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	<id>https://swgoh.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=StickSurfer</id>
	<title>SWGoH Wiki - User contributions [en]</title>
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	<updated>2026-05-08T00:48:57Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://swgoh.wiki/index.php?title=User:StickSurfer/NPC_Kits&amp;diff=39732</id>
		<title>User:StickSurfer/NPC Kits</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=User:StickSurfer/NPC_Kits&amp;diff=39732"/>
		<updated>2023-03-28T11:32:33Z</updated>

		<summary type="html">&lt;p&gt;StickSurfer: Created page with &amp;quot;A list of units that aren't unlockable but still have descriptions and other public stats.  Units are sorted in alphabetical order.  *User:StickSurfer/NPC Kits/Snowtrooper O...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A list of units that aren't unlockable but still have descriptions and other public stats.&lt;br /&gt;
&lt;br /&gt;
Units are sorted in alphabetical order.&lt;br /&gt;
&lt;br /&gt;
*[[User:StickSurfer/NPC Kits/Snowtrooper Ops|Snowtrooper Ops]]&lt;/div&gt;</summary>
		<author><name>StickSurfer</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Geonosis_Republic_Offensive_Battles&amp;diff=39731</id>
		<title>Geonosis Republic Offensive Battles</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Geonosis_Republic_Offensive_Battles&amp;diff=39731"/>
		<updated>2023-03-28T09:09:11Z</updated>

		<summary type="html">&lt;p&gt;StickSurfer: /* Enemy Kits */ Templates and guesswork&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Zone 1: Galactic Republic (Fleet) ==&lt;br /&gt;
=== Combat Mission - Galactic Republic Fleet ===&lt;br /&gt;
'''Requires''': Light Side (7-Star)&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Waves''': 1&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Platoons Affecting Territory''':  Formations {{#info: &amp;lt;b&amp;gt;Level 1&amp;lt;/b&amp;gt;: The allied Capital Ship gains two abilities, Assault Formation and Defensive Formation. Allied ships start in Defensive Formation.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class&amp;amp;#61;&amp;quot;granted-ability&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Assault Formation:&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt; Reduce allied non-Capital ships cooldowns by 2 and they gain 50% Turn Meter. This ship takes a bonus turn without reducing its cooldowns. This ability starts on cooldown and shares a cooldown with Defensive Formation. (Cooldown: 2)&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class&amp;amp;#61;&amp;quot;granted-ability&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Defensive Formation:&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt; Until a new Formation is issued, allied Tanks Taunt at the start of each turn if they don't already have it. This ship takes a bonus turn without reducing its cooldowns. This ability starts on cooldown and shares a cooldown with Assault Formation. (Cooldown: 2)&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Level 2&amp;lt;/b&amp;gt;: Add to Defensive Formation: Allied non-Capital ships recover 25% of their Max Health and all of their Protection.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Level 3&amp;lt;/b&amp;gt;: Add to Assault Formation: Until a new Formation is issued, allied non-Capital ships deal 100% more damage.|max-width=400}}&lt;br /&gt;
*'''Possible Enemies'''&lt;br /&gt;
**  Chimaera&lt;br /&gt;
*** HMP Droid Gunship&lt;br /&gt;
*** Vulture Droid&lt;br /&gt;
*** Hyena Bomber&lt;br /&gt;
*** Reserves&lt;br /&gt;
**** Vulture Droid&lt;br /&gt;
**** Geonosian Soldier's Starfighter&lt;br /&gt;
** Executrix&lt;br /&gt;
*** Xanadu Blood&lt;br /&gt;
*** IG 2000&lt;br /&gt;
*** Hound’s Tooth&lt;br /&gt;
*** Reserves&lt;br /&gt;
**** Sun Fac's Geonosian Starfighter&lt;br /&gt;
**** Geonosian Soldier's Starfighter&lt;br /&gt;
**** Geonosian Spy's Starfighter&lt;br /&gt;
&lt;br /&gt;
== Zone 1: Count Dooku's Hanger (Middle) ==&lt;br /&gt;
=== Combat Mission 1 - Count Dooku's Hanger ===&lt;br /&gt;
'''Requires''': Light Side (7-Star)&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Waves''': 4&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Platoons Affecting Territory''': None&lt;br /&gt;
*'''Possible Enemies'''&lt;br /&gt;
**[Core Enemies]&lt;br /&gt;
***Geonosian Soldier&lt;br /&gt;
*** Geonosian Spy&lt;br /&gt;
*** IG-100 MagnaGuard&lt;br /&gt;
*** B1 Battle Droid&lt;br /&gt;
*** B1 Heavy Gunner&lt;br /&gt;
*** B2 Super Battle Droid&lt;br /&gt;
*** BX-series Commando Droid&lt;br /&gt;
*** Command Battle Droid&lt;br /&gt;
*** Droideka&lt;br /&gt;
*** Sniper Droid&lt;br /&gt;
**B2 Rocket Trooper&lt;br /&gt;
** T-Series Tactical Droid&lt;br /&gt;
** Elite (Wave 4)&lt;br /&gt;
*** Count Dooku (+Asajj Ventress), or&lt;br /&gt;
*** Nute Gunray, or&lt;br /&gt;
*** General Grievous&lt;br /&gt;
&lt;br /&gt;
=== Combat Mission 2 - Count Dooku's Hanger ===&lt;br /&gt;
'''Requires''': Jedi (7-Star)&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Waves''': 4&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Platoons Affecting Territory''': None&lt;br /&gt;
*'''Possible Enemies'''&lt;br /&gt;
**  [Core Enemies]&lt;br /&gt;
** B2 Rocket Trooper&lt;br /&gt;
** T-Series Tactical Droid&lt;br /&gt;
** Elite (Wave 4)&lt;br /&gt;
*** Count Dooku (+Asajj Ventress), or&lt;br /&gt;
*** Nute Gunray, or&lt;br /&gt;
*** Wat Tambor&lt;br /&gt;
&lt;br /&gt;
=== Special Mission - Count Dooku's Hanger ===&lt;br /&gt;
'''Requires''': 7-Star, 16,500+ Power, [[Galactic Republic]], [[Padmé Amidala]]&amp;lt;br /&amp;gt;  &lt;br /&gt;
'''Waves''': 4&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Platoons Affecting Territory''': None&lt;br /&gt;
*'''Possible Enemies'''&lt;br /&gt;
**  [Core Enemies] but '''no Geos'''&lt;br /&gt;
** Elites (Waves 3/4):&lt;br /&gt;
*** T-Series Tactical Droid / Nute Gunray (w/Count Dooku), or&lt;br /&gt;
*** Command Battle Droid / General Grievous (w/Wat Tambor)&lt;br /&gt;
&lt;br /&gt;
== Zone 1: Rear Flank (South) ==&lt;br /&gt;
=== Combat Mission 1 - Rear Flank ===&lt;br /&gt;
'''Required''': Light Side (7-Star)&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Waves''': 4&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Platoons Affecting Territory''': None&lt;br /&gt;
*'''Possible Enemies'''&lt;br /&gt;
**  [Core Enemies]&lt;br /&gt;
** Elite (Wave 4) &lt;br /&gt;
*** Geonosian Brood Alpha (w/all Geos except Poggle), or&lt;br /&gt;
*** General Kalani, or&lt;br /&gt;
*** T-Series Tactical Droid ''(Increased chance)''&lt;br /&gt;
&lt;br /&gt;
