew as a part of Blue Squadron. Bistan himself was a respected marksman who operated the door gun in the UT-60D U-Wing they flew together. The ships’ callsign was “Blue Eleven”.&lt;br /&gt;
&lt;br /&gt;
UT-60D U-Wings were primarily used to transport troops and provide cover fire during the process. The Alliance to restore the Republic (later called the Rebel Alliance) was the last faction to utilise the versatile ships before production was halted when the Empire took control of the Incom Corporation, the U-Wing’s creators.&lt;br /&gt;
&lt;br /&gt;
== Frontline or Reinforcement? ==&lt;br /&gt;
More often used as a Frontline due to his excellent utility in that role, Bistan’s U-Wing is also a capable reinforcement though, with a free assist call and stealth (an enabling mechanic for Bistan) as his reinforcement ability.&lt;br /&gt;
&lt;br /&gt;
== Strengths ==&lt;br /&gt;
Un-evadable basic, Stealth, Assist Call, Irresistible and un-evadable Target Lock and Turn Meter distribution.&lt;br /&gt;
&lt;br /&gt;
== Weaknesses ==&lt;br /&gt;
Only one damage dealing ability. Even with passive speed boost, only average speed.&lt;br /&gt;
&lt;br /&gt;
== Farming Locations  ==&lt;br /&gt;
* Fleet Shipments&lt;br /&gt;
* Guild Event Shop&lt;br /&gt;
* Fleet Hard Node 2-C&lt;br /&gt;
&lt;br /&gt;
== Playstyle ==&lt;br /&gt;
Much of Bistan’s kit is passive abilities. Use these to distribute turn meter to allies by inflicting target locks and defeating enemies. Bistan’s U-Wing is excellent for taking out Imperial Tie Fighter or Phantom as it can hit through foresight and dodge chance.&lt;br /&gt;
&lt;br /&gt;
== Recommended Reinforcement Ability Level ==&lt;br /&gt;
3 - without the assist call, just having stealth is only moderately useful, therefore best to upgrade to Lv. 3.&lt;br /&gt;
&lt;br /&gt;
== Recommended Omega Upgrade Order ==&lt;br /&gt;
# Assault Plan (Crew)&lt;br /&gt;
# Opening Move (Basic)&lt;br /&gt;
# Scouting Mission (Crew)&lt;br /&gt;
# Tactical Comms (Unique)&lt;br /&gt;
Assault Plan provides the most turn meter gain, and Bistan will often be using Opening Move while stealthed so having the extra critical damage is strong. All abilities are important however, and should be fully upgraded for maximum effectiveness.&lt;br /&gt;
&lt;br /&gt;
== Recommended Gear Level ==&lt;br /&gt;
G11+&lt;br /&gt;
[[Category:Ship]]&lt;br /&gt;
[[Category:Support]]&lt;br /&gt;
[[Category:Light Side]]&lt;br /&gt;
&lt;br /&gt;
    [[Category:Rebel]]&lt;br /&gt;
    [[Category:Rogue One]]&lt;/div&gt;</summary>
		<author><name>Andrakisjl</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Bistan%27s_U-wing_(Old)&amp;diff=14559</id>
		<title>Bistan's U-wing (Old)</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Bistan%27s_U-wing_(Old)&amp;diff=14559"/>
		<updated>2020-02-04T10:12:39Z</updated>

		<summary type="html">&lt;p&gt;Andrakisjl: /* Lore */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox character&lt;br /&gt;
|name=Bistan's U-wing&lt;br /&gt;
|image=UWINGSCARIF.png&lt;br /&gt;
|alignment=[[:Category:Light Side|Light Side]]&lt;br /&gt;
|categories=[[:Category:Rebel|Rebel]], [[:Category:Rogue One|Rogue One]]&lt;br /&gt;
|power=57975&lt;br /&gt;
|role=[[:Category:Support|Support]]&lt;br /&gt;
|capital_ship=&lt;br /&gt;
|ability_classes=Array&lt;br /&gt;
|pilot=[[Bistan]] &amp;amp; [[Scarif Rebel Pathfinder]]&lt;br /&gt;
}}&lt;br /&gt;
Elusive Rebel Support that boosts ally Turn Meter while using Stealth and Target Lock&lt;br /&gt;
== Lore ==&lt;br /&gt;
Bistan&lt;br /&gt;
&lt;br /&gt;
== Frontline or Reinforcement? ==&lt;br /&gt;
More often used as a Frontline due to his excellent utility in that role, Bistan’s U-Wing is also a capable reinforcement though, with a free assist call and stealth (an enabling mechanic for Bistan) as his reinforcement ability.&lt;br /&gt;
&lt;br /&gt;
== Strengths ==&lt;br /&gt;
Un-evadable basic, Stealth, Assist Call, Irresistible and un-evadable Target Lock and Turn Meter distribution.&lt;br /&gt;
&lt;br /&gt;
== Weaknesses ==&lt;br /&gt;
Only one damage dealing ability. Even with passive speed boost, only average speed.&lt;br /&gt;
&lt;br /&gt;
== Farming Locations  ==&lt;br /&gt;
* Fleet Shipments&lt;br /&gt;
* Guild Event Shop&lt;br /&gt;
* Fleet Hard Node 2-C&lt;br /&gt;
&lt;br /&gt;
== Playstyle ==&lt;br /&gt;
Much of Bistan’s kit is passive abilities. Use these to distribute turn meter to allies by inflicting target locks and defeating enemies. Bistan’s U-Wing is excellent for taking out Imperial Tie Fighter or Phantom as it can hit through foresight and dodge chance.&lt;br /&gt;
&lt;br /&gt;
== Recommended Reinforcement Ability Level ==&lt;br /&gt;
3 - without the assist call, just having stealth is only moderately useful, therefore best to upgrade to Lv. 3.&lt;br /&gt;
&lt;br /&gt;
== Recommended Omega Upgrade Order ==&lt;br /&gt;
# Assault Plan (Crew)&lt;br /&gt;
# Opening Move (Basic)&lt;br /&gt;
# Scouting Mission (Crew)&lt;br /&gt;
# Tactical Comms (Unique)&lt;br /&gt;
Assault Plan provides the most turn meter gain, and Bistan will often be using Opening Move while stealthed so having the extra critical damage is strong. All abilities are important however, and should be fully upgraded for maximum effectiveness.&lt;br /&gt;
&lt;br /&gt;
== Recommended Gear Level ==&lt;br /&gt;
G11+&lt;br /&gt;
[[Category:Ship]]&lt;br /&gt;
[[Category:Support]]&lt;br /&gt;
[[Category:Light Side]]&lt;br /&gt;
&lt;br /&gt;
    [[Category:Rebel]]&lt;br /&gt;
    [[Category:Rogue One]]&lt;/div&gt;</summary>
		<author><name>Andrakisjl</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Biggs_Darklighter%27s_X-wing_(Old)&amp;diff=14558</id>
		<title>Biggs Darklighter's X-wing (Old)</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Biggs_Darklighter%27s_X-wing_(Old)&amp;diff=14558"/>
		<updated>2020-02-04T10:11:44Z</updated>

		<summary type="html">&lt;p&gt;Andrakisjl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox character&lt;br /&gt;
|name=Biggs Darklighter's X-wing&lt;br /&gt;
|image=XWINGRED3.png&lt;br /&gt;
|alignment=[[:Category:Light Side|Light Side]]&lt;br /&gt;
|categories=[[:Category:Rebel|Rebel]]&lt;br /&gt;
|power=48230&lt;br /&gt;
|role=[[:Category:Tank|Tank]]&lt;br /&gt;
|capital_ship=&lt;br /&gt;
|ability_classes=Array&lt;br /&gt;
|pilot=[[Biggs Darklighter]]&lt;br /&gt;
}}&lt;br /&gt;
Heroic Rebel Tank that can exploit Target Lock for Taunts and Assists&lt;br /&gt;
== Lore ==&lt;br /&gt;
Biggs flew a T-65B X-Wing Starfighter for the Rebellion, and flew under the callsign “Red Three” during the battle of Yavin. Biggs was shot down by Darth Vader piloting his TIE Advanced x1 during the Battle of Yavin.&lt;br /&gt;
&lt;br /&gt;
== Frontline or Reinforcement? ==&lt;br /&gt;
Works equally well in either position, however in 99% of situations you need to have a frontline taunting tank. If you don’t have an auto-taunting tank on the frontline, best to put Biggs there.&lt;br /&gt;
&lt;br /&gt;
== Strengths ==&lt;br /&gt;
Auto-Taunts when an ally inflicts Target Lock, also recovers protection when an ally inflicts Target Lock. Can call an assist. Very versatile tank that can fit in a lot of lineups. Easier to unlock and upgrade than Hound’s Tooth.&lt;br /&gt;
&lt;br /&gt;
== Weaknesses ==&lt;br /&gt;
Not a lot of damage output. Outclassed in most situations by Hound’s Tooth.&lt;br /&gt;
&lt;br /&gt;
== Farming Locations  ==&lt;br /&gt;
* Galactic War Shipments&lt;br /&gt;
* Fleet Shipments&lt;br /&gt;
&lt;br /&gt;
== Playstyle ==&lt;br /&gt;
Pair with at least one other Target Lock inflicting ship on the frontline and put out as much Target Lock as possible. Call in as 1st reinforcement to auto-taunt and soak a lot of damage with protection up.&lt;br /&gt;
&lt;br /&gt;
== Recommended Reinforcement Ability Level ==&lt;br /&gt;
3 - To engage Auto-Taunt without assistance, as well as provide extra survivability&lt;br /&gt;
&lt;br /&gt;
== Recommended Omega Upgrade Order ==&lt;br /&gt;
# Daring Assault (Unique)&lt;br /&gt;
# Academy Maneuver (Crew)&lt;br /&gt;
# Hit the Mark (Basic)&lt;br /&gt;
His Basic is unnecessary unless you have other rebel ships in your lineup. Always go for the extra protection gain on his unique as soon as possible.&lt;br /&gt;
&lt;br /&gt;
== Recommended Gear Level ==&lt;br /&gt;
G11+&lt;br /&gt;
[[Category:Ship]]&lt;br /&gt;
[[Category:Tank]]&lt;br /&gt;
[[Category:Light Side]]&lt;br /&gt;
&lt;br /&gt;
    [[Category:Rebel]]&lt;/div&gt;</summary>
		<author><name>Andrakisjl</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Biggs_Darklighter%27s_X-wing_(Old)&amp;diff=14556</id>
		<title>Biggs Darklighter's X-wing (Old)</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Biggs_Darklighter%27s_X-wing_(Old)&amp;diff=14556"/>
		<updated>2020-02-04T09:40:09Z</updated>

		<summary type="html">&lt;p&gt;Andrakisjl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox character&lt;br /&gt;
|name=Biggs Darklighter's X-wing&lt;br /&gt;
|image=XWINGRED3.png&lt;br /&gt;
|alignment=[[:Category:Light Side|Light Side]]&lt;br /&gt;
|categories=[[:Category:Rebel|Rebel]]&lt;br /&gt;
|power=48230&lt;br /&gt;
|role=[[:Category:Tank|Tank]]&lt;br /&gt;
|capital_ship=&lt;br /&gt;
|ability_classes=Array&lt;br /&gt;
|pilot=[[Biggs Darklighter]]&lt;br /&gt;
}}&lt;br /&gt;
Heroic Rebel Tank that can exploit Target Lock for Taunts and Assists&lt;br /&gt;
== Lore ==&lt;br /&gt;
Biggs flew a T-65B X-Wing Starfighter for the Rebellion, and flew under the callsign “Red Three” during the battle of Yavin. Biggs was shot down by Darth Vader piloting his TIE Advanced x1 during the Battle of Yavin.&lt;br /&gt;
&lt;br /&gt;
== Frontline or Reinforcement? ==&lt;br /&gt;
Works equally well in either position, however in 99% of situations you need to have a frontline taunting tank. If you don’t have an auto-taunting tank on the frontline, best to put Biggs there.&lt;br /&gt;
&lt;br /&gt;
== Strengths ==&lt;br /&gt;
Auto-Taunts when an ally inflicts Target Lock, also recovers protection when an ally inflicts Target Lock. Can call an assist. Very versatile tank that can fit in a lot of lineups. Easier to unlock and upgrade than Hound’s Tooth.&lt;br /&gt;
&lt;br /&gt;
== Weaknesses ==&lt;br /&gt;
Not a lot of damage output. Outclassed in most situations by Hound’s Tooth.&lt;br /&gt;
&lt;br /&gt;
== Farming Locations  ==&lt;br /&gt;
* Galactic War Shipments&lt;br /&gt;
* Fleet Shipments&lt;br /&gt;
&lt;br /&gt;
== Playstyle ==&lt;br /&gt;
Pair with at least one other Target Lock inflicting ship on the frontline and put out as much Target Lock as possible. Call in as 1st reinforcement to auto-taunt and soak a lot of damage with protection up.&lt;br /&gt;
&lt;br /&gt;
== Recommended Reinforcement Ability Level ==&lt;br /&gt;
3 - To engage Auto-Taunt without assistance, as well as provide extra survivability&lt;br /&gt;
&lt;br /&gt;
== Recommended Omega Upgrade Order ==&lt;br /&gt;
# Daring Assault (Unique)&lt;br /&gt;
# Academy Maneuver (Crew)&lt;br /&gt;
# Hit the Mark (Basic)&lt;br /&gt;
His Basic is unnecessary unless you have other rebel ships in your lineup. Always go for the extra protection gain on his unique as soon as possible.&lt;br /&gt;
&lt;br /&gt;
== Recommended Gear Level ==&lt;br /&gt;
G12+&lt;br /&gt;
[[Category:Ship]]&lt;br /&gt;
[[Category:Tank]]&lt;br /&gt;
[[Category:Light Side]]&lt;br /&gt;
&lt;br /&gt;
    [[Category:Rebel]]&lt;/div&gt;</summary>
		<author><name>Andrakisjl</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Biggs_Darklighter%27s_X-wing_(Old)&amp;diff=14555</id>
		<title>Biggs Darklighter's X-wing (Old)</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Biggs_Darklighter%27s_X-wing_(Old)&amp;diff=14555"/>
		<updated>2020-02-04T09:30:19Z</updated>

		<summary type="html">&lt;p&gt;Andrakisjl: /* Lore */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox character&lt;br /&gt;
|name=Biggs Darklighter's X-wing&lt;br /&gt;
|image=XWINGRED3.png&lt;br /&gt;
|alignment=[[:Category:Light Side|Light Side]]&lt;br /&gt;
|categories=[[:Category:Rebel|Rebel]]&lt;br /&gt;
|power=48230&lt;br /&gt;
|role=[[:Category:Tank|Tank]]&lt;br /&gt;
|capital_ship=&lt;br /&gt;
|ability_classes=Array&lt;br /&gt;
|pilot=[[Biggs Darklighter]]&lt;br /&gt;
}}&lt;br /&gt;
Heroic Rebel Tank that can exploit Target Lock for Taunts and Assists&lt;br /&gt;
== Lore ==&lt;br /&gt;
Biggs Darklighter&lt;br /&gt;
&lt;br /&gt;
== Frontline or Reinforcement? ==&lt;br /&gt;
Works equally well in either position, however in 99% of situations you need to have a frontline taunting tank. If you don’t have Sun Fac or Hound’s Tooth on the frontline, best to put Biggs there.&lt;br /&gt;
&lt;br /&gt;
== Strengths ==&lt;br /&gt;
Auto-Taunts when an ally inflicts Target Lock, also recovers protection when an ally inflicts Target Lock. Can call an assist. Very versatile tank that can fit in a lot of lineups. Easier to unlock and upgrade than Hound’s Tooth.&lt;br /&gt;
&lt;br /&gt;
== Weaknesses ==&lt;br /&gt;
Not a lot of damage output. Outclassed in most situations by Hound’s Tooth.&lt;br /&gt;
&lt;br /&gt;
== Farming Locations  ==&lt;br /&gt;
* Galactic War Shipments&lt;br /&gt;
* Fleet Shipments&lt;br /&gt;
&lt;br /&gt;
== Playstyle ==&lt;br /&gt;
Pair with at least one other Target Lock inflicting ship on the frontline and put out as much Target Lock as possible. Call in as 1st reinforcement to auto-taunt and soak a lot of damage with protection up.&lt;br /&gt;
&lt;br /&gt;
== Recommended Reinforcement Ability Level ==&lt;br /&gt;
3 - To engage Auto-Taunt without assistance, as well as provide extra survivability&lt;br /&gt;
&lt;br /&gt;
== Recommended Omega Upgrade Order ==&lt;br /&gt;
# Daring Assault (Unique)&lt;br /&gt;
# Academy Maneuver (Crew)&lt;br /&gt;
# Hit the Mark (Basic)&lt;br /&gt;
His Basic is unnecessary unless you have other rebel ships in your lineup. Always go for the extra protection gain on his unique as soon as possible.&lt;br /&gt;
&lt;br /&gt;
== Recommended Gear Level ==&lt;br /&gt;
G12+&lt;br /&gt;
[[Category:Ship]]&lt;br /&gt;
[[Category:Tank]]&lt;br /&gt;
[[Category:Light Side]]&lt;br /&gt;
&lt;br /&gt;
    [[Category:Rebel]]&lt;/div&gt;</summary>
		<author><name>Andrakisjl</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Biggs_Darklighter%27s_X-wing_(Old)&amp;diff=14554</id>
		<title>Biggs Darklighter's X-wing (Old)</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Biggs_Darklighter%27s_X-wing_(Old)&amp;diff=14554"/>
		<updated>2020-02-04T09:29:50Z</updated>

		<summary type="html">&lt;p&gt;Andrakisjl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox character&lt;br /&gt;
|name=Biggs Darklighter's X-wing&lt;br /&gt;
|image=XWINGRED3.png&lt;br /&gt;
|alignment=[[:Category:Light Side|Light Side]]&lt;br /&gt;
|categories=[[:Category:Rebel|Rebel]]&lt;br /&gt;
|power=48230&lt;br /&gt;
|role=[[:Category:Tank|Tank]]&lt;br /&gt;
|capital_ship=&lt;br /&gt;
|ability_classes=Array&lt;br /&gt;
|pilot=[[Biggs Darklighter]]&lt;br /&gt;
}}&lt;br /&gt;
Heroic Rebel Tank that can exploit Target Lock for Taunts and Assists&lt;br /&gt;
== FLore ==&lt;br /&gt;
== Frontline or Reinforcement? ==&lt;br /&gt;
Works equally well in either position, however in 99% of situations you need to have a frontline taunting tank. If you don’t have Sun Fac or Hound’s Tooth on the frontline, best to put Biggs there.&lt;br /&gt;
&lt;br /&gt;
== Strengths ==&lt;br /&gt;
Auto-Taunts when an ally inflicts Target Lock, also recovers protection when an ally inflicts Target Lock. Can call an assist. Very versatile tank that can fit in a lot of lineups. Easier to unlock and upgrade than Hound’s Tooth.&lt;br /&gt;
&lt;br /&gt;
== Weaknesses ==&lt;br /&gt;
Not a lot of damage output. Outclassed in most situations by Hound’s Tooth.&lt;br /&gt;
&lt;br /&gt;
== Farming Locations  ==&lt;br /&gt;
* Galactic War Shipments&lt;br /&gt;
* Fleet Shipments&lt;br /&gt;
&lt;br /&gt;
== Playstyle ==&lt;br /&gt;
Pair with at least one other Target Lock inflicting ship on the frontline and put out as much Target Lock as possible. Call in as 1st reinforcement to auto-taunt and soak a lot of damage with protection up.&lt;br /&gt;
&lt;br /&gt;
== Recommended Reinforcement Ability Level ==&lt;br /&gt;
3 - To engage Auto-Taunt without assistance, as well as provide extra survivability&lt;br /&gt;
&lt;br /&gt;
== Recommended Omega Upgrade Order ==&lt;br /&gt;
# Daring Assault (Unique)&lt;br /&gt;
# Academy Maneuver (Crew)&lt;br /&gt;
# Hit the Mark (Basic)&lt;br /&gt;
His Basic is unnecessary unless you have other rebel ships in your lineup. Always go for the extra protection gain on his unique as soon as possible.&lt;br /&gt;
&lt;br /&gt;
== Recommended Gear Level ==&lt;br /&gt;
G12+&lt;br /&gt;
[[Category:Ship]]&lt;br /&gt;
[[Category:Tank]]&lt;br /&gt;
[[Category:Light Side]]&lt;br /&gt;
&lt;br /&gt;
    [[Category:Rebel]]&lt;/div&gt;</summary>
		<author><name>Andrakisjl</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=B-28_Extinction-class_Bomber_(Old)&amp;diff=14553</id>
		<title>B-28 Extinction-class Bomber (Old)</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=B-28_Extinction-class_Bomber_(Old)&amp;diff=14553"/>
		<updated>2020-02-04T09:27:57Z</updated>

		<summary type="html">&lt;p&gt;Andrakisjl: Updated Feb 2020&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox character&lt;br /&gt;
|name=B-28 Extinction-class Bomber&lt;br /&gt;
|image=SITHBOMBER.png&lt;br /&gt;
|alignment=[[:Category:Dark Side|Dark Side]]&lt;br /&gt;
|categories=[[:Category:Sith|Sith]]&lt;br /&gt;
|power=48230&lt;br /&gt;
|role=[[:Category:Tank|Tank]]&lt;br /&gt;
|capital_ship=&lt;br /&gt;
|ability_classes=Array&lt;br /&gt;
|pilot=[[Sith Marauder]]&lt;br /&gt;
}}&lt;br /&gt;
Aggressive Sith Tank with a passive Taunt and self-preservation tactics&lt;br /&gt;
B-28 Extinction-class Bomber&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
The B-28 Extinction-class Bomber was a Sith Empire spacecraft utilised during the events of the game Star Wars: The Old Republic. It was a heavy starfighter most frequently utilised in bombing runs, notably one such being the Sacking of Coruscant during the Galactic Civil War.&lt;br /&gt;
&lt;br /&gt;
== Farming Locations ==&lt;br /&gt;
Light Side Battles 6-C (Hard)&lt;br /&gt;
&lt;br /&gt;
== Frontline or Reinforcement? ==&lt;br /&gt;
Can fit in either position depending on your lineup. Serves as a good reinforcement under Executrix, but also as a good frontline tank with other Sith ships.&lt;br /&gt;
&lt;br /&gt;
== Strengths ==&lt;br /&gt;
Large health and protection pool. Can auto-taunt. Can inflict [[Daze]] and [[Concussion Mine]]s. Recovers protection whenever Concussion Mines explode.&lt;br /&gt;
&lt;br /&gt;
== Weaknesses ==&lt;br /&gt;
Doesn’t taunt as consistently as other tanks, can be countered by lots of dispel. Deals very low damage. Most of the ships it has synergy with are better as reinforcements.&lt;br /&gt;
&lt;br /&gt;
== Playstyle ==&lt;br /&gt;
Utilise next to other [[:Category:Sith|Sith]] ships on the frontline to make best use of its auto-taunting abilities. Place as many Concussion Mines as possible to keep B-28 high on protection and daze enemies. If using as a reinforcement, try to have another Sith ship on the field at the same time to make use of Sith synergies. Works well under [[Executrix]] since Concussion Mines are debuffs and trigger Victory At All Costs. Also works well under [[Chimaera]] due to Chimaera’s Empire synergies, since [[TIE Advanced x1]] and [[Emperor's Shuttle|Emperor’s Shuttle]] both have the [[:Category:Empire|Empire]] tag and are essential for Sith fleets. &lt;br /&gt;
&lt;br /&gt;
== Recommended Reinforcement Ability Level ==&lt;br /&gt;
Lv3. Since the Concussion Mines can still be resisted, best to have the ability at Lv3 so it places two Concussion Mines. &lt;br /&gt;
&lt;br /&gt;
== Recommended Omega Upgrade Order ==&lt;br /&gt;
1) High Value Target (Unique)&lt;br /&gt;
&lt;br /&gt;
2) Laser Barrage (Basic)&lt;br /&gt;
&lt;br /&gt;
3) Bombing Run (Crew)&lt;br /&gt;
&lt;br /&gt;
High Value Target is important, since it increases the number of Concussion Mines being placed on enemies throughout the match. Laser Barrage increases B-28’s survivablity a bit, but isn’t essential. Bombing Run only adds a little damage, but the bonus damage is barely relevant since B-28 is a low damage dealer.&lt;br /&gt;
&lt;br /&gt;
== Recommended Gear Level ==&lt;br /&gt;
G12+&lt;br /&gt;
&lt;br /&gt;
[[Category:Ship]]&lt;br /&gt;
[[Category:Tank]]&lt;br /&gt;
[[Category:Dark Side]]&lt;br /&gt;
&lt;br /&gt;
    [[Category:Sith]]&lt;/div&gt;</summary>
		<author><name>Andrakisjl</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Anakin%27s_Eta-2_Starfighter_(Old)&amp;diff=14552</id>
		<title>Anakin's Eta-2 Starfighter (Old)</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Anakin%27s_Eta-2_Starfighter_(Old)&amp;diff=14552"/>
		<updated>2020-02-04T09:20:40Z</updated>

		<summary type="html">&lt;p&gt;Andrakisjl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox character&lt;br /&gt;
|name=Anakin's Eta-2 Starfighter&lt;br /&gt;
|image=JEDISTARFIGHTERANAKIN.png&lt;br /&gt;
|alignment=[[:Category:Light Side|Light Side]]&lt;br /&gt;
|categories=[[:Category:Galactic Republic|Galactic Republic]], [[:Category:Jedi|Jedi]]&lt;br /&gt;
|power=49524&lt;br /&gt;
|role=[[:Category:Attacker|Attacker]]&lt;br /&gt;
|capital_ship=&lt;br /&gt;
|ability_classes=Array&lt;br /&gt;
|pilot=[[Jedi Knight Anakin]]&lt;br /&gt;
}}&lt;br /&gt;
Aggressive Jedi Attacker that bolsters Offense and retaliates when allies are in trouble&lt;br /&gt;
== Lore ==&lt;br /&gt;
Anakin was a renowned pilot and compulsive tinkerer. He would frequently modify his personal starfighter and was even warned at times about his possessive attitude toward the craft, but it is rarely disputed that he is the most talented pilot of his time.&lt;br /&gt;
&lt;br /&gt;
Anakin switched to the Eta-2 interceptor shortly after it was introduced to replace the old Delta-7B Jedi Starfighters. Presumably the increased speed and maneuverability suited his edge of the seat flying style. As with his old Delta-7B his Eta-2 was yellow and grey in colour, and was copiloted by his Astromech droid [[R2-D2]].&lt;br /&gt;
&lt;br /&gt;
== Farming Locations ==&lt;br /&gt;
Fleet Battles 1-B (Hard)&lt;br /&gt;
&lt;br /&gt;
== Frontline or Reinforcement? ==&lt;br /&gt;
Under the [[Negotiator]] Eta-2 is best on the frontline, since he gains Undying Loyalty at the start of the match, which adds significantly to his survivability and allows him to put out significant damage from the start of the match.&lt;br /&gt;
&lt;br /&gt;
In any other fleet Eta-2 works best as a reinforcement, since the AI targets him as much as possible and will burst him down if given the chance.&lt;br /&gt;
&lt;br /&gt;
== Strengths ==&lt;br /&gt;
High damage output, makes Galactic Republic allies stronger, gains turn meter when allies lose protection or die, can inflict buff immunity and heal immunity, has an AoE attack.&lt;br /&gt;
&lt;br /&gt;
== Weaknesses ==&lt;br /&gt;
Low health and protection, has less synergy when not used with [[Negotiator]] or [[Endurance]] and Galactic Republic allies.&lt;br /&gt;
&lt;br /&gt;
== Playstyle ==&lt;br /&gt;
Under [[Negotiator]], put Eta-2 on the frontline and use him to put [[Buff Immunity]] on any enemy tanks. Try to keep him hidden behind your own taunting tanks and use his huge damage output to go to town on the enemy.&lt;br /&gt;
&lt;br /&gt;
Utilize Anakin’s Valor distribution under [[Endurance]] to make your Capital Ship take turns faster. Put him behind a taunting tank that can regenerate so that he gains full turn meter frequently. Use with Jedi and Clone allies to gain a big offense boost from Valor.&lt;br /&gt;
&lt;br /&gt;
== Recommended Reinforcement Ability Level ==&lt;br /&gt;
Under Negotiator, Lv1. Eta-2 should never be a reinforcement under [[Negotiator]].&lt;br /&gt;
&lt;br /&gt;
Under [[Endurance]], Lv3. [[Expose|Exposing]] enemies is more useful than accuracy up, and while offense up is more powerful long term, the expose can synergise with [[Executrix]] and be utilised by many other ships, not just [[:Category:Galactic Republic|Galactic Republic]].&lt;br /&gt;
&lt;br /&gt;
== Recommended Omega Upgrade Order ==&lt;br /&gt;
1) Surge All Power (Crew)&lt;br /&gt;
&lt;br /&gt;
2) Impending Assault (Special)&lt;br /&gt;
&lt;br /&gt;
3) Locked On (Basic)&lt;br /&gt;
&lt;br /&gt;
Surge All Power gives the biggest bonuses, doubling Anakin’s turn meter gain and increasing allied Jedi and Clone Damage. Impending Assault is usually the opening move, and due to Eta-2’s frequent turn meter gain it is used often. Ideally however all 3 abilities should be fully upgraded.&lt;br /&gt;
&lt;br /&gt;
== Recommended Gear/Relic Level ==&lt;br /&gt;
Relic 4+&lt;br /&gt;
&lt;br /&gt;
[[Category:Ship]]&lt;br /&gt;
[[Category:Attacker]]&lt;br /&gt;
[[Category:Light Side]]&lt;br /&gt;
&lt;br /&gt;
    [[Category:Galactic Republic]]&lt;br /&gt;
    [[Category:Jedi]]&lt;/div&gt;</summary>
		<author><name>Andrakisjl</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Anakin%27s_Eta-2_Starfighter_(Old)&amp;diff=14551</id>
		<title>Anakin's Eta-2 Starfighter (Old)</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Anakin%27s_Eta-2_Starfighter_(Old)&amp;diff=14551"/>
		<updated>2020-02-04T09:18:10Z</updated>

		<summary type="html">&lt;p&gt;Andrakisjl: Updated to reflect the state of the current meta&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox character&lt;br /&gt;
|name=Anakin's Eta-2 Starfighter&lt;br /&gt;
|image=JEDISTARFIGHTERANAKIN.png&lt;br /&gt;
|alignment=[[:Category:Light Side|Light Side]]&lt;br /&gt;
|categories=[[:Category:Galactic Republic|Galactic Republic]], [[:Category:Jedi|Jedi]]&lt;br /&gt;
|power=49524&lt;br /&gt;
|role=[[:Category:Attacker|Attacker]]&lt;br /&gt;
|capital_ship=&lt;br /&gt;
|ability_classes=Array&lt;br /&gt;
|pilot=[[Jedi Knight Anakin]]&lt;br /&gt;
}}&lt;br /&gt;
Aggressive Jedi Attacker that bolsters Offense and retaliates when allies are in trouble&lt;br /&gt;
== Lore ==&lt;br /&gt;
Anakin was a renowned pilot and compulsive tinkerer. He would frequently modify his personal starfighter and was even warned at times about his possessive attitude toward the craft, but it is rarely disputed that he is the most talented pilot of his time.&lt;br /&gt;
&lt;br /&gt;
Anakin switched to the Eta-2 interceptor shortly after it was introduced to replace the old Delta-7B Jedi Starfighters. Presumably the increased speed and maneuverability suited his edge of the seat flying style. As with his old Delta-7B his Eta-2 was yellow and grey in colour, and was copiloted by his Astromech droid [[R2-D2]].&lt;br /&gt;
&lt;br /&gt;
== Farming Locations ==&lt;br /&gt;
Fleet Battles 1-B (Hard)&lt;br /&gt;
&lt;br /&gt;
== Frontline or Reinforcement? ==&lt;br /&gt;
Under the [[Negotiator]] Eta-2 is best on the frontline, since he gains Undying Loyalty at the start of the match, which adds significantly to his survivability and allows him to put out significant damage from the start of the match.&lt;br /&gt;
&lt;br /&gt;
In any other fleet Eta-2 works best as a reinforcement, since the AI targets him as much as possible and will burst him down if given the chance.&lt;br /&gt;
&lt;br /&gt;
== Strengths ==&lt;br /&gt;
High damage output, makes Galactic Republic allies stronger, gains turn meter when allies lose protection or die, can inflict buff immunity and heal immunity, has an AoE attack.&lt;br /&gt;
&lt;br /&gt;
== Weaknesses ==&lt;br /&gt;
Low health and protection, has less synergy when not used with [[Negotiator]] or [[Endurance]] and Galactic Republic allies.&lt;br /&gt;
&lt;br /&gt;
== F  ==&lt;br /&gt;
== Playstyle ==&lt;br /&gt;
Under [[Negotiator]], put Eta-2 on the frontline and use him to put [[Buff Immunity]] on any enemy tanks. Try to keep him hidden behind your own taunting tanks and use his huge damage output to go to town on the enemy.&lt;br /&gt;
&lt;br /&gt;
Utilize Anakin’s Valor distribution under [[Endurance]] to make your Capital Ship take turns faster. Put him behind a taunting tank that can regenerate so that he gains full turn meter frequently. Use with Jedi and Clone allies to gain a big offense boost from Valor.&lt;br /&gt;
&lt;br /&gt;
== Recommended Reinforcement Ability Level ==&lt;br /&gt;
Under Negotiator, Lv1. Eta-2 should never be a reinforcement under [[Negotiator]].&lt;br /&gt;
&lt;br /&gt;
Under [[Endurance]], Lv3. [[Expose|Exposing]] enemies is more useful than accuracy up, and while offense up is more powerful long term, the expose can synergise with [[Executrix]] and be utilised by many other ships, not just [[:Category:Galactic Republic|Galactic Republic]].&lt;br /&gt;
&lt;br /&gt;
== Recommended Omega Upgrade Order ==&lt;br /&gt;
1) Surge All Power (Crew)&lt;br /&gt;
&lt;br /&gt;
2) Impending Assault (Special)&lt;br /&gt;
&lt;br /&gt;
3) Locked On (Basic)&lt;br /&gt;
&lt;br /&gt;
Surge All Power gives the biggest bonuses, doubling Anakin’s turn meter gain and increasing allied Jedi and Clone Damage. Impending Assault is usually the opening move, and due to Eta-2’s frequent turn meter gain it is used often. Ideally however all 3 abilities should be fully upgraded.&lt;br /&gt;
&lt;br /&gt;
== Recommended Gear/Relic Level ==&lt;br /&gt;
Relic 4+&lt;br /&gt;
&lt;br /&gt;
[[Category:Ship]]&lt;br /&gt;
[[Category:Attacker]]&lt;br /&gt;
[[Category:Light Side]]&lt;br /&gt;
&lt;br /&gt;
    [[Category:Galactic Republic]]&lt;br /&gt;
    [[Category:Jedi]]&lt;/div&gt;</summary>
		<author><name>Andrakisjl</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Anakin%27s_Eta-2_Starfighter_(Old)&amp;diff=14550</id>
		<title>Anakin's Eta-2 Starfighter (Old)</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Anakin%27s_Eta-2_Starfighter_(Old)&amp;diff=14550"/>
		<updated>2020-02-04T08:43:20Z</updated>

		<summary type="html">&lt;p&gt;Andrakisjl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox character&lt;br /&gt;
|name=Anakin's Eta-2 Starfighter&lt;br /&gt;
|image=JEDISTARFIGHTERANAKIN.png&lt;br /&gt;
|alignment=[[:Category:Light Side|Light Side]]&lt;br /&gt;
|categories=[[:Category:Galactic Republic|Galactic Republic]], [[:Category:Jedi|Jedi]]&lt;br /&gt;
|power=49524&lt;br /&gt;
|role=[[:Category:Attacker|Attacker]]&lt;br /&gt;
|capital_ship=&lt;br /&gt;
|ability_classes=Array&lt;br /&gt;
|pilot=[[Jedi Knight Anakin]]&lt;br /&gt;
}}&lt;br /&gt;
Aggressive Jedi Attacker that bolsters Offense and retaliates when allies are in trouble&lt;br /&gt;
== Lore ==&lt;br /&gt;
Anakin was a renowned pilot and compulsive tinkerer. He would frequently modify his personal starfighter and was even warned at times about his possessive attitude toward the craft, but it is rarely disputed that he is the most talented pilot of his time.&lt;br /&gt;
&lt;br /&gt;
Anakin switched to the Eta-2 interceptor shortly after it was introduced to replace the old Delta-7B Jedi Starfighters. Presumably the increased speed and maneuverability suited his edge of the seat flying style. As with his old Delta-7B his Eta-2 was yellow and grey in colour, and was copiloted by his Astromech droid [[R2-D2]].&lt;br /&gt;
&lt;br /&gt;
== Farming Locations ==&lt;br /&gt;
Fleet Battles 1-B (Hard)&lt;br /&gt;
&lt;br /&gt;
== Frontline or Reinforcement? ==&lt;br /&gt;
Under the [[Negotiator]] Eta-2 is best on the frontline, since he gains Undying Loyalty at the start of the match, which adds significantly to his survivability and allows him to put out significant damage from the start of the match.&lt;br /&gt;
&lt;br /&gt;
In any other fleet Eta-2 works best as a reinforcement, since the AI targets him as much as possible and will burst him down if given the chance.&lt;br /&gt;
&lt;br /&gt;
== Strengths ==&lt;br /&gt;
High damage output, makes Galactic Republic allies stronger, gains turn meter when allies lose protection or die, can inflict buff immunity and heal immunity, has an AoE attack.&lt;br /&gt;
&lt;br /&gt;
== Weaknesses ==&lt;br /&gt;
Low health and protection, has less synergy when not used with [[Negotiator]] or [[Endurance]] and Galactic Republic allies.&lt;br /&gt;
&lt;br /&gt;
== Farming Locations  ==&lt;br /&gt;
* Fleet Battles 1-B Hard&lt;br /&gt;
&lt;br /&gt;
== Playstyle ==&lt;br /&gt;
Under [[Negotiator]], put Eta-2 on the frontline and use him to put [[Buff Immunity]] on any enemy tanks. Try to keep him hidden behind your own taunting tanks and use his huge damage output to go to town on the enemy.&lt;br /&gt;
&lt;br /&gt;
Utilize Anakin’s Valor distribution under [[Endurance]] to make your Capital Ship take turns faster. Put him behind a taunting tank that can regenerate so that he gains full turn meter frequently. Use with Jedi and Clone allies to gain a big offense boost from Valor.&lt;br /&gt;
&lt;br /&gt;
== Recommended Reinforcement Ability Level ==&lt;br /&gt;
Under Negotiator, Lv1. Eta-2 should never be a reinforcement under Negotiator.&lt;br /&gt;
&lt;br /&gt;
Under Endurance, Lv3. Exposing enemies is more useful than accuracy up, and while offense up is more powerful long term, the expose can synergise with Executrix and be utilised by many other ships, not just Galactic Republic.&lt;br /&gt;
&lt;br /&gt;
== Recommended Omega Upgrade Order ==&lt;br /&gt;
1) Surge All Power (Crew)&lt;br /&gt;
&lt;br /&gt;
2) Locked On (Basic)&lt;br /&gt;
&lt;br /&gt;
3) Impending Assault (Special)&lt;br /&gt;
&lt;br /&gt;
Surge All Power gives the biggest bonuses, doubling Anakin’s turn meter gain and increasing allied Jedi and Clone Damage. Locked On will get used more often than Impending Assault and is the primary damage dealing ability. Ideally all 3 abilities should be fully upgraded.&lt;br /&gt;
&lt;br /&gt;
== Recommended Gear Level ==&lt;br /&gt;
G11+&lt;br /&gt;
&lt;br /&gt;
[[Category:Ship]]&lt;br /&gt;
[[Category:Attacker]]&lt;br /&gt;
[[Category:Light Side]]&lt;br /&gt;
&lt;br /&gt;
    [[Category:Galactic Republic]]&lt;br /&gt;
    [[Category:Jedi]]&lt;/div&gt;</summary>
		<author><name>Andrakisjl</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Basic_Information&amp;diff=14549</id>
		<title>Basic Information</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Basic_Information&amp;diff=14549"/>
		<updated>2020-02-04T08:33:47Z</updated>

		<summary type="html">&lt;p&gt;Andrakisjl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{construction}}&lt;br /&gt;
{| class=&amp;quot;wikitable custom-table&amp;quot;&lt;br /&gt;
! Getting Started&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[Getting Started]] • [[About the game]] • [[Basic Information|Basic Information]] • [[:Category:Beginner Guide|Beginner's Guide]] • [[Frequently Asked Questions|FAQ]]&lt;br /&gt;
|}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Player Information==&lt;br /&gt;
===Player Level===&lt;br /&gt;
===Player Name===&lt;br /&gt;
===Player Settings===&lt;br /&gt;
===Link a Device===&lt;br /&gt;
===Time Settings===&lt;br /&gt;
&lt;br /&gt;
==Gameplay ?==&lt;br /&gt;
===Battles ?===&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
===Types of energy===&lt;br /&gt;
**[[Mod Energy]]&lt;br /&gt;
**[[Cantina Energy]]&lt;br /&gt;
**[[Energy]]&lt;br /&gt;
**[[Ship Energy]]&lt;br /&gt;
&lt;br /&gt;
==Currency==&lt;br /&gt;
&lt;br /&gt;
===Crystals===&lt;br /&gt;
===Credits===&lt;br /&gt;
===Ship Building Materials===&lt;br /&gt;
===Ally Points===&lt;br /&gt;
===Tokens===&lt;br /&gt;
&lt;br /&gt;
==Units==&lt;br /&gt;
===Activate===&lt;br /&gt;
===Unit Level===&lt;br /&gt;
**Training/Enhancing&lt;br /&gt;
===Unit Rarity===&lt;br /&gt;
**Promote&lt;br /&gt;
===Stats===&lt;br /&gt;
===Gear===&lt;br /&gt;
===Abilities===&lt;br /&gt;
**Basic&lt;br /&gt;
**Special&lt;br /&gt;
**Unique&lt;br /&gt;
**Leader&lt;br /&gt;
====Ability Materials====&lt;br /&gt;
* &amp;lt;span id=&amp;quot;zeta&amp;quot;&amp;gt;Zeta&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span id=&amp;quot;&amp;quot;&amp;gt;Omega&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span id=&amp;quot;&amp;quot;&amp;gt;Mk III&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span id=&amp;quot;&amp;quot;&amp;gt;Mk II&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Mods===&lt;/div&gt;</summary>
		<author><name>Andrakisjl</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Ahsoka_Tano%27s_Jedi_Starfighter_(Old)&amp;diff=14548</id>
		<title>Ahsoka Tano's Jedi Starfighter (Old)</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Ahsoka_Tano%27s_Jedi_Starfighter_(Old)&amp;diff=14548"/>
		<updated>2020-02-04T08:27:15Z</updated>

		<summary type="html">&lt;p&gt;Andrakisjl: Touched up the page to reflect the current meta&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox character&lt;br /&gt;
|name=Ahsoka Tano's Jedi Starfighter&lt;br /&gt;
|image=JEDISTARFIGHTERAHSOKATANO.png&lt;br /&gt;
|alignment=[[:Category:Light Side|Light Side]]&lt;br /&gt;
|categories=[[:Category:Galactic Republic|Galactic Republic]], [[:Category:Jedi|Jedi]]&lt;br /&gt;
|power=49524&lt;br /&gt;
|role=[[:Category:Attacker|Attacker]]&lt;br /&gt;
|capital_ship=&lt;br /&gt;
|ability_classes=Array&lt;br /&gt;
|pilot=[[Ahsoka Tano]]&lt;br /&gt;
}}&lt;br /&gt;
Versatile Jedi Attacker that uses dispels and buffs to adapt to the battle&lt;br /&gt;
== Lore ==&lt;br /&gt;
During the later years of the Clone Wars, Ahsoka Tano flew a red Eta-2 Actis-class interceptor. It was identical in color to her previous starfighter, a Delta-7B Aethersprite-class light interceptor (like Jedi Consular and Plo Koon fly), and also carried R7-A7 as her co-pilot.&lt;br /&gt;
&lt;br /&gt;
== Farming Locations ==&lt;br /&gt;
[[Galactic War Store]]&lt;br /&gt;
* The top 3 slots of the Galactic War Store for 400 Galactic War Tokens. Buys 4 blueprints. (Typically Once a day)&lt;br /&gt;
[[Fleet Arena Store]]&lt;br /&gt;
* Second Down, far right slot in the Fleet Arena Store for 400 Fleet Arena Currency. Buys 4 blueprints. (Not every shipment)&lt;br /&gt;
[[Guild Events Store]]&lt;br /&gt;
* Second from the bottom, far right slot in the Guild Events Store for 400 Guild Event Currency. Buys 4 blueprints. (Not every shipment)&lt;br /&gt;
&lt;br /&gt;
== Frontline or Reinforcement? ==&lt;br /&gt;
Can be a good frontline ship in [[Negotiator]] fleets to make mirror matches easier. Negotiator gives her the extra survivability required to be able to stay alive on the frontline. Most commonly reserved as a reinforcement however, as her dispel and high burst damage can allow you to rearrange the match somewhat depending on your needs. &lt;br /&gt;
&lt;br /&gt;
== Strengths ==&lt;br /&gt;
High Damage special attack. Strong synergy with [[Negotiator|The Negotiator]] and [[:Category:Galactic Republic|Galactic Republic]] ships. Lots of dispel capability. Quite fast. Has situational synergy with debuffs on allies. Easy to position as a reinforcement on defense.&lt;br /&gt;
&lt;br /&gt;
== Weaknesses ==&lt;br /&gt;
Low health/protection. Not as fast as other ships on the frontline. Besides her dispel and damage output she doesn’t have much to offer.&lt;br /&gt;
&lt;br /&gt;
== Playstyle ==&lt;br /&gt;
Burst down weak enemies with special, dispel taunt, protection up and other dangerous buffs. Distribute retribution when multiple allies are debuffed.&lt;br /&gt;
&lt;br /&gt;
== Recommended Reinforcement Ability Level ==&lt;br /&gt;
1. But Level 3 can add a lot of survivability to the ship and is worthwhile if you use her frequently.&lt;br /&gt;
&lt;br /&gt;
== Recommended Omega Upgrade Order ==&lt;br /&gt;
# Shut Down (Special)&lt;br /&gt;
# Reflexive Shot (Basic)&lt;br /&gt;
# Turnabout (Crew)&lt;br /&gt;
Go for damage dealing abilities first, as much of the ship’s use is in its high damage. Turnabout isn’t really necessary when using as a reinforcement unless you find matches going for a while after Ahsoka is called in.&lt;br /&gt;
&lt;br /&gt;
== Recommended Gear/Relic Level ==&lt;br /&gt;
'''Frontline:''' Relic 4+&lt;br /&gt;
&lt;br /&gt;
'''Reinforcement:''' G12+&lt;br /&gt;
[[Category:Ship]]&lt;br /&gt;
[[Category:Attacker]]&lt;br /&gt;
[[Category:Light Side]]&lt;br /&gt;
&lt;br /&gt;
    [[Category:Galactic Republic]]&lt;br /&gt;
    [[Category:Jedi]]&lt;/div&gt;</summary>
		<author><name>Andrakisjl</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Assault_Battles&amp;diff=9927</id>
		<title>Assault Battles</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Assault_Battles&amp;diff=9927"/>
		<updated>2019-08-27T07:40:47Z</updated>

		<summary type="html">&lt;p&gt;Andrakisjl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Assault Battles are a type of event in Star Wars: Galaxy of Heroes&lt;br /&gt;
&lt;br /&gt;
== What is an Assault Battle? ==&lt;br /&gt;
Assault Battles are a special type of event that require you to play through multiple waves of enemies. Each Assault Battle features a different faction of enemies and requires you to use a different faction of characters to defeat it. Assault Battles have multiple (3-4) tiers, each tier is a harder version of the previous one and has 8 waves of enemies. Tiers 1-3 are always identical, except enemies have higher health and do more damage. If an Assault Battle has a fourth tier, that tier will be significantly harder than previous tiers, possess different wave compositions, and reward 2 Omega Materials upon completion. Players can complete each tier once during each appearance of an Assault Battle.&lt;br /&gt;
&lt;br /&gt;
Each Assault Battle has a special ability that characters can use, this ability sometimes changes dependent on the character's faction.&lt;br /&gt;
&lt;br /&gt;
Enemies faced in the battle do not necessarily have the same abilities and statistics as those a player can acquire in the game. For example, the Emperor Palpatine in the Military Might Assault Battle can instantly kill any opponent with his basic attack, whereas the collectible version of Emperor Palpatine cannot.&lt;br /&gt;
&lt;br /&gt;
== Forest Moon ==&lt;br /&gt;
[[File:Forest Moon Assault Battle.jpg|frameless|364x364px]]&lt;br /&gt;
&lt;br /&gt;
The Forest Moon Assault Battle pits you against Ewoks. You must use [[Empire]] and [[Droid]] characters. Tier I has no star requirements, Tier II requires 5 star or higher characters, every other tier requires 7 stars or higher.&lt;br /&gt;
&lt;br /&gt;
==== Tiers ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Tiers I, II &amp;amp; Bonus Tier&lt;br /&gt;
!Wave 1&lt;br /&gt;
!Wave 2&lt;br /&gt;
!Wave 3&lt;br /&gt;
!Wave 4&lt;br /&gt;
!Wave 5&lt;br /&gt;
!Wave 6&lt;br /&gt;
!Wave 7&lt;br /&gt;
!Wave 8&lt;br /&gt;
|-&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
(Deadly)&lt;br /&gt;
|Ewok Elder&lt;br /&gt;
|Ewok Elder&lt;br /&gt;
|Teebo&lt;br /&gt;
|Ewok Scout (Deadly)&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Elder&lt;br /&gt;
|Chief Chirpa&lt;br /&gt;
|-&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
(Deadly)&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Scout (Deadly)&lt;br /&gt;
|Ewok Elder&lt;br /&gt;
|Ewok Scout (Deadly)&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Elder&lt;br /&gt;
'''(Defeating Ewok'''&lt;br /&gt;
&lt;br /&gt;
'''Elder in Tier II'''&lt;br /&gt;
&lt;br /&gt;
'''and the Bonus'''&lt;br /&gt;
&lt;br /&gt;
'''Tier revives all other Ewoks)'''&lt;br /&gt;
|-&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
(Deadly)&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Warrior (Deadly)&lt;br /&gt;
|Ewok Elder&lt;br /&gt;
|Ewok Scout (Deadly)&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
(Deadly)&lt;br /&gt;
|-&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
(Deadly)&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Warrior (Deadly)&lt;br /&gt;
|Ewok Scout (Deadly)&lt;br /&gt;
|Ewok Scout (Deadly)&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
(Deadly)&lt;br /&gt;
|-&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
(Deadly)&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Warrior (Deadly)&lt;br /&gt;
|Ewok Scout (Deadly)&lt;br /&gt;
|Ewok Scout (Deadly)&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
(Deadly)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Ewok Scout (Deadly)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
(Deadly)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Tier I Rewards&lt;br /&gt;
(1 set of character shards, 1 set of gear, 1 mod and 1 set of credits)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Tier II Rewards&lt;br /&gt;
(1 set of character shards, 1 set of gear, 1 mod and 1 set of credits)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Bonus Tier Rewards&lt;br /&gt;
(1 set of character shards, 1 set of gear, 1 mod and 1 set of credits)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Chief Chirpa]] (4 Shards)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Chief Chirpa]] (5 Shards)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |[[Chief Chirpa]] (5 Shards)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Logray]] (4 Shards)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Logray]] (5 Shards)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |[[Logray]] (5 Shards)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Paploo]] (4 Shards)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Paploo]] (5 Shards)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |[[Paploo]] (5 Shards)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Teebo]] (4 Shards)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Teebo]] (5 Shards)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |[[Teebo]] (5 Shards)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Ewok Elder]] (4 Shards)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Ewok Elder]] (5 Shards)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |[[Ewok Elder]] (5 Shards)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Ewok Scout]] (4 Shards)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Ewok Scout]] (5 Shards)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |[[Ewok Scout]] (5 Shards)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk IV Health Mod&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk V Defense Mod&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Mk V Defense Mod&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk IV Defense Mod&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk V Tenacity Mod&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Mk V Health Mod&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk IV Tenacity Mod&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk V Health Mod&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Mk V Tenacity Mod&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk VI Chiewab Hypo Syringe Salvage (2)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk IV Health Mod&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Mk V Speed Mod&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk III Czerka Stun Cuffs (2)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk IV Tenacity Mod&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Mk V Potency Mod&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk V Arakyd Droid Caller Salvage (2)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk IV Defense Mod&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Mk III Czerka Stun Cuffs (4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk V Nubian Security Scanner Prototype Salvage (2)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk III Czerka Stun Cuffs (3)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Mk V Arakyd Droid Caller Salvage (4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk V Merr-Sonn Thermal Detonator Prototype Salvage (2)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk V Arakyd Droid Caller Salvage (3)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Mk VI Chiewab Hypo Syringe Salvage (4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk V A/KT Stun Gun Prototype Salvage (2)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk V Nubian Security Scanner Prototype Salvage (3)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Mk V Nubian Security Scanner Prototype Salvage (4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk VI BioTech Implant Prototype Salvage (2)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk V Merr-Sonn Thermal Detonator Prototype Salvage (3)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Mk V Merr-Sonn Thermal Detonator Prototype Salvage (4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk III Chedak Comlink Prototype Salvage (2)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk V A/KT Stun Gun Prototype Salvage (3)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Mk V A/KT Stun Gun Prototype Salvage (4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk IV Chiewab Hypo Syringe Prototype Salvage (2)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk III Chedak Comlink Prototype Salvage (3)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Mk VI BioTech Implant Prototype Salvage (4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Credits]] (150,000)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk VI Chiewab Hypo Syringe Salvage (3)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Mk III Chedak Comlink Prototype Salvage (4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk VI BioTech Implant Prototype Salvage (3)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Mk IV Chiewab Hypo Syringe Prototype Salvage (4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk IV Chiewab Hypo Syringe Prototype Salvage (3)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |[[Credits]] (250,000)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Credits]] (200,000)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Mythic Tier&lt;br /&gt;
!Wave 1&lt;br /&gt;
!Wave 2&lt;br /&gt;
!Wave 3&lt;br /&gt;
!Wave 4&lt;br /&gt;
!Wave 5&lt;br /&gt;
!Wave 6&lt;br /&gt;
!Wave 7&lt;br /&gt;
!Wave 8&lt;br /&gt;
!Rewards&lt;br /&gt;
|-&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Elder&lt;br /&gt;
|Ewok Elder&lt;br /&gt;
|Ewok Elder&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Elder&lt;br /&gt;
|Chief Chirpa&lt;br /&gt;
|[[Ability Materials#Ability Material Omega|Ability Material Omega]] (2)&lt;br /&gt;
|-&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
|Ewok Elder&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
|Wicket&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
|Teebo (Super Deadly)&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Paploo&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
|&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Logray&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Elder&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Special Abilities ====&lt;br /&gt;
Allies&lt;br /&gt;
* Defend - (2 Turn Cooldown) Defend for one turn. +80% Defense, +100% Critical Avoidance &amp;amp; Restore 20% of Max Health.&lt;br /&gt;
Enemies&lt;br /&gt;
* Deadly - Extremely high offence and reduced hp. Locked Buff.&lt;br /&gt;
* Super Deadly - This unit will kill whatever it attacks, but has reduced speed. Locked Buff.&lt;br /&gt;
&lt;br /&gt;
== Ground War ==&lt;br /&gt;
[[File:Ground Assault.jpg|frameless|350x350px]]&lt;br /&gt;
&lt;br /&gt;
In the Ground War Assault Battle you take on Separatists. You are required to use [[Ewok]] and [[Jedi]] characters.&lt;br /&gt;
&lt;br /&gt;
==== Tiers ====&lt;br /&gt;
&lt;br /&gt;
==== Special Abilities ====&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
== Military Might ==&lt;br /&gt;
[[File:Militarymight.jpg]]&lt;br /&gt;
&lt;br /&gt;
In the Military Might Assault Battle you battle the Empire. You must use [[Rebel]] and [[Clone Trooper]] characters. Tier I and II require 5 star or higher characters, every other tier requires 7 stars or higher.&lt;br /&gt;
&lt;br /&gt;
==== Tiers ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Tiers I, II &amp;amp; Bonus Tier&lt;br /&gt;
!Wave 1&lt;br /&gt;
!Wave 2&lt;br /&gt;
!Wave 3&lt;br /&gt;
!Wave 4&lt;br /&gt;
!Wave 5&lt;br /&gt;
!Wave 6&lt;br /&gt;
!Wave 7&lt;br /&gt;
!Wave 8&lt;br /&gt;
|-&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Darth Vader&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Snowtrooper&lt;br /&gt;
|Royal Guard&lt;br /&gt;
|-&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Snowtrooper&lt;br /&gt;
|Royal Guard&lt;br /&gt;
|-&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Snowtrooper Scout&lt;br /&gt;
|Royal Guard&lt;br /&gt;
|-&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Snowtrooper Scout&lt;br /&gt;
|Royal Guard&lt;br /&gt;
|-&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|Sandtrooper Commander&lt;br /&gt;
|Sandtrooper Commander&lt;br /&gt;
|&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Stormtrooper Commander&lt;br /&gt;
|Emperor Palpatine&lt;br /&gt;
&lt;br /&gt;
(Instant Kill Basic Attack)&lt;br /&gt;
|-&lt;br /&gt;
!Possible Character Shard/Ship Blueprint Rewards&lt;br /&gt;
!Possible Ship Ability Material Rewards&lt;br /&gt;
!Possible Enhancement Droid Rewards&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; rowspan=&amp;quot;16&amp;quot; |Possible Rewards include 3 sets of Character Shards and Ship Blueprints, 2 sets of Ship Ability Materials and 1 set of Enhancement Droids for each Tier&lt;br /&gt;
|-&lt;br /&gt;
|[[Stormtrooper]] (4 Shards)&lt;br /&gt;
|Ship Ability Material MkII (2-4)&lt;br /&gt;
|T6 Enhancement Droid (6)&lt;br /&gt;
|-&lt;br /&gt;
|[[Snowtrooper]] (4 Shards)&lt;br /&gt;
|Ship Ability Material MkI (2-4)&lt;br /&gt;
|T5 Enhancement Droid (7)&lt;br /&gt;
|-&lt;br /&gt;
|[[Shoretrooper]] (5 Shards)&lt;br /&gt;
|&lt;br /&gt;
|T4 Enhancement Droid (8)&lt;br /&gt;
|-&lt;br /&gt;
|[[Gar Saxon]] (5 Shards)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Magmatrooper]] (4 Shards)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Director Krennic]] (4 Shards)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Imperial Super Commando]] (4 Shards)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[General Veers]] (4 Shards)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Death Trooper]] (4 Shards)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[TIE Fighter Pilot]] (5 Shards)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Darth Vader]] (5 Shards)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[TIE Advanced x1]] (4 Blueprints)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Imperial TIE Fighter]] (4 Blueprints)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[TIE Reaper]] (4 Blueprints)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Gauntlet Starfighter]] (4 Blueprints)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Mythic Tier&lt;br /&gt;
!Wave 1&lt;br /&gt;
!Wave 2&lt;br /&gt;
!Wave 3&lt;br /&gt;
!Wave 4&lt;br /&gt;
!Wave 5&lt;br /&gt;
!Wave 6&lt;br /&gt;
!Wave 7&lt;br /&gt;
!Wave 8&lt;br /&gt;
!Possible Rewards&lt;br /&gt;
|-&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Death Trooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|General Veers&lt;br /&gt;
|Royal Guard&lt;br /&gt;
|Ability Material Omega (2)&lt;br /&gt;
|-&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Death Trooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Royal Guard&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|Shoretrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Death Trooper&lt;br /&gt;
|Royal Guard&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|Shoretrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Darth Vader&lt;br /&gt;
&lt;br /&gt;
(Gains &amp;quot;Juggernaut&amp;quot;&lt;br /&gt;
&lt;br /&gt;
when protection is lost)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|Sandtrooper Commander&lt;br /&gt;
|Sandtrooper Commander&lt;br /&gt;
|Director Krennic&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Emperor Palpatine&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Shoretrooper&lt;br /&gt;
|Grand Admiral Thrawn&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Special Abilities ====&lt;br /&gt;
Allies&lt;br /&gt;
* Counterwatch - Gain a [[Heal Over Time|heal over time]] effect (15%), [[Retribution]], and +50% [[Offense Up|Offense]] for 1 turn. These Buffs cannot be dispelled. In addition, gain a 50% chance to call an assist until the end of battle when attacking out of turn.&lt;br /&gt;
Enemies&lt;br /&gt;
* Juggernaut - Bonus Defense as Health decreases. -25% Speed. Cannot be dispelled.&lt;br /&gt;
&lt;br /&gt;
== Places of Power ==&lt;br /&gt;
[[File:Places of Power.jpg|frameless|350x350px]]&lt;br /&gt;
&lt;br /&gt;
The Places of Power Assault Battle is against Jedi and Clone Troopers. You can use [[First Order]] and [[Sith]] characters.&lt;br /&gt;
&lt;br /&gt;
==== Tiers ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Tiers I, II &amp;amp; Bonus Tier&lt;br /&gt;
!Wave 1&lt;br /&gt;
!Wave 2&lt;br /&gt;
!Wave 3&lt;br /&gt;
!Wave 4&lt;br /&gt;
!Wave 5&lt;br /&gt;
!Wave 6&lt;br /&gt;
!Wave 7&lt;br /&gt;
!Wave 8&lt;br /&gt;
|-&lt;br /&gt;
|Jedi Knight Guardian&lt;br /&gt;
|Aayla Secura&lt;br /&gt;
|Jedi Knight Sentinal&lt;br /&gt;
|Jedi Knight Anakin&lt;br /&gt;
|Ima-Gun Di&lt;br /&gt;
|Kit Fisto&lt;br /&gt;
|Luminara Unduli&lt;br /&gt;
|Grand Master Yoda&lt;br /&gt;
|-&lt;br /&gt;
|Jedi Knight Sentinal&lt;br /&gt;
|Jedi Consular&lt;br /&gt;
|Jedi Knight Sentinal&lt;br /&gt;
|Ahsoka Tano&lt;br /&gt;
|Jedi Knight Guardian&lt;br /&gt;
|Jedi Temple Guard&lt;br /&gt;
|Barriss Offee&lt;br /&gt;
|General Kenobi&lt;br /&gt;
|-&lt;br /&gt;
|Jedi Temple Guard&lt;br /&gt;
|Jedi Consular&lt;br /&gt;
|Jedi Knight Sentinal&lt;br /&gt;
|CT-7567 &amp;quot;Rex&amp;quot;&lt;br /&gt;
|Jedi Knight Guardian&lt;br /&gt;
|Jedi Temple Guard&lt;br /&gt;
|Plo Koon&lt;br /&gt;
|Eeth Koth&lt;br /&gt;
|-&lt;br /&gt;
|Jedi Consular&lt;br /&gt;
|Jedi Knight Sentinal&lt;br /&gt;
|Jedi Consular&lt;br /&gt;
|CT-5555 &amp;quot;Fives&amp;quot;&lt;br /&gt;
|Jedi Knight Sentinal&lt;br /&gt;
|Jedi Temple Guard&lt;br /&gt;
|Jedi Knight Sentinal&lt;br /&gt;
|Mace Windu&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Jedi Knight Guardian&lt;br /&gt;
|Jedi Knight Guardian&lt;br /&gt;
|Jedi Consular&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Jedi Knight Sentinal&lt;br /&gt;
|Qui-Gon Jinn&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Special Abilities ====&lt;br /&gt;
&lt;br /&gt;
== Rebel Roundup ==&lt;br /&gt;
[[File:Rebel Round-Up.jpg|frameless|348x348px]]&lt;br /&gt;
&lt;br /&gt;
In Rebel Roundup you face Rebel characters and must use [[Bounty Hunter]] and [[Imperial Troopers]] characters.&lt;br /&gt;
&lt;br /&gt;
==== Tiers ====&lt;br /&gt;
&lt;br /&gt;
==== Special Abilities ====&lt;br /&gt;
&lt;br /&gt;
== Secrets and Shadows ==&lt;br /&gt;
[[File:Secrets and Shadows.jpg|frameless|348x348px]]&lt;br /&gt;
&lt;br /&gt;
The Secrets and Shadows Assault Battle is against Sith, Empire and First Order, and you can only use [[Nightsister|Nightsisters]] or [[Phoenix]] characters. Bonus Tier requires 5 star or higher characters.&lt;br /&gt;
&lt;br /&gt;
==== Tiers ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Tiers I, II &amp;amp; Bonus Tier&lt;br /&gt;
!Wave 1&lt;br /&gt;
!Wave 2&lt;br /&gt;
!Wave 3&lt;br /&gt;
!Wave 4&lt;br /&gt;
!Wave 5&lt;br /&gt;
!Wave 6&lt;br /&gt;
!Wave 7&lt;br /&gt;
!Wave 8&lt;br /&gt;
|-&lt;br /&gt;
|Savage Opress&lt;br /&gt;
|Darth Maul&lt;br /&gt;
|Count Dooku&lt;br /&gt;
|Darth Sidious&lt;br /&gt;
|Darth Vader&lt;br /&gt;
|Captain Phasma&lt;br /&gt;
|Kylo Ren&lt;br /&gt;
|Darth Nihilus&lt;br /&gt;
|-&lt;br /&gt;
|Sith Assassin&lt;br /&gt;
|Sith Assassin&lt;br /&gt;
|B1 Battle Droid&lt;br /&gt;
|&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|First Order Officer&lt;br /&gt;
|First Order Officer&lt;br /&gt;
|'''(Tier II &amp;amp; Bonus Tier Only)''' Sith Assassin&lt;br /&gt;
|-&lt;br /&gt;
|Sith Assassin&lt;br /&gt;
|Sith Assassin&lt;br /&gt;
|B1 Battle Droid&lt;br /&gt;
|&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|First Order Stormtrooper&lt;br /&gt;
|First Order TIE Pilot&lt;br /&gt;
|'''(Tier II &amp;amp; Bonus Tier Only)''' Sith Trooper&lt;br /&gt;
|-&lt;br /&gt;
|Sith Trooper&lt;br /&gt;
|Sith Trooper&lt;br /&gt;
|B1 Battle Droid&lt;br /&gt;
|&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|First Order Stormtrooper&lt;br /&gt;
|First Order TIE Pilot&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''(Bonus Tier Only)''' Sith Trooper&lt;br /&gt;
|Sith Trooper&lt;br /&gt;
|B2 Super Battle Droid&lt;br /&gt;
|&lt;br /&gt;
|Snowtrooper&lt;br /&gt;
|First Order Stormtrooper&lt;br /&gt;
|First Order Stormtrooper&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|'''(Tiers I &amp;amp; II Only)''' Sith Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Death Trooper&lt;br /&gt;
|First Order Stormtrooper&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|'''(Bonus Tier Only)''' Sith Trooper&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Possible Character Shard/Ship Blueprint Rewards&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Possible Gear Rewards&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Possible Credit Rewards&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;9&amp;quot; |Possible Rewards are 2 sets of shards/blueprints, 1 set of Gear and 200,000 Credits for each Tier&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Darth Sidious]] (5 Shards)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |MkVII Chiewab Hypo Syringe Salvage (4-8)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Credits]] (200,000)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Darth Nihilus]] (5 Shards)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |MkVI Chiewab Hypo Syringe Salvage (4-8)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Sith Trooper]] (5 Shards)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |MkV A/KT Stun Gun Prototype Salvage (4-8)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Sith Assassin]] (5 Shards)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |MkIII Carbanti Sensor Array Salvage (4-8)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Kylo Ren's Command Shuttle]] (4 Blueprints)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |MkIII Czerka Stun Cuffs Salvage (4-8)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[TIE Advanced x1]] (4 Blueprints)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |'''(Bonus Tier Only)''' MkVI Arakyd Droid Caller Salvage (4-8)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[First Order TIE Fighter]] (4 Blueprints)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |'''(Bonus Tier Only)''' MkIX Biotech Implant Salvage (4-8)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Scimitar]] (4 Blueprints)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |'''(Bonus Tier Only)''' MkIV Zaltin Bacta Gel Salvage (4-8)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Special Abilities ====&lt;br /&gt;
Allies&lt;br /&gt;
* Celerity - (4 Turn Cooldown) Activating character gains [[Taunt]] and [[Defense Up]]. All other Allies gain [[Speed Up]]. Other Phoenix allies gain [[Health Steal Up]] and other Nightsister allies gain [[Critical Damage Up]]. Using this ability resets the Cooldown on all instances of Celerity.&lt;/div&gt;</summary>
		<author><name>Andrakisjl</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=File:Secrets_and_Shadows.jpg&amp;diff=9926</id>
		<title>File:Secrets and Shadows.jpg</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=File:Secrets_and_Shadows.jpg&amp;diff=9926"/>
		<updated>2019-08-27T07:32:38Z</updated>

		<summary type="html">&lt;p&gt;Andrakisjl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Secrets and Shadows&lt;/div&gt;</summary>
		<author><name>Andrakisjl</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Assault_Battles&amp;diff=9922</id>
		<title>Assault Battles</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Assault_Battles&amp;diff=9922"/>
		<updated>2019-08-27T07:25:46Z</updated>