=== Combat Mission 2 - Rear Flank ===&lt;br /&gt;
'''Required''': Jedi (7-Star)&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Waves''': 4&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Platoons Affecting Territory''': None&lt;br /&gt;
*'''Possible Enemies'''&lt;br /&gt;
**  [Core Enemies]&lt;br /&gt;
** Elites (Waves 3/4)&lt;br /&gt;
*** T-Series Tactical Droid / General Kalani, or&lt;br /&gt;
*** Command Battle Droid / Geonosian Brood Alpha (w/all Geos)&lt;br /&gt;
&lt;br /&gt;
== Zone 2: Contested Air Space (Republic) (Fleet) ==&lt;br /&gt;
=== Combat Mission - Contested Air Space (Republic) ===&lt;br /&gt;
'''Required''': Light Side (7-Star)&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Waves''': 1&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Platoons Affecting Territory''':  Formations {{#info: &amp;lt;b&amp;gt;Level 1&amp;lt;/b&amp;gt;: The allied Capital Ship gains two abilities, Assault Formation and Defensive Formation. Allied ships start in Defensive Formation.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class&amp;amp;#61;&amp;quot;granted-ability&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Assault Formation:&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt; Reduce allied non-Capital ships cooldowns by 2 and they gain 50% Turn Meter. This ship takes a bonus turn without reducing its cooldowns. This ability starts on cooldown and shares a cooldown with Defensive Formation. (Cooldown: 2)&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class&amp;amp;#61;&amp;quot;granted-ability&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Defensive Formation:&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt; Until a new Formation is issued, allied Tanks Taunt at the start of each turn if they don't already have it. This ship takes a bonus turn without reducing its cooldowns. This ability starts on cooldown and shares a cooldown with Assault Formation. (Cooldown: 2)&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Level 2&amp;lt;/b&amp;gt;: Add to Defensive Formation: Allied non-Capital ships recover 25% of their Max Health and all of their Protection.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Level 3&amp;lt;/b&amp;gt;: Add to Assault Formation: Until a new Formation is issued, allied non-Capital ships deal 100% more damage.|max-width=400}}&lt;br /&gt;
*'''Possible Enemies'''&lt;br /&gt;
**  Chimaera&lt;br /&gt;
*** IG-2000&lt;br /&gt;
*** Hound’s Tooth&lt;br /&gt;
*** Xanadu Blood&lt;br /&gt;
*** Reserves&lt;br /&gt;
**** Slave I&lt;br /&gt;
**** Vulture Droid&lt;br /&gt;
**** Hyena Bomber&lt;br /&gt;
** Executrix&lt;br /&gt;
*** Sun Fac's Geonosian Starfighter&lt;br /&gt;
*** Geonosian Soldier's Starfighter&lt;br /&gt;
*** Geonosian Spy's Starfighter&lt;br /&gt;
*** Reserves&lt;br /&gt;
**** Vulture Droid&lt;br /&gt;
**** Geonosian Soldier's Starfighter&lt;br /&gt;
**** Hyena Bomber&lt;br /&gt;
=== Special Mission - Contested Air Space (Republic) ===&lt;br /&gt;
'''Required''': [[Galactic Republic]] (7-Star)&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Waves''': 1&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Platoons Affecting Territory''':  Formations {{#info: &amp;lt;b&amp;gt;Level 1&amp;lt;/b&amp;gt;: The allied Capital Ship gains two abilities, Assault Formation and Defensive Formation. Allied ships start in Defensive Formation.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class&amp;amp;#61;&amp;quot;granted-ability&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Assault Formation:&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt; Reduce allied non-Capital ships cooldowns by 2 and they gain 50% Turn Meter. This ship takes a bonus turn without reducing its cooldowns. This ability starts on cooldown and shares a cooldown with Defensive Formation. (Cooldown: 2)&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class&amp;amp;#61;&amp;quot;granted-ability&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Defensive Formation:&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt; Until a new Formation is issued, allied Tanks Taunt at the start of each turn if they don't already have it. This ship takes a bonus turn without reducing its cooldowns. This ability starts on cooldown and shares a cooldown with Assault Formation. (Cooldown: 2)&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Level 2&amp;lt;/b&amp;gt;: Add to Defensive Formation: Allied non-Capital ships recover 25% of their Max Health and all of their Protection.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Level 3&amp;lt;/b&amp;gt;: Add to Assault Formation: Until a new Formation is issued, allied non-Capital ships deal 100% more damage.|max-width=400}}&lt;br /&gt;
* '''Possible Enemies'''&lt;br /&gt;
** Malevolence&lt;br /&gt;
*** HMP Droid Gunship&lt;br /&gt;
*** Vulture Droid&lt;br /&gt;
*** Hyena Bomber&lt;br /&gt;
*** Reserves&lt;br /&gt;
**** Vulture Droid&lt;br /&gt;
&lt;br /&gt;
== Zone 2: Battleground (Middle) ==&lt;br /&gt;
=== Combat Mission 1 - Battleground ===&lt;br /&gt;
'''Required''': 7-Star, 21,000+ Power, [[Galactic Republic]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Waves''': 4&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Platoons affecting territory''': Republic Resolve {{#info: '''Level 1''': All Galactic Republic characters have +10% Tenacity and Potency.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Level 2''': All Galactic Republic characters have +10% Tenacity and Potency, deal 25% more damage when they use an ability targeting an Elite enemy and are immune to Stun.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Level 3''': All Galactic Republic characters have +25% Tenacity and Potency, deal 25% more damage when they use an ability targeting an Elite enemy, are immune to Stun, and take a bonus turn whenever they defeat an enemy.}}, AT-TE {{#info: '''Granted to Galactic Republic characters only'''&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Level 1''': Deal Physical damage to all enemies and inflict Healing Immunity for 2 turns.This attack can't be evaded. This ability starts on cooldown.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Level 2''': Deal Physical damage to all enemies dealing 25% more damage, and inflict Healing Immunity for 2 turns. Remove 10 stacks of Droid Battalion from all B1s and 3 stacks of Droid Battalion from all B2s. This attack can't be evaded. This ability starts on cooldown.