		<summary type="html">&lt;p&gt;Andrakisjl: /* Forest Moon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Assault Battles are a type of event in Star Wars: Galaxy of Heroes&lt;br /&gt;
&lt;br /&gt;
== What is an Assault Battle? ==&lt;br /&gt;
Assault Battles are a special type of event that require you to play through multiple waves of enemies. Each Assault Battle features a different faction of enemies and requires you to use a different faction of characters to defeat it. Assault Battles have multiple (3-4) tiers, each tier is a harder version of the previous one and has 8 waves of enemies. Tiers 1-3 are always identical, except enemies have higher health and do more damage. If an Assault Battle has a fourth tier, that tier will be significantly harder than previous tiers, possess different wave compositions, and reward 2 Omega Materials upon completion. Players can complete each tier once during each appearance of an Assault Battle.&lt;br /&gt;
&lt;br /&gt;
Each Assault Battle has a special ability that characters can use, this ability sometimes changes dependent on the character's faction.&lt;br /&gt;
&lt;br /&gt;
Enemies faced in the battle do not necessarily have the same abilities and statistics as those a player can acquire in the game. For example, the Emperor Palpatine in the Military Might Assault Battle can instantly kill any opponent with his basic attack, whereas the collectible version of Emperor Palpatine cannot.&lt;br /&gt;
&lt;br /&gt;
== Forest Moon ==&lt;br /&gt;
[[File:Forest Moon Assault Battle.jpg|frameless|364x364px]]&lt;br /&gt;
&lt;br /&gt;
The Forest Moon Assault Battle pits you against Ewoks. You must use [[Empire]] and [[Droid]] characters. Tier I has no star requirements, Tier II requires 5 star or higher characters, every other tier requires 7 stars or higher.&lt;br /&gt;
&lt;br /&gt;
==== Tiers ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Tiers I, II &amp;amp; Bonus Tier&lt;br /&gt;
!Wave 1&lt;br /&gt;
!Wave 2&lt;br /&gt;
!Wave 3&lt;br /&gt;
!Wave 4&lt;br /&gt;
!Wave 5&lt;br /&gt;
!Wave 6&lt;br /&gt;
!Wave 7&lt;br /&gt;
!Wave 8&lt;br /&gt;
|-&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
(Deadly)&lt;br /&gt;
|Ewok Elder&lt;br /&gt;
|Ewok Elder&lt;br /&gt;
|Teebo&lt;br /&gt;
|Ewok Scout (Deadly)&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Elder&lt;br /&gt;
|Chief Chirpa&lt;br /&gt;
|-&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
(Deadly)&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Scout (Deadly)&lt;br /&gt;
|Ewok Elder&lt;br /&gt;
|Ewok Scout (Deadly)&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Elder&lt;br /&gt;
'''(Defeating Ewok'''&lt;br /&gt;
&lt;br /&gt;
'''Elder in Tier II'''&lt;br /&gt;
&lt;br /&gt;
'''and the Bonus'''&lt;br /&gt;
&lt;br /&gt;
'''Tier revives all other Ewoks)'''&lt;br /&gt;
|-&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
(Deadly)&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Warrior (Deadly)&lt;br /&gt;
|Ewok Elder&lt;br /&gt;
|Ewok Scout (Deadly)&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
(Deadly)&lt;br /&gt;
|-&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
(Deadly)&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Warrior (Deadly)&lt;br /&gt;
|Ewok Scout (Deadly)&lt;br /&gt;
|Ewok Scout (Deadly)&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
(Deadly)&lt;br /&gt;
|-&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
(Deadly)&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Warrior (Deadly)&lt;br /&gt;
|Ewok Scout (Deadly)&lt;br /&gt;
|Ewok Scout (Deadly)&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
(Deadly)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Ewok Scout (Deadly)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
(Deadly)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Tier I Rewards&lt;br /&gt;
(1 set of character shards, 1 set of gear, 1 mod and 1 set of credits)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Tier II Rewards&lt;br /&gt;
(1 set of character shards, 1 set of gear, 1 mod and 1 set of credits)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Bonus Tier Rewards&lt;br /&gt;
(1 set of character shards, 1 set of gear, 1 mod and 1 set of credits)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Chief Chirpa]] (4 Shards)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Chief Chirpa]] (5 Shards)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |[[Chief Chirpa]] (5 Shards)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Logray]] (4 Shards)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Logray]] (5 Shards)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |[[Logray]] (5 Shards)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Paploo]] (4 Shards)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Paploo]] (5 Shards)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |[[Paploo]] (5 Shards)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Teebo]] (4 Shards)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Teebo]] (5 Shards)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |[[Teebo]] (5 Shards)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Ewok Elder]] (4 Shards)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Ewok Elder]] (5 Shards)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |[[Ewok Elder]] (5 Shards)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Ewok Scout]] (4 Shards)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Ewok Scout]] (5 Shards)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |[[Ewok Scout]] (5 Shards)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk IV Health Mod&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk V Defense Mod&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Mk V Defense Mod&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk IV Defense Mod&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk V Tenacity Mod&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Mk V Health Mod&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk IV Tenacity Mod&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk V Health Mod&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Mk V Tenacity Mod&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk VI Chiewab Hypo Syringe Salvage (2)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk IV Health Mod&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Mk V Speed Mod&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk III Czerka Stun Cuffs (2)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk IV Tenacity Mod&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Mk V Potency Mod&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk V Arakyd Droid Caller Salvage (2)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk IV Defense Mod&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Mk III Czerka Stun Cuffs (4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk V Nubian Security Scanner Prototype Salvage (2)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk III Czerka Stun Cuffs (3)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Mk V Arakyd Droid Caller Salvage (4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk V Merr-Sonn Thermal Detonator Prototype Salvage (2)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk V Arakyd Droid Caller Salvage (3)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Mk VI Chiewab Hypo Syringe Salvage (4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk V A/KT Stun Gun Prototype Salvage (2)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk V Nubian Security Scanner Prototype Salvage (3)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Mk V Nubian Security Scanner Prototype Salvage (4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk VI BioTech Implant Prototype Salvage (2)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk V Merr-Sonn Thermal Detonator Prototype Salvage (3)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Mk V Merr-Sonn Thermal Detonator Prototype Salvage (4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk III Chedak Comlink Prototype Salvage (2)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk V A/KT Stun Gun Prototype Salvage (3)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Mk V A/KT Stun Gun Prototype Salvage (4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk IV Chiewab Hypo Syringe Prototype Salvage (2)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk III Chedak Comlink Prototype Salvage (3)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Mk VI BioTech Implant Prototype Salvage (4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Credits]] (150,000)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk VI Chiewab Hypo Syringe Salvage (3)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Mk III Chedak Comlink Prototype Salvage (4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk VI BioTech Implant Prototype Salvage (3)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Mk IV Chiewab Hypo Syringe Prototype Salvage (4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk IV Chiewab Hypo Syringe Prototype Salvage (3)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |[[Credits]] (250,000)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Credits]] (200,000)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Mythic Tier&lt;br /&gt;
!Wave 1&lt;br /&gt;
!Wave 2&lt;br /&gt;
!Wave 3&lt;br /&gt;
!Wave 4&lt;br /&gt;
!Wave 5&lt;br /&gt;
!Wave 6&lt;br /&gt;
!Wave 7&lt;br /&gt;
!Wave 8&lt;br /&gt;
!Rewards&lt;br /&gt;
|-&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Elder&lt;br /&gt;
|Ewok Elder&lt;br /&gt;
|Ewok Elder&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Elder&lt;br /&gt;
|Chief Chirpa&lt;br /&gt;
|[[Ability Materials#Ability Material Omega|Ability Material Omega]] (2)&lt;br /&gt;
|-&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
|Ewok Elder&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
|Wicket&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
|Teebo (Super Deadly)&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Paploo&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
|&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Logray&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Elder&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Special Abilities ====&lt;br /&gt;
Allies&lt;br /&gt;
* Defend - (2 Turn Cooldown) Defend for one turn. +80% Defense, +100% Critical Avoidance &amp;amp; Restore 20% of Max Health.&lt;br /&gt;
Enemies&lt;br /&gt;
* Deadly - Extremely high offence and reduced hp. Locked Buff.&lt;br /&gt;
* Super Deadly - This unit will kill whatever it attacks, but has reduced speed. Locked Buff.&lt;br /&gt;
&lt;br /&gt;
== Ground War ==&lt;br /&gt;
In the Ground War Assault Battle you take on Separatists. You are required to use [[Ewok]] and [[Jedi]] characters.&lt;br /&gt;
&lt;br /&gt;
==== Tiers ====&lt;br /&gt;
&lt;br /&gt;
==== Special Abilities ====&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
== Military Might ==&lt;br /&gt;
[[File:Militarymight.jpg]]&lt;br /&gt;
&lt;br /&gt;
In the Military Might Assault Battle you battle the Empire. You must use [[Rebel]] and [[Clone Trooper]] characters. Tier I and II require 5 star or higher characters, every other tier requires 7 stars or higher.&lt;br /&gt;
&lt;br /&gt;
==== Tiers ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Tiers I, II &amp;amp; Bonus Tier&lt;br /&gt;
!Wave 1&lt;br /&gt;
!Wave 2&lt;br /&gt;
!Wave 3&lt;br /&gt;
!Wave 4&lt;br /&gt;
!Wave 5&lt;br /&gt;
!Wave 6&lt;br /&gt;
!Wave 7&lt;br /&gt;
!Wave 8&lt;br /&gt;
|-&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Darth Vader&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Snowtrooper&lt;br /&gt;
|Royal Guard&lt;br /&gt;
|-&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Snowtrooper&lt;br /&gt;
|Royal Guard&lt;br /&gt;
|-&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Snowtrooper Scout&lt;br /&gt;
|Royal Guard&lt;br /&gt;
|-&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Snowtrooper Scout&lt;br /&gt;
|Royal Guard&lt;br /&gt;
|-&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|Sandtrooper Commander&lt;br /&gt;
|Sandtrooper Commander&lt;br /&gt;
|&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Stormtrooper Commander&lt;br /&gt;
|Emperor Palpatine&lt;br /&gt;
&lt;br /&gt;
(Instant Kill Basic Attack)&lt;br /&gt;
|-&lt;br /&gt;
!Possible Character Shard/Ship Blueprint Rewards&lt;br /&gt;
!Possible Ship Ability Material Rewards&lt;br /&gt;
!Possible Enhancement Droid Rewards&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; rowspan=&amp;quot;16&amp;quot; |Possible Rewards include 3 sets of Character Shards and Ship Blueprints, 2 sets of Ship Ability Materials and 1 set of Enhancement Droids for each Tier&lt;br /&gt;
|-&lt;br /&gt;
|[[Stormtrooper]] (4 Shards)&lt;br /&gt;
|Ship Ability Material MkII (2-4)&lt;br /&gt;
|T6 Enhancement Droid (6)&lt;br /&gt;
|-&lt;br /&gt;
|[[Snowtrooper]] (4 Shards)&lt;br /&gt;
|Ship Ability Material MkI (2-4)&lt;br /&gt;
|T5 Enhancement Droid (7)&lt;br /&gt;
|-&lt;br /&gt;
|[[Shoretrooper]] (5 Shards)&lt;br /&gt;
|&lt;br /&gt;
|T4 Enhancement Droid (8)&lt;br /&gt;
|-&lt;br /&gt;
|[[Gar Saxon]] (5 Shards)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Magmatrooper]] (4 Shards)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Director Krennic]] (4 Shards)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Imperial Super Commando]] (4 Shards)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[General Veers]] (4 Shards)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Death Trooper]] (4 Shards)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[TIE Fighter Pilot]] (5 Shards)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Darth Vader]] (5 Shards)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[TIE Advanced x1]] (4 Blueprints)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Imperial TIE Fighter]] (4 Blueprints)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[TIE Reaper]] (4 Blueprints)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Gauntlet Starfighter]] (4 Blueprints)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Mythic Tier&lt;br /&gt;
!Wave 1&lt;br /&gt;
!Wave 2&lt;br /&gt;
!Wave 3&lt;br /&gt;
!Wave 4&lt;br /&gt;
!Wave 5&lt;br /&gt;
!Wave 6&lt;br /&gt;
!Wave 7&lt;br /&gt;
!Wave 8&lt;br /&gt;
!Possible Rewards&lt;br /&gt;
|-&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Death Trooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|General Veers&lt;br /&gt;
|Royal Guard&lt;br /&gt;
|Ability Material Omega (2)&lt;br /&gt;
|-&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Death Trooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Royal Guard&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|Shoretrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Death Trooper&lt;br /&gt;
|Royal Guard&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|Shoretrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Darth Vader&lt;br /&gt;
&lt;br /&gt;
(Gains &amp;quot;Juggernaut&amp;quot;&lt;br /&gt;
&lt;br /&gt;
when protection is lost)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|Sandtrooper Commander&lt;br /&gt;
|Sandtrooper Commander&lt;br /&gt;
|Director Krennic&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Emperor Palpatine&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Shoretrooper&lt;br /&gt;
|Grand Admiral Thrawn&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Special Abilities ====&lt;br /&gt;
Allies&lt;br /&gt;
* Counterwatch - Gain a [[Heal Over Time|heal over time]] effect (15%), [[Retribution]], and +50% [[Offense Up|Offense]] for 1 turn. These Buffs cannot be dispelled. In addition, gain a 50% chance to call an assist until the end of battle when attacking out of turn.&lt;br /&gt;
Enemies&lt;br /&gt;
* Juggernaut - Bonus Defense as Health decreases. -25% Speed. Cannot be dispelled.&lt;br /&gt;
&lt;br /&gt;
== Places of Power ==&lt;br /&gt;
The Places of Power Assault Battle is against Jedi and Clone Troopers. You can use [[First Order]] and [[Sith]] characters.&lt;br /&gt;
&lt;br /&gt;
==== Tiers ====&lt;br /&gt;
&lt;br /&gt;
==== Special Abilities ====&lt;br /&gt;
&lt;br /&gt;
== Rebel Roundup ==&lt;br /&gt;
In Rebel Roundup you face Rebel characters and must use [[Bounty Hunter]] and [[Imperial Troopers]] characters.&lt;br /&gt;
&lt;br /&gt;
==== Tiers ====&lt;br /&gt;
&lt;br /&gt;
==== Special Abilities ====&lt;br /&gt;
&lt;br /&gt;
== Secrets and Shadows ==&lt;br /&gt;
The Secrets and Shadows Assault Battle is against Sith, Empire and First Order, and you can only use [[Nightsister|Nightsisters]] or [[Phoenix]] characters. Bonus Tier requires 5 star or higher characters.&lt;br /&gt;
&lt;br /&gt;
==== Tiers ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Tiers I, II &amp;amp; Bonus Tier&lt;br /&gt;
!Wave 1&lt;br /&gt;
!Wave 2&lt;br /&gt;
!Wave 3&lt;br /&gt;
!Wave 4&lt;br /&gt;
!Wave 5&lt;br /&gt;
!Wave 6&lt;br /&gt;
!Wave 7&lt;br /&gt;
!Wave 8&lt;br /&gt;
|-&lt;br /&gt;
|Savage Opress&lt;br /&gt;
|Darth Maul&lt;br /&gt;
|Count Dooku&lt;br /&gt;
|Darth Sidious&lt;br /&gt;
|Darth Vader&lt;br /&gt;
|Captain Phasma&lt;br /&gt;
|Kylo Ren&lt;br /&gt;
|Darth Nihilus&lt;br /&gt;
|-&lt;br /&gt;
|Sith Assassin&lt;br /&gt;
|Sith Assassin&lt;br /&gt;
|B1 Battle Droid&lt;br /&gt;
|&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|First Order Officer&lt;br /&gt;
|First Order Officer&lt;br /&gt;
|'''(Tier II &amp;amp; Bonus Tier Only)''' Sith Assassin&lt;br /&gt;
|-&lt;br /&gt;
|Sith Assassin&lt;br /&gt;
|Sith Assassin&lt;br /&gt;
|B1 Battle Droid&lt;br /&gt;
|&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|First Order Stormtrooper&lt;br /&gt;
|First Order TIE Pilot&lt;br /&gt;
|'''(Tier II &amp;amp; Bonus Tier Only)''' Sith Trooper&lt;br /&gt;
|-&lt;br /&gt;
|Sith Trooper&lt;br /&gt;
|Sith Trooper&lt;br /&gt;
|B1 Battle Droid&lt;br /&gt;
|&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|First Order Stormtrooper&lt;br /&gt;
|First Order TIE Pilot&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''(Bonus Tier Only)''' Sith Trooper&lt;br /&gt;
|Sith Trooper&lt;br /&gt;
|B2 Super Battle Droid&lt;br /&gt;
|&lt;br /&gt;
|Snowtrooper&lt;br /&gt;
|First Order Stormtrooper&lt;br /&gt;
|First Order Stormtrooper&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|'''(Tiers I &amp;amp; II Only)''' Sith Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Death Trooper&lt;br /&gt;
|First Order Stormtrooper&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|'''(Bonus Tier Only)''' Sith Trooper&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Possible Character Shard/Ship Blueprint Rewards&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Possible Gear Rewards&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Possible Credit Rewards&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;9&amp;quot; |Possible Rewards are 2 sets of shards/blueprints, 1 set of Gear and 200,000 Credits for each Tier&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Darth Sidious]] (5 Shards)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |MkVII Chiewab Hypo Syringe Salvage (4-8)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Credits]] (200,000)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Darth Nihilus]] (5 Shards)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |MkVI Chiewab Hypo Syringe Salvage (4-8)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Sith Trooper]] (5 Shards)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |MkV A/KT Stun Gun Prototype Salvage (4-8)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Sith Assassin]] (5 Shards)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |MkIII Carbanti Sensor Array Salvage (4-8)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Kylo Ren's Command Shuttle]] (4 Blueprints)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |MkIII Czerka Stun Cuffs Salvage (4-8)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[TIE Advanced x1]] (4 Blueprints)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |'''(Bonus Tier Only)''' MkVI Arakyd Droid Caller Salvage (4-8)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[First Order TIE Fighter]] (4 Blueprints)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |'''(Bonus Tier Only)''' MkIX Biotech Implant Salvage (4-8)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Scimitar]] (4 Blueprints)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |'''(Bonus Tier Only)''' MkIV Zaltin Bacta Gel Salvage (4-8)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Special Abilities ====&lt;br /&gt;
Allies&lt;br /&gt;
* Celerity - (4 Turn Cooldown) Activating character gains [[Taunt]] and [[Defense Up]]. All other Allies gain [[Speed Up]]. Other Phoenix allies gain [[Health Steal Up]] and other Nightsister allies gain [[Critical Damage Up]]. Using this ability resets the Cooldown on all instances of Celerity.&lt;/div&gt;</summary>
		<author><name>Andrakisjl</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Assault_Battles&amp;diff=9920</id>
		<title>Assault Battles</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Assault_Battles&amp;diff=9920"/>
		<updated>2019-08-27T07:22:20Z</updated>

		<summary type="html">&lt;p&gt;Andrakisjl: /* Military Might */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Assault Battles are a type of event in Star Wars: Galaxy of Heroes&lt;br /&gt;
&lt;br /&gt;
== What is an Assault Battle? ==&lt;br /&gt;
Assault Battles are a special type of event that require you to play through multiple waves of enemies. Each Assault Battle features a different faction of enemies and requires you to use a different faction of characters to defeat it. Assault Battles have multiple (3-4) tiers, each tier is a harder version of the previous one and has 8 waves of enemies. Tiers 1-3 are always identical, except enemies have higher health and do more damage. If an Assault Battle has a fourth tier, that tier will be significantly harder than previous tiers, possess different wave compositions, and reward 2 Omega Materials upon completion. Players can complete each tier once during each appearance of an Assault Battle.&lt;br /&gt;
&lt;br /&gt;
Each Assault Battle has a special ability that characters can use, this ability sometimes changes dependent on the character's faction.&lt;br /&gt;
&lt;br /&gt;
Enemies faced in the battle do not necessarily have the same abilities and statistics as those a player can acquire in the game. For example, the Emperor Palpatine in the Military Might Assault Battle can instantly kill any opponent with his basic attack, whereas the collectible version of Emperor Palpatine cannot.&lt;br /&gt;
&lt;br /&gt;
== Forest Moon ==&lt;br /&gt;
The Forest Moon Assault Battle pits you against Ewoks. You must use [[Empire]] and [[Droid]] characters. Tier I has no star requirements, Tier II requires 5 star or higher characters, every other tier requires 7 stars or higher.&lt;br /&gt;
&lt;br /&gt;
==== Tiers ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Tiers I, II &amp;amp; Bonus Tier&lt;br /&gt;
!Wave 1&lt;br /&gt;
!Wave 2&lt;br /&gt;
!Wave 3&lt;br /&gt;
!Wave 4&lt;br /&gt;
!Wave 5&lt;br /&gt;
!Wave 6&lt;br /&gt;
!Wave 7&lt;br /&gt;
!Wave 8&lt;br /&gt;
|-&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
(Deadly)&lt;br /&gt;
|Ewok Elder&lt;br /&gt;
|Ewok Elder&lt;br /&gt;
|Teebo&lt;br /&gt;
|Ewok Scout (Deadly)&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Elder&lt;br /&gt;
|Chief Chirpa&lt;br /&gt;
|-&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
(Deadly)&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Scout (Deadly)&lt;br /&gt;
|Ewok Elder&lt;br /&gt;
|Ewok Scout (Deadly)&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Elder&lt;br /&gt;
'''(Defeating Ewok'''&lt;br /&gt;
&lt;br /&gt;
'''Elder in Tier II'''&lt;br /&gt;
&lt;br /&gt;
'''and the Bonus'''&lt;br /&gt;
&lt;br /&gt;
'''Tier revives all other Ewoks)'''&lt;br /&gt;
|-&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
(Deadly)&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Warrior (Deadly)&lt;br /&gt;
|Ewok Elder&lt;br /&gt;
|Ewok Scout (Deadly)&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
(Deadly)&lt;br /&gt;
|-&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
(Deadly)&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Warrior (Deadly)&lt;br /&gt;
|Ewok Scout (Deadly)&lt;br /&gt;
|Ewok Scout (Deadly)&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
(Deadly)&lt;br /&gt;
|-&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
(Deadly)&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Warrior (Deadly)&lt;br /&gt;
|Ewok Scout (Deadly)&lt;br /&gt;
|Ewok Scout (Deadly)&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
(Deadly)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Ewok Scout (Deadly)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
(Deadly)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Tier I Rewards&lt;br /&gt;
(1 set of character shards, 1 set of gear, 1 mod and 1 set of credits)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Tier II Rewards&lt;br /&gt;
(1 set of character shards, 1 set of gear, 1 mod and 1 set of credits)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Bonus Tier Rewards&lt;br /&gt;
(1 set of character shards, 1 set of gear, 1 mod and 1 set of credits)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Chief Chirpa]] (4 Shards)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Chief Chirpa]] (5 Shards)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |[[Chief Chirpa]] (5 Shards)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Logray]] (4 Shards)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Logray]] (5 Shards)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |[[Logray]] (5 Shards)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Paploo]] (4 Shards)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Paploo]] (5 Shards)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |[[Paploo]] (5 Shards)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Teebo]] (4 Shards)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Teebo]] (5 Shards)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |[[Teebo]] (5 Shards)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Ewok Elder]] (4 Shards)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Ewok Elder]] (5 Shards)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |[[Ewok Elder]] (5 Shards)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Ewok Scout]] (4 Shards)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Ewok Scout]] (5 Shards)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |[[Ewok Scout]] (5 Shards)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk IV Health Mod&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk V Defense Mod&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Mk V Defense Mod&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk IV Defense Mod&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk V Tenacity Mod&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Mk V Health Mod&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk IV Tenacity Mod&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk V Health Mod&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Mk V Tenacity Mod&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk VI Chiewab Hypo Syringe Salvage (2)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk IV Health Mod&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Mk V Speed Mod&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk III Czerka Stun Cuffs (2)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk IV Tenacity Mod&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Mk V Potency Mod&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk V Arakyd Droid Caller Salvage (2)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk IV Defense Mod&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Mk III Czerka Stun Cuffs (4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk V Nubian Security Scanner Prototype Salvage (2)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk III Czerka Stun Cuffs (3)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Mk V Arakyd Droid Caller Salvage (4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk V Merr-Sonn Thermal Detonator Prototype Salvage (2)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk V Arakyd Droid Caller Salvage (3)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Mk VI Chiewab Hypo Syringe Salvage (4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk V A/KT Stun Gun Prototype Salvage (2)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk V Nubian Security Scanner Prototype Salvage (3)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Mk V Nubian Security Scanner Prototype Salvage (4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk VI BioTech Implant Prototype Salvage (2)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk V Merr-Sonn Thermal Detonator Prototype Salvage (3)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Mk V Merr-Sonn Thermal Detonator Prototype Salvage (4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk III Chedak Comlink Prototype Salvage (2)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk V A/KT Stun Gun Prototype Salvage (3)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Mk V A/KT Stun Gun Prototype Salvage (4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk IV Chiewab Hypo Syringe Prototype Salvage (2)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk III Chedak Comlink Prototype Salvage (3)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Mk VI BioTech Implant Prototype Salvage (4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Credits]] (150,000)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk VI Chiewab Hypo Syringe Salvage (3)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Mk III Chedak Comlink Prototype Salvage (4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk VI BioTech Implant Prototype Salvage (3)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Mk IV Chiewab Hypo Syringe Prototype Salvage (4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Mk IV Chiewab Hypo Syringe Prototype Salvage (3)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |[[Credits]] (250,000)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Credits]] (200,000)&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Mythic Tier&lt;br /&gt;
!Wave 1&lt;br /&gt;
!Wave 2&lt;br /&gt;
!Wave 3&lt;br /&gt;
!Wave 4&lt;br /&gt;
!Wave 5&lt;br /&gt;
!Wave 6&lt;br /&gt;
!Wave 7&lt;br /&gt;
!Wave 8&lt;br /&gt;
!Rewards&lt;br /&gt;
|-&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Elder&lt;br /&gt;
|Ewok Elder&lt;br /&gt;
|Ewok Elder&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Elder&lt;br /&gt;
|Chief Chirpa&lt;br /&gt;
|[[Ability Materials#Ability Material Omega|Ability Material Omega]] (2)&lt;br /&gt;
|-&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
|Ewok Elder&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
|Wicket&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
|Teebo (Super Deadly)&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Paploo&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
|&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Logray&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Elder&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Special Abilities ====&lt;br /&gt;
Allies&lt;br /&gt;
* Defend - (2 Turn Cooldown) Defend for one turn. +80% Defense, +100% Critical Avoidance &amp;amp; Restore 20% of Max Health.&lt;br /&gt;
Enemies&lt;br /&gt;
* Deadly - Extremely high offence and reduced hp. Locked Buff.&lt;br /&gt;
* Super Deadly - This unit will kill whatever it attacks, but has reduced speed. Locked Buff.&lt;br /&gt;
&lt;br /&gt;
== Ground War ==&lt;br /&gt;
In the Ground War Assault Battle you take on Separatists. You are required to use [[Ewok]] and [[Jedi]] characters.&lt;br /&gt;
&lt;br /&gt;
==== Tiers ====&lt;br /&gt;
&lt;br /&gt;
==== Special Abilities ====&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
== Military Might ==&lt;br /&gt;
[[File:Militarymight.jpg]]&lt;br /&gt;
&lt;br /&gt;
In the Military Might Assault Battle you battle the Empire. You must use [[Rebel]] and [[Clone Trooper]] characters. Tier I and II require 5 star or higher characters, every other tier requires 7 stars or higher.&lt;br /&gt;
&lt;br /&gt;
==== Tiers ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Tiers I, II &amp;amp; Bonus Tier&lt;br /&gt;
!Wave 1&lt;br /&gt;
!Wave 2&lt;br /&gt;
!Wave 3&lt;br /&gt;
!Wave 4&lt;br /&gt;
!Wave 5&lt;br /&gt;
!Wave 6&lt;br /&gt;
!Wave 7&lt;br /&gt;
!Wave 8&lt;br /&gt;
|-&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Darth Vader&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Snowtrooper&lt;br /&gt;
|Royal Guard&lt;br /&gt;
|-&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Snowtrooper&lt;br /&gt;
|Royal Guard&lt;br /&gt;
|-&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Snowtrooper Scout&lt;br /&gt;
|Royal Guard&lt;br /&gt;
|-&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Snowtrooper Scout&lt;br /&gt;
|Royal Guard&lt;br /&gt;
|-&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|Sandtrooper Commander&lt;br /&gt;
|Sandtrooper Commander&lt;br /&gt;
|&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Stormtrooper Commander&lt;br /&gt;
|Emperor Palpatine&lt;br /&gt;
&lt;br /&gt;
(Instant Kill Basic Attack)&lt;br /&gt;
|-&lt;br /&gt;
!Possible Character Shard/Ship Blueprint Rewards&lt;br /&gt;
!Possible Ship Ability Material Rewards&lt;br /&gt;
!Possible Enhancement Droid Rewards&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; rowspan=&amp;quot;16&amp;quot; |Possible Rewards include 3 sets of Character Shards and Ship Blueprints, 2 sets of Ship Ability Materials and 1 set of Enhancement Droids for each Tier&lt;br /&gt;
|-&lt;br /&gt;
|[[Stormtrooper]] (4 Shards)&lt;br /&gt;
|Ship Ability Material MkII (2-4)&lt;br /&gt;
|T6 Enhancement Droid (6)&lt;br /&gt;
|-&lt;br /&gt;
|[[Snowtrooper]] (4 Shards)&lt;br /&gt;
|Ship Ability Material MkI (2-4)&lt;br /&gt;
|T5 Enhancement Droid (7)&lt;br /&gt;
|-&lt;br /&gt;
|[[Shoretrooper]] (5 Shards)&lt;br /&gt;
|&lt;br /&gt;
|T4 Enhancement Droid (8)&lt;br /&gt;
|-&lt;br /&gt;
|[[Gar Saxon]] (5 Shards)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Magmatrooper]] (4 Shards)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Director Krennic]] (4 Shards)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Imperial Super Commando]] (4 Shards)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[General Veers]] (4 Shards)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Death Trooper]] (4 Shards)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[TIE Fighter Pilot]] (5 Shards)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Darth Vader]] (5 Shards)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[TIE Advanced x1]] (4 Blueprints)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Imperial TIE Fighter]] (4 Blueprints)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[TIE Reaper]] (4 Blueprints)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Gauntlet Starfighter]] (4 Blueprints)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Mythic Tier&lt;br /&gt;
!Wave 1&lt;br /&gt;
!Wave 2&lt;br /&gt;
!Wave 3&lt;br /&gt;
!Wave 4&lt;br /&gt;
!Wave 5&lt;br /&gt;
!Wave 6&lt;br /&gt;
!Wave 7&lt;br /&gt;
!Wave 8&lt;br /&gt;
!Possible Rewards&lt;br /&gt;
|-&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Death Trooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|General Veers&lt;br /&gt;
|Royal Guard&lt;br /&gt;
|Ability Material Omega (2)&lt;br /&gt;
|-&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Death Trooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Royal Guard&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|Shoretrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Death Trooper&lt;br /&gt;
|Royal Guard&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|Shoretrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Darth Vader&lt;br /&gt;
&lt;br /&gt;
(Gains &amp;quot;Juggernaut&amp;quot;&lt;br /&gt;
&lt;br /&gt;
when protection is lost)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|Sandtrooper Commander&lt;br /&gt;
|Sandtrooper Commander&lt;br /&gt;
|Director Krennic&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Emperor Palpatine&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Shoretrooper&lt;br /&gt;
|Grand Admiral Thrawn&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Special Abilities ====&lt;br /&gt;
Allies&lt;br /&gt;
* Counterwatch - Gain a [[Heal Over Time|heal over time]] effect (15%), [[Retribution]], and +50% [[Offense Up|Offense]] for 1 turn. These Buffs cannot be dispelled. In addition, gain a 50% chance to call an assist until the end of battle when attacking out of turn.&lt;br /&gt;
Enemies&lt;br /&gt;
* Juggernaut - Bonus Defense as Health decreases. -25% Speed. Cannot be dispelled.&lt;br /&gt;
&lt;br /&gt;
== Places of Power ==&lt;br /&gt;
The Places of Power Assault Battle is against Jedi and Clone Troopers. You can use [[First Order]] and [[Sith]] characters.&lt;br /&gt;
&lt;br /&gt;
==== Tiers ====&lt;br /&gt;
&lt;br /&gt;
==== Special Abilities ====&lt;br /&gt;
&lt;br /&gt;
== Rebel Roundup ==&lt;br /&gt;
In Rebel Roundup you face Rebel characters and must use [[Bounty Hunter]] and [[Imperial Troopers]] characters.&lt;br /&gt;
&lt;br /&gt;
==== Tiers ====&lt;br /&gt;
&lt;br /&gt;
==== Special Abilities ====&lt;br /&gt;
&lt;br /&gt;
== Secrets and Shadows ==&lt;br /&gt;
The Secrets and Shadows Assault Battle is against Sith, Empire and First Order, and you can only use [[Nightsister|Nightsisters]] or [[Phoenix]] characters. Bonus Tier requires 5 star or higher characters.&lt;br /&gt;
&lt;br /&gt;
==== Tiers ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Tiers I, II &amp;amp; Bonus Tier&lt;br /&gt;
!Wave 1&lt;br /&gt;
!Wave 2&lt;br /&gt;
!Wave 3&lt;br /&gt;
!Wave 4&lt;br /&gt;
!Wave 5&lt;br /&gt;
!Wave 6&lt;br /&gt;
!Wave 7&lt;br /&gt;
!Wave 8&lt;br /&gt;
|-&lt;br /&gt;
|Savage Opress&lt;br /&gt;
|Darth Maul&lt;br /&gt;
|Count Dooku&lt;br /&gt;
|Darth Sidious&lt;br /&gt;
|Darth Vader&lt;br /&gt;
|Captain Phasma&lt;br /&gt;
|Kylo Ren&lt;br /&gt;
|Darth Nihilus&lt;br /&gt;
|-&lt;br /&gt;
|Sith Assassin&lt;br /&gt;
|Sith Assassin&lt;br /&gt;
|B1 Battle Droid&lt;br /&gt;
|&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|First Order Officer&lt;br /&gt;
|First Order Officer&lt;br /&gt;
|'''(Tier II &amp;amp; Bonus Tier Only)''' Sith Assassin&lt;br /&gt;
|-&lt;br /&gt;
|Sith Assassin&lt;br /&gt;
|Sith Assassin&lt;br /&gt;
|B1 Battle Droid&lt;br /&gt;
|&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|First Order Stormtrooper&lt;br /&gt;
|First Order TIE Pilot&lt;br /&gt;
|'''(Tier II &amp;amp; Bonus Tier Only)''' Sith Trooper&lt;br /&gt;
|-&lt;br /&gt;
|Sith Trooper&lt;br /&gt;
|Sith Trooper&lt;br /&gt;
|B1 Battle Droid&lt;br /&gt;
|&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|First Order Stormtrooper&lt;br /&gt;
|First Order TIE Pilot&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|'''(Bonus Tier Only)''' Sith Trooper&lt;br /&gt;
|Sith Trooper&lt;br /&gt;
|B2 Super Battle Droid&lt;br /&gt;
|&lt;br /&gt;
|Snowtrooper&lt;br /&gt;
|First Order Stormtrooper&lt;br /&gt;
|First Order Stormtrooper&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|'''(Tiers I &amp;amp; II Only)''' Sith Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Death Trooper&lt;br /&gt;
|First Order Stormtrooper&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|'''(Bonus Tier Only)''' Sith Trooper&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Possible Character Shard/Ship Blueprint Rewards&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Possible Gear Rewards&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Possible Credit Rewards&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;9&amp;quot; |Possible Rewards are 2 sets of shards/blueprints, 1 set of Gear and 200,000 Credits for each Tier&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Darth Sidious]] (5 Shards)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |MkVII Chiewab Hypo Syringe Salvage (4-8)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Credits]] (200,000)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Darth Nihilus]] (5 Shards)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |MkVI Chiewab Hypo Syringe Salvage (4-8)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Sith Trooper]] (5 Shards)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |MkV A/KT Stun Gun Prototype Salvage (4-8)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Sith Assassin]] (5 Shards)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |MkIII Carbanti Sensor Array Salvage (4-8)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Kylo Ren's Command Shuttle]] (4 Blueprints)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |MkIII Czerka Stun Cuffs Salvage (4-8)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[TIE Advanced x1]] (4 Blueprints)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |'''(Bonus Tier Only)''' MkVI Arakyd Droid Caller Salvage (4-8)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[First Order TIE Fighter]] (4 Blueprints)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |'''(Bonus Tier Only)''' MkIX Biotech Implant Salvage (4-8)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[Scimitar]] (4 Blueprints)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |'''(Bonus Tier Only)''' MkIV Zaltin Bacta Gel Salvage (4-8)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Special Abilities ====&lt;br /&gt;
Allies&lt;br /&gt;
* Celerity - (4 Turn Cooldown) Activating character gains [[Taunt]] and [[Defense Up]]. All other Allies gain [[Speed Up]]. Other Phoenix allies gain [[Health Steal Up]] and other Nightsister allies gain [[Critical Damage Up]]. Using this ability resets the Cooldown on all instances of Celerity.&lt;/div&gt;</summary>
		<author><name>Andrakisjl</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Assault_Battles&amp;diff=9919</id>
		<title>Assault Battles</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Assault_Battles&amp;diff=9919"/>
		<updated>2019-08-27T06:55:48Z</updated>

		<summary type="html">&lt;p&gt;Andrakisjl: /* Forest Moon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Assault Battles are a type of event in Star Wars: Galaxy of Heroes&lt;br /&gt;
&lt;br /&gt;
== What is an Assault Battle? ==&lt;br /&gt;
Assault Battles are a special type of event that require you to play through multiple waves of enemies. Each Assault Battle features a different faction of enemies and requires you to use a different faction of characters to defeat it. Assault Battles have multiple (3-4) tiers, each tier is a harder version of the previous one and has 8 waves of enemies. Tiers 1-3 are always identical, except enemies have higher health and do more damage. If an Assault Battle has a fourth tier, that tier will be significantly harder than previous tiers, possess different wave compositions, and reward 2 Omega Materials upon completion. Players can complete each tier once during each appearance of an Assault Battle.&lt;br /&gt;
&lt;br /&gt;
Each Assault Battle has a special ability that characters can use, this ability sometimes changes dependent on the character's faction.&lt;br /&gt;
&lt;br /&gt;
Enemies faced in the battle do not necessarily have the same abilities and statistics as those a player can acquire in the game. For example, the Emperor Palpatine in the Military Might Assault Battle can instantly kill any opponent with his basic attack, whereas the collectible version of Emperor Palpatine cannot.&lt;br /&gt;
&lt;br /&gt;
== Forest Moon ==&lt;br /&gt;
The Forest Moon Assault Battle pits you against Ewoks. You must use [[Empire]] and [[Droid]] characters. Tier I has no star requirements, Tier II requires 5 star or higher characters, every other tier requires 7 stars or higher.&lt;br /&gt;
&lt;br /&gt;
==== Tiers ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Tiers I, II &amp;amp; Bonus Tier&lt;br /&gt;
!Wave 1&lt;br /&gt;
!Wave 2&lt;br /&gt;
!Wave 3&lt;br /&gt;
!Wave 4&lt;br /&gt;
!Wave 5&lt;br /&gt;
!Wave 6&lt;br /&gt;
!Wave 7&lt;br /&gt;
!Wave 8&lt;br /&gt;
!Tier I Possible Rewards (1 set of character shards, 1 set of gear, 1 mod and 1 set of credits)&lt;br /&gt;
!Tier II Possible Rewards (1 set of character shards, 1 set of gear, 1 mod and 1 set of credits)&lt;br /&gt;
!Bonus Tier Possible Rewards (1 set of character shards, 1 set of gear, 1 mod and 1 set of credits)&lt;br /&gt;
|-&lt;br /&gt;
|Ewok Scout (Deadly)&lt;br /&gt;
|Ewok Elder&lt;br /&gt;
|Ewok Elder&lt;br /&gt;
|Teebo&lt;br /&gt;
|Ewok Scout (Deadly)&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Elder&lt;br /&gt;
|Chief Chirpa&lt;br /&gt;
|[[Chief Chirpa]] (4 Shards)&lt;br /&gt;
|[[Chief Chirpa]] (5 Shards)&lt;br /&gt;
|[[Chief Chirpa]] (5 Shards)&lt;br /&gt;
|-&lt;br /&gt;
|Ewok Scout (Deadly)&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Scout (Deadly)&lt;br /&gt;
|Ewok Elder&lt;br /&gt;
|Ewok Scout (Deadly)&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Elder&lt;br /&gt;
'''(Defeating Ewok Elder in Tier II and the Bonus Tier revives all other Ewoks)'''&lt;br /&gt;
|[[Logray]] (4 Shards)&lt;br /&gt;
|[[Logray]] (5 Shards)&lt;br /&gt;
|[[Logray]] (5 Shards)&lt;br /&gt;
|-&lt;br /&gt;
|Ewok Warrior (Deadly)&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Warrior (Deadly)&lt;br /&gt;
|Ewok Elder&lt;br /&gt;
|Ewok Scout (Deadly)&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Scout (Deadly)&lt;br /&gt;
|[[Paploo]] (4 Shards)&lt;br /&gt;
|[[Paploo]] (5 Shards)&lt;br /&gt;
|[[Paploo]] (5 Shards)&lt;br /&gt;
|-&lt;br /&gt;
|Ewok Warrior (Deadly)&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Warrior (Deadly)&lt;br /&gt;
|Ewok Scout (Deadly)&lt;br /&gt;
|Ewok Scout (Deadly)&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
|Ewok Scout (Deadly)&lt;br /&gt;
|[[Teebo]] (4 Shards)&lt;br /&gt;
|[[Teebo]] (5 Shards)&lt;br /&gt;
|[[Teebo]] (5 Shards)&lt;br /&gt;
|-&lt;br /&gt;
|Ewok Warrior (Deadly)&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Warrior (Deadly)&lt;br /&gt;
|Ewok Scout (Deadly)&lt;br /&gt;
|Ewok Scout (Deadly)&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
|Ewok Scout (Deadly)&lt;br /&gt;
|[[Ewok Elder]] (4 Shards)&lt;br /&gt;
|[[Ewok Elder]] (5 Shards)&lt;br /&gt;
|[[Ewok Elder]] (5 Shards)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Ewok Scout (Deadly)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Ewok Warrior (Deadly)&lt;br /&gt;
|[[Ewok Scout]] (4 Shards)&lt;br /&gt;
|[[Ewok Scout]] (5 Shards)&lt;br /&gt;
|[[Ewok Scout]] (5 Shards)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Mk IV Health Mod&lt;br /&gt;
|Mk V Defense Mod&lt;br /&gt;
|Mk V Defense Mod&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Mk IV Defense Mod&lt;br /&gt;
|Mk V Tenacity Mod&lt;br /&gt;
|Mk V Health Mod&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Mk IV Tenacity Mod&lt;br /&gt;
|Mk V Health Mod&lt;br /&gt;
|Mk V Tenacity Mod&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Mk VI Chiewab Hypo Syringe Salvage (2)&lt;br /&gt;
|Mk IV Health Mod&lt;br /&gt;
|Mk V Speed Mod&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Mk III Czerka Stun Cuffs (2)&lt;br /&gt;
|Mk IV Tenacity Mod&lt;br /&gt;
|Mk V Potency Mod&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|Mk V Arakyd Droid Caller Salvage (2)&lt;br /&gt;
|Mk IV Defense Mod&lt;br /&gt;
|Mk III Czerka Stun Cuffs (4)&lt;br /&gt;
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|Mk V Nubian Security Scanner Prototype Salvage (2)&lt;br /&gt;
|Mk III Czerka Stun Cuffs (3)&lt;br /&gt;
|Mk V Arakyd Droid Caller Salvage (4)&lt;br /&gt;
|-&lt;br /&gt;
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|Mk V Merr-Sonn Thermal Detonator Prototype Salvage (2)&lt;br /&gt;
|Mk V Arakyd Droid Caller Salvage (3)&lt;br /&gt;
|Mk VI Chiewab Hypo Syringe Salvage (4)&lt;br /&gt;
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|Mk V A/KT Stun Gun Prototype Salvage (2)&lt;br /&gt;
|Mk V Nubian Security Scanner Prototype Salvage (3)&lt;br /&gt;
|Mk V Nubian Security Scanner Prototype Salvage (4)&lt;br /&gt;
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|Mk VI BioTech Implant Prototype Salvage (2)&lt;br /&gt;
|Mk V Merr-Sonn Thermal Detonator Prototype Salvage (3)&lt;br /&gt;
|Mk V Merr-Sonn Thermal Detonator Prototype Salvage (4)&lt;br /&gt;
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|Mk III Chedak Comlink Prototype Salvage (2)&lt;br /&gt;
|Mk V A/KT Stun Gun Prototype Salvage (3)&lt;br /&gt;
|Mk V A/KT Stun Gun Prototype Salvage (4)&lt;br /&gt;
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|Mk IV Chiewab Hypo Syringe Prototype Salvage (2)&lt;br /&gt;
|Mk III Chedak Comlink Prototype Salvage (3)&lt;br /&gt;
|Mk VI BioTech Implant Prototype Salvage (4)&lt;br /&gt;
|-&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
|[[Credits]] (150,000)&lt;br /&gt;
|Mk VI Chiewab Hypo Syringe Salvage (3)&lt;br /&gt;
|Mk III Chedak Comlink Prototype Salvage (4)&lt;br /&gt;
|-&lt;br /&gt;
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|Mk VI BioTech Implant Prototype Salvage (3)&lt;br /&gt;
|Mk IV Chiewab Hypo Syringe Prototype Salvage (4)&lt;br /&gt;
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|&lt;br /&gt;
|Mk IV Chiewab Hypo Syringe Prototype Salvage (3)&lt;br /&gt;
|[[Credits]] (250,000)&lt;br /&gt;
|-&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
|[[Credits]] (200,000)&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Mythic Tier&lt;br /&gt;
!Wave 1&lt;br /&gt;
!Wave 2&lt;br /&gt;
!Wave 3&lt;br /&gt;
!Wave 4&lt;br /&gt;
!Wave 5&lt;br /&gt;
!Wave 6&lt;br /&gt;
!Wave 7&lt;br /&gt;
!Wave 8&lt;br /&gt;
!Rewards&lt;br /&gt;
|-&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Elder&lt;br /&gt;
|Ewok Elder&lt;br /&gt;
|Ewok Elder&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Elder&lt;br /&gt;
|Chief Chirpa&lt;br /&gt;
|[[Ability Materials#Ability Material Omega|Ability Material Omega]] (2)&lt;br /&gt;
|-&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
|Ewok Elder&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
|Wicket&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
|Teebo (Super Deadly)&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Paploo&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
|&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Logray&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Warrior&lt;br /&gt;
|Ewok Scout&lt;br /&gt;
|Ewok Elder&lt;br /&gt;
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|Ewok Scout&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Special Abilities ====&lt;br /&gt;
Allies&lt;br /&gt;
* Defend - (2 Turn Cooldown) Defend for one turn. +80% Defense, +100% Critical Avoidance &amp;amp; Restore 20% of Max Health.&lt;br /&gt;
Enemies&lt;br /&gt;
* Deadly - Extremely high offence and reduced hp. Locked Buff.&lt;br /&gt;
* Super Deadly - This unit will kill whatever it attacks, but has reduced speed. Locked Buff.&lt;br /&gt;
&lt;br /&gt;
== Ground War ==&lt;br /&gt;
In the Ground War Assault Battle you take on Separatists. You are required to use [[Ewok]] and [[Jedi]] characters.&lt;br /&gt;
&lt;br /&gt;
==== Tiers ====&lt;br /&gt;
&lt;br /&gt;
==== Special Abilities ====&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
== Military Might ==&lt;br /&gt;
[[File:Militarymight.jpg]]&lt;br /&gt;
&lt;br /&gt;
In the Military Might Assault Battle you battle the Empire. You must use [[Rebel]] and [[Clone Trooper]] characters. Tier I and II require 5 star or higher characters, every other tier requires 7 stars or higher.&lt;br /&gt;
&lt;br /&gt;
==== Tiers ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Tiers I, II &amp;amp; Bonus Tier&lt;br /&gt;
!Wave 1&lt;br /&gt;
!Wave 2&lt;br /&gt;
!Wave 3&lt;br /&gt;
!Wave 4&lt;br /&gt;
!Wave 5&lt;br /&gt;
!Wave 6&lt;br /&gt;
!Wave 7&lt;br /&gt;
!Wave 8&lt;br /&gt;
!Possible Rewards (3 sets of shards/blueprints,&lt;br /&gt;
2 sets of ability materials and one set of&lt;br /&gt;
&lt;br /&gt;
enhancement droids)&lt;br /&gt;
|-&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Darth Vader&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Snowtrooper&lt;br /&gt;
|Royal Guard&lt;br /&gt;
|[[Stormtrooper]] (4 Shards)&lt;br /&gt;
|-&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Snowtrooper&lt;br /&gt;
|Royal Guard&lt;br /&gt;
|[[Snowtrooper]] (4 Shards)&lt;br /&gt;
|-&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Snowtrooper Scout&lt;br /&gt;
|Royal Guard&lt;br /&gt;
|[[Shoretrooper]] (5 Shards)&lt;br /&gt;
|-&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Snowtrooper Scout&lt;br /&gt;
|Royal Guard&lt;br /&gt;
|[[Gar Saxon]] (5 Shards)&lt;br /&gt;
|-&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|Sandtrooper Commander&lt;br /&gt;
|Sandtrooper Commander&lt;br /&gt;
|&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Stormtrooper Commander&lt;br /&gt;
|Emperor Palpatine&lt;br /&gt;
&lt;br /&gt;
(Instant Kill Basic Attack)&lt;br /&gt;
|[[Magmatrooper]] (4 Shards)&lt;br /&gt;
|-&lt;br /&gt;
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|[[Director Krennic]] (4 Shards)&lt;br /&gt;
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|[[Imperial Super Commando]] (4 Shards)&lt;br /&gt;
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|[[General Veers]] (4 Shards)&lt;br /&gt;
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|[[Death Trooper]] (4 Shards)&lt;br /&gt;
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|[[TIE Fighter Pilot]] (5 Shards)&lt;br /&gt;
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|[[Darth Vader]] (5 Shards)&lt;br /&gt;
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|[[TIE Advanced x1]] (4 Blueprints)&lt;br /&gt;
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|[[Imperial TIE Fighter]] (4 Blueprints)&lt;br /&gt;
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|[[TIE Reaper]] (4 Blueprints)&lt;br /&gt;
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|&lt;br /&gt;
|[[Gauntlet Starfighter]] (4 Blueprints)&lt;br /&gt;
|-&lt;br /&gt;
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|&lt;br /&gt;
|Ship Ability Material MkII (2-4)&lt;br /&gt;
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|&lt;br /&gt;
|Ship Ability Material MkI (2-4)&lt;br /&gt;
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|&lt;br /&gt;
|T6 Enhancement Droid (6)&lt;br /&gt;
|-&lt;br /&gt;
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|&lt;br /&gt;
|T5 Enhancement Droid (7)&lt;br /&gt;
|-&lt;br /&gt;
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|&lt;br /&gt;
|T4 Enhancement Droid (8)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Mythic Tier&lt;br /&gt;
!Wave 1&lt;br /&gt;
!Wave 2&lt;br /&gt;
!Wave 3&lt;br /&gt;
!Wave 4&lt;br /&gt;
!Wave 5&lt;br /&gt;
!Wave 6&lt;br /&gt;
!Wave 7&lt;br /&gt;
!Wave 8&lt;br /&gt;
!Possible Rewards&lt;br /&gt;
|-&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Death Trooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|General Veers&lt;br /&gt;
|Royal Guard&lt;br /&gt;
|Ability Material Omega (2)&lt;br /&gt;
|-&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Death Trooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Royal Guard&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|Shoretrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Death Trooper&lt;br /&gt;
|Royal Guard&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|Shoretrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Darth Vader&lt;br /&gt;
&lt;br /&gt;
(Gains &amp;quot;Juggernaut&amp;quot;&lt;br /&gt;
&lt;br /&gt;
when protection is lost)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|Sandtrooper Commander&lt;br /&gt;
|Sandtrooper Commander&lt;br /&gt;
|Director Krennic&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Emperor Palpatine&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Shoretrooper&lt;br /&gt;
|Grand Admiral Thrawn&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Special Abilities ====&lt;br /&gt;
Allies&lt;br /&gt;
* Counterwatch - Gain a [[Heal Over Time|heal over time]] effect (15%), [[Retribution]], and +50% [[Offense Up|Offense]] for 1 turn. These Buffs cannot be dispelled. In addition, gain a 50% chance to call an assist until the end of battle when attacking out of turn.&lt;br /&gt;
Enemies&lt;br /&gt;
* Juggernaut - Bonus Defense as Health decreases. -25% Speed. Cannot be dispelled.&lt;br /&gt;
&lt;br /&gt;
== Places of Power ==&lt;br /&gt;
The Places of Power Assault Battle is against Jedi and Clone Troopers. You can use [[First Order]] and [[Sith]] characters.&lt;br /&gt;
&lt;br /&gt;
==== Tiers ====&lt;br /&gt;
&lt;br /&gt;
==== Special Abilities ====&lt;br /&gt;
&lt;br /&gt;
== Rebel Roundup ==&lt;br /&gt;
In Rebel Roundup you face Rebel characters and must use [[Bounty Hunter]] and [[Imperial Troopers]] characters.&lt;br /&gt;
&lt;br /&gt;
==== Tiers ====&lt;br /&gt;
&lt;br /&gt;
==== Special Abilities ====&lt;br /&gt;
&lt;br /&gt;
== Secrets and Shadows ==&lt;br /&gt;
The Secrets and Shadows Assault Battle is against Sith, Empire and First Order, and you can only use [[Nightsister|Nightsisters]] or [[Phoenix]] characters. Bonus Tier requires 5 star or higher characters.&lt;br /&gt;
&lt;br /&gt;
==== Tiers ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Tiers I, II &amp;amp; Bonus Tier&lt;br /&gt;
!Wave 1&lt;br /&gt;
!Wave 2&lt;br /&gt;
!Wave 3&lt;br /&gt;
!Wave 4&lt;br /&gt;
!Wave 5&lt;br /&gt;
!Wave 6&lt;br /&gt;
!Wave 7&lt;br /&gt;
!Wave 8&lt;br /&gt;
!Possible Rewards (2 sets of shards/blueprints, 1 set of Gear and 200,000 Credits)&lt;br /&gt;
|-&lt;br /&gt;
|Savage Opress&lt;br /&gt;
|Darth Maul&lt;br /&gt;
|Count Dooku&lt;br /&gt;
|Darth Sidious&lt;br /&gt;
|Darth Vader&lt;br /&gt;
|Captain Phasma&lt;br /&gt;
|Kylo Ren&lt;br /&gt;
|Darth Nihilus&lt;br /&gt;
|[[Darth Sidious]] (5 Shards)&lt;br /&gt;
|-&lt;br /&gt;
|Sith Assassin&lt;br /&gt;
|Sith Assassin&lt;br /&gt;
|B1 Battle Droid&lt;br /&gt;
|&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|First Order Officer&lt;br /&gt;
|First Order Officer&lt;br /&gt;
|'''(Tier II &amp;amp; Bonus Tier Only)''' Sith Assassin&lt;br /&gt;
|[[Darth Nihilus]] (5 Shards)&lt;br /&gt;
|-&lt;br /&gt;
|Sith Assassin&lt;br /&gt;
|Sith Assassin&lt;br /&gt;
|B1 Battle Droid&lt;br /&gt;
|&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|First Order Stormtrooper&lt;br /&gt;
|First Order TIE Pilot&lt;br /&gt;
|'''(Tier II &amp;amp; Bonus Tier Only)''' Sith Trooper&lt;br /&gt;
|[[Sith Trooper]] (5 Shards)&lt;br /&gt;
|-&lt;br /&gt;
|Sith Trooper&lt;br /&gt;
|Sith Trooper&lt;br /&gt;
|B1 Battle Droid&lt;br /&gt;
|&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|First Order Stormtrooper&lt;br /&gt;
|First Order TIE Pilot&lt;br /&gt;
|&lt;br /&gt;
|[[Sith Assassin]] (5 Shards)&lt;br /&gt;
|-&lt;br /&gt;
|'''(Bonus Tier Only)''' Sith Trooper&lt;br /&gt;
|Sith Trooper&lt;br /&gt;
|B2 Super Battle Droid&lt;br /&gt;
|&lt;br /&gt;
|Snowtrooper&lt;br /&gt;
|First Order Stormtrooper&lt;br /&gt;
|First Order Stormtrooper&lt;br /&gt;
|&lt;br /&gt;
|[[Kylo Ren's Command Shuttle]] (4 Blueprints)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|'''(Tiers I &amp;amp; II Only)''' Sith Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Death Trooper&lt;br /&gt;
|First Order Stormtrooper&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[TIE Advanced x1]] (4 Blueprints)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|'''(Bonus Tier Only)''' Sith Trooper&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[First Order TIE Fighter]] (4 Blueprints)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Scimitar]] (4 Blueprints)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|MkVII Chiewab Hypo Syringe Salvage (4-8)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|MkVI Chiewab Hypo Syringe Salvage (4-8)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|MkV A/KT Stun Gun Prototype Salvage (4-8)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|MkIII Carbanti Sensor Array Salvage (4-8)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|MkIII Czerka Stun Cuffs Salvage (4-8)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[Credits]] (200,000)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''(Bonus Tier Only)''' MkVI Arakyd Droid Caller Salvage (4-8)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''(Bonus Tier Only)''' MkIX Biotech Implant Salvage (4-8)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|'''(Bonus Tier Only)''' MkIV Zaltin Bacta Gel Salvage (4-8)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Special Abilities ====&lt;br /&gt;
Allies&lt;br /&gt;
* Celerity - (4 Turn Cooldown) Activating character gains [[Taunt]] and [[Defense Up]]. All other Allies gain [[Speed Up]]. Other Phoenix allies gain [[Health Steal Up]] and other Nightsister allies gain [[Critical Damage Up]]. Using this ability resets the Cooldown on all instances of Celerity.&lt;/div&gt;</summary>
		<author><name>Andrakisjl</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Character_Shards&amp;diff=9680</id>
		<title>Character Shards</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Character_Shards&amp;diff=9680"/>
		<updated>2019-08-23T07:21:44Z</updated>

		<summary type="html">&lt;p&gt;Andrakisjl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Character Shards are the resource required to unlock and increase the rarity (Stars) of a [[:Category:Character|character]]. Every character requires a total of 330 character shards to reach 7 stars of rarity, but different characters unlock with different amounts of character shards.&lt;br /&gt;
&lt;br /&gt;
Character Shards that are accumulated after the character has been promoted to 7 stars will be exchanged for Shard Store Tokens. 1 Character Shard will become 15 Shard Store Tokens.&lt;br /&gt;
&lt;br /&gt;
Excess Character Shards earned before promoting a character to 7 stars will also be exchanged retroactively for Shard Store Tokens.&lt;br /&gt;
&lt;br /&gt;
Character Shards can be acquired from almost all areas of the game, see the character in question to learn how to acquire them.&lt;br /&gt;
&lt;br /&gt;
Each level of rarity requires a different amount of Character Shards to advance beyond.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Cost to unlock or increase rarity (in Character Shards)&lt;br /&gt;
!&lt;br /&gt;
!Unlock Cost&lt;br /&gt;
!Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
|1 Star&lt;br /&gt;
|10&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|2 Stars&lt;br /&gt;
|25&lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
|3 Stars&lt;br /&gt;
|50&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
|4 Stars&lt;br /&gt;
|80&lt;br /&gt;
|65&lt;br /&gt;
|-&lt;br /&gt;
|5 Stars&lt;br /&gt;
|145&lt;br /&gt;
|85&lt;br /&gt;
|-&lt;br /&gt;
|6 Stars&lt;br /&gt;
|N/A&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|7 Stars&lt;br /&gt;
|330&lt;br /&gt;
|N/A&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Andrakisjl</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Character_Shards&amp;diff=9677</id>
		<title>Character Shards</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Character_Shards&amp;diff=9677"/>
		<updated>2019-08-23T07:20:10Z</updated>

		<summary type="html">&lt;p&gt;Andrakisjl: Character Shards Page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Character Shards are the resource required to unlock and increase the rarity (Stars) of a character. Every character requires a total of 330 character shards to reach 7 stars of rarity, but different characters unlock with different amounts of character shards.&lt;br /&gt;
&lt;br /&gt;
Character Shards that are accumulated after the character has been promoted to 7 stars will be exchanged for Shard Store Tokens. 1 Character Shard will become 15 Shard Store Tokens.&lt;br /&gt;
&lt;br /&gt;
Excess Character Shards earned before promoting a character to 7 stars will also be exchanged retroactively for Shard Store Tokens.&lt;br /&gt;
&lt;br /&gt;
Character Shards can be acquired from almost all areas of the game, see the character in question to learn how to acquire them.&lt;br /&gt;
&lt;br /&gt;
Each level of rarity requires a different amount of Character Shards to advance beyond.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Cost to unlock or increase rarity (in Character Shards)&lt;br /&gt;
!&lt;br /&gt;
!Unlock Cost&lt;br /&gt;
!Upgrade Cost&lt;br /&gt;
|-&lt;br /&gt;
|1 Star&lt;br /&gt;
|10&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|2 Stars&lt;br /&gt;
|25&lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
|3 Stars&lt;br /&gt;
|50&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
|4 Stars&lt;br /&gt;
|80&lt;br /&gt;
|65&lt;br /&gt;
|-&lt;br /&gt;
|5 Stars&lt;br /&gt;
|145&lt;br /&gt;
|85&lt;br /&gt;
|-&lt;br /&gt;
|6 Stars&lt;br /&gt;
|N/A&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|7 Stars&lt;br /&gt;
|330&lt;br /&gt;
|N/A&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Andrakisjl</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Fleet_Arena_Store&amp;diff=9632</id>
		<title>Fleet Arena Store</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Fleet_Arena_Store&amp;diff=9632"/>
		<updated>2019-08-22T06:26:18Z</updated>

		<summary type="html">&lt;p&gt;Andrakisjl: /* Characters and Ships */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Fleet Arena Tokens.png|thumb]]&lt;br /&gt;
&lt;br /&gt;
The Fleet Arena Store uses Fleet Arena Tokens to purchase Character Shards, Ship Blueprints and Ability Materials.&lt;br /&gt;
== Items ==&lt;br /&gt;
Each &amp;quot;slot&amp;quot; has a set group of items that can appear there. If an item has a (+) next to it, that means it appears much more frequently than other items in that slot. If an item has a (-) next to it, that means it appears much less frequently than other items in that slot. Items that do not have a (+/-) next to them have a roughly average appearance rate.&lt;br /&gt;
&lt;br /&gt;
Character shards available for purchase are 5 shards for 400 Fleet Arena Tokens&lt;br /&gt;
&lt;br /&gt;
Ship blueprints available for purchase are 4 blueprints for 400 Fleet Arena Tokens&lt;br /&gt;
&lt;br /&gt;
[[Ability Materials]] available for purchase are 1 Ability Material for the price shown below&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Items available for purchase&lt;br /&gt;
|[[Ability Materials#Ability Material Mk III|Ability Material Mk III]] (+)  [[File:Fleet Arena Tokens (3).png|frameless|15x15px]] 500&lt;br /&gt;
[[Ability Materials#Ability Material Omega|Ability Material Omega]] (-) [[File:Fleet Arena Tokens (3).png|frameless|15x15px]] 1500&lt;br /&gt;
|[[Ability Materials#Ability Material Zeta|Ability Material Zeta]]  [[File:Fleet Arena Tokens (3).png|frameless|15x15px]] 2000&lt;br /&gt;
|[[Poe Dameron's X-wing|Poe Dameron's X-Wing]] (-) [[File:Fleet Arena Tokens (3).png|frameless|15x15px]] 400&lt;br /&gt;
[[Bistan's U-wing|Bistan's U-Wing]] (-) [[File:Fleet Arena Tokens (3).png|frameless|15x15px]] 400&lt;br /&gt;
&lt;br /&gt;
[[Resistance X-wing|Resistance X-Wing]] (+) [[File:Fleet Arena Tokens (3).png|frameless|15x15px]] 400&lt;br /&gt;
|-&lt;br /&gt;
|[[Imperial TIE Fighter]] (+) [[File:Fleet Arena Tokens (3).png|frameless|15x15px]] 400&lt;br /&gt;
[[Scimitar]] [[File:Fleet Arena Tokens (3).png|frameless|15x15px]] 400&lt;br /&gt;
&lt;br /&gt;
[[Slave I]] (-) [[File:Fleet Arena Tokens (3).png|frameless|15x15px]] 400&lt;br /&gt;
&lt;br /&gt;
[[TIE Advanced x1]] (-) [[File:Fleet Arena Tokens (3).png|frameless|15x15px]] 400&lt;br /&gt;
|[[Clone Sergeant's ARC-170]] (+) [[File:Fleet Arena Tokens (3).png|frameless|15x15px]] 400&lt;br /&gt;
[[Rex's ARC-170]] (-) [[File:Fleet Arena Tokens (3).png|frameless|15x15px]] 400&lt;br /&gt;
|[[Jedi Consular's Starfighter]] [[File:Fleet Arena Tokens (3).png|frameless|15x15px]] 400&lt;br /&gt;
[[Ahsoka Tano's Jedi Starfighter]] [[File:Fleet Arena Tokens (3).png|frameless|15x15px]] 400&lt;br /&gt;
&lt;br /&gt;
[[Ghost]] [[File:Fleet Arena Tokens (3).png|frameless|15x15px]] 400&lt;br /&gt;
|-&lt;br /&gt;
|[[Geonosian Spy's Starfighter]] [[File:Fleet Arena Tokens (3).png|frameless|15x15px]] 400&lt;br /&gt;
[[Gauntlet Starfighter]] (-) [[File:Fleet Arena Tokens (3).png|frameless|15x15px]] 400&lt;br /&gt;
&lt;br /&gt;
[[Geonosian Soldier's Starfighter]] [[File:Fleet Arena Tokens (3).png|frameless|15x15px]] 400&lt;br /&gt;
|[[Biggs Darklighter's X-wing|Biggs Darklighter's X-Wing]] [[File:Fleet Arena Tokens (3).png|frameless|15x15px]] 400&lt;br /&gt;
[[Phantom II]] [[File:Fleet Arena Tokens (3).png|frameless|15x15px]] 400&lt;br /&gt;
&lt;br /&gt;
[[Wedge Antilles's X-wing|Wedge Antilles' X-Wing]] [[File:Fleet Arena Tokens (3).png|frameless|15x15px]] 400&lt;br /&gt;
|[[Plo Koon's Jedi Starfighter]] (+) [[File:Fleet Arena Tokens (3).png|frameless|15x15px]] 400&lt;br /&gt;
[[Umbaran Starfighter]] (-) [[File:Fleet Arena Tokens (3).png|frameless|15x15px]] 400&lt;br /&gt;
|-&lt;br /&gt;
|[[First Order TIE Fighter]] (+) [[File:Fleet Arena Tokens (3).png|frameless|15x15px]] 400&lt;br /&gt;
[[Sun Fac's Geonosian Starfighter]] (-) [[File:Fleet Arena Tokens (3).png|frameless|15x15px]] 400&lt;br /&gt;
|[[CC-2224 &amp;quot;Cody&amp;quot;]] [[File:Fleet Arena Tokens (3).png|frameless|15x15px]] 400&lt;br /&gt;
[[Chirrut Îmwe|Chirrut Imwe]] [[File:Fleet Arena Tokens (3).png|frameless|15x15px]] 400&lt;br /&gt;
&lt;br /&gt;
[[CT-21-0408 &amp;quot;Echo&amp;quot;]] [[File:Fleet Arena Tokens (3).png|frameless|15x15px]] 400&lt;br /&gt;
&lt;br /&gt;
[[Tusken Shaman]] [[File:Fleet Arena Tokens (3).png|frameless|15x15px]] 400&lt;br /&gt;
&lt;br /&gt;
[[Zam Wesell]] [[File:Fleet Arena Tokens (3).png|frameless|15x15px]] 400&lt;br /&gt;
|[[Admiral Ackbar]] [[File:Fleet Arena Tokens (3).png|frameless|15x15px]] 400&lt;br /&gt;
[[Darth Vader]] [[File:Fleet Arena Tokens (3).png|frameless|15x15px]] 400&lt;br /&gt;
&lt;br /&gt;
[[General Grievous]] [[File:Fleet Arena Tokens (3).png|frameless|15x15px]] 400&lt;br /&gt;
&lt;br /&gt;
[[Grand Moff Tarkin]] [[File:Fleet Arena Tokens (3).png|frameless|15x15px]] 400&lt;br /&gt;
&lt;br /&gt;
[[Mace Windu]] [[File:Fleet Arena Tokens (3).png|frameless|15x15px]] 400&lt;br /&gt;
|-&lt;br /&gt;
|[[Bistan]] [[File:Fleet Arena Tokens (3).png|frameless|15x15px]] 400&lt;br /&gt;
[[CT-7567 &amp;quot;Rex&amp;quot;]] [[File:Fleet Arena Tokens (3).png|frameless|15x15px]] 400&lt;br /&gt;
&lt;br /&gt;
[[Ezra Bridger]] [[File:Fleet Arena Tokens (3).png|frameless|15x15px]] 400&lt;br /&gt;
&lt;br /&gt;
[[Scarif Rebel Pathfinder]] [[File:Fleet Arena Tokens (3).png|frameless|15x15px]] 400&lt;br /&gt;
|[[Boba Fett]] [[File:Fleet Arena Tokens (3).png|frameless|15x15px]] 400&lt;br /&gt;
[[Darth Maul]] [[File:Fleet Arena Tokens (3).png|frameless|15x15px]] 400&lt;br /&gt;
&lt;br /&gt;
[[Poe Dameron]] [[File:Fleet Arena Tokens (3).png|frameless|15x15px]] 400&lt;br /&gt;
&lt;br /&gt;
[[Sun Fac]] [[File:Fleet Arena Tokens (3).png|frameless|15x15px]] 400&lt;br /&gt;
|[[Wedge Antilles]] [[File:Fleet Arena Tokens (3).png|frameless|15x15px]] 400&lt;br /&gt;
[[Biggs Darklighter]] [[File:Fleet Arena Tokens (3).png|frameless|15x15px]] 400&lt;br /&gt;
&lt;br /&gt;
[[Ahsoka Tano (Fulcrum)]] [[File:Fleet Arena Tokens (3).png|frameless|15x15px]] 400&lt;br /&gt;
&lt;br /&gt;
[[Resistance Pilot]] [[File:Fleet Arena Tokens (3).png|frameless|15x15px]] 400&lt;br /&gt;
|-&lt;br /&gt;
|[[Ahsoka Tano]] [[File:Fleet Arena Tokens (3).png|frameless|15x15px]] 400&lt;br /&gt;
[[Plo Koon]] [[File:Fleet Arena Tokens (3).png|frameless|15x15px]] 400&lt;br /&gt;
&lt;br /&gt;
[[Jedi Consular]] [[File:Fleet Arena Tokens (3).png|frameless|15x15px]] 400&lt;br /&gt;
|[[Geonosian Soldier]] [[File:Fleet Arena Tokens (3).png|frameless|15x15px]] 400&lt;br /&gt;
[[Sun Fac]] [[File:Fleet Arena Tokens (3).png|frameless|15x15px]] 400&lt;br /&gt;
&lt;br /&gt;
[[Geonosian Spy]] [[File:Fleet Arena Tokens (3).png|frameless|15x15px]] 400&lt;br /&gt;
|[[Clone Sergeant - Phase I]] [[File:Fleet Arena Tokens (3).png|frameless|15x15px]] 400&lt;br /&gt;
[[CT-5555 &amp;quot;Fives&amp;quot;]] [[File:Fleet Arena Tokens (3).png|frameless|15x15px]] 400&lt;br /&gt;
&lt;br /&gt;
[[First Order TIE Pilot]] [[File:Fleet Arena Tokens (3).png|frameless|15x15px]] 400&lt;br /&gt;
&lt;br /&gt;
[[TIE Fighter Pilot]] [[File:Fleet Arena Tokens (3).png|frameless|15x15px]] 400&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Fleet Arena Store Exclusives ==&lt;br /&gt;
The following characters/ships are only available from the Fleet Arena Store&lt;br /&gt;
* Ahsoka Tano (Fulcrum)&lt;br /&gt;
* Chirrut Imwe&lt;br /&gt;
&lt;br /&gt;
== Refresh Times ==&lt;br /&gt;
&lt;br /&gt;
The Fleet Arena Store refreshes (replaces its stock, potentially with different items) 4 times every day. Refresh times are: 12 noon, 6pm, 9pm and 12 midnight. These times are dependant on the time zone that your account is set to, and thus may be different from other players.&lt;br /&gt;
[[Category:Shipment]]&lt;/div&gt;</summary>
		<author><name>Andrakisjl</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Guild_Activity_Store&amp;diff=9630</id>
		<title>Guild Activity Store</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Guild_Activity_Store&amp;diff=9630"/>
		<updated>2019-08-22T05:45:45Z</updated>

		<summary type="html">&lt;p&gt;Andrakisjl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Shipment]]&lt;br /&gt;
[[File:Guild Store.png|thumb]]&lt;br /&gt;
The Guild Store uses Guild Tokens to purchase Gear, Slicing Materials and Character Shards.&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
All items have a roughly equal chance of appearing in their given slot, as any other items in that slot. Hence why characters such as Logray and Jyn Erso seem to appear infrequently, because they have an equal chance of appearing as five other characters.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Guild Store Items&lt;br /&gt;
|Gear&lt;br /&gt;
|Gear&lt;br /&gt;
|Gear&lt;br /&gt;
|-&lt;br /&gt;
|Gear&lt;br /&gt;
|Gear&lt;br /&gt;
|Gear&lt;br /&gt;
|-&lt;br /&gt;
|Gear&lt;br /&gt;
|Gear&lt;br /&gt;
|Gear&lt;br /&gt;
|-&lt;br /&gt;
|Gear&lt;br /&gt;
|Gear&lt;br /&gt;
|Gear&lt;br /&gt;
|-&lt;br /&gt;
|Gear&lt;br /&gt;
|Gear&lt;br /&gt;
|[[Young Han Solo]] [[File:Guild Tokens (2).jpg|frameless|17x17px]] 450&lt;br /&gt;
|-&lt;br /&gt;
|[[Colonel Starck]] [[File:Guild Tokens (2).jpg|frameless|17x17px]] 450&lt;br /&gt;
|[[First Order SF TIE Pilot]] [[File:Guild Tokens (2).jpg|frameless|17x17px]] 450&lt;br /&gt;
[[First Order SF TIE Fighter]] [[File:Guild Tokens (2).jpg|frameless|17x17px]] 450&lt;br /&gt;
|[[Gamorrean Guard]] [[File:Guild Tokens (2).jpg|frameless|17x17px]] 450&lt;br /&gt;
[[Jawa Engineer]] [[File:Guild Tokens (2).jpg|frameless|17x17px]] 450&lt;br /&gt;
&lt;br /&gt;
[[Dengar]] [[File:Guild Tokens (2).jpg|frameless|17x17px]] 450&lt;br /&gt;
|-&lt;br /&gt;
|[[Snowtrooper]] [[File:Guild Tokens (2).jpg|frameless|17x17px]] 450&lt;br /&gt;
[[Rey (Scavenger)]] [[File:Guild Tokens (2).jpg|frameless|17x17px]] 450&lt;br /&gt;
&lt;br /&gt;
[[Resistance Trooper]] [[File:Guild Tokens (2).jpg|frameless|17x17px]] 450&lt;br /&gt;
&lt;br /&gt;
[[Paploo]] [[File:Guild Tokens (2).jpg|frameless|17x17px]] 450&lt;br /&gt;
&lt;br /&gt;
[[Ewok Elder]] [[File:Guild Tokens (2).jpg|frameless|17x17px]] 450&lt;br /&gt;
|[[Nightsister Acolyte]] [[File:Guild Tokens (2).jpg|frameless|17x17px]] 450&lt;br /&gt;
[[Sun Fac]] [[File:Guild Tokens (2).jpg|frameless|17x17px]] 450&lt;br /&gt;
&lt;br /&gt;
[[Zam Wesell]] [[File:Guild Tokens (2).jpg|frameless|17x17px]] 450&lt;br /&gt;
&lt;br /&gt;
[[Tusken Shaman]] [[File:Guild Tokens (2).jpg|frameless|17x17px]] 450&lt;br /&gt;
&lt;br /&gt;
[[Darth Maul]] [[File:Guild Tokens (2).jpg|frameless|17x17px]] 450&lt;br /&gt;
&lt;br /&gt;
[[Luke Skywalker (Farmboy)]] [[File:Guild Tokens (2).jpg|frameless|17x17px]] 450&lt;br /&gt;
|[[CT-21-0408 &amp;quot;Echo&amp;quot;]] [[File:Guild Tokens (2).jpg|frameless|17x17px]] 450&lt;br /&gt;
[[CT-7567 &amp;quot;Rex&amp;quot;]] [[File:Guild Tokens (2).jpg|frameless|17x17px]] 450&lt;br /&gt;
&lt;br /&gt;
[[CC-2224 &amp;quot;Cody&amp;quot;]] [[File:Guild Tokens (2).jpg|frameless|17x17px]] 450&lt;br /&gt;
&lt;br /&gt;
[[Logray]] [[File:Guild Tokens (2).jpg|frameless|17x17px]] 450&lt;br /&gt;
&lt;br /&gt;
[[Kylo Ren]] [[File:Guild Tokens (2).jpg|frameless|17x17px]] 450&lt;br /&gt;
&lt;br /&gt;
[[Obi-Wan Kenobi (Old Ben)]] [[File:Guild Tokens (2).jpg|frameless|17x17px]] 450&lt;br /&gt;
|-&lt;br /&gt;
|[[Finn]] [[File:Guild Tokens (2).jpg|frameless|17x17px]] 450&lt;br /&gt;
[[Aayla Secura]] [[File:Guild Tokens (2).jpg|frameless|17x17px]] 450&lt;br /&gt;
&lt;br /&gt;
[[Kit Fisto]] [[File:Guild Tokens (2).jpg|frameless|17x17px]] 450&lt;br /&gt;
&lt;br /&gt;
[[Jyn Erso]] [[File:Guild Tokens (2).jpg|frameless|17x17px]] 450&lt;br /&gt;
&lt;br /&gt;
[[Talia]] [[File:Guild Tokens (2).jpg|frameless|17x17px]] 450&lt;br /&gt;
&lt;br /&gt;
[[Barriss Offee]] [[File:Guild Tokens (2).jpg|frameless|17x17px]] 450&lt;br /&gt;
|[[IG-100 MagnaGuard|IG-100 Magnaguard]] [[File:Guild Tokens (2).jpg|frameless|17x17px]] 450&lt;br /&gt;
[[Ima-Gun Di]] [[File:Guild Tokens (2).jpg|frameless|17x17px]] 450&lt;br /&gt;
&lt;br /&gt;
[[B2 Super Battle Droid]] [[File:Guild Tokens (2).jpg|frameless|17x17px]] 450&lt;br /&gt;
&lt;br /&gt;
[[Clone Sergeant - Phase I]] [[File:Guild Tokens (2).jpg|frameless|17x17px]] 450&lt;br /&gt;
&lt;br /&gt;
[[Sith Assassin]] [[File:Guild Tokens (2).jpg|frameless|17x17px]] 450&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Guild Store Exclusive Items ==&lt;br /&gt;
The following characters and ships are only available from the Guild Store:.&lt;br /&gt;
* Colonel Starck&lt;br /&gt;
* Dengar&lt;br /&gt;
* First Order SF TIE Fighter&lt;br /&gt;
* First Order SF TIE Pilot&lt;br /&gt;
* Gamorrean Guard&lt;br /&gt;
* Jawa Engineer&lt;br /&gt;
* Jyn Erso&lt;br /&gt;
* Logray&lt;br /&gt;
* Young Han Solo&lt;/div&gt;</summary>
		<author><name>Andrakisjl</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Guild_Tokens&amp;diff=9627</id>
		<title>Guild Tokens</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Guild_Tokens&amp;diff=9627"/>
		<updated>2019-08-22T05:09:16Z</updated>

		<summary type="html">&lt;p&gt;Andrakisjl: Created page with &amp;quot;Guild Tokens Guild Tokens are a currency acquired from Guild related events that are used to...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Guild_Tokens.jpg|link=http://wiki.swgoh.help/File:Guild_Tokens.jpg|thumb|Guild Tokens]]&lt;br /&gt;
Guild Tokens are a currency acquired from Guild related events that are used to make purchases from the [[Guild Store]].&lt;br /&gt;
&lt;br /&gt;
Guild Tokens can be acquired from:&lt;br /&gt;
* Guild Activities&lt;br /&gt;
* [[Raids]]&lt;br /&gt;
* [[Territory Wars]]&lt;/div&gt;</summary>
		<author><name>Andrakisjl</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Cantina_Battle_Tokens&amp;diff=9625</id>
		<title>Cantina Battle Tokens</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Cantina_Battle_Tokens&amp;diff=9625"/>
		<updated>2019-08-22T03:57:55Z</updated>

		<summary type="html">&lt;p&gt;Andrakisjl: New page for Cantina Battle Tokens&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Cantina_Battle_Tokens.jpg|link=http://wiki.swgoh.help/File:Cantina_Battle_Tokens.jpg|thumb|Cantina Battle Tokens]]&lt;br /&gt;
Cantina Battle Tokens are a form of currency used to purchase items from the [[Cantina Battles Store]].&lt;br /&gt;
&lt;br /&gt;
== How to acquire Cantina Battle Tokens ==&lt;br /&gt;
Cantina Battle Tokens are acquired through Cantina Battles. Every battle awards a certain amount of currency based on how much energy the battle costs to attempt.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Cantina Battle Tokens earned per Cantina Battle&lt;br /&gt;
!8 Energy&lt;br /&gt;
!10 Energy&lt;br /&gt;
!12 Energy&lt;br /&gt;
!16 Energy&lt;br /&gt;
|-&lt;br /&gt;
|13 [[File:Cantina Battle Token (2).jpg|frameless|15x15px]]&lt;br /&gt;
|17 [[File:Cantina Battle Token (2).jpg|frameless|15x15px]]&lt;br /&gt;
|21 [[File:Cantina Battle Token (2).jpg|frameless|15x15px]]&lt;br /&gt;
|28 [[File:Cantina Battle Token (2).jpg|frameless|15x15px]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Andrakisjl</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Ally_Points&amp;diff=9504</id>
		<title>Ally Points</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Ally_Points&amp;diff=9504"/>
		<updated>2019-08-20T06:39:57Z</updated>

		<summary type="html">&lt;p&gt;Andrakisjl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Ally Points.jpg|thumb|Ally Points]]&lt;br /&gt;
&lt;br /&gt;
Ally Points are a form of currency used to purchase [[Bronzium Data Card|Bronzium Data Cards]] and some items from the [[Weekly Shipment]]. You can view your accumulated Ally Points by entering the Store, your Ally Points will be displayed between your [[Credits]] and [[Ship Building Materials]] at the top of the screen.&lt;br /&gt;
&lt;br /&gt;
== Acquiring Ally Points ==&lt;br /&gt;
Ally Points can be earned in the following locations:&lt;br /&gt;
* [[Light Side Battles|Light Side]] and [[Dark Side Battles|Dark Side]] Battles&lt;br /&gt;
* [[Cantina Battles]]&lt;br /&gt;
* [[Mod Battles]]&lt;br /&gt;
* [[Fleet Battles]]&lt;br /&gt;
* Some Events&lt;/div&gt;</summary>
		<author><name>Andrakisjl</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Energy&amp;diff=9420</id>
		<title>Energy</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Energy&amp;diff=9420"/>
		<updated>2019-08-19T08:02:19Z</updated>