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Level 3''': Deal Physical damage to all enemies, dealing 50% more damage, and inflict Healing Immunity for 2 turns. Deal massive damage to target non-Elite enemy. Remove 10 stacks of Droid Battalion from all B1s and 3 stacks of Droid Battalion from all B2s. This attack can't be evaded. This ability starts on cooldown.}}, Hailfire Tank {{#info:'''Starts at Level 3'''&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Level 3''': Deal Physical damage to all enemies and inflict Defense Down, Offense Down, Stagger, Tenacity Down, and 3 Damage Over Time debuffs for 2 turns.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Level 2''': Deal Physical damage to target enemy and two random enemies, dealing 20% less damage. Inflict 3 Damage Over Time debuffs on each of them and Stagger them for 2 turns.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Level 1''': Deal Physical damage to target enemy, dealing 40% less damage, and inflict 3 Damage Over Time debuffs for 2 turns.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Disabled''': (Hailfire Tank destroyed)}}&lt;br /&gt;
*  '''Possible Enemies'''&lt;br /&gt;
**  [Core Enemies] but '''no Geonosian Spy'''&lt;br /&gt;
** Asajj Ventress&lt;br /&gt;
** B2 Rocket Droid&lt;br /&gt;
** T-Series Tactical Droid&lt;br /&gt;
** Elites (Waves 3/4)&lt;br /&gt;
*** B2 Rocket Trooper / Count Dooku, or &lt;br /&gt;
*** Wat Tambor / Nute Gunray, or&lt;br /&gt;
*** Count Dooku / Wat Tambor, or&lt;br /&gt;
*** T-Series Tactical Droid (wave 4 only)&lt;br /&gt;
&lt;br /&gt;
=== Combat Mission 2 - Battleground ===&lt;br /&gt;
Light Side (7-Star)&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Waves''': 4&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Platoons affecting territory''': Republic Resolve {{#info: '''Level 1''': All Galactic Republic characters have +10% Tenacity and Potency.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Level 2''': All Galactic Republic characters have +10% Tenacity and Potency, deal 25% more damage when they use an ability targeting an Elite enemy and are immune to Stun.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Level 3''': All Galactic Republic characters have +25% Tenacity and Potency, deal 25% more damage when they use an ability targeting an Elite enemy, are immune to Stun, and take a bonus turn whenever they defeat an enemy.}}, AT-TE {{#info: '''Granted to Galactic Republic characters only'''&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Level 1''': Deal Physical damage to all enemies and inflict Healing Immunity for 2 turns.This attack can't be evaded. This ability starts on cooldown.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Level 2''': Deal Physical damage to all enemies dealing 25% more damage, and inflict Healing Immunity for 2 turns. Remove 10 stacks of Droid Battalion from all B1s and 3 stacks of Droid Battalion from all B2s. This attack can't be evaded. This ability starts on cooldown.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Level 3''': Deal Physical damage to all enemies, dealing 50% more damage, and inflict Healing Immunity for 2 turns. Deal massive damage to target non-Elite enemy. Remove 10 stacks of Droid Battalion from all B1s and 3 stacks of Droid Battalion from all B2s. This attack can't be evaded. This ability starts on cooldown.}}, Hailfire Tank {{#info:'''Starts at Level 3'''&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Level 3''': Deal Physical damage to all enemies and inflict Defense Down, Offense Down, Stagger, Tenacity Down, and 3 Damage Over Time debuffs for 2 turns.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Level 2''': Deal Physical damage to target enemy and two random enemies, dealing 20% less damage. Inflict 3 Damage Over Time debuffs on each of them and Stagger them for 2 turns.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Level 1''': Deal Physical damage to target enemy, dealing 40% less damage, and inflict 3 Damage Over Time debuffs for 2 turns.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Disabled''': (Hailfire Tank destroyed)}}&lt;br /&gt;
*  '''Possible Enemies'''&lt;br /&gt;
**  [Core Enemies] but '''no Geonosian Spy'''&lt;br /&gt;
** Asajj Ventress&lt;br /&gt;
** B2 Rocket Droid&lt;br /&gt;
** T-Series Tactical Droid&lt;br /&gt;
** Elites (Waves 3/4)&lt;br /&gt;
*** B2 Rocket Trooper / Count Dooku, or&lt;br /&gt;
*** Wat Tambor / Nute Gunray, or&lt;br /&gt;
*** Count Dooku / Wat Tambor, or&lt;br /&gt;
*** T-Series Tactical Droid (wave 4 only)&lt;br /&gt;
=== Special Mission - Battleground ===&lt;br /&gt;
7-Star, 21,000+ Power. General Skywalker, Ahsoka Tano&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Waves''': 4&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Platoons affecting territory''': Republic Resolve {{#info: '''Level 1''': All Galactic Republic characters have +10% Tenacity and Potency.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Level 2''': All Galactic Republic characters have +10% Tenacity and Potency, deal 25% more damage when they use an ability targeting an Elite enemy and are immune to Stun.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Level 3''': All Galactic Republic characters have +25% Tenacity and Potency, deal 25% more damage when they use an ability targeting an Elite enemy, are immune to Stun, and take a bonus turn whenever they defeat an enemy.}}, AT-TE {{#info: '''Granted to Galactic Republic characters only'''&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Level 1''': Deal Physical damage to all enemies and inflict Healing Immunity for 2 turns.This attack can't be evaded. This ability starts on cooldown.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Level 2''': Deal Physical damage to all enemies dealing 25% more damage, and inflict Healing Immunity for 2 turns. Remove 10 stacks of Droid Battalion from all B1s and 3 stacks of Droid Battalion from all B2s. This attack can't be evaded. This ability starts on cooldown.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Level 3''': Deal Physical damage to all enemies, dealing 50% more damage, and inflict Healing Immunity for 2 turns. Deal massive damage to target non-Elite enemy. Remove 10 stacks of Droid Battalion from all B1s and 3 stacks of Droid Battalion from all B2s. This attack can't be evaded. This ability starts on cooldown.}}, Hailfire Tank {{#info:'''Starts at Level 3'''&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Level 3''': Deal Physical damage to all enemies and inflict Defense Down, Offense Down, Stagger, Tenacity Down, and 3 Damage Over Time debuffs for 2 turns.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Level 2''': Deal Physical damage to target enemy and two random enemies, dealing 20% less damage. Inflict 3 Damage Over Time debuffs on each of them and Stagger them for 2 turns.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Level 1''': Deal Physical damage to target enemy, dealing 40% less damage, and inflict 3 Damage Over Time debuffs for 2 turns.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Disabled''': (Hailfire Tank destroyed)}}&lt;br /&gt;