		<summary type="html">&lt;p&gt;Andrakisjl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Energy1.jpg|thumb|213x213px|Energy]]&lt;br /&gt;
&lt;br /&gt;
Energy is a resource in Star Wars: Galaxy of Heroes.&lt;br /&gt;
&lt;br /&gt;
== What is Energy? ==&lt;br /&gt;
Energy is one of four types of energies available (The others being [[Cantina Energy]], [[Mod Energy]] and [[Ship Energy]]). Energy is the first of these that a player gains access to, it is represented by a yellow lightning bolt and your energy stores can be viewed at the top right of the main screen. Energy is used to perform Light Side and Dark Side Battles. Every Light Side or Dark Side battle that you start will use a set amount of your available energy. This energy is consumed regardless of whether you successfully complete the battle or not.&lt;br /&gt;
&lt;br /&gt;
The amount of Energy you can store gradually increases as you level up, eventually reaching its maximum capacity at 144.&lt;br /&gt;
&lt;br /&gt;
== Energy Accumulation ==&lt;br /&gt;
Energy refreshes by 1 point every 6 minutes, totaling 10 points every hour and 240 points daily, making it one of the fastest accumulating energies. Energy does not continue to naturally accumulate once it is full, but when bonus energy is claimed or purchased, it will overflow. The text for overflowing Energy will change color and become bright green, symbolizing that your Energy is over its maximum capacity. Energy does not continue to naturally accumulate when it is overflowing, but it also does not expire or slowly decrease, it will remain until it is used.&lt;br /&gt;
&lt;br /&gt;
== Bonus Energy ==&lt;br /&gt;
Every day at certain times of day bonus Energy will be available for players to claim. This bonus is worth 45 energy and occurs 3 times daily, at 12 noon, 6pm and 9pm. These times are based on the timezone that your account is set to, and are different for players in different time zones. If a player does not claim this bonus energy, it will expire after 2 hours.&lt;br /&gt;
&lt;br /&gt;
== Purchasing Energy ==&lt;br /&gt;
Every day a player can purchase Energy refreshes for increasing crystal cost. A single energy refresh provides 120 bonus Energy and 20 Sim Tickets.&lt;br /&gt;
&lt;br /&gt;
The first 3 Energy refreshes each day cost 50 Crystals, subsequent refreshes double in cost every second purchase until they reach 3200 Crystals per refresh. Below is a representation of the increasing cost of energy refreshes:&lt;br /&gt;
&lt;br /&gt;
50-50-50-100-100-200-200-400-400-800-800-1600-1600-3200&lt;/div&gt;</summary>
		<author><name>Andrakisjl</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Ally_Points&amp;diff=9419</id>
		<title>Ally Points</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Ally_Points&amp;diff=9419"/>
		<updated>2019-08-19T07:59:13Z</updated>

		<summary type="html">&lt;p&gt;Andrakisjl: New Page for Ally Points&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Ally Points.jpg|thumb|Ally Points]]&lt;br /&gt;
&lt;br /&gt;
Ally Points are a form of currency used to purchase [[Bronzium Data Card|Bronzium Data Cards]] and some items from the [[Weekly Shipment]].&lt;/div&gt;</summary>
		<author><name>Andrakisjl</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Ship_Building_Materials_Challenge&amp;diff=9417</id>
		<title>Ship Building Materials Challenge</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Ship_Building_Materials_Challenge&amp;diff=9417"/>
		<updated>2019-08-19T07:57:11Z</updated>

		<summary type="html">&lt;p&gt;Andrakisjl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Fleet Challenge]]&lt;br /&gt;
[[File:Ship Building Materials.jpg|thumb|Ship Building Materials]]&lt;br /&gt;
{{construction}}&lt;/div&gt;</summary>
		<author><name>Andrakisjl</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Credits&amp;diff=9415</id>
		<title>Credits</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Credits&amp;diff=9415"/>
		<updated>2019-08-19T07:56:13Z</updated>

		<summary type="html">&lt;p&gt;Andrakisjl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Credits.jpg|thumb|Credits]]&lt;br /&gt;
&lt;br /&gt;
Credits are a resource in Star Wars: Galaxy of Heroes. They are one of the first resources players gain access to and are acquired and used in almost every area of the game. Credits are represented by a small golden bar with a 7 on it. You can view your credits at the top of any store wherein you can use Credits to purchase something, or at the top right of the screen when you view any individual character. Credits are not to be confused with their ship related equivalent: [[Ship Building Materials]].&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
Credits are acquired and used all over the game, but they are primarily used for the following:&lt;br /&gt;
* Increasing a Character's level (in conjunction with Training Droids)&lt;br /&gt;
* Crafting Gear&lt;br /&gt;
* Upgrading and Slicing [[Mods]]&lt;br /&gt;
* Removing Mods&lt;br /&gt;
* Purchasing Gear from the [[Shipments]] Store&lt;br /&gt;
* Purchasing Character shards and Gear from the [[Weekly Shipment]] Store&lt;br /&gt;
* Purchasing Mods from the [[Mod Store]]&lt;br /&gt;
&lt;br /&gt;
== Where to get Credits ==&lt;br /&gt;
You can acquire Credits in varying amounts from the following locations:&lt;br /&gt;
* Bounty Hunter Challenge&lt;br /&gt;
* All Daily Challenges&lt;br /&gt;
* [[Credit Heist|Credit Heists]]&lt;br /&gt;
* [[Light Side Battles|Light Side]] and [[Dark Side Battles]], [[Fleet Battles]], [[Mod Battles]] and [[Cantina Battles]]&lt;br /&gt;
* [[Squad Arena]]&lt;br /&gt;
* [[Galactic War]]&lt;br /&gt;
* Daily Activities&lt;br /&gt;
* Quests&lt;br /&gt;
* Bronzium Data Cards&lt;br /&gt;
* [[Raids]]&lt;br /&gt;
* Events&lt;/div&gt;</summary>
		<author><name>Andrakisjl</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Crystals&amp;diff=9413</id>
		<title>Crystals</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Crystals&amp;diff=9413"/>
		<updated>2019-08-19T07:55:30Z</updated>

		<summary type="html">&lt;p&gt;Andrakisjl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Crystals.jpg|thumb|Crystals]]&lt;br /&gt;
&lt;br /&gt;
Crystals are the Premium Currency in Star Wars: Galaxy of Heroes. Crystals are one of the few resources that can be directly purchased with in-game micro-transactions. They can also be earned from various areas of the game, primarily [[Squad Arena]] and [[Fleet Arena]].&lt;br /&gt;
&lt;br /&gt;
== Where to get Crystals ==&lt;br /&gt;
[[File:Crystal Packs.jpg|thumb|500x500px|Crystal Packs (AUD)]]&lt;br /&gt;
&lt;br /&gt;
===== The Store =====&lt;br /&gt;
Crystals can be purchased from the crystals section of the Store, where they come in the following sizes:&lt;br /&gt;
* Pouch of Crystals (220)&lt;br /&gt;
* Bag of Crystals (610)&lt;br /&gt;
* Box of Crystals (1,340)&lt;br /&gt;
* Chest of Crystals (2,800)&lt;br /&gt;
* Crate of Crystals (7,370)&lt;br /&gt;
* Vault of Crystals (15,710)&lt;br /&gt;
The prices for each type of Crystal pack are different for each region of the world where a player's account may exist. Prices do not equally convert across currencies and may cost equivalently more or less in different countries.&lt;br /&gt;
&lt;br /&gt;
===== Squad Arena =====&lt;br /&gt;
Crystals can be won by achieving a high rank in Squad Arena every day. Different ranks award different amounts of Crystals:&lt;br /&gt;
* Rank 1 - 500&lt;br /&gt;
* Rank 2 - 450&lt;br /&gt;
* Rank 3 - 400&lt;br /&gt;
* Rank 4 - 350&lt;br /&gt;
* Rank 5 - 300&lt;br /&gt;
* Rank 6-10 - 250&lt;br /&gt;
* Rank 11-20 - 200&lt;br /&gt;
* Rank 21-50 - 150&lt;br /&gt;
* Rank 51-100 - 100&lt;br /&gt;
* Rank 101-200 - 75&lt;br /&gt;
* Rank 201-500 - 60&lt;br /&gt;
* Rank 501-1000 - 50&lt;br /&gt;
* Rank 1001-2500 - 40&lt;br /&gt;
* Rank 2501-5000 - 35&lt;br /&gt;
* Rank 5001-10000 - 25&lt;br /&gt;
* Rank 10001+ - 15&lt;br /&gt;
&lt;br /&gt;
===== Fleet Arena =====&lt;br /&gt;
Crystals can be won by achieving a high rank in Fleet Arena every day. Different ranks award different amounts of Crystals:&lt;br /&gt;
* Rank 1 - 400&lt;br /&gt;
* Rank 2 - 375&lt;br /&gt;
* Rank 3 - 350&lt;br /&gt;
* Rank 4 - 325&lt;br /&gt;
* Rank 5 - 300&lt;br /&gt;
* Rank 6-10 - 200&lt;br /&gt;
* Rank 11-20 - 100&lt;br /&gt;
* Rank 21-50 - 50&lt;br /&gt;
&lt;br /&gt;
===== Daily Activities =====&lt;br /&gt;
&lt;br /&gt;
===== Galactic War =====&lt;br /&gt;
&lt;br /&gt;
===== Grand Arena =====&lt;br /&gt;
&lt;br /&gt;
===== Territory Battles =====&lt;/div&gt;</summary>
		<author><name>Andrakisjl</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Mod_Energy&amp;diff=9410</id>
		<title>Mod Energy</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Mod_Energy&amp;diff=9410"/>
		<updated>2019-08-19T07:53:28Z</updated>

		<summary type="html">&lt;p&gt;Andrakisjl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Mod Energy.jpg|thumb|Mod Energy]]&lt;br /&gt;
&lt;br /&gt;
Mod Energy is a resource in Star Wars: Galaxy of Heroes&lt;br /&gt;
&lt;br /&gt;
== What is Mod Energy? ==&lt;br /&gt;
Mod Energy is one of four types of energies available (The others being [[Energy]], [[Cantina Energy]] and [[Ship Energy]]). Mod Energy is the second of these that a player gains access to, it is represented by a cyan lightning bolt and your Mod Energy stores can be viewed at the top right of the main screen. Mod Energy is used to perform Mod Challenges and Mod Battles. Every Mod Battle or Challenge that you start will use a set amount of your available Mod Energy. This energy is consumed regardless of whether you successfully complete the battle or not.&lt;br /&gt;
&lt;br /&gt;
The amount of Mod Energy you can store gradually increases as you level up, eventually reaching its maximum capacity at 144.&lt;br /&gt;
&lt;br /&gt;
== Mod Energy Accumulation ==&lt;br /&gt;
Mod Energy refreshes by 1 point every 6 minutes, totaling 10 points every hour and 240 points daily, making it one of the fastest accumulating energies. Mod Energy does not continue to naturally accumulate once it is full, but when bonus Mod Energy is claimed or purchased, it will overflow. The text for overflowing Mod Energy will change color and become bright green, symbolizing that your Mod Energy is over its maximum capacity. Mod Energy does not continue to naturally accumulate when it is overflowing, but it also does not expire or slowly decrease, it will remain until it is used.&lt;br /&gt;
&lt;br /&gt;
== Bonus Mod Energy ==&lt;br /&gt;
Every day at 12 noon bonus Mod Energy will be available for players to claim. This bonus is worth 45 Mod Energy and only occurs once daily, at 12 noon. This time is based on the timezone that your account is set to, and is different for players in different time zones. If a player does not claim this bonus energy, it will expire after 2 hours.&lt;br /&gt;
&lt;br /&gt;
== Purchasing Mod Energy ==&lt;br /&gt;
Every day a player can purchase Mod Energy refreshes for increasing crystal cost. A single energy refresh provides 120 bonus Mod Energy and 20 Sim Tickets.&lt;br /&gt;
&lt;br /&gt;
The first 3 Mod Energy refreshes each day cost 50 Crystals, subsequent refreshes double in cost every second purchase until they reach 3200 Crystals per refresh. Below is a representation of the increasing cost of Mod Energy refreshes:&lt;br /&gt;
&lt;br /&gt;
50-50-50-100-100-200-200-400-400-800-800-1600-1600-3200&lt;/div&gt;</summary>
		<author><name>Andrakisjl</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Cantina_Energy&amp;diff=9408</id>
		<title>Cantina Energy</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Cantina_Energy&amp;diff=9408"/>
		<updated>2019-08-19T07:52:24Z</updated>

		<summary type="html">&lt;p&gt;Andrakisjl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Cantina Energy.jpg|thumb|213x213px|Cantina Energy]]&lt;br /&gt;
&lt;br /&gt;
Cantina Energy is a resource in Star Wars: Galaxy of Heroes&lt;br /&gt;
&lt;br /&gt;
== What is Cantina Energy? ==&lt;br /&gt;
Cantina Energy is one of four types of energies available (The others being [[Energy]], [[Mod Energy]] and [[Ship Energy]]). Cantina Energy is the second of these that a player gains access to, it is represented by a red lightning bolt and your Cantina Energy stores can be viewed at the top right of the main screen. Cantina Energy is used to perform Cantina Battles. Every Cantina battle that you start will use a set amount of your available Cantina Energy. This energy is consumed regardless of whether you successfully complete the battle or not.&lt;br /&gt;
&lt;br /&gt;
The amount of Cantina Energy you can store gradually increases as you level up, eventually reaching its maximum capacity at 144.&lt;br /&gt;
&lt;br /&gt;
== Cantina Energy Accumulation ==&lt;br /&gt;
Cantina Energy refreshes by 1 point every 12 minutes, totaling 5 points every hour and 120 points daily, making it one of the slowest accumulating energies. Cantina Energy does not continue to naturally accumulate once it is full, but when bonus Cantina Energy is claimed or purchased, it will overflow. The text for overflowing Cantina Energy will change color and become bright green, symbolizing that your Cantina Energy is over its maximum capacity. Cantina Energy does not continue to naturally accumulate when it is overflowing, but it also does not expire or slowly decrease, it will remain until it is used.&lt;br /&gt;
&lt;br /&gt;
== Bonus Cantina Energy ==&lt;br /&gt;
Every day at 12 noon bonus Cantina Energy will be available for players to claim. This bonus is worth 45 Cantina Energy and only occurs once daily, at 12 noon. This time is based on the timezone that your account is set to, and is different for players in different time zones. If a player does not claim this bonus energy, it will expire after 2 hours.&lt;br /&gt;
&lt;br /&gt;
== Purchasing Cantina Energy ==&lt;br /&gt;
Every day a player can purchase Cantina Energy refreshes for increasing crystal cost. A single energy refresh provides 120 bonus Cantina Energy and 10 Sim Tickets.&lt;br /&gt;
&lt;br /&gt;
The first 3 Cantina Energy refreshes each day cost 100 Crystals, subsequent refreshes double in cost every second purchase until they reach 3200 Crystals per refresh. Below is a representation of the increasing cost of Cantina Energy refreshes:&lt;br /&gt;
&lt;br /&gt;
100-100-100-200-200-400-400-800-800-1600-1600-3200&lt;/div&gt;</summary>
		<author><name>Andrakisjl</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Ship_Energy&amp;diff=9406</id>
		<title>Ship Energy</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Ship_Energy&amp;diff=9406"/>
		<updated>2019-08-19T07:51:21Z</updated>

		<summary type="html">&lt;p&gt;Andrakisjl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Ship Energy.jpg|thumb|Ship Energy]]&lt;br /&gt;
&lt;br /&gt;
Ship Energy is a resource in Star Wars: Galaxy of Heroes&lt;br /&gt;
&lt;br /&gt;
== What is Ship Energy? ==&lt;br /&gt;
Ship Energy is one of four types of energies available (The others being [[Energy]], [[Mod Energy]] and [[Cantina Energy]]). Ship Energy is the second of these that a player gains access to, it is represented by a red lightning bolt and your Ship Energy stores can be viewed at the top of the Ships area of the game. Ship Energy is used to perform Fleet Battles. Every Fleet battle that you start will use a set amount of your available Ship Energy. This energy is consumed regardless of whether you successfully complete the battle or not.&lt;br /&gt;
&lt;br /&gt;
The amount of Ship Energy you can store gradually increases as you level up, eventually reaching its maximum capacity at 144.&lt;br /&gt;
&lt;br /&gt;
== Ship Energy Accumulation ==&lt;br /&gt;
Ship Energy refreshes by 1 point every 6 minutes, totaling 10 points every hour and 240 points daily, making it one of the fastest accumulating energies. This has not always been the case, but a change by the game developers increased the speed of Ship Energy accumulation. It is unknown if this change will stay permanently or be revoked at a later date.&lt;br /&gt;
&lt;br /&gt;
Ship Energy does not continue to naturally accumulate once it is full, but when bonus Ship Energy is claimed or purchased, it will overflow. The text for overflowing Ship Energy will change color and become bright green, symbolizing that your Ship Energy is over its maximum capacity. Ship Energy does not continue to naturally accumulate when it is overflowing, but it also does not expire or slowly decrease, it will remain until it is used.&lt;br /&gt;
&lt;br /&gt;
== Bonus Ship Energy ==&lt;br /&gt;
Every day at 6pm bonus Ship Energy will be available for players to claim. This bonus is worth 45 Ship Energy and only occurs once daily, at 6pm. This time is based on the timezone that your account is set to, and is different for players in different time zones. If a player does not claim this bonus energy, it will expire after 2 hours.&lt;br /&gt;
&lt;br /&gt;
== Purchasing Ship Energy ==&lt;br /&gt;
Every day a player can purchase Ship Energy refreshes for increasing crystal cost. A single energy refresh provides 120 bonus Ship Energy and 10 Sim Tickets.&lt;br /&gt;
&lt;br /&gt;
The first 3 Ship Energy refreshes each day cost 50 Crystals, subsequent refreshes double in cost every second purchase until they reach 3200 Crystals per refresh. Below is a representation of the increasing cost of Ship Energy refreshes:&lt;br /&gt;
&lt;br /&gt;
50-50-50-100-100-200-200-400-400-800-800-1600-1600-3200&lt;/div&gt;</summary>
		<author><name>Andrakisjl</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Bronzium_Data_Card&amp;diff=9404</id>
		<title>Bronzium Data Card</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Bronzium_Data_Card&amp;diff=9404"/>
		<updated>2019-08-19T07:50:17Z</updated>

		<summary type="html">&lt;p&gt;Andrakisjl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Bronzium Data Card.jpg|thumb|Bronzium Data Card]]&lt;br /&gt;
&lt;br /&gt;
Bronzium Data Cards are a pack that can be purchased with Ally Points. Bronziums provide players with a random selection of gear, credits, training droids and character shards. Each Bronzium Data Card purchased gives one item from among all of the selections shown below.&lt;br /&gt;
&lt;br /&gt;
== Character Shards ==&lt;br /&gt;
The following characters can be obtained from Bronzium Data Cards. You can acquire either a single shard for a character, or enough shards to unlock said character (eg. Count Dooku will give 80 shards for a full unlock, but Royal Guard will give only 10). There are currently no statistically based estimates for which characters appear most often, though it seems likely that characters with a lower unlock cost (such as Royal Guard) will appear most often. Single shards are far more prevalent than full unlocks. Character shards and unlocks together make up around 12% of total Bronzium Data Cards.&lt;br /&gt;
* [[Ahsoka Tano]]&lt;br /&gt;
* [[Barriss Offee]]&lt;br /&gt;
* [[Biggs Darklighter]]&lt;br /&gt;
* [[Boba Fett]]&lt;br /&gt;
* [[Clone Sergeant - Phase I]]&lt;br /&gt;
* [[Clone Wars Chewbacca]]&lt;br /&gt;
* [[Count Dooku]]&lt;br /&gt;
* [[CT-5555 &amp;quot;Fives&amp;quot;]]&lt;br /&gt;
* [[Dathcha]]&lt;br /&gt;
* [[Ewok Elder]]&lt;br /&gt;
* [[Ewok Scout]]&lt;br /&gt;
* [[General Veers]]&lt;br /&gt;
* [[Hoth Rebel Scout]]&lt;br /&gt;
* [[Hoth Rebel Soldier]]&lt;br /&gt;
* [[IG-100 MagnaGuard|IG-100 Magnaguard]]&lt;br /&gt;
* [[IG-86 Sentinel Droid|IG-86 Sentinal Droid]]&lt;br /&gt;
* [[Ima-Gun Di]]&lt;br /&gt;
* [[Jawa]]&lt;br /&gt;
* [[Jedi Consular]]&lt;br /&gt;
* [[Jedi Knight Guardian]]&lt;br /&gt;
* [[Lobot]]&lt;br /&gt;
* [[Luminara Unduli]]&lt;br /&gt;
* [[Mace Windu]]&lt;br /&gt;
* [[Old Daka]]&lt;br /&gt;
* [[Plo Koon]]&lt;br /&gt;
* [[Poggle the Lesser]]&lt;br /&gt;
* [[Royal Guard]]&lt;br /&gt;
* [[Snowtrooper]]&lt;br /&gt;
* [[Stormtrooper]]&lt;br /&gt;
* [[Talia]]&lt;br /&gt;
* [[Teebo]]&lt;br /&gt;
* [[Tusken Raider]]&lt;br /&gt;
* [[URoRRuR'R'R]]&lt;br /&gt;
&lt;br /&gt;
== Gear ==&lt;br /&gt;
The following gear pieces can be obtained from Bronzium Data Cards. The rarer the gear the less likely it is to be rewarded (According to some limited data collection less than 1% of gear drops are purple gear, around 8% blue gear, around 24% green gear and around 67% white gear).&lt;br /&gt;
&lt;br /&gt;
===== White Gear =====&lt;br /&gt;
* Mk1 A/KT Stun Gun&lt;br /&gt;
* Mk1 Arakyd Droid Caller&lt;br /&gt;
* Mk1 BAW Armour Mod&lt;br /&gt;
* Mk1 Biotech Implant&lt;br /&gt;
* Mk1 BlasTech Weapon Mod&lt;br /&gt;
* Mk1 CEC Fusion Furnace&lt;br /&gt;
* Mk1 Chiewab Hypo Syringe&lt;br /&gt;
* Mk1 Chiewab Hypo Syringe Prototype&lt;br /&gt;
* Mk1 Fabritech Data Pad&lt;br /&gt;
* Mk1 Loronar Power Cell&lt;br /&gt;
* Mk1 Merr-Sonn Shield Generator&lt;br /&gt;
* Mk1 Neuro-Saav Electrobinoculars&lt;br /&gt;
* Mk1 Nubian Security Scanner&lt;br /&gt;
* Mk1 TaggeCo Holo Lens&lt;br /&gt;
* Mk2 BAW Armour Mod&lt;br /&gt;
* Mk2 BAW Armor Mod Prototype&lt;br /&gt;
* Mk2 Biotech Implant&lt;br /&gt;
* Mk2 BlasTech Weapon Mod&lt;br /&gt;
* Mk2 Loronar Power Cell&lt;br /&gt;
* Mk2 Neuro-Saav Electrobinoculars&lt;br /&gt;
* Mk2 Neuro-Saav Electrobinoculars Prototype&lt;br /&gt;
* Mk2 Nubian Security Scanner&lt;br /&gt;
* Mk2 Nubian Security Scanner Prototype&lt;br /&gt;
&lt;br /&gt;
===== Green Gear =====&lt;br /&gt;
* Mk1 Czerka Stun Cuffs&lt;br /&gt;
* Mk1 Merr-Sonn Thermal Detonator&lt;br /&gt;
* Mk1 Nubian Design Tech&lt;br /&gt;
* Mk1 Nubian Design Tech Prototype&lt;br /&gt;
* Mk1 Sienar Holo Projector&lt;br /&gt;
* Mk1 SoroSuub Keypad&lt;br /&gt;
* Mk2 A/KT Stun Gun&lt;br /&gt;
* Mk2 Arakyd Droid Caller&lt;br /&gt;
* Mk2 Carbanti Sensor Array&lt;br /&gt;
* Mk2 CEC Fusion Furnace&lt;br /&gt;
* Mk2 Chiewab Hypo Syringe&lt;br /&gt;
* Mk2 Fabritech Data Pad&lt;br /&gt;
* Mk2 Merr-Sonn Shield Generator&lt;br /&gt;
* Mk2 Nubian Design Tech&lt;br /&gt;
* Mk2 SoroSuub Keypad&lt;br /&gt;
* Mk2 SoroSuub Keypad Prototype&lt;br /&gt;
* Mk2 TaggeCo Holo Lens&lt;br /&gt;
* Mk3 BAW Armor Mod&lt;br /&gt;
* Mk3 Biotech Implant&lt;br /&gt;
* Mk3 BlasTech Weapon Mod&lt;br /&gt;
* Mk3 CEC Fusion Furnace&lt;br /&gt;
* Mk3 Fabritech Data Pad&lt;br /&gt;
* Mk3 Loronar Power Cell&lt;br /&gt;
* Mk3 Merr-Sonn Shield Generator&lt;br /&gt;
* Mk3 Neuro-Saav Electrobinoculars&lt;br /&gt;
* Mk3 Nubian Security Scanner&lt;br /&gt;
* Mk3 SoroSuub Keypad&lt;br /&gt;
* Mk3 TaggeCo Holo Lens&lt;br /&gt;
* Mk3 TaggeCo Holo Lens Prototype&lt;br /&gt;
* Mk4 Biotech Implant&lt;br /&gt;
* Mk4 Biotech Implant Prototype&lt;br /&gt;
* Mk4 BlasTech Weapon Mod&lt;br /&gt;
* Mk4 BlasTech Weapon Mod Prototype&lt;br /&gt;
* Mk4 Loronar Power Cell&lt;br /&gt;
* Mk4 Loronar Power Cell Prototype&lt;br /&gt;
* Mk4 Neuro-Saav Electrobinoculars&lt;br /&gt;
* Mk5 BlasTech Weapon Mod&lt;br /&gt;
* Mk5 BlasTech Weapon Mod Prototype&lt;br /&gt;
&lt;br /&gt;
===== Blue Gear =====&lt;br /&gt;
* Mk1 Athakam Medpac&lt;br /&gt;
* Mk1 Athakam Medpac Salvage&lt;br /&gt;
* Mk1 Carbanti Sensor Array&lt;br /&gt;
* Mk1 Carbanti Sensor Array Prototype&lt;br /&gt;
* Mk1 Carbanti Sensor Array Prototype Salvage&lt;br /&gt;
* Mk1 Chedak Comlink&lt;br /&gt;
* Mk1 Chedak Comlink Salvage&lt;br /&gt;
* Mk1 Zaltin Bacta Gel&lt;br /&gt;
* Mk1 Zaltin Bacta Gel Prototype&lt;br /&gt;
* Mk1 Zaltin Bacta Gel Prototype Salvage&lt;br /&gt;
* Mk2 Athakam Medpac&lt;br /&gt;
* Mk2 Czerka Stun Cuffs&lt;br /&gt;
* Mk2 Sienar Holo Projector&lt;br /&gt;
* Mk2 Sienar Holo Projector Prototype Salvage&lt;br /&gt;
* Mk3 Arakyd Droid Caller&lt;br /&gt;
* Mk3 Arakyd Droid Caller Salvage&lt;br /&gt;
* Mk3 Chiewab Hypo Syringe&lt;br /&gt;
* Mk3 Chiewab Hypo Syringe Prototype&lt;br /&gt;
* Mk3 Chiewab Hypo Syringe Prototype Salvage&lt;br /&gt;
* Mk3 Merr-Sonn Thermal Detonator&lt;br /&gt;
* Mk3 Merr-Sonn Thermal Detonator Prototype&lt;br /&gt;
* Mk3 Merr-Sonn Thermal Detonator Prototype Salvage&lt;br /&gt;
* Mk3 Nubian Design Tech&lt;br /&gt;
* Mk4 BAW Armor Mod&lt;br /&gt;
* Mk4 BAW Armor Mod Salvage&lt;br /&gt;
* Mk4 Chiewab Hypo Syringe&lt;br /&gt;
* Mk4 Chiewab Hypo Syringe Prototype&lt;br /&gt;
* Mk4 Chiewab Hypo Syringe Prototype Salvage&lt;br /&gt;
* Mk4 Fabritech Data Pad&lt;br /&gt;
* Mk4 Fabritech Data Pad Prototype&lt;br /&gt;
* Mk4 Merr-Sonn Thermal Detonator&lt;br /&gt;
* Mk4 Merr-Sonn Thermal Detonator Prototype&lt;br /&gt;
* Mk4 Merr-Sonn Thermal Detonator Prototype Salvage&lt;br /&gt;
* Mk4 Nubian Design Tech&lt;br /&gt;
* Mk4 Nubian Security Scanner&lt;br /&gt;
* Mk4 Nubian Security Scanner Prototype&lt;br /&gt;
* Mk4 Nubian Security Scanner Prototype Salvage&lt;br /&gt;
* Mk4 TaggeCo Holo Lens&lt;br /&gt;
* Mk4 TaggeCo Holo Lens Salvage&lt;br /&gt;
* Mk4 TaggeCo Holo Lens Prototype&lt;br /&gt;
* Mk5 BAW Armor Mod&lt;br /&gt;
* Mk5 BAW Armor Mod Salvage&lt;br /&gt;
* Mk5 Biotech Implant&lt;br /&gt;
* Mk5 Biotech Implant Prototype&lt;br /&gt;
* Mk5 Loronar Power Cell&lt;br /&gt;
* Mk5 Loronar Power Cell Salvage&lt;br /&gt;
* Mk5 Merr-Sonn Shield Generator&lt;br /&gt;
* Mk5 Neuro-Saav Electrobinoculars&lt;br /&gt;
* Mk5 Neuro-Saav Electrobinoculars Salvage&lt;br /&gt;
* Mk5 TaggeCo Holo Lens&lt;br /&gt;
* Mk5 TaggeCo Holo Lens Prototype Salvage&lt;br /&gt;
* Mk6 BAW Armor Mod&lt;br /&gt;
* Mk6 Fabritech Data Pad&lt;br /&gt;
* Mk6 Fabritech Data Pad Salvage&lt;br /&gt;
* Mk6 Loronar Power Cell&lt;br /&gt;
* Mk6 Loronar Power Cell Salvage&lt;br /&gt;
* Mk6 Neuro-Saav Electrobinoculars&lt;br /&gt;
* Mk6 Neuro-Saav Electrobinoculars Prototype&lt;br /&gt;
* Mk6 Neuro-Saav Electrobinoculars Prototype Salvage&lt;br /&gt;
* Mk6 TaggeCo Holo Lens&lt;br /&gt;
* Mk6 TaggeCo Holo Lens Prototype&lt;br /&gt;
* Mk6 TaggeCo Holo Lens Prototype Salvage&lt;br /&gt;
* Mk7 BAW Armor Mod&lt;br /&gt;
* Mk7 BAW Armor Mod Prototype&lt;br /&gt;
* Mk7 BAW Armor Mod Prototype Salvage&lt;br /&gt;
* Mk7 BlasTech Weapon Mod&lt;br /&gt;
* Mk7 BlasTech Weapon Mod Prototype&lt;br /&gt;
* Mk7 BlasTech Weapon Mod Prototype Salvage&lt;br /&gt;
* Mk7 Fabritech Data Pad&lt;br /&gt;
* Mk7 Loronar Power Cell&lt;br /&gt;
&lt;br /&gt;
===== Purple Gear =====&lt;br /&gt;
* Mk2 Zaltin Bacta Gel&lt;br /&gt;
* Mk2 Zaltin Bacta Gel Prototype&lt;br /&gt;
* Mk2 Zaltin Bacta Gel Prototype Salvage&lt;br /&gt;
* Mk3 Athakam Medpac&lt;br /&gt;
* Mk3 Carbanti Sensor Array&lt;br /&gt;
* Mk3 Carbanti Sensor Array Salvage&lt;br /&gt;
* Mk3 Chedak Comlink&lt;br /&gt;
* Mk3 Chedak Comlink Prototype&lt;br /&gt;
* Mk3 Chedak Comlink Prototype Salvage&lt;br /&gt;
* Mk3 Sienar Holo Projector&lt;br /&gt;
* Mk3 Sienar Holo Projector Salvage&lt;br /&gt;
* Mk4 A/KT Stun Gun&lt;br /&gt;
* Mk4 A/KT Stun Gun Salvage&lt;br /&gt;
* Mk4 Arakyd Droid Caller&lt;br /&gt;
* Mk4 Arakyd Droid Caller Salvage&lt;br /&gt;
* Mk4 CEC Fusion Furnace&lt;br /&gt;
* Mk4 CEC Fusion Furnace Prototype&lt;br /&gt;
* Mk4 CEC Fusion Furnace Prototype Salvage&lt;br /&gt;
* Mk4 SoroSuub Keypad&lt;br /&gt;
* Mk4 SoroSuub Keypad Salvage&lt;br /&gt;
* Mk5 Chiewab Hypo Syringe&lt;br /&gt;
* Mk5 Chiewab Hypo Syringe Prototype&lt;br /&gt;
* Mk5 Chiewab Hypo Syringe Prototype Salvage&lt;br /&gt;
* Mk5 Nubian Design Tech&lt;br /&gt;
* Mk5 Nubian Design Tech Prototype&lt;br /&gt;
* Mk5 Nubian Design Tech Prototype Salvage&lt;br /&gt;
* Mk5 Nubian Security Scanner&lt;br /&gt;
* Mk5 Nubian Security Scanner Prototype&lt;br /&gt;
* Mk5 Nubian Security Scanner Prototype Salvage&lt;br /&gt;
* Mk5 SoroSuub Keypad&lt;br /&gt;
* Mk5 SoroSuub Keypad Salvage&lt;br /&gt;
* Mk6 BioTech Implant&lt;br /&gt;
* Mk6 BioTech Implant Prototype&lt;br /&gt;
* Mk6 BioTech Implant Prototype Salvage&lt;br /&gt;
* Mk6 Merr-Sonn Shield Generator&lt;br /&gt;
* Mk6 Nubian Security Scanner&lt;br /&gt;
* Mk6 Nubian Security Scanner Prototype&lt;br /&gt;
* Mk6 Nubian Security Scanner Prototype Salvage&lt;br /&gt;
* Mk7 Neuro-Saav Electrobinoculars&lt;br /&gt;
* Mk7 TaggeCo Holo Lens&lt;br /&gt;
* Mk8 BlasTech Weapon Mod&lt;br /&gt;
* Mk8 BlasTech Weapon Mod Prototype&lt;br /&gt;
* Mk8 BlasTech Weapon Mod Prototype Salvage&lt;br /&gt;
* Mk8 TaggeCo Holo Lens&lt;br /&gt;
&lt;br /&gt;
== Credits ==&lt;br /&gt;
The following amounts of [[credits]] can be obtained from Bronzium Data Cards. Credits make up about 10% of Bronzium drops.&lt;br /&gt;
* 300 Credits&lt;br /&gt;
* 500 Credits&lt;br /&gt;
* 700 Credits&lt;br /&gt;
* 1000 Credits&lt;br /&gt;
No, that is not 300,000 Credits. Just 300, 500, 700 and 1000.&lt;br /&gt;
&lt;br /&gt;
== Training Droids ==&lt;br /&gt;
The following amounts of Training Droids can be obtained from Bronzium Data Cards. Training Droids make up a bit less than 10% of Bronzium drops.&lt;br /&gt;
* 5x T1 Training Droid&lt;br /&gt;
* 10x T1 Training Droid&lt;br /&gt;
* 5x T2 Training Droid&lt;br /&gt;
* 10x T2 Training Droid&lt;br /&gt;
* 1x T3 Training Droid&lt;br /&gt;
* 2x T3 Training Droid&lt;/div&gt;</summary>
		<author><name>Andrakisjl</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=File:Bronzium_Data_Card.jpg&amp;diff=9403</id>
		<title>File:Bronzium Data Card.jpg</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=File:Bronzium_Data_Card.jpg&amp;diff=9403"/>
		<updated>2019-08-19T07:49:18Z</updated>

		<summary type="html">&lt;p&gt;Andrakisjl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Bronzium Data Card&lt;/div&gt;</summary>
		<author><name>Andrakisjl</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Assault_Battles&amp;diff=9402</id>
		<title>Assault Battles</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Assault_Battles&amp;diff=9402"/>
		<updated>2019-08-19T07:48:03Z</updated>

		<summary type="html">&lt;p&gt;Andrakisjl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Assault Battles are a type of event in Star Wars: Galaxy of Heroes&lt;br /&gt;
&lt;br /&gt;
== What is an Assault Battle? ==&lt;br /&gt;
Assault Battles are a special type of event that require you to play through multiple waves of enemies. Each Assault Battle features a different faction of enemies and requires you to use a different faction of characters to defeat it. Assault Battles have multiple (3-4) tiers, each tier is a harder version of the previous one and has 8 waves of enemies. Tiers 1-3 are always identical, except enemies have higher health and do more damage. If an Assault Battle has a fourth tier, that tier will be significantly harder than previous tiers, possess different wave compositions, and reward 2 Omega Materials upon completion. Players can complete each tier once during each appearance of an Assault Battle.&lt;br /&gt;
&lt;br /&gt;
Each Assault Battle has a special ability that characters can use, this ability sometimes changes dependent on the character's faction.&lt;br /&gt;
&lt;br /&gt;
Enemies faced in the battle do not necessarily have the same abilities and statistics as those a player can acquire in the game. For example, the Emperor Palpatine in the Military Might Assault Battle can instantly kill any opponent with his basic attack, whereas the collectible version of Emperor Palpatine cannot.&lt;br /&gt;
&lt;br /&gt;
== Forest Moon ==&lt;br /&gt;
The Forest Moon Assault Battle pits you against Ewoks. You must use [[Empire]] and [[Droid]] characters.&lt;br /&gt;
&lt;br /&gt;
==== Tiers ====&lt;br /&gt;
==== Special Abilities ====&lt;br /&gt;
Allies&lt;br /&gt;
&lt;br /&gt;
Enemies&lt;br /&gt;
* Deadly - Locked Buff that greatly increases damage but also greatly reduces health&lt;br /&gt;
&lt;br /&gt;
== Ground War ==&lt;br /&gt;
In the Ground War Assault Battle you take on Separatists. You are required to use [[Ewok]] and [[Jedi]] characters.&lt;br /&gt;
&lt;br /&gt;
==== Tiers ====&lt;br /&gt;
&lt;br /&gt;
==== Special Abilities ====&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
== Military Might ==&lt;br /&gt;
[[File:Militarymight.jpg]]&lt;br /&gt;
&lt;br /&gt;
In the Military Might Assault Battle you battle the Empire. You must use [[Rebel]] and [[Clone Trooper]] characters. Tier I and II require 5 star or higher characters, every other tier requires 7 stars or higher.&lt;br /&gt;
&lt;br /&gt;
==== Tiers ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Tiers I, II &amp;amp; Bonus Tier&lt;br /&gt;
!Wave 1&lt;br /&gt;
!Wave 2&lt;br /&gt;
!Wave 3&lt;br /&gt;
!Wave 4&lt;br /&gt;
!Wave 5&lt;br /&gt;
!Wave 6&lt;br /&gt;
!Wave 7&lt;br /&gt;
!Wave 8&lt;br /&gt;
!Possible Rewards (3 sets of shards/blueprints,&lt;br /&gt;
2 sets of ability materials and one set of&lt;br /&gt;
&lt;br /&gt;
enhancement droids)&lt;br /&gt;
|-&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Darth Vader&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Snowtrooper&lt;br /&gt;
|Royal Guard&lt;br /&gt;
|Stormtrooper (4 Shards)&lt;br /&gt;
|-&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Snowtrooper&lt;br /&gt;
|Royal Guard&lt;br /&gt;
|Snowtrooper (4 Shards)&lt;br /&gt;
|-&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Snowtrooper Scout&lt;br /&gt;
|Royal Guard&lt;br /&gt;
|Shoretrooper (5 Shards)&lt;br /&gt;
|-&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Snowtrooper Scout&lt;br /&gt;
|Royal Guard&lt;br /&gt;
|Gar Saxon (5 Shards)&lt;br /&gt;
|-&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|Sandtrooper Commander&lt;br /&gt;
|Sandtrooper Commander&lt;br /&gt;
|&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Stormtrooper Commander&lt;br /&gt;
|Emperor Palpatine&lt;br /&gt;
&lt;br /&gt;
(Instant Kill Basic Attack)&lt;br /&gt;
|Magmatrooper (4 Shards)&lt;br /&gt;
|-&lt;br /&gt;
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|Director Krennic (4 Shards)&lt;br /&gt;
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|Imperial Super Commando (4 Shards)&lt;br /&gt;
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|General Veers (4 Shards)&lt;br /&gt;
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|Deathtrooper (4 Shards)&lt;br /&gt;
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|TIE Fighter Pilot (5 Shards)&lt;br /&gt;
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|Darth Vader (5 Shards)&lt;br /&gt;
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|TIE Advanced x1 (4 Blueprints)&lt;br /&gt;
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|Imperial TIE Fighter (4 Blueprints)&lt;br /&gt;
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|TIE Reaper (4 Blueprints)&lt;br /&gt;
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|Gauntlet Starfighter (4 Blueprints)&lt;br /&gt;
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|Ship Ability Material MkII (2-4)&lt;br /&gt;
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|Ship Ability Material MkI (2-4)&lt;br /&gt;
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|T6 Enhancement Droid (6)&lt;br /&gt;
|-&lt;br /&gt;
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|&lt;br /&gt;
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|T5 Enhancement Droid (7)&lt;br /&gt;
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|&lt;br /&gt;
|T4 Enhancement Droid (8)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Mythic Tier&lt;br /&gt;
!Wave 1&lt;br /&gt;
!Wave 2&lt;br /&gt;
!Wave 3&lt;br /&gt;
!Wave 4&lt;br /&gt;
!Wave 5&lt;br /&gt;
!Wave 6&lt;br /&gt;
!Wave 7&lt;br /&gt;
!Wave 8&lt;br /&gt;
!Possible Rewards&lt;br /&gt;
|-&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Death Trooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|General Veers&lt;br /&gt;
|Royal Guard&lt;br /&gt;
|Ability Material Omega (2)&lt;br /&gt;
|-&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Death Trooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Royal Guard&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|Shoretrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Death Trooper&lt;br /&gt;
|Royal Guard&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|Shoretrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Darth Vader&lt;br /&gt;
&lt;br /&gt;
(Gains &amp;quot;Juggernaut&amp;quot;&lt;br /&gt;
&lt;br /&gt;
when protection is lost)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|Sandtrooper Commander&lt;br /&gt;
|Sandtrooper Commander&lt;br /&gt;
|Director Krennic&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Emperor Palpatine&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Shoretrooper&lt;br /&gt;
|Grand Admiral Thrawn&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Special Abilities ====&lt;br /&gt;
Allies&lt;br /&gt;
* Counterwatch - Gain a [[Heal Over Time|heal over time]] effect (15%), [[Retribution]], and +50% [[Offense Up|Offense]] for 1 turn. These Buffs cannot be dispelled. In addition, gain a 50% chance to call an assist until the end of battle when attacking out of turn.&lt;br /&gt;
Enemies&lt;br /&gt;
* Juggernaut - Bonus Defense as Health decreases. -25% Speed. Cannot be dispelled.&lt;br /&gt;
&lt;br /&gt;
== Places of Power ==&lt;br /&gt;
The Places of Power Assault Battle is against Jedi and Clone Troopers. You can use [[First Order]] and [[Sith]] characters.&lt;br /&gt;
&lt;br /&gt;
==== Tiers ====&lt;br /&gt;
&lt;br /&gt;
==== Special Abilities ====&lt;br /&gt;
&lt;br /&gt;
== Rebel Roundup ==&lt;br /&gt;
In Rebel Roundup you face Rebel characters and must use [[Bounty Hunter]] and [[Imperial Troopers]] characters.&lt;br /&gt;
&lt;br /&gt;
==== Tiers ====&lt;br /&gt;
&lt;br /&gt;
==== Special Abilities ====&lt;br /&gt;
&lt;br /&gt;
== Secrets and Shadows ==&lt;br /&gt;
The Secrets and Shadows Assault Battle is against Sith, Empire and First Order, and you can only use [[Nightsister|Nightsisters]] or [[Phoenix]] characters. Bonus Tier requires 5 star or higher characters.&lt;br /&gt;
&lt;br /&gt;
==== Tiers ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Tiers I, II &amp;amp; Bonus Tier&lt;br /&gt;
!Wave 1&lt;br /&gt;
!Wave 2&lt;br /&gt;
!Wave 3&lt;br /&gt;
!Wave 4&lt;br /&gt;
!Wave 5&lt;br /&gt;
!Wave 6&lt;br /&gt;
!Wave 7&lt;br /&gt;
!Wave 8&lt;br /&gt;
!Possible Rewards (2 sets of shards/blueprints, 1 set of Gear and 200,000 Credits)&lt;br /&gt;
|-&lt;br /&gt;
|Savage Opress&lt;br /&gt;
|Darth Maul&lt;br /&gt;
|Count Dooku&lt;br /&gt;
|Darth Sidious&lt;br /&gt;
|Darth Vader&lt;br /&gt;
|Captain Phasma&lt;br /&gt;
|Kylo Ren&lt;br /&gt;
|Darth Nihilus&lt;br /&gt;
|Darth Sidious (5 Shards)&lt;br /&gt;
|-&lt;br /&gt;
|Sith Assassin&lt;br /&gt;
|Sith Assassin&lt;br /&gt;
|B1 Battle Droid&lt;br /&gt;
|&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|First Order Officer&lt;br /&gt;
|First Order Officer&lt;br /&gt;
|'''(Tier II &amp;amp; Bonus Tier Only)''' Sith Assassin&lt;br /&gt;
|Darth Nihilus (5 Shards)&lt;br /&gt;
|-&lt;br /&gt;
|Sith Assassin&lt;br /&gt;
|Sith Assassin&lt;br /&gt;
|B1 Battle Droid&lt;br /&gt;
|&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|First Order Stormtrooper&lt;br /&gt;
|First Order TIE Pilot&lt;br /&gt;
|'''(Tier II &amp;amp; Bonus Tier Only)''' Sith Trooper&lt;br /&gt;
|Sith Trooper (5 Shards)&lt;br /&gt;
|-&lt;br /&gt;
|Sith Trooper&lt;br /&gt;
|Sith Trooper&lt;br /&gt;
|B1 Battle Droid&lt;br /&gt;
|&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|First Order Stormtrooper&lt;br /&gt;
|First Order TIE Pilot&lt;br /&gt;
|&lt;br /&gt;
|Sith Assassin (5 Shards)&lt;br /&gt;
|-&lt;br /&gt;
|'''(Bonus Tier Only)''' Sith Trooper&lt;br /&gt;
|Sith Trooper&lt;br /&gt;
|B2 Super Battle Droid&lt;br /&gt;
|&lt;br /&gt;
|Snowtrooper&lt;br /&gt;
|First Order Stormtrooper&lt;br /&gt;
|First Order Stormtrooper&lt;br /&gt;
|&lt;br /&gt;
|Kylo Ren's Command Shuttle (4 Blueprints)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|'''(Tiers I &amp;amp; II Only)''' Sith Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Death Trooper&lt;br /&gt;
|First Order Stormtrooper&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|TIE Advanced x1 (4 Blueprints)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|'''(Bonus Tier Only)''' Sith Trooper&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|First Order TIE Fighter (4 Blueprints)&lt;br /&gt;
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|Scimitar (4 Blueprints)&lt;br /&gt;
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|&lt;br /&gt;
|MkVII Chiewab Hypo Syringe Salvage (4-8)&lt;br /&gt;
|-&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
|MkVI Chiewab Hypo Syringe Salvage (4-8)&lt;br /&gt;
|-&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
|MkV A/KT Stun Gun Prototype Salvage (4-8)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|MkIII Carbanti Sensor Array Salvage (4-8)&lt;br /&gt;
|-&lt;br /&gt;
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|&lt;br /&gt;
|MkIII Czerka Stun Cuffs Salvage (4-8)&lt;br /&gt;
|-&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Credits (200,000)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
|'''(Bonus Tier Only)''' MkVI Arakyd Droid Caller Salvage (4-8)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
|'''(Bonus Tier Only)''' MkIX Biotech Implant Salvage (4-8)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
|'''(Bonus Tier Only)''' MkIV Zaltin Bacta Gel Salvage (4-8)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Special Abilities ====&lt;br /&gt;
Allies&lt;br /&gt;
* Celerity - (4 Turn Cooldown) Activating character gains [[Taunt]] and [[Defense Up]]. All other Allies gain [[Speed Up]]. Other Phoenix allies gain [[Health Steal Up]] and other Nightsister allies gain [[Critical Damage Up]]. Using this ability resets the Cooldown on all instances of Celerity.&lt;/div&gt;</summary>
		<author><name>Andrakisjl</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Assault_Battles&amp;diff=9400</id>
		<title>Assault Battles</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Assault_Battles&amp;diff=9400"/>
		<updated>2019-08-19T07:45:01Z</updated>

		<summary type="html">&lt;p&gt;Andrakisjl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Assault Battles are a type of event in Star Wars: Galaxy of Heroes&lt;br /&gt;
&lt;br /&gt;
== What is an Assault Battle? ==&lt;br /&gt;
Assault Battles are a special type of event that require you to play through multiple waves of enemies. Each Assault Battle features a different faction of enemies and requires you to use a different faction of characters to defeat it. Assault Battles have multiple (3-4) tiers, each tier is a harder version of the previous one and has 8 waves of enemies. Tiers 1-3 are always identical, except enemies have higher health and do more damage. If an Assault Battle has a fourth tier, that tier will be significantly harder than previous tiers, possess different wave compositions, and reward 2 Omega Materials upon completion. Players can complete each tier once during each appearance of an Assault Battle.&lt;br /&gt;
&lt;br /&gt;
Each Assault Battle has a special ability that characters can use, this ability sometimes changes dependent on the character's faction.&lt;br /&gt;
&lt;br /&gt;
Enemies faced in the battle do not necessarily have the same abilities and statistics as those a player can acquire in the game. For example, the Emperor Palpatine in the Military Might Assault Battle can instantly kill any opponent with his basic attack, whereas the collectible version of Emperor Palpatine cannot.&lt;br /&gt;
&lt;br /&gt;
== Forest Moon ==&lt;br /&gt;
The Forest Moon Assault Battle pits you against Ewoks. You must use [[Empire]] and [[Droid]] characters.&lt;br /&gt;
&lt;br /&gt;
==== Tiers ====&lt;br /&gt;
==== Special Abilities ====&lt;br /&gt;
Allies&lt;br /&gt;
&lt;br /&gt;
Enemies&lt;br /&gt;
* Deadly - Locked Buff that greatly increases damage but also greatly reduces health&lt;br /&gt;
&lt;br /&gt;
== Ground War ==&lt;br /&gt;
In the Ground War Assault Battle you take on Separatists. You are required to use [[Ewok]] and [[Jedi]] characters.&lt;br /&gt;
&lt;br /&gt;
==== Tiers ====&lt;br /&gt;
&lt;br /&gt;
==== Special Abilities ====&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
== Military Might ==&lt;br /&gt;
In the Military Might Assault Battle you battle the Empire. You must use [[Rebel]] and [[Clone Trooper]] characters. Tier I and II require 5 star or higher characters, every other tier requires 7 stars or higher.&lt;br /&gt;
&lt;br /&gt;
==== Tiers ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Tiers I, II &amp;amp; Bonus Tier&lt;br /&gt;
!Wave 1&lt;br /&gt;
!Wave 2&lt;br /&gt;
!Wave 3&lt;br /&gt;
!Wave 4&lt;br /&gt;
!Wave 5&lt;br /&gt;
!Wave 6&lt;br /&gt;
!Wave 7&lt;br /&gt;
!Wave 8&lt;br /&gt;
!Possible Rewards (3 sets of shards/blueprints,&lt;br /&gt;
2 sets of ability materials and one set of&lt;br /&gt;
&lt;br /&gt;
enhancement droids)&lt;br /&gt;
|-&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Darth Vader&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Snowtrooper&lt;br /&gt;
|Royal Guard&lt;br /&gt;
|Stormtrooper (4 Shards)&lt;br /&gt;
|-&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Snowtrooper&lt;br /&gt;
|Royal Guard&lt;br /&gt;
|Snowtrooper (4 Shards)&lt;br /&gt;
|-&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Snowtrooper Scout&lt;br /&gt;
|Royal Guard&lt;br /&gt;
|Shoretrooper (5 Shards)&lt;br /&gt;
|-&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Snowtrooper Scout&lt;br /&gt;
|Royal Guard&lt;br /&gt;
|Gar Saxon (5 Shards)&lt;br /&gt;
|-&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|Sandtrooper Commander&lt;br /&gt;
|Sandtrooper Commander&lt;br /&gt;
|&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Stormtrooper Commander&lt;br /&gt;
|Emperor Palpatine&lt;br /&gt;
&lt;br /&gt;
(Instant Kill Basic Attack)&lt;br /&gt;
|Magmatrooper (4 Shards)&lt;br /&gt;
|-&lt;br /&gt;
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|Director Krennic (4 Shards)&lt;br /&gt;
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|Imperial Super Commando (4 Shards)&lt;br /&gt;
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|General Veers (4 Shards)&lt;br /&gt;
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|Deathtrooper (4 Shards)&lt;br /&gt;
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|TIE Fighter Pilot (5 Shards)&lt;br /&gt;
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|Darth Vader (5 Shards)&lt;br /&gt;
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|TIE Advanced x1 (4 Blueprints)&lt;br /&gt;
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|Imperial TIE Fighter (4 Blueprints)&lt;br /&gt;
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|TIE Reaper (4 Blueprints)&lt;br /&gt;
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|Gauntlet Starfighter (4 Blueprints)&lt;br /&gt;
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|Ship Ability Material MkII (2-4)&lt;br /&gt;
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|Ship Ability Material MkI (2-4)&lt;br /&gt;
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|T6 Enhancement Droid (6)&lt;br /&gt;
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|T5 Enhancement Droid (7)&lt;br /&gt;
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|T4 Enhancement Droid (8)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Mythic Tier&lt;br /&gt;
!Wave 1&lt;br /&gt;
!Wave 2&lt;br /&gt;
!Wave 3&lt;br /&gt;
!Wave 4&lt;br /&gt;
!Wave 5&lt;br /&gt;
!Wave 6&lt;br /&gt;
!Wave 7&lt;br /&gt;
!Wave 8&lt;br /&gt;
!Possible Rewards&lt;br /&gt;
|-&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Death Trooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|General Veers&lt;br /&gt;
|Royal Guard&lt;br /&gt;
|Ability Material Omega (2)&lt;br /&gt;
|-&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Death Trooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Royal Guard&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|Shoretrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Death Trooper&lt;br /&gt;
|Royal Guard&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|Shoretrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Darth Vader&lt;br /&gt;
&lt;br /&gt;
(Gains &amp;quot;Juggernaut&amp;quot;&lt;br /&gt;
&lt;br /&gt;
when protection is lost)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|Sandtrooper Commander&lt;br /&gt;
|Sandtrooper Commander&lt;br /&gt;
|Director Krennic&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Emperor Palpatine&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
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|Shoretrooper&lt;br /&gt;
|Grand Admiral Thrawn&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Special Abilities ====&lt;br /&gt;
Allies&lt;br /&gt;
* Counterwatch - Gain a [[Heal Over Time|heal over time]] effect (15%), [[Retribution]], and +50% [[Offense Up|Offense]] for 1 turn. These Buffs cannot be dispelled. In addition, gain a 50% chance to call an assist until the end of battle when attacking out of turn.&lt;br /&gt;
Enemies&lt;br /&gt;
* Juggernaut - Bonus Defense as Health decreases. -25% Speed. Cannot be dispelled.&lt;br /&gt;
&lt;br /&gt;
== Places of Power ==&lt;br /&gt;
The Places of Power Assault Battle is against Jedi and Clone Troopers. You can use [[First Order]] and [[Sith]] characters.&lt;br /&gt;
&lt;br /&gt;
==== Tiers ====&lt;br /&gt;
&lt;br /&gt;
==== Special Abilities ====&lt;br /&gt;
&lt;br /&gt;
== Rebel Roundup ==&lt;br /&gt;
In Rebel Roundup you face Rebel characters and must use [[Bounty Hunter]] and [[Imperial Troopers]] characters.&lt;br /&gt;
&lt;br /&gt;
==== Tiers ====&lt;br /&gt;
&lt;br /&gt;
==== Special Abilities ====&lt;br /&gt;
&lt;br /&gt;
== Secrets and Shadows ==&lt;br /&gt;
The Secrets and Shadows Assault Battle is against Sith, Empire and First Order, and you can only use [[Nightsister|Nightsisters]] or [[Phoenix]] characters. Bonus Tier requires 5 star or higher characters.&lt;br /&gt;
&lt;br /&gt;
==== Tiers ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Tiers I, II &amp;amp; Bonus Tier&lt;br /&gt;
!Wave 1&lt;br /&gt;
!Wave 2&lt;br /&gt;
!Wave 3&lt;br /&gt;
!Wave 4&lt;br /&gt;
!Wave 5&lt;br /&gt;
!Wave 6&lt;br /&gt;
!Wave 7&lt;br /&gt;
!Wave 8&lt;br /&gt;
!Possible Rewards (2 sets of shards/blueprints, 1 set of Gear and 200,000 Credits)&lt;br /&gt;
|-&lt;br /&gt;
|Savage Opress&lt;br /&gt;
|Darth Maul&lt;br /&gt;
|Count Dooku&lt;br /&gt;
|Darth Sidious&lt;br /&gt;
|Darth Vader&lt;br /&gt;
|Captain Phasma&lt;br /&gt;
|Kylo Ren&lt;br /&gt;
|Darth Nihilus&lt;br /&gt;
|Darth Sidious (5 Shards)&lt;br /&gt;
|-&lt;br /&gt;
|Sith Assassin&lt;br /&gt;
|Sith Assassin&lt;br /&gt;
|B1 Battle Droid&lt;br /&gt;
|&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|First Order Officer&lt;br /&gt;
|First Order Officer&lt;br /&gt;
|'''(Tier II &amp;amp; Bonus Tier Only)''' Sith Assassin&lt;br /&gt;
|Darth Nihilus (5 Shards)&lt;br /&gt;
|-&lt;br /&gt;
|Sith Assassin&lt;br /&gt;
|Sith Assassin&lt;br /&gt;
|B1 Battle Droid&lt;br /&gt;
|&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|First Order Stormtrooper&lt;br /&gt;
|First Order TIE Pilot&lt;br /&gt;
|'''(Tier II &amp;amp; Bonus Tier Only)''' Sith Trooper&lt;br /&gt;
|Sith Trooper (5 Shards)&lt;br /&gt;
|-&lt;br /&gt;
|Sith Trooper&lt;br /&gt;
|Sith Trooper&lt;br /&gt;
|B1 Battle Droid&lt;br /&gt;
|&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|First Order Stormtrooper&lt;br /&gt;
|First Order TIE Pilot&lt;br /&gt;
|&lt;br /&gt;
|Sith Assassin (5 Shards)&lt;br /&gt;
|-&lt;br /&gt;
|'''(Bonus Tier Only)''' Sith Trooper&lt;br /&gt;
|Sith Trooper&lt;br /&gt;
|B2 Super Battle Droid&lt;br /&gt;
|&lt;br /&gt;
|Snowtrooper&lt;br /&gt;
|First Order Stormtrooper&lt;br /&gt;
|First Order Stormtrooper&lt;br /&gt;
|&lt;br /&gt;
|Kylo Ren's Command Shuttle (4 Blueprints)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|'''(Tiers I &amp;amp; II Only)''' Sith Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Death Trooper&lt;br /&gt;
|First Order Stormtrooper&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|TIE Advanced x1 (4 Blueprints)&lt;br /&gt;
|-&lt;br /&gt;
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|'''(Bonus Tier Only)''' Sith Trooper&lt;br /&gt;
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|First Order TIE Fighter (4 Blueprints)&lt;br /&gt;
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|Scimitar (4 Blueprints)&lt;br /&gt;
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|MkVII Chiewab Hypo Syringe Salvage (4-8)&lt;br /&gt;
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|MkVI Chiewab Hypo Syringe Salvage (4-8)&lt;br /&gt;
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|MkV A/KT Stun Gun Prototype Salvage (4-8)&lt;br /&gt;
|-&lt;br /&gt;
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|MkIII Carbanti Sensor Array Salvage (4-8)&lt;br /&gt;
|-&lt;br /&gt;
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|MkIII Czerka Stun Cuffs Salvage (4-8)&lt;br /&gt;
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|Credits (200,000)&lt;br /&gt;
|-&lt;br /&gt;
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|&lt;br /&gt;
|'''(Bonus Tier Only)''' MkVI Arakyd Droid Caller Salvage (4-8)&lt;br /&gt;
|-&lt;br /&gt;
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|&lt;br /&gt;
|'''(Bonus Tier Only)''' MkIX Biotech Implant Salvage (4-8)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|'''(Bonus Tier Only)''' MkIV Zaltin Bacta Gel Salvage (4-8)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Special Abilities ====&lt;br /&gt;
Allies&lt;br /&gt;
* Celerity - (4 Turn Cooldown) Activating character gains [[Taunt]] and [[Defense Up]]. All other Allies gain [[Speed Up]]. Other Phoenix allies gain [[Health Steal Up]] and other Nightsister allies gain [[Critical Damage Up]]. Using this ability resets the Cooldown on all instances of Celerity.&lt;/div&gt;</summary>
		<author><name>Andrakisjl</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Assault_Battles&amp;diff=9399</id>
		<title>Assault Battles</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Assault_Battles&amp;diff=9399"/>
		<updated>2019-08-19T07:44:34Z</updated>

		<summary type="html">&lt;p&gt;Andrakisjl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Assault Battles are a type of event in Star Wars: Galaxy of Heroes&lt;br /&gt;
&lt;br /&gt;
== What is an Assault Battle? ==&lt;br /&gt;
Assault Battles are a special type of event that require you to play through multiple waves of enemies. Each Assault Battle features a different faction of enemies and requires you to use a different faction of characters to defeat it. Assault Battles have multiple (3-4) tiers, each tier is a harder version of the previous one and has 8 waves of enemies. Tiers 1-3 are always identical, except enemies have higher health and do more damage. If an Assault Battle has a fourth tier, that tier will be significantly harder than previous tiers, possess different wave compositions, and reward 2 Omega Materials upon completion. Players can complete each tier once during each appearance of an Assault Battle.&lt;br /&gt;
&lt;br /&gt;
Each Assault Battle has a special ability that characters can use, this ability sometimes changes dependent on the character's faction.&lt;br /&gt;
&lt;br /&gt;
Enemies faced in the battle do not necessarily have the same abilities and statistics as those a player can acquire in the game. For example, the Emperor Palpatine in the Military Might Assault Battle can instantly kill any opponent with his basic attack, whereas the collectible version of Emperor Palpatine cannot.&lt;br /&gt;
&lt;br /&gt;
== Forest Moon ==&lt;br /&gt;
The Forest Moon Assault Battle pits you against Ewoks. You must use [[Empire]] and [[Droid]] characters.&lt;br /&gt;
&lt;br /&gt;
==== Tiers ====&lt;br /&gt;
==== Special Abilities ====&lt;br /&gt;
Allies&lt;br /&gt;
&lt;br /&gt;
Enemies&lt;br /&gt;
* Deadly - Locked Buff that greatly increases damage but also greatly reduces health&lt;br /&gt;
&lt;br /&gt;
== Ground War ==&lt;br /&gt;
In the Ground War Assault Battle you take on Separatists. You are required to use [[Ewok]] and [[Jedi]] characters.&lt;br /&gt;
&lt;br /&gt;
==== Tiers ====&lt;br /&gt;
&lt;br /&gt;
==== Special Abilities ====&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
== Military Might ==&lt;br /&gt;
[[File:Militarymight.jpg]]&lt;br /&gt;
&lt;br /&gt;
In the Military Might Assault Battle you battle the Empire. You must use [[Rebel]] and [[Clone Trooper]] characters. Tier I and II require 5 star or higher characters, every other tier requires 7 stars or higher.&lt;br /&gt;
&lt;br /&gt;
==== Tiers ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Tiers I, II &amp;amp; Bonus Tier&lt;br /&gt;
!Wave 1&lt;br /&gt;
!Wave 2&lt;br /&gt;
!Wave 3&lt;br /&gt;
!Wave 4&lt;br /&gt;
!Wave 5&lt;br /&gt;
!Wave 6&lt;br /&gt;
!Wave 7&lt;br /&gt;
!Wave 8&lt;br /&gt;
!Possible Rewards (3 sets of shards/blueprints,&lt;br /&gt;
2 sets of ability materials and one set of&lt;br /&gt;
&lt;br /&gt;
enhancement droids)&lt;br /&gt;
|-&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Darth Vader&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Snowtrooper&lt;br /&gt;
|Royal Guard&lt;br /&gt;
|Stormtrooper (4 Shards)&lt;br /&gt;
|-&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Snowtrooper&lt;br /&gt;
|Royal Guard&lt;br /&gt;
|Snowtrooper (4 Shards)&lt;br /&gt;
|-&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Snowtrooper Scout&lt;br /&gt;
|Royal Guard&lt;br /&gt;
|Shoretrooper (5 Shards)&lt;br /&gt;
|-&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Snowtrooper Scout&lt;br /&gt;
|Royal Guard&lt;br /&gt;
|Gar Saxon (5 Shards)&lt;br /&gt;
|-&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|Sandtrooper Commander&lt;br /&gt;
|Sandtrooper Commander&lt;br /&gt;
|&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Stormtrooper Commander&lt;br /&gt;
|Emperor Palpatine&lt;br /&gt;
&lt;br /&gt;
(Instant Kill Basic Attack)&lt;br /&gt;
|Magmatrooper (4 Shards)&lt;br /&gt;
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|Director Krennic (4 Shards)&lt;br /&gt;
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|Imperial Super Commando (4 Shards)&lt;br /&gt;
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|General Veers (4 Shards)&lt;br /&gt;
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|TIE Fighter Pilot (5 Shards)&lt;br /&gt;
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|Darth Vader (5 Shards)&lt;br /&gt;
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|TIE Advanced x1 (4 Blueprints)&lt;br /&gt;
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|TIE Reaper (4 Blueprints)&lt;br /&gt;
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|Gauntlet Starfighter (4 Blueprints)&lt;br /&gt;
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|Ship Ability Material MkII (2-4)&lt;br /&gt;
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|Ship Ability Material MkI (2-4)&lt;br /&gt;
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|T6 Enhancement Droid (6)&lt;br /&gt;
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|T5 Enhancement Droid (7)&lt;br /&gt;
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|T4 Enhancement Droid (8)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Mythic Tier&lt;br /&gt;
!Wave 1&lt;br /&gt;
!Wave 2&lt;br /&gt;
!Wave 3&lt;br /&gt;
!Wave 4&lt;br /&gt;
!Wave 5&lt;br /&gt;
!Wave 6&lt;br /&gt;
!Wave 7&lt;br /&gt;
!Wave 8&lt;br /&gt;
!Possible Rewards&lt;br /&gt;
|-&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Death Trooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|General Veers&lt;br /&gt;
|Royal Guard&lt;br /&gt;
|Ability Material Omega (2)&lt;br /&gt;
|-&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Death Trooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Royal Guard&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|Shoretrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Death Trooper&lt;br /&gt;
|Royal Guard&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|Shoretrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Darth Vader&lt;br /&gt;
&lt;br /&gt;
(Gains &amp;quot;Juggernaut&amp;quot;&lt;br /&gt;
&lt;br /&gt;
when protection is lost)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|Sandtrooper Commander&lt;br /&gt;
|Sandtrooper Commander&lt;br /&gt;
|Director Krennic&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Emperor Palpatine&lt;br /&gt;
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|Shoretrooper&lt;br /&gt;
|Grand Admiral Thrawn&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Special Abilities ====&lt;br /&gt;
Allies&lt;br /&gt;
* Counterwatch - Gain a [[Heal Over Time|heal over time]] effect (15%), [[Retribution]], and +50% [[Offense Up|Offense]] for 1 turn. These Buffs cannot be dispelled. In addition, gain a 50% chance to call an assist until the end of battle when attacking out of turn.&lt;br /&gt;
Enemies&lt;br /&gt;
* Juggernaut - Bonus Defense as Health decreases. -25% Speed. Cannot be dispelled.&lt;br /&gt;
&lt;br /&gt;
== Places of Power ==&lt;br /&gt;
The Places of Power Assault Battle is against Jedi and Clone Troopers. You can use [[First Order]] and [[Sith]] characters.&lt;br /&gt;
&lt;br /&gt;
==== Tiers ====&lt;br /&gt;
&lt;br /&gt;
==== Special Abilities ====&lt;br /&gt;
&lt;br /&gt;
== Rebel Roundup ==&lt;br /&gt;
In Rebel Roundup you face Rebel characters and must use [[Bounty Hunter]] and [[Imperial Troopers]] characters.&lt;br /&gt;
&lt;br /&gt;
==== Tiers ====&lt;br /&gt;
&lt;br /&gt;
==== Special Abilities ====&lt;br /&gt;
&lt;br /&gt;
== Secrets and Shadows ==&lt;br /&gt;
The Secrets and Shadows Assault Battle is against Sith, Empire and First Order, and you can only use [[Nightsister|Nightsisters]] or [[Phoenix]] characters. Bonus Tier requires 5 star or higher characters.&lt;br /&gt;
&lt;br /&gt;
==== Tiers ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Tiers I, II &amp;amp; Bonus Tier&lt;br /&gt;
!Wave 1&lt;br /&gt;
!Wave 2&lt;br /&gt;
!Wave 3&lt;br /&gt;
!Wave 4&lt;br /&gt;
!Wave 5&lt;br /&gt;
!Wave 6&lt;br /&gt;
!Wave 7&lt;br /&gt;
!Wave 8&lt;br /&gt;
!Possible Rewards (2 sets of shards/blueprints, 1 set of Gear and 200,000 Credits)&lt;br /&gt;
|-&lt;br /&gt;
|Savage Opress&lt;br /&gt;
|Darth Maul&lt;br /&gt;
|Count Dooku&lt;br /&gt;
|Darth Sidious&lt;br /&gt;
|Darth Vader&lt;br /&gt;
|Captain Phasma&lt;br /&gt;
|Kylo Ren&lt;br /&gt;
|Darth Nihilus&lt;br /&gt;
|Darth Sidious (5 Shards)&lt;br /&gt;
|-&lt;br /&gt;
|Sith Assassin&lt;br /&gt;
|Sith Assassin&lt;br /&gt;
|B1 Battle Droid&lt;br /&gt;
|&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|First Order Officer&lt;br /&gt;
|First Order Officer&lt;br /&gt;
|'''(Tier II &amp;amp; Bonus Tier Only)''' Sith Assassin&lt;br /&gt;
|Darth Nihilus (5 Shards)&lt;br /&gt;
|-&lt;br /&gt;
|Sith Assassin&lt;br /&gt;
|Sith Assassin&lt;br /&gt;
|B1 Battle Droid&lt;br /&gt;
|&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|First Order Stormtrooper&lt;br /&gt;
|First Order TIE Pilot&lt;br /&gt;
|'''(Tier II &amp;amp; Bonus Tier Only)''' Sith Trooper&lt;br /&gt;
|Sith Trooper (5 Shards)&lt;br /&gt;
|-&lt;br /&gt;
|Sith Trooper&lt;br /&gt;
|Sith Trooper&lt;br /&gt;
|B1 Battle Droid&lt;br /&gt;
|&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|First Order Stormtrooper&lt;br /&gt;
|First Order TIE Pilot&lt;br /&gt;
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|Sith Assassin (5 Shards)&lt;br /&gt;
|-&lt;br /&gt;
|'''(Bonus Tier Only)''' Sith Trooper&lt;br /&gt;
|Sith Trooper&lt;br /&gt;
|B2 Super Battle Droid&lt;br /&gt;
|&lt;br /&gt;
|Snowtrooper&lt;br /&gt;
|First Order Stormtrooper&lt;br /&gt;
|First Order Stormtrooper&lt;br /&gt;
|&lt;br /&gt;
|Kylo Ren's Command Shuttle (4 Blueprints)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|'''(Tiers I &amp;amp; II Only)''' Sith Assassin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Death Trooper&lt;br /&gt;
|First Order Stormtrooper&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|TIE Advanced x1 (4 Blueprints)&lt;br /&gt;
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|'''(Bonus Tier Only)''' Sith Trooper&lt;br /&gt;
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|First Order TIE Fighter (4 Blueprints)&lt;br /&gt;
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|Scimitar (4 Blueprints)&lt;br /&gt;
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|MkVII Chiewab Hypo Syringe Salvage (4-8)&lt;br /&gt;
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|MkVI Chiewab Hypo Syringe Salvage (4-8)&lt;br /&gt;
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|MkV A/KT Stun Gun Prototype Salvage (4-8)&lt;br /&gt;
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|MkIII Carbanti Sensor Array Salvage (4-8)&lt;br /&gt;
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|MkIII Czerka Stun Cuffs Salvage (4-8)&lt;br /&gt;
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|Credits (200,000)&lt;br /&gt;
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|'''(Bonus Tier Only)''' MkVI Arakyd Droid Caller Salvage (4-8)&lt;br /&gt;
|-&lt;br /&gt;
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|'''(Bonus Tier Only)''' MkIX Biotech Implant Salvage (4-8)&lt;br /&gt;
|-&lt;br /&gt;
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|&lt;br /&gt;
|'''(Bonus Tier Only)''' MkIV Zaltin Bacta Gel Salvage (4-8)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Special Abilities ====&lt;br /&gt;
Allies&lt;br /&gt;
* Celerity - (4 Turn Cooldown) Activating character gains [[Taunt]] and [[Defense Up]]. All other Allies gain [[Speed Up]]. Other Phoenix allies gain [[Health Steal Up]] and other Nightsister allies gain [[Critical Damage Up]]. Using this ability resets the Cooldown on all instances of Celerity.&lt;/div&gt;</summary>
		<author><name>Andrakisjl</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Assault_Battles&amp;diff=9397</id>
		<title>Assault Battles</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Assault_Battles&amp;diff=9397"/>
		<updated>2019-08-19T06:44:00Z</updated>