*  '''Possible Enemies'''&lt;br /&gt;
**  [Core Enemies] but '''no Geos'''&lt;br /&gt;
** Wave 3: Command Battle Droid&lt;br /&gt;
** Wave 4: Count Dooku (+ Asajj Ventress)&lt;br /&gt;
&lt;br /&gt;
== Zone 2: Sand Dunes (South) ==&lt;br /&gt;
=== Combat Mission 1 - Sand Dunes ===&lt;br /&gt;
7-Star, 21,000+ Power. Jedi&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Waves''': 4&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Platoons affecting territory''': AT-TE {{#info: '''Granted to Galactic Republic characters only'''&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Level 1''': Deal Physical damage to all enemies and inflict Healing Immunity for 2 turns.This attack can't be evaded. This ability starts on cooldown.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Level 2''': Deal Physical damage to all enemies dealing 25% more damage, and inflict Healing Immunity for 2 turns. Remove 10 stacks of Droid Battalion from all B1s and 3 stacks of Droid Battalion from all B2s. This attack can't be evaded. This ability starts on cooldown.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Level 3''': Deal Physical damage to all enemies, dealing 50% more damage, and inflict Healing Immunity for 2 turns. Deal massive damage to target non-Elite enemy. Remove 10 stacks of Droid Battalion from all B1s and 3 stacks of Droid Battalion from all B2s. This attack can't be evaded. This ability starts on cooldown.}}&lt;br /&gt;
*  '''Possible Enemies'''&lt;br /&gt;
*  [Core Enemies] but '''no Droideka'''&lt;br /&gt;
* B2 Rocket Droid&lt;br /&gt;
* Elites (Waves 3/4)&lt;br /&gt;
** B2 Rocket Droid / Geonosian Brood Alpha (w/all geos), or&lt;br /&gt;
** Command Battle Droid / Poggle the Lesser (w/all geos), or&lt;br /&gt;
** Command Battle Droid / General Kalani&lt;br /&gt;
&lt;br /&gt;
=== Combat Mission 2 - Sand Dunes ===&lt;br /&gt;
Light Side (7-Star)&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Waves''': 4&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Platoons affecting territory''': AT-TE {{#info: '''Granted to Galactic Republic characters only'''&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Level 1''': Deal Physical damage to all enemies and inflict Healing Immunity for 2 turns.This attack can't be evaded. This ability starts on cooldown.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Level 2''': Deal Physical damage to all enemies dealing 25% more damage, and inflict Healing Immunity for 2 turns. Remove 10 stacks of Droid Battalion from all B1s and 3 stacks of Droid Battalion from all B2s. This attack can't be evaded. This ability starts on cooldown.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Level 3''': Deal Physical damage to all enemies, dealing 50% more damage, and inflict Healing Immunity for 2 turns. Deal massive damage to target non-Elite enemy. Remove 10 stacks of Droid Battalion from all B1s and 3 stacks of Droid Battalion from all B2s. This attack can't be evaded. This ability starts on cooldown.}}&lt;br /&gt;
*  '''Possible Enemies'''&lt;br /&gt;
*  [Core Enemies] but '''no Droideka'''&lt;br /&gt;
* B2 Rocket Droid&lt;br /&gt;
* Elites (Waves 3/4)&lt;br /&gt;
** B2 Rocket Droid / Geonosian Brood Alpha (w/all geos), or&lt;br /&gt;
** Command Battle Droid / Poggle the Lesser (w/all geos), or&lt;br /&gt;
=== Special Mission - Sand Dunes ===&lt;br /&gt;
7-Star, 21,000+ Power. General Kenobi, CC-2224 &amp;quot;Cody&amp;quot;, Clone Sergeant - Phase I&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Waves''': 4&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Platoons affecting territory''': AT-TE {{#info: '''Granted to Galactic Republic characters only'''&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Level 1''': Deal Physical damage to all enemies and inflict Healing Immunity for 2 turns.This attack can't be evaded. This ability starts on cooldown.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Level 2''': Deal Physical damage to all enemies dealing 25% more damage, and inflict Healing Immunity for 2 turns. Remove 10 stacks of Droid Battalion from all B1s and 3 stacks of Droid Battalion from all B2s. This attack can't be evaded. This ability starts on cooldown.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Level 3''': Deal Physical damage to all enemies, dealing 50% more damage, and inflict Healing Immunity for 2 turns. Deal massive damage to target non-Elite enemy. Remove 10 stacks of Droid Battalion from all B1s and 3 stacks of Droid Battalion from all B2s. This attack can't be evaded. This ability starts on cooldown.}}&lt;br /&gt;
*  '''Possible Enemies'''&lt;br /&gt;
*  [Core Enemies] but no Geonosian Spy, Droideka, B1 Heavy Gunner, or Command Battle Droid&lt;br /&gt;
* Wave 4: General Grievous&lt;br /&gt;
&lt;br /&gt;
== Zone 3: Contested Air Space (Separatist) ==&lt;br /&gt;
=== Combat Mission 1  - Contested Air Space (Separatist) ===&lt;br /&gt;
'''Required''': Light Side (7-Star)&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Waves''': 1&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Platoons Affecting Territory''':  Formations {{#info: &amp;lt;b&amp;gt;Level 1&amp;lt;/b&amp;gt;: The allied Capital Ship gains two abilities, Assault Formation and Defensive Formation. Allied ships start in Defensive Formation.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class&amp;amp;#61;&amp;quot;granted-ability&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Assault Formation:&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt; Reduce allied non-Capital ships cooldowns by 2 and they gain 50% Turn Meter. This ship takes a bonus turn without reducing its cooldowns. This ability starts on cooldown and shares a cooldown with Defensive Formation. (Cooldown: 2)&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class&amp;amp;#61;&amp;quot;granted-ability&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Defensive Formation:&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt; Until a new Formation is issued, allied Tanks Taunt at the start of each turn if they don't already have it. This ship takes a bonus turn without reducing its cooldowns. This ability starts on cooldown and shares a cooldown with Assault Formation. (Cooldown: 2)&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Level 2&amp;lt;/b&amp;gt;: Add to Defensive Formation: Allied non-Capital ships recover 25% of their Max Health and all of their Protection.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Level 3&amp;lt;/b&amp;gt;: Add to Assault Formation: Until a new Formation is issued, allied non-Capital ships deal 100% more damage.|max-width=400}}&amp;lt;br /&amp;gt;&lt;br /&gt;
*Possible Enemies&lt;br /&gt;
**  Chimaera&lt;br /&gt;
**  IG-2000&lt;br /&gt;
**  Hound's Tooth&lt;br /&gt;
**  Xanadu Blood&lt;br /&gt;
**  Executrix&lt;br /&gt;
**  Sun Fac's Geonosian Starfighter&lt;br /&gt;
**  Geonosian Soldier's Starfighter&lt;br /&gt;
**  Geonosian Spy's Starfighter&lt;br /&gt;
&lt;br /&gt;
=== Special Mission - Contested Air Space (Separatist) ===&lt;br /&gt;
'''Required''': 7-Star, [[Galactic Republic]], [[Anakin's Eta-2 Starfighter]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Waves''': 1&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Platoons Affecting Territory''':  Formations {{#info: &amp;lt;b&amp;gt;Level 1&amp;lt;/b&amp;gt;: The allied Capital Ship gains two abilities, Assault Formation and Defensive Formation. Allied ships start in Defensive Formation.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class&amp;amp;#61;&amp;quot;granted-ability&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Assault Formation:&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt; Reduce allied non-Capital ships cooldowns by 2 and they gain 50% Turn Meter. This ship takes a bonus turn without reducing its cooldowns. This ability starts on cooldown and shares a cooldown with Defensive Formation. (Cooldown: 2)&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class&amp;amp;#61;&amp;quot;granted-ability&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Defensive Formation:&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt; Until a new Formation is issued, allied Tanks Taunt at the start of each turn if they don't already have it. This ship takes a bonus turn without reducing its cooldowns. This ability starts on cooldown and shares a cooldown with Assault Formation. (Cooldown: 2)&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Level 2&amp;lt;/b&amp;gt;: Add to Defensive Formation: Allied non-Capital ships recover 25% of their Max Health and all of their Protection.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Level 3&amp;lt;/b&amp;gt;: Add to Assault Formation: Until a new Formation is issued, allied non-Capital ships deal 100% more damage.|max-width=400}}&amp;lt;br /&amp;gt;&lt;br /&gt;
*Possible Enemies&lt;br /&gt;
**  Malevolence&lt;br /&gt;
**  HMP Droid Gunship&lt;br /&gt;
**  Vulture Droid&lt;br /&gt;
&lt;br /&gt;
== Zone 3: Separatist Command ==&lt;br /&gt;
=== Combat Mission 1 - Separatist Command ===&lt;br /&gt;
Light Side (7-Star)&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Waves''': &amp;lt;br /&amp;gt;&lt;br /&gt;
'''Platoons affecting territory''': Core Ship {{#info: '''Starts on Level 3.'''&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Level 3''': All Separatist characters have +15% Offense and Speed, and call another random Separatist ally to assist, dealing 40% less damage, whenever they use an ability during their turn. This damage penalty excludes attacks based on Health.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Level 2''': All Separatist characters have +15% Offense and Speed.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Level 1''': All Separatist characters have +15% Offense.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Disabled''': (Core Ship destroyed)}}, Hailfire Tank {{#info: '''Starts at Level 3'''&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Level 3''': Deal Physical damage to all enemies and inflict Defense Down, Offense Down, Stagger, Tenacity Down, and 3 Damage Over Time debuffs for 2 turns.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Level 2''': Deal Physical damage to target enemy and two random enemies, dealing 20% less damage. Inflict 3 Damage Over Time debuffs on each of them and Stagger them for 2 turns.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Level 1''': Deal Physical damage to target enemy, dealing 40% less damage, and inflict 3 Damage Over Time debuffs for 2 turns.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Disabled''': (Hailfire Tank destroyed)}}, AT-TE {{#info: '''Granted to Galactic Republic characters only'''&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Level 1''': Deal Physical damage to all enemies and inflict Healing Immunity for 2 turns.This attack can't be evaded. This ability starts on cooldown.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Level 2''': Deal Physical damage to all enemies dealing 25% more damage, and inflict Healing Immunity for 2 turns. Remove 10 stacks of Droid Battalion from all B1s and 3 stacks of Droid Battalion from all B2s. This attack can't be evaded. This ability starts on cooldown.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Level 3''': Deal Physical damage to all enemies, dealing 50% more damage, and inflict Healing Immunity for 2 turns. Deal massive damage to target non-Elite enemy. Remove 10 stacks of Droid Battalion from all B1s and 3 stacks of Droid Battalion from all B2s. This attack can't be evaded. This ability starts on cooldown.}}, Metal Mayhem {{#info: '''Starts on Level 3'''&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Level 3''': All Droid allies have 35% Critical CHance and Critical Damage. Whenever they critically hit an enemy, they inflict a Damage Over Time debuff for 2 turns, which can't be evaded or resisted, and gain 10% Turn Meter.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Level 2''': All Droid allies have +20% Critical Chance. Whenever they critically hit an enemy, they inflict a Damage Over Time debuff for 2 turns, which can't be evaded or resisted.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Level 1''': All Droid allies have +10% Critical Chance.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Disabled''': (Metal Mayhem destroyed)}}, Droid Factory {{#info: '''Starts at Level 3'''&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Level 3:''' Summon a B2 Rocket Trooper to the ally slot if it's available. This B2 Rocket Trooper Taunts for 1 turn at the end of each of its turns. Droid allies reset their cooldowns at the start of their turn for 2 turns, and Separatist allies gain 50% Turn Meter. Dispel all buffs on all enemies, which can't be evaded.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Level 2:''' Summon a Geonosis B1 Battle Droid Commander to the ally slot if it's available. Separatist allies gain 50% Turn Meter. Dispel all buffs on all enemies, which can't be evaded.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Level 1:''' Summon a Geonosis B1 Battle Droid to the ally slot if it's available. Dispel all buffs on all enemies, which can't be evaded.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Disabled:''' (Droid Factory destroyed)}}&lt;br /&gt;