		<summary type="html">&lt;p&gt;Andrakisjl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Assault Battles are a type of event in Star Wars: Galaxy of Heroes&lt;br /&gt;
&lt;br /&gt;
== What is an Assault Battle? ==&lt;br /&gt;
Assault Battles are a special type of event that require you to play through multiple waves of enemies. Each Assault Battle features a different faction of enemies and requires you to use a different faction of characters to defeat it. Assault Battles have multiple (3-4) tiers, each tier is a harder version of the previous one and has 8 waves of enemies. Tiers 1-3 are always identical, except enemies have higher health and do more damage. If an Assault Battle has a fourth tier, that tier will be significantly harder than previous tiers, possess different wave compositions, and reward 2 Omega Materials upon completion. Players can complete each tier once during each appearance of an Assault Battle.&lt;br /&gt;
&lt;br /&gt;
Each Assault Battle has a special ability that characters can use, this ability sometimes changes dependent on the character's faction.&lt;br /&gt;
&lt;br /&gt;
Enemies faced in the battle do not necessarily have the same abilities and statistics as those a player can acquire in the game. For example, the Emperor Palpatine in the Military Might Assault Battle can instantly kill any opponent with his basic attack, whereas the collectible version of Emperor Palpatine cannot.&lt;br /&gt;
&lt;br /&gt;
== Forest Moon ==&lt;br /&gt;
The Forest Moon Assault Battle pits you against Ewoks. You must use [[Empire]] and [[Droid]] characters.&lt;br /&gt;
&lt;br /&gt;
==== Tiers ====&lt;br /&gt;
==== Special Abilities ====&lt;br /&gt;
Allies&lt;br /&gt;
&lt;br /&gt;
Enemies&lt;br /&gt;
* Deadly - Locked Buff that greatly increases damage but also greatly reduces health&lt;br /&gt;
&lt;br /&gt;
== Ground War ==&lt;br /&gt;
In the Ground War Assault Battle you take on Separatists. You are required to use [[Ewok]] and [[Jedi]] characters.&lt;br /&gt;
&lt;br /&gt;
==== Tiers ====&lt;br /&gt;
&lt;br /&gt;
==== Special Abilities ====&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
== Military Might ==&lt;br /&gt;
In the Military Might Assault Battle you battle the Empire. You must use [[Rebel]] and [[Clone Trooper]] characters. Tier I and II require 5 star or higher characters, every other tier requires 7 stars or higher.&lt;br /&gt;
&lt;br /&gt;
==== Tiers ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Tiers I, II &amp;amp; Bonus Tier&lt;br /&gt;
!Wave 1&lt;br /&gt;
!Wave 2&lt;br /&gt;
!Wave 3&lt;br /&gt;
!Wave 4&lt;br /&gt;
!Wave 5&lt;br /&gt;
!Wave 6&lt;br /&gt;
!Wave 7&lt;br /&gt;
!Wave 8&lt;br /&gt;
!Possible Rewards (3 sets of shards/blueprints,&lt;br /&gt;
2 sets of ability materials and one set of&lt;br /&gt;
&lt;br /&gt;
enhancement droids)&lt;br /&gt;
|-&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Darth Vader&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Snowtrooper&lt;br /&gt;
|Royal Guard&lt;br /&gt;
|Stormtrooper (4 Shards)&lt;br /&gt;
|-&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Snowtrooper&lt;br /&gt;
|Royal Guard&lt;br /&gt;
|Snowtrooper (4 Shards)&lt;br /&gt;
|-&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Snowtrooper Scout&lt;br /&gt;
|Royal Guard&lt;br /&gt;
|Shoretrooper (5 Shards)&lt;br /&gt;
|-&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Snowtrooper Scout&lt;br /&gt;
|Royal Guard&lt;br /&gt;
|Gar Saxon (5 Shards)&lt;br /&gt;
|-&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|Sandtrooper Commander&lt;br /&gt;
|Sandtrooper Commander&lt;br /&gt;
|&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Stormtrooper Commander&lt;br /&gt;
|Emperor Palpatine&lt;br /&gt;
&lt;br /&gt;
(Instant Kill Basic Attack)&lt;br /&gt;
|Magmatrooper (4 Shards)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
|Director Krennic (4 Shards)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Imperial Super Commando (4 Shards)&lt;br /&gt;
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|T6 Enhancement Droid (6)&lt;br /&gt;
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|T4 Enhancement Droid (8)&lt;br /&gt;
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{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Mythic Tier&lt;br /&gt;
!Wave 1&lt;br /&gt;
!Wave 2&lt;br /&gt;
!Wave 3&lt;br /&gt;
!Wave 4&lt;br /&gt;
!Wave 5&lt;br /&gt;
!Wave 6&lt;br /&gt;
!Wave 7&lt;br /&gt;
!Wave 8&lt;br /&gt;
!Possible Rewards&lt;br /&gt;
|-&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Death Trooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|General Veers&lt;br /&gt;
|Royal Guard&lt;br /&gt;
|Ability Material Omega (2)&lt;br /&gt;
|-&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Death Trooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Royal Guard&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|Shoretrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Death Trooper&lt;br /&gt;
|Royal Guard&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Sandtrooper&lt;br /&gt;
|Shoretrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|Darth Vader&lt;br /&gt;
&lt;br /&gt;
(Gains &amp;quot;Juggernaut&amp;quot;&lt;br /&gt;
&lt;br /&gt;
when protection is lost)&lt;br /&gt;
|&lt;br /&gt;
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|Sandtrooper&lt;br /&gt;
|Sandtrooper Commander&lt;br /&gt;
|Sandtrooper Commander&lt;br /&gt;
|Director Krennic&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|Emperor Palpatine&lt;br /&gt;
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|Shoretrooper&lt;br /&gt;
|Grand Admiral Thrawn&lt;br /&gt;
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|}&lt;br /&gt;
&lt;br /&gt;
==== Special Abilities ====&lt;br /&gt;
Allies&lt;br /&gt;
* Counterwatch - Gain a [[Heal Over Time|heal over time]] effect (15%), [[Retribution]], and +50% [[Offense Up|Offense]] for 1 turn. These Buffs cannot be dispelled. In addition, gain a 50% chance to call an assist until the end of battle when attacking out of turn.&lt;br /&gt;
Enemies&lt;br /&gt;
* Juggernaut - Bonus Defense as Health decreases. -25% Speed. Cannot be dispelled.&lt;br /&gt;
&lt;br /&gt;
== Places of Power ==&lt;br /&gt;
The Places of Power Assault Battle is against Jedi and Clone Troopers. You can use [[First Order]] and [[Sith]] characters.&lt;br /&gt;
&lt;br /&gt;
==== Tiers ====&lt;br /&gt;
&lt;br /&gt;
==== Special Abilities ====&lt;br /&gt;
&lt;br /&gt;
== Rebel Roundup ==&lt;br /&gt;
In Rebel Roundup you face Rebel characters and must use [[Bounty Hunter]] and [[Imperial Troopers]] characters.&lt;br /&gt;
&lt;br /&gt;
==== Tiers ====&lt;br /&gt;
&lt;br /&gt;
==== Special Abilities ====&lt;br /&gt;
&lt;br /&gt;
== Secrets and Shadows ==&lt;br /&gt;
The Secrets and Shadows Assault Battle is against Sith, Empire and First Order, and you can only use [[Nightsister|Nightsisters]] or [[Phoenix]] characters. Bonus Tier requires 5 star or higher characters.&lt;br /&gt;
&lt;br /&gt;
==== Tiers ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Tiers I, II &amp;amp; Bonus Tier&lt;br /&gt;
!Wave 1&lt;br /&gt;
!Wave 2&lt;br /&gt;
!Wave 3&lt;br /&gt;
!Wave 4&lt;br /&gt;
!Wave 5&lt;br /&gt;
!Wave 6&lt;br /&gt;
!Wave 7&lt;br /&gt;
!Wave 8&lt;br /&gt;
!Possible Rewards (2 sets of shards/blueprints, 1 set of Gear and 200,000 Credits)&lt;br /&gt;
|-&lt;br /&gt;
|Savage Opress&lt;br /&gt;
|Darth Maul&lt;br /&gt;
|Count Dooku&lt;br /&gt;
|Darth Sidious&lt;br /&gt;
|Darth Vader&lt;br /&gt;
|Captain Phasma&lt;br /&gt;
|Kylo Ren&lt;br /&gt;
|Darth Nihilus&lt;br /&gt;
|Darth Sidious (5 Shards)&lt;br /&gt;
|-&lt;br /&gt;
|Sith Assassin&lt;br /&gt;
|Sith Assassin&lt;br /&gt;
|B1 Battle Droid&lt;br /&gt;
|&lt;br /&gt;
|Stormtrooper&lt;br /&gt;
|First Order Officer&lt;br /&gt;
|First Order Officer&lt;br /&gt;
|'''(Tier II &amp;amp; Bonus Tier Only)''' Sith Assassin&lt;br /&gt;
|Darth Nihilus (5 Shards)&lt;br /&gt;
|-&lt;br /&gt;
|Sith Assassin&lt;br /&gt;
|Sith Assassin&lt;br /&gt;
|B1 Battle Droid&lt;br /&gt;
|&lt;br /&gt;
|Magmatrooper&lt;br /&gt;
|First Order Stormtrooper&lt;br /&gt;
|First Order TIE Pilot&lt;br /&gt;
|'''(Tier II &amp;amp; Bonus Tier Only)''' Sith Trooper&lt;br /&gt;
|Sith Trooper (5 Shards)&lt;br /&gt;
|-&lt;br /&gt;
|Sith Trooper&lt;br /&gt;
|Sith Trooper&lt;br /&gt;
|B1 Battle Droid&lt;br /&gt;
|&lt;br /&gt;
|Scout Trooper&lt;br /&gt;
|First Order Stormtrooper&lt;br /&gt;
|First Order TIE Pilot&lt;br /&gt;
|&lt;br /&gt;
|Sith Assassin (5 Shards)&lt;br /&gt;
|-&lt;br /&gt;
|'''(Bonus Tier Only)''' Sith Trooper&lt;br /&gt;
|Sith Trooper&lt;br /&gt;
|B2 Super Battle Droid&lt;br /&gt;
|&lt;br /&gt;
|Snowtrooper&lt;br /&gt;
|First Order Stormtrooper&lt;br /&gt;
|First Order Stormtrooper&lt;br /&gt;
|&lt;br /&gt;
|Kylo Ren's Command Shuttle (4 Blueprints)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|'''(Tiers I &amp;amp; II Only)''' Sith Assassin&lt;br /&gt;
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|Death Trooper&lt;br /&gt;
|First Order Stormtrooper&lt;br /&gt;
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|TIE Advanced x1 (4 Blueprints)&lt;br /&gt;
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|'''(Bonus Tier Only)''' Sith Trooper&lt;br /&gt;
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|MkVII Chiewab Hypo Syringe Salvage (4-8)&lt;br /&gt;
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|MkV A/KT Stun Gun Prototype Salvage (4-8)&lt;br /&gt;
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|MkIII Carbanti Sensor Array Salvage (4-8)&lt;br /&gt;
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|Credits (200,000)&lt;br /&gt;
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|'''(Bonus Tier Only)''' MkVI Arakyd Droid Caller Salvage (4-8)&lt;br /&gt;
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|'''(Bonus Tier Only)''' MkIX Biotech Implant Salvage (4-8)&lt;br /&gt;
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|'''(Bonus Tier Only)''' MkIV Zaltin Bacta Gel Salvage (4-8)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Special Abilities ====&lt;br /&gt;
Allies&lt;br /&gt;
* Celerity - (4 Turn Cooldown) Activating character gains [[Taunt]] and [[Defense Up]]. All other Allies gain [[Speed Up]]. Other Phoenix allies gain [[Health Steal Up]] and other Nightsister allies gain [[Critical Damage Up]]. Using this ability resets the Cooldown on all instances of Celerity.&lt;/div&gt;</summary>
		<author><name>Andrakisjl</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Light_Side_Battles&amp;diff=9343</id>
		<title>Light Side Battles</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Light_Side_Battles&amp;diff=9343"/>
		<updated>2019-08-16T10:01:12Z</updated>

		<summary type="html">&lt;p&gt;Andrakisjl: Began LS Battles page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Holotable]]&lt;br /&gt;
Light Side Battles are a section of game play in Star Wars: Galaxy of Heroes.&lt;br /&gt;
&lt;br /&gt;
Light Side Battles are split into 9 tiers, each tier unlocks as you level up. Each tier of Light Side Battles is split into two sections: a normal section and a hard section. Hard Battles cost more energy to complete than Normal Battles but often have rarer rewards (such as rare character shards). Hard Battles cannot be completed more than 5 times daily unless a player pays an amount of crystals to reset the battle. In order to be able to Sim a battle using Sim Tickets, the battle must be beaten with 3 stars (None of your squad can be defeated. Allies brought in to help in a battle can fall without affecting the star rating of the battle). There are no requirements for which characters or how many characters can attempt a Light Side Battle, except that the characters must be Light Side.&lt;br /&gt;
&lt;br /&gt;
== Unlocking Light Side Battles ==&lt;br /&gt;
Each tier of Light Side Battles unlocks as you level up. Both Normal and Hard battles become available at this level, but Hard Battles can only be accessed once all Normal Battles have been beaten with at least 1 star.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Light Side Battles Unlock Levels&lt;br /&gt;
!Tier&lt;br /&gt;
!Level Unlocked&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|43&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|54&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|63&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|74&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
|82&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Light Side Battles ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Light Side Battle 1-A&lt;br /&gt;
!Wave 1&lt;br /&gt;
!Wave 2&lt;br /&gt;
!Possible Rewards&lt;br /&gt;
|-&lt;br /&gt;
|B1 Battle Droid (Lv1, Gear 1)&lt;br /&gt;
|Command Battle Droid (Lv1, Gear 1)&lt;br /&gt;
|1x T1 Training Droid&lt;br /&gt;
|-&lt;br /&gt;
|B1 Battle Droid (Lv1, Gear 1)&lt;br /&gt;
|B2 Super Battle Droid (Boss, Lv1, Gear 1)&lt;br /&gt;
|1x Sim Ticket&lt;br /&gt;
|-&lt;br /&gt;
|B1 Battle Droid (Lv1, Gear 1)&lt;br /&gt;
|&lt;br /&gt;
|190 Credits&lt;br /&gt;
|-&lt;br /&gt;
|B1 Battle Droid (Lv1, Gear 1)&lt;br /&gt;
|&lt;br /&gt;
|6 Player XP&lt;br /&gt;
|-&lt;br /&gt;
|B1 Battle Droid (Lv1, Gear 1)&lt;br /&gt;
|&lt;br /&gt;
|Ally Points&lt;br /&gt;
|-&lt;br /&gt;
|B1 Battle Droid (Lv1, Gear 1)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Light Side Battle 1-B&lt;br /&gt;
!Wave 1&lt;br /&gt;
!Wave 2&lt;br /&gt;
!Wave 3&lt;br /&gt;
!Possible Rewards&lt;br /&gt;
|-&lt;br /&gt;
|Snowtrooper (Lv2, Gear 1)&lt;br /&gt;
|Snowtrooper (Lv2, Gear 1)&lt;br /&gt;
|Snowtrooper (Lv2, Gear 1)&lt;br /&gt;
|2x T1 Training Droid&lt;br /&gt;
|-&lt;br /&gt;
|Snowtrooper (Lv2, Gear 1)&lt;br /&gt;
|Snowtrooper (Lv2, Gear 1)&lt;br /&gt;
|Snowtrooper (Lv2, Gear 1)&lt;br /&gt;
|1x Sim Ticket&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Snowtrooper (Elite, Lv2, Gear 2)&lt;br /&gt;
|190 Credits&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6 Player XP&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Ally Points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rewards from Light Side Battles ==&lt;br /&gt;
'''The following resources are rewarded from many or all Light Side Battles:'''&lt;br /&gt;
* Training Droids&lt;br /&gt;
* Sim Tickets&lt;br /&gt;
* Credits&lt;br /&gt;
* Player XP&lt;br /&gt;
'''The following resources are rewarded from only a few Light Side Battles:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Character Shards and Ship Blueprints&lt;br /&gt;
!Reward&lt;br /&gt;
!Amount&lt;br /&gt;
!Estimated Drop Rate&lt;br /&gt;
!Location&lt;br /&gt;
|-&lt;br /&gt;
|[[Jango Fett]]&lt;br /&gt;
|1 Shard&lt;br /&gt;
|33%&lt;br /&gt;
|8-D (Hard)&lt;br /&gt;
|-&lt;br /&gt;
|[[Hound's Tooth]]&lt;br /&gt;
|1 Blueprint&lt;br /&gt;
|33%&lt;br /&gt;
|8-D (Hard)&lt;br /&gt;
|-&lt;br /&gt;
|[[Darth Sion]]&lt;br /&gt;
|1 Shard&lt;br /&gt;
|33%&lt;br /&gt;
|9-A (Hard)&lt;br /&gt;
|-&lt;br /&gt;
|[[Kylo Ren's Command Shuttle]]&lt;br /&gt;
|1 Blueprint&lt;br /&gt;
|33%&lt;br /&gt;
|9-A (Hard)&lt;br /&gt;
|-&lt;br /&gt;
|[[Shoretrooper]]&lt;br /&gt;
|1 Shard&lt;br /&gt;
|33%&lt;br /&gt;
|9-B (Hard)&lt;br /&gt;
|-&lt;br /&gt;
|[[TIE Reaper]]&lt;br /&gt;
|1 Blueprint&lt;br /&gt;
|33%&lt;br /&gt;
|9-B (Hard)&lt;br /&gt;
|-&lt;br /&gt;
|[[Baze Malbus]]&lt;br /&gt;
|1 Shard&lt;br /&gt;
|33%&lt;br /&gt;
|9-C (Hard)&lt;br /&gt;
|-&lt;br /&gt;
|[[Director Krennic]]&lt;br /&gt;
|1 Shard&lt;br /&gt;
|33%&lt;br /&gt;
|9-D (Hard)&lt;br /&gt;
|-&lt;br /&gt;
|[[Geonosian Soldier's Starfighter]]&lt;br /&gt;
|1 Blueprint&lt;br /&gt;
|33%&lt;br /&gt;
|9-D (Hard)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Andrakisjl</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Cantina_Battles_Store&amp;diff=9342</id>
		<title>Cantina Battles Store</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Cantina_Battles_Store&amp;diff=9342"/>
		<updated>2019-08-16T09:05:31Z</updated>

		<summary type="html">&lt;p&gt;Andrakisjl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Cantina Battles Store.png|thumb]]&lt;br /&gt;
The Cantina Battles Store uses Cantina Battle Tokens to purchase Character Shards, Ship Blueprints, [[Ship Building Materials]], [[Ship Enhancement Droids]] and Ability Materials. Inventory in the Cantina Battles Store does not change and is simply refreshed at 6am, 12 noon, 6pm and 12 midnight every day. These times are dependent on the time zone that your account is set to, and may occur at different times than other players.&lt;br /&gt;
== Characters/Ships ==&lt;br /&gt;
The following characters and ships are available for purchase from the Cantina Battles Store for 400 Cantina Battle Tokens (for which you get 5 character shards or 4 ship blueprints).&lt;br /&gt;
* [[Ahsoka Tano]]&lt;br /&gt;
* [[Bistan]]&lt;br /&gt;
* [[Boba Fett]]&lt;br /&gt;
* [[Cassian's U-wing|Cassian's U-Wing]]&lt;br /&gt;
* [[Chopper]]&lt;br /&gt;
* [[CT-5555 &amp;quot;Fives&amp;quot;]]&lt;br /&gt;
* [[First Order Officer]]&lt;br /&gt;
* [[Hoth Rebel Scout]]&lt;br /&gt;
* [[Jawa Scavenger]]&lt;br /&gt;
* [[Jedi Knight Guardian]]&lt;br /&gt;
* [[Mob Enforcer]]&lt;br /&gt;
* [[Old Daka]]&lt;br /&gt;
* [[Pao]]&lt;br /&gt;
* [[Poe Dameron]]&lt;br /&gt;
* [[Qui-Gon Jinn]]&lt;br /&gt;
* [[Stormtrooper]]&lt;br /&gt;
&lt;br /&gt;
== Other Items ==&lt;br /&gt;
The following items are also available from the Cantina Battles Store:&lt;br /&gt;
* [[Ship Building Materials]] (Amount available varies)&lt;br /&gt;
* T4 Enhancement Droid (Amount available varies)&lt;br /&gt;
* Ability Material Mk I (100 Cantina Battle Tokens for 1 Ability Material Mk I)&lt;br /&gt;
* Ability Material Mk II (200 Cantina Battle Tokens for 1 Ability Material Mk II)&lt;br /&gt;
[[Category:Shipment]]&lt;/div&gt;</summary>
		<author><name>Andrakisjl</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Squad_Arena_Store&amp;diff=9341</id>
		<title>Squad Arena Store</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Squad_Arena_Store&amp;diff=9341"/>
		<updated>2019-08-16T09:04:41Z</updated>

		<summary type="html">&lt;p&gt;Andrakisjl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Shipment]]&lt;br /&gt;
[[File:Squad Arena Store.png|thumb| ]]&lt;br /&gt;
The Squad Arena Store uses Squad Arena Tokens to purchase Prestige, [[Credits]] and Character Shards. Inventory in the Squad Arena Store does not change and is simply refreshed at 6am, 12 noon, 6pm and 12 midnight every day. These times are dependent on the time zone that your account is set to, and may occur at different times than other players.&lt;br /&gt;
== Characters ==&lt;br /&gt;
The following characters are available for purchase from the Squad Arena Store for 400 Squad Arena Tokens (for which you get 5 character shards).&lt;br /&gt;
* [[Admiral Ackbar]]&lt;br /&gt;
* [[Asajj Ventress]]&lt;br /&gt;
* [[Cassian Andor]]&lt;br /&gt;
* [[Chief Nebit]]&lt;br /&gt;
* [[Coruscant Underworld Police]]&lt;br /&gt;
* [[Darth Sidious]]&lt;br /&gt;
* [[Eeth Koth]]&lt;br /&gt;
* [[Grand Moff Tarkin]]&lt;br /&gt;
* [[Greedo]]&lt;br /&gt;
* [[HK-47]]&lt;br /&gt;
* [[IG-88]]&lt;br /&gt;
* [[Kanan Jarrus]]&lt;br /&gt;
* [[Mace Windu]]&lt;br /&gt;
* [[Nute Gunray]]&lt;br /&gt;
* [[Princess Leia]]&lt;br /&gt;
* [[Savage Opress]]&lt;br /&gt;
* [[Stormtrooper Han]]&lt;br /&gt;
* [[Ugnaught]]&lt;br /&gt;
&lt;br /&gt;
== Other Items ==&lt;br /&gt;
The following items are also available from the Squad Arena Store.&lt;br /&gt;
* Prestige (600 Squad Arena Tokens for 10 Prestige)&lt;br /&gt;
* [[Credits]] (1,200 Squad Arena Tokens for 600,000 Credits or 2,000 Squad Arena Tokens for 1M Credits)&lt;/div&gt;</summary>
		<author><name>Andrakisjl</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Bronzium_Data_Card&amp;diff=9340</id>
		<title>Bronzium Data Card</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Bronzium_Data_Card&amp;diff=9340"/>
		<updated>2019-08-16T09:03:47Z</updated>

		<summary type="html">&lt;p&gt;Andrakisjl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Bronzium Data Cards are a pack that can be purchased with Ally Points. Bronziums provide players with a random selection of gear, credits, training droids and character shards. Each Bronzium Data Card purchased gives one item from among all of the selections shown below.&lt;br /&gt;
&lt;br /&gt;
== Character Shards ==&lt;br /&gt;
The following characters can be obtained from Bronzium Data Cards. You can acquire either a single shard for a character, or enough shards to unlock said character (eg. Count Dooku will give 80 shards for a full unlock, but Royal Guard will give only 10). There are currently no statistically based estimates for which characters appear most often, though it seems likely that characters with a lower unlock cost (such as Royal Guard) will appear most often. Single shards are far more prevalent than full unlocks. Character shards and unlocks together make up around 12% of total Bronzium Data Cards.&lt;br /&gt;
* [[Ahsoka Tano]]&lt;br /&gt;
* [[Barriss Offee]]&lt;br /&gt;
* [[Biggs Darklighter]]&lt;br /&gt;
* [[Boba Fett]]&lt;br /&gt;
* [[Clone Sergeant - Phase I]]&lt;br /&gt;
* [[Clone Wars Chewbacca]]&lt;br /&gt;
* [[Count Dooku]]&lt;br /&gt;
* [[CT-5555 &amp;quot;Fives&amp;quot;]]&lt;br /&gt;
* [[Dathcha]]&lt;br /&gt;
* [[Ewok Elder]]&lt;br /&gt;
* [[Ewok Scout]]&lt;br /&gt;
* [[General Veers]]&lt;br /&gt;
* [[Hoth Rebel Scout]]&lt;br /&gt;
* [[Hoth Rebel Soldier]]&lt;br /&gt;
* [[IG-100 MagnaGuard|IG-100 Magnaguard]]&lt;br /&gt;
* [[IG-86 Sentinel Droid|IG-86 Sentinal Droid]]&lt;br /&gt;
* [[Ima-Gun Di]]&lt;br /&gt;
* [[Jawa]]&lt;br /&gt;
* [[Jedi Consular]]&lt;br /&gt;
* [[Jedi Knight Guardian]]&lt;br /&gt;
* [[Lobot]]&lt;br /&gt;
* [[Luminara Unduli]]&lt;br /&gt;
* [[Mace Windu]]&lt;br /&gt;
* [[Old Daka]]&lt;br /&gt;
* [[Plo Koon]]&lt;br /&gt;
* [[Poggle the Lesser]]&lt;br /&gt;
* [[Royal Guard]]&lt;br /&gt;
* [[Snowtrooper]]&lt;br /&gt;
* [[Stormtrooper]]&lt;br /&gt;
* [[Talia]]&lt;br /&gt;
* [[Teebo]]&lt;br /&gt;
* [[Tusken Raider]]&lt;br /&gt;
* [[URoRRuR'R'R]]&lt;br /&gt;
&lt;br /&gt;
== Gear ==&lt;br /&gt;
The following gear pieces can be obtained from Bronzium Data Cards. The rarer the gear the less likely it is to be rewarded (According to some limited data collection less than 1% of gear drops are purple gear, around 8% blue gear, around 24% green gear and around 67% white gear).&lt;br /&gt;
&lt;br /&gt;
===== White Gear =====&lt;br /&gt;
* Mk1 A/KT Stun Gun&lt;br /&gt;
* Mk1 Arakyd Droid Caller&lt;br /&gt;
* Mk1 BAW Armour Mod&lt;br /&gt;
* Mk1 Biotech Implant&lt;br /&gt;
* Mk1 BlasTech Weapon Mod&lt;br /&gt;
* Mk1 CEC Fusion Furnace&lt;br /&gt;
* Mk1 Chiewab Hypo Syringe&lt;br /&gt;
* Mk1 Chiewab Hypo Syringe Prototype&lt;br /&gt;
* Mk1 Fabritech Data Pad&lt;br /&gt;
* Mk1 Loronar Power Cell&lt;br /&gt;
* Mk1 Merr-Sonn Shield Generator&lt;br /&gt;
* Mk1 Neuro-Saav Electrobinoculars&lt;br /&gt;
* Mk1 Nubian Security Scanner&lt;br /&gt;
* Mk1 TaggeCo Holo Lens&lt;br /&gt;
* Mk2 BAW Armour Mod&lt;br /&gt;
* Mk2 BAW Armor Mod Prototype&lt;br /&gt;
* Mk2 Biotech Implant&lt;br /&gt;
* Mk2 BlasTech Weapon Mod&lt;br /&gt;
* Mk2 Loronar Power Cell&lt;br /&gt;
* Mk2 Neuro-Saav Electrobinoculars&lt;br /&gt;
* Mk2 Neuro-Saav Electrobinoculars Prototype&lt;br /&gt;
* Mk2 Nubian Security Scanner&lt;br /&gt;
* Mk2 Nubian Security Scanner Prototype&lt;br /&gt;
&lt;br /&gt;
===== Green Gear =====&lt;br /&gt;
* Mk1 Czerka Stun Cuffs&lt;br /&gt;
* Mk1 Merr-Sonn Thermal Detonator&lt;br /&gt;
* Mk1 Nubian Design Tech&lt;br /&gt;
* Mk1 Nubian Design Tech Prototype&lt;br /&gt;
* Mk1 Sienar Holo Projector&lt;br /&gt;
* Mk1 SoroSuub Keypad&lt;br /&gt;
* Mk2 A/KT Stun Gun&lt;br /&gt;
* Mk2 Arakyd Droid Caller&lt;br /&gt;
* Mk2 Carbanti Sensor Array&lt;br /&gt;
* Mk2 CEC Fusion Furnace&lt;br /&gt;
* Mk2 Chiewab Hypo Syringe&lt;br /&gt;
* Mk2 Fabritech Data Pad&lt;br /&gt;
* Mk2 Merr-Sonn Shield Generator&lt;br /&gt;
* Mk2 Nubian Design Tech&lt;br /&gt;
* Mk2 SoroSuub Keypad&lt;br /&gt;
* Mk2 SoroSuub Keypad Prototype&lt;br /&gt;
* Mk2 TaggeCo Holo Lens&lt;br /&gt;
* Mk3 BAW Armor Mod&lt;br /&gt;
* Mk3 Biotech Implant&lt;br /&gt;
* Mk3 BlasTech Weapon Mod&lt;br /&gt;
* Mk3 CEC Fusion Furnace&lt;br /&gt;
* Mk3 Fabritech Data Pad&lt;br /&gt;
* Mk3 Loronar Power Cell&lt;br /&gt;
* Mk3 Merr-Sonn Shield Generator&lt;br /&gt;
* Mk3 Neuro-Saav Electrobinoculars&lt;br /&gt;
* Mk3 Nubian Security Scanner&lt;br /&gt;
* Mk3 SoroSuub Keypad&lt;br /&gt;
* Mk3 TaggeCo Holo Lens&lt;br /&gt;
* Mk3 TaggeCo Holo Lens Prototype&lt;br /&gt;
* Mk4 Biotech Implant&lt;br /&gt;
* Mk4 Biotech Implant Prototype&lt;br /&gt;
* Mk4 BlasTech Weapon Mod&lt;br /&gt;
* Mk4 BlasTech Weapon Mod Prototype&lt;br /&gt;
* Mk4 Loronar Power Cell&lt;br /&gt;
* Mk4 Loronar Power Cell Prototype&lt;br /&gt;
* Mk4 Neuro-Saav Electrobinoculars&lt;br /&gt;
* Mk5 BlasTech Weapon Mod&lt;br /&gt;
* Mk5 BlasTech Weapon Mod Prototype&lt;br /&gt;
&lt;br /&gt;
===== Blue Gear =====&lt;br /&gt;
* Mk1 Athakam Medpac&lt;br /&gt;
* Mk1 Athakam Medpac Salvage&lt;br /&gt;
* Mk1 Carbanti Sensor Array&lt;br /&gt;
* Mk1 Carbanti Sensor Array Prototype&lt;br /&gt;
* Mk1 Carbanti Sensor Array Prototype Salvage&lt;br /&gt;
* Mk1 Chedak Comlink&lt;br /&gt;
* Mk1 Chedak Comlink Salvage&lt;br /&gt;
* Mk1 Zaltin Bacta Gel&lt;br /&gt;
* Mk1 Zaltin Bacta Gel Prototype&lt;br /&gt;
* Mk1 Zaltin Bacta Gel Prototype Salvage&lt;br /&gt;
* Mk2 Athakam Medpac&lt;br /&gt;
* Mk2 Czerka Stun Cuffs&lt;br /&gt;
* Mk2 Sienar Holo Projector&lt;br /&gt;
* Mk2 Sienar Holo Projector Prototype Salvage&lt;br /&gt;
* Mk3 Arakyd Droid Caller&lt;br /&gt;
* Mk3 Arakyd Droid Caller Salvage&lt;br /&gt;
* Mk3 Chiewab Hypo Syringe&lt;br /&gt;
* Mk3 Chiewab Hypo Syringe Prototype&lt;br /&gt;
* Mk3 Chiewab Hypo Syringe Prototype Salvage&lt;br /&gt;
* Mk3 Merr-Sonn Thermal Detonator&lt;br /&gt;
* Mk3 Merr-Sonn Thermal Detonator Prototype&lt;br /&gt;
* Mk3 Merr-Sonn Thermal Detonator Prototype Salvage&lt;br /&gt;
* Mk3 Nubian Design Tech&lt;br /&gt;
* Mk4 BAW Armor Mod&lt;br /&gt;
* Mk4 BAW Armor Mod Salvage&lt;br /&gt;
* Mk4 Chiewab Hypo Syringe&lt;br /&gt;
* Mk4 Chiewab Hypo Syringe Prototype&lt;br /&gt;
* Mk4 Chiewab Hypo Syringe Prototype Salvage&lt;br /&gt;
* Mk4 Fabritech Data Pad&lt;br /&gt;
* Mk4 Fabritech Data Pad Prototype&lt;br /&gt;
* Mk4 Merr-Sonn Thermal Detonator&lt;br /&gt;
* Mk4 Merr-Sonn Thermal Detonator Prototype&lt;br /&gt;
* Mk4 Merr-Sonn Thermal Detonator Prototype Salvage&lt;br /&gt;
* Mk4 Nubian Design Tech&lt;br /&gt;
* Mk4 Nubian Security Scanner&lt;br /&gt;
* Mk4 Nubian Security Scanner Prototype&lt;br /&gt;
* Mk4 Nubian Security Scanner Prototype Salvage&lt;br /&gt;
* Mk4 TaggeCo Holo Lens&lt;br /&gt;
* Mk4 TaggeCo Holo Lens Salvage&lt;br /&gt;
* Mk4 TaggeCo Holo Lens Prototype&lt;br /&gt;
* Mk5 BAW Armor Mod&lt;br /&gt;
* Mk5 BAW Armor Mod Salvage&lt;br /&gt;
* Mk5 Biotech Implant&lt;br /&gt;
* Mk5 Biotech Implant Prototype&lt;br /&gt;
* Mk5 Loronar Power Cell&lt;br /&gt;
* Mk5 Loronar Power Cell Salvage&lt;br /&gt;
* Mk5 Merr-Sonn Shield Generator&lt;br /&gt;
* Mk5 Neuro-Saav Electrobinoculars&lt;br /&gt;
* Mk5 Neuro-Saav Electrobinoculars Salvage&lt;br /&gt;
* Mk5 TaggeCo Holo Lens&lt;br /&gt;
* Mk5 TaggeCo Holo Lens Prototype Salvage&lt;br /&gt;
* Mk6 BAW Armor Mod&lt;br /&gt;
* Mk6 Fabritech Data Pad&lt;br /&gt;
* Mk6 Fabritech Data Pad Salvage&lt;br /&gt;
* Mk6 Loronar Power Cell&lt;br /&gt;
* Mk6 Loronar Power Cell Salvage&lt;br /&gt;
* Mk6 Neuro-Saav Electrobinoculars&lt;br /&gt;
* Mk6 Neuro-Saav Electrobinoculars Prototype&lt;br /&gt;
* Mk6 Neuro-Saav Electrobinoculars Prototype Salvage&lt;br /&gt;
* Mk6 TaggeCo Holo Lens&lt;br /&gt;
* Mk6 TaggeCo Holo Lens Prototype&lt;br /&gt;
* Mk6 TaggeCo Holo Lens Prototype Salvage&lt;br /&gt;
* Mk7 BAW Armor Mod&lt;br /&gt;
* Mk7 BAW Armor Mod Prototype&lt;br /&gt;
* Mk7 BAW Armor Mod Prototype Salvage&lt;br /&gt;
* Mk7 BlasTech Weapon Mod&lt;br /&gt;
* Mk7 BlasTech Weapon Mod Prototype&lt;br /&gt;
* Mk7 BlasTech Weapon Mod Prototype Salvage&lt;br /&gt;
* Mk7 Fabritech Data Pad&lt;br /&gt;
* Mk7 Loronar Power Cell&lt;br /&gt;
&lt;br /&gt;
===== Purple Gear =====&lt;br /&gt;
* Mk2 Zaltin Bacta Gel&lt;br /&gt;
* Mk2 Zaltin Bacta Gel Prototype&lt;br /&gt;
* Mk2 Zaltin Bacta Gel Prototype Salvage&lt;br /&gt;
* Mk3 Athakam Medpac&lt;br /&gt;
* Mk3 Carbanti Sensor Array&lt;br /&gt;
* Mk3 Carbanti Sensor Array Salvage&lt;br /&gt;
* Mk3 Chedak Comlink&lt;br /&gt;
* Mk3 Chedak Comlink Prototype&lt;br /&gt;
* Mk3 Chedak Comlink Prototype Salvage&lt;br /&gt;
* Mk3 Sienar Holo Projector&lt;br /&gt;
* Mk3 Sienar Holo Projector Salvage&lt;br /&gt;
* Mk4 A/KT Stun Gun&lt;br /&gt;
* Mk4 A/KT Stun Gun Salvage&lt;br /&gt;
* Mk4 Arakyd Droid Caller&lt;br /&gt;
* Mk4 Arakyd Droid Caller Salvage&lt;br /&gt;
* Mk4 CEC Fusion Furnace&lt;br /&gt;
* Mk4 CEC Fusion Furnace Prototype&lt;br /&gt;
* Mk4 CEC Fusion Furnace Prototype Salvage&lt;br /&gt;
* Mk4 SoroSuub Keypad&lt;br /&gt;
* Mk4 SoroSuub Keypad Salvage&lt;br /&gt;
* Mk5 Chiewab Hypo Syringe&lt;br /&gt;
* Mk5 Chiewab Hypo Syringe Prototype&lt;br /&gt;
* Mk5 Chiewab Hypo Syringe Prototype Salvage&lt;br /&gt;
* Mk5 Nubian Design Tech&lt;br /&gt;
* Mk5 Nubian Design Tech Prototype&lt;br /&gt;
* Mk5 Nubian Design Tech Prototype Salvage&lt;br /&gt;
* Mk5 Nubian Security Scanner&lt;br /&gt;
* Mk5 Nubian Security Scanner Prototype&lt;br /&gt;
* Mk5 Nubian Security Scanner Prototype Salvage&lt;br /&gt;
* Mk5 SoroSuub Keypad&lt;br /&gt;
* Mk5 SoroSuub Keypad Salvage&lt;br /&gt;
* Mk6 BioTech Implant&lt;br /&gt;
* Mk6 BioTech Implant Prototype&lt;br /&gt;
* Mk6 BioTech Implant Prototype Salvage&lt;br /&gt;
* Mk6 Merr-Sonn Shield Generator&lt;br /&gt;
* Mk6 Nubian Security Scanner&lt;br /&gt;
* Mk6 Nubian Security Scanner Prototype&lt;br /&gt;
* Mk6 Nubian Security Scanner Prototype Salvage&lt;br /&gt;
* Mk7 Neuro-Saav Electrobinoculars&lt;br /&gt;
* Mk7 TaggeCo Holo Lens&lt;br /&gt;
* Mk8 BlasTech Weapon Mod&lt;br /&gt;
* Mk8 BlasTech Weapon Mod Prototype&lt;br /&gt;
* Mk8 BlasTech Weapon Mod Prototype Salvage&lt;br /&gt;
* Mk8 TaggeCo Holo Lens&lt;br /&gt;
&lt;br /&gt;
== Credits ==&lt;br /&gt;
The following amounts of [[credits]] can be obtained from Bronzium Data Cards. Credits make up about 10% of Bronzium drops.&lt;br /&gt;
* 300 Credits&lt;br /&gt;
* 500 Credits&lt;br /&gt;
* 700 Credits&lt;br /&gt;
* 1000 Credits&lt;br /&gt;
No, that is not 300,000 Credits. Just 300, 500, 700 and 1000.&lt;br /&gt;
&lt;br /&gt;
== Training Droids ==&lt;br /&gt;
The following amounts of Training Droids can be obtained from Bronzium Data Cards. Training Droids make up a bit less than 10% of Bronzium drops.&lt;br /&gt;
* 5x T1 Training Droid&lt;br /&gt;
* 10x T1 Training Droid&lt;br /&gt;
* 5x T2 Training Droid&lt;br /&gt;
* 10x T2 Training Droid&lt;br /&gt;
* 1x T3 Training Droid&lt;br /&gt;
* 2x T3 Training Droid&lt;/div&gt;</summary>
		<author><name>Andrakisjl</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Bronzium_Data_Card&amp;diff=9339</id>
		<title>Bronzium Data Card</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Bronzium_Data_Card&amp;diff=9339"/>
		<updated>2019-08-16T08:59:20Z</updated>