*  Sniper Droid&lt;br /&gt;
*  B2 Super Battle Droid&lt;br /&gt;
*  BX-series Commando Droid&lt;br /&gt;
*  B1 Battle Droid&lt;br /&gt;
*  Droideka&lt;br /&gt;
*  Geonosian Soldier&lt;br /&gt;
*  Geonosian Spy&lt;br /&gt;
*  General Kalani&lt;br /&gt;
*  IG-100 MagnaGuard&lt;br /&gt;
*  B1 Heavy Gunner&lt;br /&gt;
*  Count Dooku&lt;br /&gt;
*  General Grievous&lt;br /&gt;
*  T-Series Tactical Droid&lt;br /&gt;
*  Asajj Ventress&lt;br /&gt;
*  Nute Gunray&lt;br /&gt;
*  Wat Tambor&lt;br /&gt;
=== Combat Mission 2 - Separatist Command ===&lt;br /&gt;
Light Side (7-Star)&lt;br /&gt;
*  Sniper Droid&lt;br /&gt;
*  B2 Super Battle Droid&lt;br /&gt;
*  BX-series Commando Droid&lt;br /&gt;
*  B1 Battle Droid&lt;br /&gt;
*  Droideka&lt;br /&gt;
*  Geonosian Soldier&lt;br /&gt;
*  Geonosian Spy&lt;br /&gt;
*  General Kalani&lt;br /&gt;
*  IG-100 MagnaGuard&lt;br /&gt;
*  B1 Heavy Gunner&lt;br /&gt;
*  Count Dooku&lt;br /&gt;
*  General Grievous&lt;br /&gt;
*  T-Series Tactical Droid&lt;br /&gt;
*  Asajj Ventress&lt;br /&gt;
*  Nute Gunray&lt;br /&gt;
*  Command Battle Droid&lt;br /&gt;
*  Poggle the Lesser&lt;br /&gt;
*  Wat Tambor&lt;br /&gt;
=== Special Mission - Separatist Command ===&lt;br /&gt;
7-Star, 22,000+ Power. Galactic Republic Jedi&lt;br /&gt;
*  Sniper Droid&lt;br /&gt;
*  B1 Battle Droid&lt;br /&gt;
*  Command Battle Droid&lt;br /&gt;
*  B2 Super Battle Droid&lt;br /&gt;
*  BX-series Commando Droid&lt;br /&gt;
*  IG-100 MagnaGuard&lt;br /&gt;
*  B1 Heavy Gunner&lt;br /&gt;
*  General Grievous&lt;br /&gt;
*  Asajj Ventress&lt;br /&gt;
*  General Kalani&lt;br /&gt;
*  Nute Gunray&lt;br /&gt;
*  Wat Tambor&lt;br /&gt;
*  Count Dooku&lt;br /&gt;
*  Poggle the Lesser&lt;br /&gt;
&lt;br /&gt;
== Zone 3: Petranaki Arena ==&lt;br /&gt;
=== Combat Mission - Petranaki Arena ===&lt;br /&gt;
7-Star, 22,000+ Power. Jedi&lt;br /&gt;
*  Geonosian Soldier&lt;br /&gt;
*  Geonosian Spy&lt;br /&gt;
*  B2 Super Battle Droid&lt;br /&gt;
*  B1 Battle Droid&lt;br /&gt;
*  IG-100 MagnaGuard&lt;br /&gt;
*  B1 Heavy Gunner&lt;br /&gt;
*  Command Battle Droid&lt;br /&gt;
*  B2 Rocket Trooper&lt;br /&gt;
*  BX-series Commando Droid&lt;br /&gt;
*  Sniper Droid&lt;br /&gt;
*  Geonosian Brood Alpha&lt;br /&gt;
*  Sun Fac&lt;br /&gt;
*  T-Series Tactical Droid&lt;br /&gt;
*  Command Battle Droid&lt;br /&gt;
=== Special Mission - Petranaki Arena ===&lt;br /&gt;
7-Star, 22,000+ Power. Clone Troopers, Shaak Ti. ARC Trooper&lt;br /&gt;
*  Reek&lt;br /&gt;
*  Jango Fett&lt;br /&gt;
*  B2 Super Battle Droid&lt;br /&gt;
&lt;br /&gt;
==Zone 4: Separatist Armada ==&lt;br /&gt;
=== Combat Mission - Separatist Armada ===&lt;br /&gt;
'''Required''': Light Side (7-Star)&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Waves''': 1&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Platoons Affecting Territory''':  Formations {{#info: &amp;lt;b&amp;gt;Level 1&amp;lt;/b&amp;gt;: The allied Capital Ship gains two abilities, Assault Formation and Defensive Formation. Allied ships start in Defensive Formation.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class&amp;amp;#61;&amp;quot;granted-ability&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Assault Formation:&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt; Reduce allied non-Capital ships cooldowns by 2 and they gain 50% Turn Meter. This ship takes a bonus turn without reducing its cooldowns. This ability starts on cooldown and shares a cooldown with Defensive Formation. (Cooldown: 2)&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class&amp;amp;#61;&amp;quot;granted-ability&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Defensive Formation:&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt; Until a new Formation is issued, allied Tanks Taunt at the start of each turn if they don't already have it. This ship takes a bonus turn without reducing its cooldowns. This ability starts on cooldown and shares a cooldown with Assault Formation. (Cooldown: 2)&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Level 2&amp;lt;/b&amp;gt;: Add to Defensive Formation: Allied non-Capital ships recover 25% of their Max Health and all of their Protection.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Level 3&amp;lt;/b&amp;gt;: Add to Assault Formation: Until a new Formation is issued, allied non-Capital ships deal 100% more damage.|max-width=400}}&amp;lt;br /&amp;gt;&lt;br /&gt;
*Possible Enemies&lt;br /&gt;
**  Chimaera&lt;br /&gt;
**  IG-2000&lt;br /&gt;
**  Hound's Tooth&lt;br /&gt;
**  Xanadu Blood&lt;br /&gt;
**  Executrix&lt;br /&gt;
**  Sun Fac's Geonosian Starfighter&lt;br /&gt;
**  Geonosian Soldier's Starfighter&lt;br /&gt;
**  Geonosian Spy's Starfighter&lt;br /&gt;
&lt;br /&gt;
=== Special Mission - Separatist Armada ===&lt;br /&gt;
'''Require''': 7-Star, [[Galactic Republic]], [[Negotiator]], [[Anakin's Eta-2 Starfighter]]&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Waves''': 1&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Platoons Affecting Territory''':  Formations {{#info: &amp;lt;b&amp;gt;Level 1&amp;lt;/b&amp;gt;: The allied Capital Ship gains two abilities, Assault Formation and Defensive Formation. Allied ships start in Defensive Formation.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class&amp;amp;#61;&amp;quot;granted-ability&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Assault Formation:&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt; Reduce allied non-Capital ships cooldowns by 2 and they gain 50% Turn Meter. This ship takes a bonus turn without reducing its cooldowns. This ability starts on cooldown and shares a cooldown with Defensive Formation. (Cooldown: 2)&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class&amp;amp;#61;&amp;quot;granted-ability&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Defensive Formation:&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt; Until a new Formation is issued, allied Tanks Taunt at the start of each turn if they don't already have it. This ship takes a bonus turn without reducing its cooldowns. This ability starts on cooldown and shares a cooldown with Assault Formation. (Cooldown: 2)&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Level 2&amp;lt;/b&amp;gt;: Add to Defensive Formation: Allied non-Capital ships recover 25% of their Max Health and all of their Protection.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Level 3&amp;lt;/b&amp;gt;: Add to Assault Formation: Until a new Formation is issued, allied non-Capital ships deal 100% more damage.|max-width=400}}&amp;lt;br /&amp;gt;&lt;br /&gt;