		<summary type="html">&lt;p&gt;Andrakisjl: Bronziums&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Bronzium Data Cards are a pack that can be purchased with Ally Points. Bronziums provide players with a random selection of gear, credits, training droids and character shards. Each Bronzium Data Card purchased gives one item from among all of the selections shown below.&lt;br /&gt;
&lt;br /&gt;
== Character Shards ==&lt;br /&gt;
The following characters can be obtained from Bronzium Data Cards. You can acquire either a single shard for a character, or enough shards to unlock said character (eg. Count Dooku will give 80 shards for a full unlock, but Royal Guard will give only 10). There are currently no estimates for which characters appear most often, though it seems likely that characters with a lower unlock cost (such as Royal Guard) will appear most often. Single shards are far more prevalent than full unlocks. Character shards and unlocks make up around 12% of total Bronzium Data Cards.&lt;br /&gt;
* Ahsoka Tano&lt;br /&gt;
* Barriss Offee&lt;br /&gt;
* Biggs Darklighter&lt;br /&gt;
* Boba Fett&lt;br /&gt;
* Clone Sergeant - Phase I&lt;br /&gt;
* Clone Wars Chewbacca&lt;br /&gt;
* Count Dooku&lt;br /&gt;
* CT-5555 &amp;quot;Fives&amp;quot;&lt;br /&gt;
* Dathcha&lt;br /&gt;
* Ewok Elder&lt;br /&gt;
* Ewok Scout&lt;br /&gt;
* General Veers&lt;br /&gt;
* Hoth Rebel Scout&lt;br /&gt;
* Hoth Rebel Soldier&lt;br /&gt;
* IG-100 Magnaguard&lt;br /&gt;
* IG-86 Sentinal Droid&lt;br /&gt;
* Ima-Gun Di&lt;br /&gt;
* Jawa&lt;br /&gt;
* Jedi Consular&lt;br /&gt;
* Jedi Knight Guardian&lt;br /&gt;
* Lobot&lt;br /&gt;
* Luminara Unduli&lt;br /&gt;
* Mace Windu&lt;br /&gt;
* Old Daka&lt;br /&gt;
* Plo Koon&lt;br /&gt;
* Poggle the Lesser&lt;br /&gt;
* Royal Guard&lt;br /&gt;
* Snowtrooper&lt;br /&gt;
* Stormtrooper&lt;br /&gt;
* Talia&lt;br /&gt;
* Teebo&lt;br /&gt;
* Tusken Raider&lt;br /&gt;
* URoRRuR'R'R&lt;br /&gt;
&lt;br /&gt;
== Gear ==&lt;br /&gt;
The following gear pieces can be obtained from Bronzium Data Cards. The rarer the gear the less likely it is to be rewarded (According to some limited data collection less than 1% of gear drops are purple gear, around 8% blue gear, around 24% green gear and around 67% white gear).&lt;br /&gt;
&lt;br /&gt;
===== White Gear =====&lt;br /&gt;
* Mk1 A/KT Stun Gun&lt;br /&gt;
* Mk1 Arakyd Droid Caller&lt;br /&gt;
* Mk1 BAW Armour Mod&lt;br /&gt;
* Mk1 Biotech Implant&lt;br /&gt;
* Mk1 BlasTech Weapon Mod&lt;br /&gt;
* Mk1 CEC Fusion Furnace&lt;br /&gt;
* Mk1 Chiewab Hypo Syringe&lt;br /&gt;
* Mk1 Chiewab Hypo Syringe Prototype&lt;br /&gt;
* Mk1 Fabritech Data Pad&lt;br /&gt;
* Mk1 Loronar Power Cell&lt;br /&gt;
* Mk1 Merr-Sonn Shield Generator&lt;br /&gt;
* Mk1 Neuro-Saav Electrobinoculars&lt;br /&gt;
* Mk1 Nubian Security Scanner&lt;br /&gt;
* Mk1 TaggeCo Holo Lens&lt;br /&gt;
* Mk2 BAW Armour Mod&lt;br /&gt;
* Mk2 BAW Armor Mod Prototype&lt;br /&gt;
* Mk2 Biotech Implant&lt;br /&gt;
* Mk2 BlasTech Weapon Mod&lt;br /&gt;
* Mk2 Loronar Power Cell&lt;br /&gt;
* Mk2 Neuro-Saav Electrobinoculars&lt;br /&gt;
* Mk2 Neuro-Saav Electrobinoculars Prototype&lt;br /&gt;
* Mk2 Nubian Security Scanner&lt;br /&gt;
* Mk2 Nubian Security Scanner Prototype&lt;br /&gt;
&lt;br /&gt;
===== Green Gear =====&lt;br /&gt;
* Mk1 Czerka Stun Cuffs&lt;br /&gt;
* Mk1 Merr-Sonn Thermal Detonator&lt;br /&gt;
* Mk1 Nubian Design Tech&lt;br /&gt;
* Mk1 Nubian Design Tech Prototype&lt;br /&gt;
* Mk1 Sienar Holo Projector&lt;br /&gt;
* Mk1 SoroSuub Keypad&lt;br /&gt;
* Mk2 A/KT Stun Gun&lt;br /&gt;
* Mk2 Arakyd Droid Caller&lt;br /&gt;
* Mk2 Carbanti Sensor Array&lt;br /&gt;
* Mk2 CEC Fusion Furnace&lt;br /&gt;
* Mk2 Chiewab Hypo Syringe&lt;br /&gt;
* Mk2 Fabritech Data Pad&lt;br /&gt;
* Mk2 Merr-Sonn Shield Generator&lt;br /&gt;
* Mk2 Nubian Design Tech&lt;br /&gt;
* Mk2 SoroSuub Keypad&lt;br /&gt;
* Mk2 SoroSuub Keypad Prototype&lt;br /&gt;
* Mk2 TaggeCo Holo Lens&lt;br /&gt;
* Mk3 BAW Armor Mod&lt;br /&gt;
* Mk3 Biotech Implant&lt;br /&gt;
* Mk3 BlasTech Weapon Mod&lt;br /&gt;
* Mk3 CEC Fusion Furnace&lt;br /&gt;
* Mk3 Fabritech Data Pad&lt;br /&gt;
* Mk3 Loronar Power Cell&lt;br /&gt;
* Mk3 Merr-Sonn Shield Generator&lt;br /&gt;
* Mk3 Neuro-Saav Electrobinoculars&lt;br /&gt;
* Mk3 Nubian Security Scanner&lt;br /&gt;
* Mk3 SoroSuub Keypad&lt;br /&gt;
* Mk3 TaggeCo Holo Lens&lt;br /&gt;
* Mk3 TaggeCo Holo Lens Prototype&lt;br /&gt;
* Mk4 Biotech Implant&lt;br /&gt;
* Mk4 Biotech Implant Prototype&lt;br /&gt;
* Mk4 BlasTech Weapon Mod&lt;br /&gt;
* Mk4 BlasTech Weapon Mod Prototype&lt;br /&gt;
* Mk4 Loronar Power Cell&lt;br /&gt;
* Mk4 Loronar Power Cell Prototype&lt;br /&gt;
* Mk4 Neuro-Saav Electrobinoculars&lt;br /&gt;
* Mk5 BlasTech Weapon Mod&lt;br /&gt;
* Mk5 BlasTech Weapon Mod Prototype&lt;br /&gt;
&lt;br /&gt;
===== Blue Gear =====&lt;br /&gt;
* Mk1 Athakam Medpac&lt;br /&gt;
* Mk1 Athakam Medpac Salvage&lt;br /&gt;
* Mk1 Carbanti Sensor Array&lt;br /&gt;
* Mk1 Carbanti Sensor Array Prototype&lt;br /&gt;
* Mk1 Carbanti Sensor Array Prototype Salvage&lt;br /&gt;
* Mk1 Chedak Comlink&lt;br /&gt;
* Mk1 Chedak Comlink Salvage&lt;br /&gt;
* Mk1 Zaltin Bacta Gel&lt;br /&gt;
* Mk1 Zaltin Bacta Gel Prototype&lt;br /&gt;
* Mk1 Zaltin Bacta Gel Prototype Salvage&lt;br /&gt;
* Mk2 Athakam Medpac&lt;br /&gt;
* Mk2 Czerka Stun Cuffs&lt;br /&gt;
* Mk2 Sienar Holo Projector&lt;br /&gt;
* Mk2 Sienar Holo Projector Prototype Salvage&lt;br /&gt;
* Mk3 Arakyd Droid Caller&lt;br /&gt;
* Mk3 Arakyd Droid Caller Salvage&lt;br /&gt;
* Mk3 Chiewab Hypo Syringe&lt;br /&gt;
* Mk3 Chiewab Hypo Syringe Prototype&lt;br /&gt;
* Mk3 Chiewab Hypo Syringe Prototype Salvage&lt;br /&gt;
* Mk3 Merr-Sonn Thermal Detonator&lt;br /&gt;
* Mk3 Merr-Sonn Thermal Detonator Prototype&lt;br /&gt;
* Mk3 Merr-Sonn Thermal Detonator Prototype Salvage&lt;br /&gt;
* Mk3 Nubian Design Tech&lt;br /&gt;
* Mk4 BAW Armor Mod&lt;br /&gt;
* Mk4 BAW Armor Mod Salvage&lt;br /&gt;
* Mk4 Chiewab Hypo Syringe&lt;br /&gt;
* Mk4 Chiewab Hypo Syringe Prototype&lt;br /&gt;
* Mk4 Chiewab Hypo Syringe Prototype Salvage&lt;br /&gt;
* Mk4 Fabritech Data Pad&lt;br /&gt;
* Mk4 Fabritech Data Pad Prototype&lt;br /&gt;
* Mk4 Merr-Sonn Thermal Detonator&lt;br /&gt;
* Mk4 Merr-Sonn Thermal Detonator Prototype&lt;br /&gt;
* Mk4 Merr-Sonn Thermal Detonator Prototype Salvage&lt;br /&gt;
* Mk4 Nubian Design Tech&lt;br /&gt;
* Mk4 Nubian Security Scanner&lt;br /&gt;
* Mk4 Nubian Security Scanner Prototype&lt;br /&gt;
* Mk4 Nubian Security Scanner Prototype Salvage&lt;br /&gt;
* Mk4 TaggeCo Holo Lens&lt;br /&gt;
* Mk4 TaggeCo Holo Lens Salvage&lt;br /&gt;
* Mk4 TaggeCo Holo Lens Prototype&lt;br /&gt;
* Mk5 BAW Armor Mod&lt;br /&gt;
* Mk5 BAW Armor Mod Salvage&lt;br /&gt;
* Mk5 Biotech Implant&lt;br /&gt;
* Mk5 Biotech Implant Prototype&lt;br /&gt;
* Mk5 Loronar Power Cell&lt;br /&gt;
* Mk5 Loronar Power Cell Salvage&lt;br /&gt;
* Mk5 Merr-Sonn Shield Generator&lt;br /&gt;
* Mk5 Neuro-Saav Electrobinoculars&lt;br /&gt;
* Mk5 Neuro-Saav Electrobinoculars Salvage&lt;br /&gt;
* Mk5 TaggeCo Holo Lens&lt;br /&gt;
* Mk5 TaggeCo Holo Lens Prototype Salvage&lt;br /&gt;
* Mk6 BAW Armor Mod&lt;br /&gt;
* Mk6 Fabritech Data Pad&lt;br /&gt;
* Mk6 Fabritech Data Pad Salvage&lt;br /&gt;
* Mk6 Loronar Power Cell&lt;br /&gt;
* Mk6 Loronar Power Cell Salvage&lt;br /&gt;
* Mk6 Neuro-Saav Electrobinoculars&lt;br /&gt;
* Mk6 Neuro-Saav Electrobinoculars Prototype&lt;br /&gt;
* Mk6 Neuro-Saav Electrobinoculars Prototype Salvage&lt;br /&gt;
* Mk6 TaggeCo Holo Lens&lt;br /&gt;
* Mk6 TaggeCo Holo Lens Prototype&lt;br /&gt;
* Mk6 TaggeCo Holo Lens Prototype Salvage&lt;br /&gt;
* Mk7 BAW Armor Mod&lt;br /&gt;
* Mk7 BAW Armor Mod Prototype&lt;br /&gt;
* Mk7 BAW Armor Mod Prototype Salvage&lt;br /&gt;
* Mk7 BlasTech Weapon Mod&lt;br /&gt;
* Mk7 BlasTech Weapon Mod Prototype&lt;br /&gt;
* Mk7 BlasTech Weapon Mod Prototype Salvage&lt;br /&gt;
* Mk7 Fabritech Data Pad&lt;br /&gt;
* Mk7 Loronar Power Cell&lt;br /&gt;
&lt;br /&gt;
===== Purple Gear =====&lt;br /&gt;
* Mk2 Zaltin Bacta Gel&lt;br /&gt;
* Mk2 Zaltin Bacta Gel Prototype&lt;br /&gt;
* Mk2 Zaltin Bacta Gel Prototype Salvage&lt;br /&gt;
* Mk3 Athakam Medpac&lt;br /&gt;
* Mk3 Carbanti Sensor Array&lt;br /&gt;
* Mk3 Carbanti Sensor Array Salvage&lt;br /&gt;
* Mk3 Chedak Comlink&lt;br /&gt;
* Mk3 Chedak Comlink Prototype&lt;br /&gt;
* Mk3 Chedak Comlink Prototype Salvage&lt;br /&gt;
* Mk3 Sienar Holo Projector&lt;br /&gt;
* Mk3 Sienar Holo Projector Salvage&lt;br /&gt;
* Mk4 A/KT Stun Gun&lt;br /&gt;
* Mk4 A/KT Stun Gun Salvage&lt;br /&gt;
* Mk4 Arakyd Droid Caller&lt;br /&gt;
* Mk4 Arakyd Droid Caller Salvage&lt;br /&gt;
* Mk4 CEC Fusion Furnace&lt;br /&gt;
* Mk4 CEC Fusion Furnace Prototype&lt;br /&gt;
* Mk4 CEC Fusion Furnace Prototype Salvage&lt;br /&gt;
* Mk4 SoroSuub Keypad&lt;br /&gt;
* Mk4 SoroSuub Keypad Salvage&lt;br /&gt;
* Mk5 Chiewab Hypo Syringe&lt;br /&gt;
* Mk5 Chiewab Hypo Syringe Prototype&lt;br /&gt;
* Mk5 Chiewab Hypo Syringe Prototype Salvage&lt;br /&gt;
* Mk5 Nubian Design Tech&lt;br /&gt;
* Mk5 Nubian Design Tech Prototype&lt;br /&gt;
* Mk5 Nubian Design Tech Prototype Salvage&lt;br /&gt;
* Mk5 Nubian Security Scanner&lt;br /&gt;
* Mk5 Nubian Security Scanner Prototype&lt;br /&gt;
* Mk5 Nubian Security Scanner Prototype Salvage&lt;br /&gt;
* Mk5 SoroSuub Keypad&lt;br /&gt;
* Mk5 SoroSuub Keypad Salvage&lt;br /&gt;
* Mk6 BioTech Implant&lt;br /&gt;
* Mk6 BioTech Implant Prototype&lt;br /&gt;
* Mk6 BioTech Implant Prototype Salvage&lt;br /&gt;
* Mk6 Merr-Sonn Shield Generator&lt;br /&gt;
* Mk6 Nubian Security Scanner&lt;br /&gt;
* Mk6 Nubian Security Scanner Prototype&lt;br /&gt;
* Mk6 Nubian Security Scanner Prototype Salvage&lt;br /&gt;
* Mk7 Neuro-Saav Electrobinoculars&lt;br /&gt;
* Mk7 TaggeCo Holo Lens&lt;br /&gt;
* Mk8 BlasTech Weapon Mod&lt;br /&gt;
* Mk8 BlasTech Weapon Mod Prototype&lt;br /&gt;
* Mk8 BlasTech Weapon Mod Prototype Salvage&lt;br /&gt;
* Mk8 TaggeCo Holo Lens&lt;br /&gt;
&lt;br /&gt;
== Credits ==&lt;br /&gt;
The following amounts of credits can be obtained from Bronzium Data Cards. Credits make up about 10% of Bronzium drops.&lt;br /&gt;
* 300 Credits&lt;br /&gt;
* 500 Credits&lt;br /&gt;
* 700 Credits&lt;br /&gt;
* 1000 Credits&lt;br /&gt;
No, that is not 300,000 Credits. Just 300, 500, 700 and 1000.&lt;br /&gt;
&lt;br /&gt;
== Training Droids ==&lt;br /&gt;
The following amounts of Training Droids can be obtained from Bronzium Data Cards. Training Droids make up a bit less than 10% of Bronzium drops.&lt;br /&gt;
* 5x T1 Training Droid&lt;br /&gt;
* 10x T1 Training Droid&lt;br /&gt;
* 5x T2 Training Droid&lt;br /&gt;
* 10x T2 Training Droid&lt;br /&gt;
* 1x T3 Training Droid&lt;br /&gt;
* 2x T3 Training Droid&lt;/div&gt;</summary>
		<author><name>Andrakisjl</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Crystals&amp;diff=9338</id>
		<title>Crystals</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Crystals&amp;diff=9338"/>
		<updated>2019-08-16T08:03:37Z</updated>

		<summary type="html">&lt;p&gt;Andrakisjl: Created and Partially filled a page for Crystals&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Crystals are the Premium Currency in Star Wars: Galaxy of Heroes. Crystals are one of the few resources that can be directly purchased with in-game micro-transactions. They can also be earned from various areas of the game, primarily [[Squad Arena]] and [[Fleet Arena]].&lt;br /&gt;
&lt;br /&gt;
== Where to get Crystals ==&lt;br /&gt;
&lt;br /&gt;
===== The Store =====&lt;br /&gt;
Crystals can be purchased from the crystals section of the Store, where they come in the following sizes:&lt;br /&gt;
* Pouch of Crystals (220)&lt;br /&gt;
* Bag of Crystals (610)&lt;br /&gt;
* Box of Crystals (1,340)&lt;br /&gt;
* Chest of Crystals (2,800)&lt;br /&gt;
* Crate of Crystals (7,370)&lt;br /&gt;
* Vault of Crystals (15,710)&lt;br /&gt;
The prices for each type of Crystal pack are different for each region of the world where a player's account may exist. Prices do not equally convert across currencies and may cost equivalently more or less in different countries.&lt;br /&gt;
&lt;br /&gt;
===== Squad Arena =====&lt;br /&gt;
Crystals can be won by achieving a high rank in Squad Arena every day. Different ranks award different amounts of Crystals:&lt;br /&gt;
* Rank 1 - 500&lt;br /&gt;
* Rank 2 - 450&lt;br /&gt;
* Rank 3 - 400&lt;br /&gt;
* Rank 4 - 350&lt;br /&gt;
* Rank 5 - 300&lt;br /&gt;
* Rank 6-10 - 250&lt;br /&gt;
* Rank 11-20 - 200&lt;br /&gt;
* Rank 21-50 - 150&lt;br /&gt;
* Rank 51-100 - 100&lt;br /&gt;
* Rank 101-200 - 75&lt;br /&gt;
* Rank 201-500 - 60&lt;br /&gt;
* Rank 501-1000 - 50&lt;br /&gt;
* Rank 1001-2500 - 40&lt;br /&gt;
* Rank 2501-5000 - 35&lt;br /&gt;
* Rank 5001-10000 - 25&lt;br /&gt;
* Rank 10001+ - 15&lt;br /&gt;
&lt;br /&gt;
===== Fleet Arena =====&lt;br /&gt;
Crystals can be won by achieving a high rank in Fleet Arena every day. Different ranks award different amounts of Crystals:&lt;br /&gt;
* Rank 1 - 400&lt;br /&gt;
* Rank 2 - 375&lt;br /&gt;
* Rank 3 - 350&lt;br /&gt;
* Rank 4 - 325&lt;br /&gt;
* Rank 5 - 300&lt;br /&gt;
* Rank 6-10 - 200&lt;br /&gt;
* Rank 11-20 - 100&lt;br /&gt;
* Rank 21-50 - 50&lt;br /&gt;
&lt;br /&gt;
===== Daily Activities =====&lt;br /&gt;
&lt;br /&gt;
===== Galactic War =====&lt;br /&gt;
&lt;br /&gt;
===== Grand Arena =====&lt;br /&gt;
&lt;br /&gt;
===== Territory Battles =====&lt;/div&gt;</summary>
		<author><name>Andrakisjl</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Cantina_Battles_Store&amp;diff=9337</id>
		<title>Cantina Battles Store</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Cantina_Battles_Store&amp;diff=9337"/>
		<updated>2019-08-16T07:13:19Z</updated>

		<summary type="html">&lt;p&gt;Andrakisjl: Filled in the page for Cantina Battles Store&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Cantina Battles Store.png|thumb]]&lt;br /&gt;
The Cantina Battles Store uses Cantina Battle Tokens to purchase Character Shards, Ship Blueprints, [[Ship Building Materials]], [[Ship Enhancement Droids]] and Ability Materials. Inventory in the Cantina Battles Store does not change and is simply refreshed at 6am, 12 noon, 6pm and 12 midnight every day. These times are dependent on the time zone that your account is set to, and may occur at different times than other players.&lt;br /&gt;
== Characters/Ships ==&lt;br /&gt;
The following characters and ships are available for purchase from the Cantina Battles Store for 400 Cantina Battle Tokens (for which you get 5 character shards or 4 ship blueprints).&lt;br /&gt;
* [[Ahsoka Tano]]&lt;br /&gt;
* [[Bistan]]&lt;br /&gt;
* [[Boba Fett]]&lt;br /&gt;
* [[Cassian's U-wing|Cassian's U-Wing]]&lt;br /&gt;
* [[Chopper]]&lt;br /&gt;
* [[CT-5555 &amp;quot;Fives&amp;quot;]]&lt;br /&gt;
* [[First Order Officer]]&lt;br /&gt;
* [[Hoth Rebel Scout]]&lt;br /&gt;
* [[Jawa Scavenger]]&lt;br /&gt;
* [[Jedi Knight Guardian]]&lt;br /&gt;
* [[Mob Enforcer]]&lt;br /&gt;
* [[Old Daka]]&lt;br /&gt;
* [[Pao]]&lt;br /&gt;
* [[Poe Dameron]]&lt;br /&gt;
* [[Qui-Gon Jinn]]&lt;br /&gt;
* [[Stormtrooper]]&lt;br /&gt;
&lt;br /&gt;
== Other Items ==&lt;br /&gt;
The following items are also available from the Cantina Battles Store:&lt;br /&gt;
* [[Ship Building Materials]] (Amount available varies)&lt;br /&gt;
* T4 Enhancement Droid (400 Cantina Battle Tokens for 20 Droids)&lt;br /&gt;
* Ability Material Mk I (100 Cantina Battle Tokens for 1 Ability Material Mk I)&lt;br /&gt;
* Ability Material Mk II (200 Cantina Battle Tokens for 1 Ability Material Mk II)&lt;br /&gt;
[[Category:Shipment]]&lt;/div&gt;</summary>
		<author><name>Andrakisjl</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Credits&amp;diff=9336</id>
		<title>Credits</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Credits&amp;diff=9336"/>
		<updated>2019-08-16T06:59:14Z</updated>

		<summary type="html">&lt;p&gt;Andrakisjl: Filled in the page for Credits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Credits are a resource in Star Wars: Galaxy of Heroes. They are one of the first resources players gain access to and are acquired and used in almost every area of the game. Credits are represented by a small golden bar with a 7 on it. You can view your credits at the top of any store wherein you can use Credits to purchase something, or at the top right of the screen when you view any individual character. Credits are not to be confused with their ship related equivalent: [[Ship Building Materials]].&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
Credits are acquired and used all over the game, but they are primarily used for the following:&lt;br /&gt;
* Increasing a Character's level (in conjunction with Training Droids)&lt;br /&gt;
* Crafting Gear&lt;br /&gt;
* Upgrading and Slicing [[Mods]]&lt;br /&gt;
* Removing Mods&lt;br /&gt;
* Purchasing Gear from the [[Shipments]] Store&lt;br /&gt;
* Purchasing Character shards and Gear from the [[Weekly Shipment]] Store&lt;br /&gt;
* Purchasing Mods from the [[Mod Store]]&lt;br /&gt;
&lt;br /&gt;
== Where to get Credits ==&lt;br /&gt;
You can acquire Credits in varying amounts from the following locations:&lt;br /&gt;
* Bounty Hunter Challenge&lt;br /&gt;
* All Daily Challenges&lt;br /&gt;
* [[Credit Heist|Credit Heists]]&lt;br /&gt;
* [[Light Side Battles|Light Side]] and [[Dark Side Battles]], [[Fleet Battles]], [[Mod Battles]] and [[Cantina Battles]]&lt;br /&gt;
* [[Squad Arena]]&lt;br /&gt;
* [[Galactic War]]&lt;br /&gt;
* Daily Activities&lt;br /&gt;
* Quests&lt;br /&gt;
* Bronzium Data Cards&lt;br /&gt;
* [[Raids]]&lt;br /&gt;
* Events&lt;/div&gt;</summary>
		<author><name>Andrakisjl</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Squad_Arena_Store&amp;diff=9335</id>
		<title>Squad Arena Store</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Squad_Arena_Store&amp;diff=9335"/>
		<updated>2019-08-16T06:43:06Z</updated>

		<summary type="html">&lt;p&gt;Andrakisjl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Shipment]]&lt;br /&gt;
[[File:Squad Arena Store.png|thumb| ]]&lt;br /&gt;
The Squad Arena Store uses Squad Arena Tokens to purchase Prestige, Credits and Character Shards. Inventory in the Squad Arena Store does not change and is simply refreshed at 6am, 12 noon, 6pm and 12 midnight every day. These times are dependent on the time zone that your account is set to, and may occur at different times than other players.&lt;br /&gt;
== Characters ==&lt;br /&gt;
The following characters are available for purchase from the Squad Arena Store for 400 Squad Arena Tokens (for which you get 5 character shards).&lt;br /&gt;
* [[Admiral Ackbar]]&lt;br /&gt;
* [[Asajj Ventress]]&lt;br /&gt;
* [[Cassian Andor]]&lt;br /&gt;
* [[Chief Nebit]]&lt;br /&gt;
* [[Coruscant Underworld Police]]&lt;br /&gt;
* [[Darth Sidious]]&lt;br /&gt;
* [[Eeth Koth]]&lt;br /&gt;
* [[Grand Moff Tarkin]]&lt;br /&gt;
* [[Greedo]]&lt;br /&gt;
* [[HK-47]]&lt;br /&gt;
* [[IG-88]]&lt;br /&gt;
* [[Kanan Jarrus]]&lt;br /&gt;
* [[Mace Windu]]&lt;br /&gt;
* [[Nute Gunray]]&lt;br /&gt;
* [[Princess Leia]]&lt;br /&gt;
* [[Savage Opress]]&lt;br /&gt;
* [[Stormtrooper Han]]&lt;br /&gt;
* [[Ugnaught]]&lt;br /&gt;
&lt;br /&gt;
== Other Items ==&lt;br /&gt;
The following items are also available from the Squad Arena Store.&lt;br /&gt;
* Prestige (600 Squad Arena Tokens for 10 Prestige)&lt;br /&gt;
* Credits (1,200 Squad Arena Tokens for 600,000 Credits or 2,000 Squad Arena Tokens for 1M Credits)&lt;/div&gt;</summary>
		<author><name>Andrakisjl</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Squad_Arena_Store&amp;diff=9334</id>
		<title>Squad Arena Store</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Squad_Arena_Store&amp;diff=9334"/>
		<updated>2019-08-16T06:42:30Z</updated>

		<summary type="html">&lt;p&gt;Andrakisjl: Filled in details for the Squad Arena Store page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Shipment]]&lt;br /&gt;
[[File:Squad Arena Store.png|thumb|'''Currency/Currencies Used:'''&lt;br /&gt;
&lt;br /&gt;
Squad Arena Tokens&lt;br /&gt;
&lt;br /&gt;
'''Purchaseable Items:'''&lt;br /&gt;
&lt;br /&gt;
Character Shards&lt;br /&gt;
&lt;br /&gt;
Prestige&lt;br /&gt;
&lt;br /&gt;
Credits&lt;br /&gt;
&lt;br /&gt;
'''Refresh Times:'''&lt;br /&gt;
&lt;br /&gt;
0600 | 6 am&lt;br /&gt;
&lt;br /&gt;
1200 | 12 noon&lt;br /&gt;
&lt;br /&gt;
1800 | 6 pm&lt;br /&gt;
&lt;br /&gt;
0000 | 12 midnight]]&lt;br /&gt;
The Squad Arena Store uses Squad Arena Tokens to purchase Prestige, Credits and Character Shards. Inventory in the Squad Arena Store does not change and is simply refreshed at 6am, 12 noon, 6pm and 12 midnight every day. These times are dependent on the time zone that your account is set to, and may occur at different times than other players.&lt;br /&gt;
== Characters ==&lt;br /&gt;
The following characters are available for purchase from the Squad Arena Store for 400 Squad Arena Tokens (for which you get 5 character shards).&lt;br /&gt;
* [[Admiral Ackbar]]&lt;br /&gt;
* [[Asajj Ventress]]&lt;br /&gt;
* [[Cassian Andor]]&lt;br /&gt;
* [[Chief Nebit]]&lt;br /&gt;
* [[Coruscant Underworld Police]]&lt;br /&gt;
* [[Darth Sidious]]&lt;br /&gt;
* [[Eeth Koth]]&lt;br /&gt;
* [[Grand Moff Tarkin]]&lt;br /&gt;
* [[Greedo]]&lt;br /&gt;
* [[HK-47]]&lt;br /&gt;
* [[IG-88]]&lt;br /&gt;
* [[Kanan Jarrus]]&lt;br /&gt;
* [[Mace Windu]]&lt;br /&gt;
* [[Nute Gunray]]&lt;br /&gt;
* [[Princess Leia]]&lt;br /&gt;
* [[Savage Opress]]&lt;br /&gt;
* [[Stormtrooper Han]]&lt;br /&gt;
* [[Ugnaught]]&lt;br /&gt;
&lt;br /&gt;
== Other Items ==&lt;br /&gt;
The following items are also available from the Squad Arena Store.&lt;br /&gt;
* Prestige (600 Squad Arena Tokens for 10 Prestige)&lt;br /&gt;
* Credits (1,200 Squad Arena Tokens for 600,000 Credits or 2,000 Squad Arena Tokens for 1M Credits)&lt;/div&gt;</summary>
		<author><name>Andrakisjl</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Assault_Battles&amp;diff=9333</id>
		<title>Assault Battles</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Assault_Battles&amp;diff=9333"/>
		<updated>2019-08-15T10:26:11Z</updated>

		<summary type="html">&lt;p&gt;Andrakisjl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Assault Battles are a type of event in Star Wars: Galaxy of Heroes&lt;br /&gt;
&lt;br /&gt;
== What is an Assault Battle? ==&lt;br /&gt;
Assault Battles are a special type of event that require you to play through multiple waves of enemies. Each Assault Battle features a different faction of enemies and requires you to use a different faction of characters to defeat it. Assault Battles have multiple (3-4) tiers, each tier is a harder version of the previous one and has 8 waves of enemies. Tiers 1-3 are always identical, except enemies have higher health and do more damage. If an Assault Battle has a fourth tier, that tier will be significantly harder than previous tiers, possess different wave compositions, and reward 2 Omega Materials upon completion. Players can complete each tier once during each appearance of an Assault Battle.&lt;br /&gt;
&lt;br /&gt;
Each Assault Battle has a special ability that characters can use, this ability sometimes changes dependent on the character's faction.&lt;br /&gt;
&lt;br /&gt;
Enemies faced in the battle do not necessarily have the same abilities and statistics as those a player can acquire in the game. For example, the Emperor Palpatine in the Military Might Assault Battle can instantly kill any opponent with his basic attack, whereas the collectible version of Emperor Palpatine cannot.&lt;br /&gt;
&lt;br /&gt;
== Forest Moon ==&lt;br /&gt;
The Forest Moon Assault Battle pits you against Ewoks. You must use Empire and Droid characters.&lt;br /&gt;
&lt;br /&gt;
==== Tiers I, II &amp;amp; Bonus Tier ====&lt;br /&gt;
Wave 1 - 2x Ewok Scout, 3x Ewok Warrior. All enemies have the &amp;quot;Deadly&amp;quot; special buff.&lt;br /&gt;
&lt;br /&gt;
Wave 2 - &lt;br /&gt;
&lt;br /&gt;
==== Mythic Tier ====&lt;br /&gt;
&lt;br /&gt;
==== Special Abilities ====&lt;br /&gt;
Allies&lt;br /&gt;
&lt;br /&gt;
Enemies&lt;br /&gt;
* Deadly - Locked Buff that greatly increases damage but also greatly reduces health&lt;br /&gt;
&lt;br /&gt;
==== Enemy Types ====&lt;br /&gt;
* Ewok Warrior&lt;br /&gt;
* Ewok Scout&lt;br /&gt;
* Ewok Elder&lt;br /&gt;
* Teebo&lt;br /&gt;
* Chief Chirpa&lt;br /&gt;
* Wicket&lt;br /&gt;
* Paploo&lt;br /&gt;
* Logray&lt;br /&gt;
&lt;br /&gt;
== Ground War ==&lt;br /&gt;
In the Ground War Assault Battle you take on Separatists. You are required to use Ewok and Jedi characters.&lt;br /&gt;
&lt;br /&gt;
==== Tiers I, II &amp;amp; Bonus Tier ====&lt;br /&gt;
&lt;br /&gt;
==== Mythic Tier ====&lt;br /&gt;
&lt;br /&gt;
==== Special Abilities ====&lt;br /&gt;
&lt;br /&gt;
==== Enemy Types ====&lt;br /&gt;
* B1 Battle Droid&lt;br /&gt;
* B2 Super Battle Droid&lt;br /&gt;
* Geonosian Spy&lt;br /&gt;
* Geonosian Soldier&lt;br /&gt;
* Nute Gunray&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
== Military Might ==&lt;br /&gt;
In the Military Might Assault Battle you battle the Empire. You must use Rebel and Clone characters. Tier I and II require 5 star or higher characters, every other tier requires 7 stars or higher.&lt;br /&gt;
&lt;br /&gt;
==== Tiers I, II &amp;amp; Bonus Tier ====&lt;br /&gt;
Wave 1 - 3x Magmatrooper, 2x Sandtrooper&lt;br /&gt;
&lt;br /&gt;
Wave 2 - 4x Magmatrooper, 1x Sandtrooper Commander&lt;br /&gt;
&lt;br /&gt;
Wave 3 - 2x Magmatrooper, 2x Sandtrooper, 1x Sandtrooper Commander&lt;br /&gt;
&lt;br /&gt;
Wave 4 - 1x Darth Vader, 2x Stormtrooper&lt;br /&gt;
&lt;br /&gt;
Wave 5 - 5x Stormtrooper&lt;br /&gt;
&lt;br /&gt;
Wave 6 - 4x Scout Trooper, 1x Stormtrooper&lt;br /&gt;
&lt;br /&gt;
Wave 7 - 2x Snowtrooper, 2x Snowtrooper Scout, 1x Stormtrooper Commander&lt;br /&gt;
&lt;br /&gt;
Wave 8 - 4x Royal Guard, 1x Emperor Palpatine (Instant kill basic attack)&lt;br /&gt;
&lt;br /&gt;
==== Mythic Tier ====&lt;br /&gt;
Wave 1 - 3x Magmatrooper, 2x Sandtrooper&lt;br /&gt;
&lt;br /&gt;
Wave 2 - 4x Magmatrooper, 1x Sandtrooper Commander&lt;br /&gt;
&lt;br /&gt;
Wave 3 - 2x Magmatrooper, 2x Sandtrooper, 1x Sandtrooper Commander&lt;br /&gt;
&lt;br /&gt;
Wave 4 - 2x Deathtrooper, 2x Shoretrooper, 1x Director Krennic&lt;br /&gt;
&lt;br /&gt;
Wave 5 - 5x Stormtrooper&lt;br /&gt;
&lt;br /&gt;
Wave 6 - 4x Scout Trooper, 1x Stormtrooper&lt;br /&gt;
&lt;br /&gt;
Wave 7 - 1x General Veers, 1x Scout Trooper, 1x Deathtrooper, 1x Magmatrooper, 1x Stormtrooper, 1x Shoretrooper&lt;br /&gt;
&lt;br /&gt;
Wave 8 - 3x Royal Guard, 1x Darth Vader (Gains &amp;quot;Juggernaut&amp;quot; when protection is lost), 1x Emperor Palpatine, 1x Grand Admiral Thrawn&lt;br /&gt;
&lt;br /&gt;
==== Special Abilities ====&lt;br /&gt;
Allies&lt;br /&gt;
* Counterwatch - Gain a heal over time effect (15%), Retribution, and +50% Offense for 1 turn. These Buffs cannot be dispelled. In addition, gain a 50% chance to call an assist until the end of battle when attacking out of turn.&lt;br /&gt;
Enemies&lt;br /&gt;
* Juggernaut - Bonus Defense as Health decreases. -25% Speed. Cannot be dispelled.&lt;br /&gt;
&lt;br /&gt;
==== Enemy Types ====&lt;br /&gt;
* Magmatrooper&lt;br /&gt;
* Sandtrooper&lt;br /&gt;
* Sandtrooper Commander&lt;br /&gt;
* Darth Vader&lt;br /&gt;
* Stormtrooper&lt;br /&gt;
* Scout Trooper&lt;br /&gt;
* Snowtrooper&lt;br /&gt;
* Snowtrooper Scout&lt;br /&gt;
* Stormtrooper Commander&lt;br /&gt;
* Royal Guard&lt;br /&gt;
* Emperor Palpatine&lt;br /&gt;
* Deathtrooper&lt;br /&gt;
* Shoretrooper&lt;br /&gt;
* Director Krennic&lt;br /&gt;
* General Veers&lt;br /&gt;
* Grand Admiral Thrawn&lt;br /&gt;
&lt;br /&gt;
==== Possible Rewards ====&lt;br /&gt;
Tiers I, II and Bonus (3 sets of shards/blueprints, 2 sets of ability materials and one set of enhancement droids)&lt;br /&gt;
* Stormtrooper (4 Shards)&lt;br /&gt;
* Snowtrooper (4 Shards)&lt;br /&gt;
* Shoretrooper (5 Shards)&lt;br /&gt;
* Gar Saxon (5 Shards)&lt;br /&gt;
* Magmatrooper (4 Shards)&lt;br /&gt;
* Director Krennic (4 Shards)&lt;br /&gt;
* Imperial Super Commando (4 Shards)&lt;br /&gt;
* General Veers (4 Shards)&lt;br /&gt;
* Deathtrooper (4 Shards)&lt;br /&gt;
* TIE Fighter Pilot (5 Shards)&lt;br /&gt;
* Darth Vader (5 Shards)&lt;br /&gt;
* TIE Advanced x1 (4 Blueprints)&lt;br /&gt;
* Imperial TIE Fighter (4 Blueprints)&lt;br /&gt;
* TIE Reaper (4 Blueprints)&lt;br /&gt;
* Gauntlet Starfighter (4 Blueprints)&lt;br /&gt;
* Ship Ability Material MkII (2-4)&lt;br /&gt;
* Ship Ability Material MkI (2-4)&lt;br /&gt;
* T6 Enhancement Droid (6)&lt;br /&gt;
* T5 Enhancement Droid (7)&lt;br /&gt;
* T4 Enhancement Droid (8)&lt;br /&gt;
Mythic Tier&lt;br /&gt;
* Ability Material Omega (2)&lt;br /&gt;
&lt;br /&gt;
== Places of Power ==&lt;br /&gt;
The Places of Power Assault Battle is against Jedi and Clone Troopers. You can use First Order and Sith characters.&lt;br /&gt;
&lt;br /&gt;
==== Tiers I, II &amp;amp; Bonus Tier ====&lt;br /&gt;
&lt;br /&gt;
==== Special Abilities ====&lt;br /&gt;
&lt;br /&gt;
==== Enemy Types ====&lt;br /&gt;
&lt;br /&gt;
== Rebel Roundup ==&lt;br /&gt;
In Rebel Roundup you face Rebel characters and must use Bounty Hunter and Imperial Trooper characters.&lt;br /&gt;
&lt;br /&gt;
==== Tiers I, II &amp;amp; Bonus Tier ====&lt;br /&gt;
&lt;br /&gt;
==== Special Abilities ====&lt;br /&gt;
&lt;br /&gt;
==== Enemy Types ====&lt;br /&gt;
&lt;br /&gt;
== Secrets and Shadows ==&lt;br /&gt;
The Secrets and Shadows Assault Battle is against Sith and First Order, and you can only use Nightsisters or Phoenix characters.&lt;br /&gt;
&lt;br /&gt;
==== Tiers I, II &amp;amp; Bonus Tier ====&lt;br /&gt;
&lt;br /&gt;
==== Special Abilities ====&lt;br /&gt;
&lt;br /&gt;
==== Enemy Types ====&lt;/div&gt;</summary>
		<author><name>Andrakisjl</name></author>
	</entry>
</feed>