*Possible Enemies&lt;br /&gt;
**  Malevolence&lt;br /&gt;
**  HMP Droid Gunship&lt;br /&gt;
**  Hyena Bomber&lt;br /&gt;
**  Vulture Droid&lt;br /&gt;
&lt;br /&gt;
==  Zone 4: Factory Waste==&lt;br /&gt;
=== Combat Mission 1 - Factory Waste ===&lt;br /&gt;
7-Star, 23,000+ Power. Jedi&lt;br /&gt;
*  Geonosian Soldier&lt;br /&gt;
*  B1 Battle Droid&lt;br /&gt;
*  B2 Super Battle Droid&lt;br /&gt;
*  Sniper Droid&lt;br /&gt;
*  Command Battle Droid&lt;br /&gt;
*  BX-series Commando Droid&lt;br /&gt;
*  Droideka&lt;br /&gt;
*  IG-100 MagnaGuard&lt;br /&gt;
*  General Kalani&lt;br /&gt;
*  B2 Rocket Trooper&lt;br /&gt;
*  General Grievous&lt;br /&gt;
*  Wat Tambor&lt;br /&gt;
*  Geonosian Spy&lt;br /&gt;
*  Count Dooku&lt;br /&gt;
*  Asajj Ventress&lt;br /&gt;
*  Nute Gunray&lt;br /&gt;
=== Combat Mission 2 - Factory Waste ===&lt;br /&gt;
Light Side (7-Star)&lt;br /&gt;
*  Geonosian Soldier&lt;br /&gt;
*  B1 Battle Droid&lt;br /&gt;
*  B2 Super Battle Droid&lt;br /&gt;
*  Sniper Droid&lt;br /&gt;
*  Command Battle Droid&lt;br /&gt;
*  BX-series Commando Droid&lt;br /&gt;
*  Droideka&lt;br /&gt;
*  IG-100 MagnaGuard&lt;br /&gt;
*  General Kalani&lt;br /&gt;
*  B2 Rocket Trooper&lt;br /&gt;
*  General Grievous&lt;br /&gt;
*  Wat Tambor&lt;br /&gt;
*  Geonosian Spy&lt;br /&gt;
*  Count Dooku&lt;br /&gt;
*  Asajj Ventress&lt;br /&gt;
*  Nute Gunray&lt;br /&gt;
=== Special Mission - Factory Waste ===&lt;br /&gt;
7-Star, 23,000+ Power. Galactic Republic Jedi. Ki-Adi-Mundi, Shaak Ti&lt;br /&gt;
*  BX-series Commando Droid&lt;br /&gt;
*  B1 Battle Droid&lt;br /&gt;
*  Droideka&lt;br /&gt;
*  Command Battle Droid&lt;br /&gt;
*  IG-100 MagnaGuard&lt;br /&gt;
*  General Kalani&lt;br /&gt;
*  Wat Tambor&lt;br /&gt;
*  General Grievous&lt;br /&gt;
*  B2 Super Battle Droid&lt;br /&gt;
&lt;br /&gt;
== Zone 4: Canyons ==&lt;br /&gt;
=== Combat Mission 1 - Canyons ===&lt;br /&gt;
7-Star, 23,000+ Power. Galactic Republic. Padmé Amidala, Jedi Knight Anakin, General Kenobi&lt;br /&gt;
*  Geonosian Soldier&lt;br /&gt;
*  Geonosian Spy&lt;br /&gt;
*  B2 Super Battle Droid&lt;br /&gt;
*  B1 Battle Droid&lt;br /&gt;
*  IG-100 MagnaGuard&lt;br /&gt;
*  Nexu&lt;br /&gt;
=== Combat Mission 2 - Canyons ===&lt;br /&gt;
Light Side (7-Star)&lt;br /&gt;
*  Geonosian Soldier&lt;br /&gt;
*  Geonosian Spy&lt;br /&gt;
*  B2 Super Battle Droid&lt;br /&gt;
*  B1 Battle Droid&lt;br /&gt;
*  IG-100 MagnaGuard&lt;br /&gt;
*  Command Battle Droid&lt;br /&gt;
*  B2 Rocket Trooper&lt;br /&gt;
*  Command Battle Droid&lt;br /&gt;
*  Poggle the Lesser&lt;br /&gt;
*  Geonosian Brood Alpha&lt;br /&gt;
*  Sun Fac&lt;br /&gt;
*  Sniper Droid&lt;br /&gt;
*  Droideka&lt;br /&gt;
*  BX-series Commando Droid&lt;br /&gt;
*  T-Series Tactical Droid&lt;br /&gt;
*  B1 Heavy Gunner&lt;br /&gt;
=== Special Mission - Canyons ===&lt;br /&gt;
7-Star, 23,000+ Power. 501st. General Skywalker&lt;br /&gt;
*  Geonosian Soldier&lt;br /&gt;
*  Command Battle Droid&lt;br /&gt;
*  B1 Battle Droid&lt;br /&gt;
*  B2 Super Battle Droid&lt;br /&gt;
*  Sniper Droid&lt;br /&gt;
*  Geonosian Spy&lt;br /&gt;
*  Droideka&lt;br /&gt;
*  T-Series Tactical Droid&lt;br /&gt;
*  BX-series Commando Droid&lt;br /&gt;
*  B2 Rocket Trooper&lt;br /&gt;
*  Geonosian Brood Alpha&lt;br /&gt;
*  Poggle the Lesser&lt;br /&gt;
*  Sun Fac&lt;br /&gt;
*  IG-100 MagnaGuard&lt;br /&gt;
*  Command Battle Droid&lt;br /&gt;
&lt;br /&gt;
== Recommended Teams ==&lt;br /&gt;
&lt;br /&gt;
== Enemy Kits ==&lt;br /&gt;
The non-playable character (NPC) kits are identical to their corresponding playable characters (PC).There are 10 core enemies that appear in every mission (unless otherwise indicated): Geonosian Soldier, Geonosian Spy, IG-100 MagnaGuard, B1 Battle Droid, B1 Heavy Gunner, B2 Super Battle Droid, BX-series Commando Droid, Command Battle Droid, Droideka, and Sniper Droid. In all cases, the elite versions of the NPC corresponds to the zeta ability upgrade for that PC.  &lt;br /&gt;
&lt;br /&gt;
===B1 Heavy Gunner===&lt;br /&gt;
{{Event Unit Ability Infobox&lt;br /&gt;
  |abilityName=Turret Barrage&lt;br /&gt;
  |abilityType=Basic&lt;br /&gt;
  |icon=tex.ability b1 repeatingblaster basic&lt;br /&gt;
  |cooldown=&lt;br /&gt;
  |description=Deal Physical damage to all enemies and inflict Speed Down for 2 turns.}}&lt;br /&gt;
{{Event Unit Ability Infobox&lt;br /&gt;
  |abilityName=Exterminate the Republic&lt;br /&gt;
  |abilityType=Special&lt;br /&gt;
  |icon=tex.ability b1 repeatingblaster special01&lt;br /&gt;
  |cooldown=3&lt;br /&gt;
  |description=Deal Physical damage to all enemies twice. Deal damage a third time to Target Locked enemies. This attack can't be countered.}}&lt;br /&gt;
{{Event Unit Ability Infobox&lt;br /&gt;
  |abilityName=Strategic Control Circuits&lt;br /&gt;
  |abilityType=Unique&lt;br /&gt;
  |icon=tex.abilityui_passive_mechanicalmenace&lt;br /&gt;
  |cooldown=&lt;br /&gt;
  |description=B1 Heavy Gunner can't score critical hits or be revived. B1 Heavy Gunner has no Protection, 1 Health and 1 stack of Droid Battalion, and can't be defeated or destroyed while any other B1 allies have more than 1 stack of Droid Battalion. B1 Heavy Gunner is immune to Damage Over Time, and their Max Health and Max Protection can't be increased. B1 Heavy Gunner can't have more than 1 stack of Droid Battalion.   When B1 Heavy Gunner takes damage, they remove 1 stack of Droid Battalion from another random B1 ally with more than 1 stack if there are any. Otherwise, B1 Heavy Gunner is immediately destroyed.}}&lt;br /&gt;
&amp;lt;!--* '''Turret Barrage:''' Deal Physical damage to all enemies and inflict Speed Down for 2 turns.&lt;br /&gt;
* '''Exterminate the Republic:''' Deal Physical damage to all enemies twice. Deal damage a third time to Target Locked enemies. This attack can't be countered.&lt;br /&gt;
* '''Strategic Control Circuits:''' B1 Heavy Gunner can't score critical hits or be revived. B1 Heavy Gunner has no Protection, 1 Health and 1 stack of Droid Battalion, and can't be defeated or destroyed while any other B1 allies have more than 1 stack of Droid Battalion. B1 Heavy Gunner is immune to Damage Over Time, and their Max Health and Max Protection can't be increased. B1 Heavy Gunner can't have more than 1 stack of Droid Battalion.   When B1 Heavy Gunner takes damage, they remove 1 stack of Droid Battalion from another random B1 ally with more than 1 stack if there are any. Otherwise, B1 Heavy Gunner is immediately destroyed.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== BX-series Commando Droid ===&lt;br /&gt;
{{Event Unit Ability Infobox&lt;br /&gt;
  |abilityName=Enfilade&lt;br /&gt;
  |abilityType=Basic&lt;br /&gt;
  |icon=tex.ability bxcommando basic&lt;br /&gt;
  |cooldown=&lt;br /&gt;
  |description=Deal Physical damage to target enemy. All allies without Offense Up gain Offense Up for 2 turns.}}&lt;br /&gt;
{{Event Unit Ability Infobox&lt;br /&gt;
  |abilityName=Besiege&lt;br /&gt;
  |abilityType=Special&lt;br /&gt;
  |icon=tex.ability bxcommando special01&lt;br /&gt;
  |cooldown=3&lt;br /&gt;
  |description=Deal Physical damage to target enemy and call a random ally to assist.}}&lt;br /&gt;
{{Event Unit Ability Infobox&lt;br /&gt;
  |abilityName=Lunging Strike&lt;br /&gt;
  |abilityType=Special&lt;br /&gt;
  |icon=tex.ability bxcommando special02&lt;br /&gt;
  |cooldown=4&lt;br /&gt;
  |description=Deal Physical damage to target enemy and inflict Armor Shred for the rest of the battle. This attack deals 20% more damage for each buff and debuff on the target enemy. Enemies defeated by this ability can't be revived.}}&lt;br /&gt;
&amp;lt;!--* '''Enfilade:''' Deal physical damage to target enemy. All allies without Offense Up gain Offense Up for 2 turns.&lt;br /&gt;
* '''Besiege:''' Deal physical damage to target enemy and call a random ally to assist.&lt;br /&gt;
* '''Lunging Strike:''' Deal physical damage to target enemy and inflict Armor Shred for the rest of the battle. This attack deals 20% more damage for each buff and debuff on the target enemy. Enemies defeated by this ability can't be revived.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Command Battle Droid ===&lt;br /&gt;
{{Event Unit Ability Infobox&lt;br /&gt;
  |abilityName=Open Fire&lt;br /&gt;
  |abilityType=Basic&lt;br /&gt;
  |icon=tex.ability b1commander lstb basic&lt;br /&gt;
  |cooldown=&lt;br /&gt;
  |description=Deal Physical damage to all enemies and Daze them for 2 turns, which can't be resisted.}}&lt;br /&gt;
{{Event Unit Ability Infobox&lt;br /&gt;
  |abilityName=There They Are!&lt;br /&gt;
  |abilityType=Special&lt;br /&gt;
  |icon=tex.ability b1commander lstb speical01&lt;br /&gt;
  |cooldown=4&lt;br /&gt;
  |description=Target Lock the target enemy for 2 turns, which can't be evaded, and call all other allies to assist.}}&lt;br /&gt;
{{Event Unit Ability Infobox&lt;br /&gt;
  |abilityName=Viceroy's Orders&lt;br /&gt;
  |abilityType=Unique&lt;br /&gt;
  |icon=tex.abilityui_passive_mechanicalmenace&lt;br /&gt;
  |cooldown=&lt;br /&gt;
  |description=At the start of Command Battle Droid's turn, B1 Battle Droid allies gain 8 stacks of Droid Battalion and B2 Super Battle Droid allies gain 1 stack of Droid Battalion.&lt;br /&gt;
&lt;br /&gt;
Whenever a B1 or B2 ally damages a Target Locked enemy, they reduce that enemy's Max Health by 1%.}}&lt;br /&gt;
{{Event Unit Ability Infobox&lt;br /&gt;
  |abilityName=Independent Thinker &amp;lt;span class=&amp;quot;granted-ability&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot;&amp;gt;Elite only&amp;lt;/span&amp;gt;&lt;br /&gt;
  |abilityType=Unique&lt;br /&gt;
  |icon=tex.abilityui_passive_counterattack&lt;br /&gt;
  |cooldown=&lt;br /&gt;
  |description=Whenever a B1 ally uses an ability, they call another random ally to assist (limit once per turn).}}&lt;br /&gt;
&amp;lt;!--* '''Open Fire:''' Deal physical damage to all enemies and Daze them for 2 turns, which can't be resisted.&lt;br /&gt;
* '''There They Are!:''' Target Lock the target enemy for 2 turns, which can't be evaded, and call all other allies to assist.&lt;br /&gt;
* '''Viceroy's Orders:''' At the start of Command Battle Droid's turn, B1 Battle Droid allies gain 8 stacks of Droid Battalion and B2 Super Battle Droids gain 1 stack of Droid Battalion. Whenever a B1 or B2 ally damages a Target Locked enemy, they reduce that enemy's Max Health by 1%.&lt;br /&gt;
* '''Independent Thinker (Elite only):''' Whenever a B1 ally uses an ability, they call another random ally to assist (limit once per turn).--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sniper Droid ===&lt;br /&gt;
* '''Triple Fire:''' Deal Physical damage to target enemy and Ability Block them for 1 turn. This attack deals 50% more damage against Target Locked enemies.&lt;br /&gt;
* '''Sniper Shot:''' Deal Physical damage to target enemy and Stun them for 1 turn, which can't be resisted. If Sniper Droid has at least 15 stacks of Charge, instantly defeat target enemy, which can't be evaded. Enemies defeated by this ability can't be revived.&lt;br /&gt;
* '''Reinforcing Position:''' Sniper Droid gains Accuracy Up, Offense Up, and Protection Up (100%) for 2 turns and recovers 50% Turn Meter and 25% Protection.&lt;br /&gt;
* '''Technical Precision:''' Sniper Droid ignores taunt and gains 15% Turn Meter and 1 stack of Charge whenever an enemy takes a turn. Additionally, Sniper Droid's attacks against Target Locked enemies can't be evaded and ignore defense.&lt;br /&gt;
&lt;br /&gt;
=== B2 Rocket Trooper ===&lt;br /&gt;
* '''Warm-up Shot:''' Deal Physical Damage to target enemy and gain Offense Up and Critical Chance Up for 2 turns. If the target enemy had Target Lock, B2 Rocket Trooper gains Critical Damage Up for 2 turns.&lt;br /&gt;
* '''Scatter Shot:''' Deal Physical damage to all enemies and inflict Ability Block for 1 turn and Offense Down for 2 turns. Call target other ally to assist, dealing 50% more damage, and grant them 25% Turn Meter.&lt;br /&gt;
* '''Barrage:''' Deal Physical damage to all enemies and inflict Healing Immunity and Health Down for 2 turns. This ability's cooldown is reduced by 1 for each defeated ally.&lt;br /&gt;
* '''Engage All Threats:''' B2 Rocket Trooper has +35% counter chance and gains 25% Turn Meter whenever it attacks out of turn. B2 Rocket Tropper Taunts for 1 turn at the end of each of its turns.&lt;br /&gt;
* '''Eliminate Hostiles (Elite only):''' Each time B2 Rocket Trooper scores a critical hit, it gains 15% Critical Damage (stacking) for the rest of the encounter.&lt;br /&gt;
&lt;br /&gt;
=== General Kalani ===&lt;br /&gt;
* '''Bolster Ranks:''' All B1 Battle Droids gain 20 stacks of Droid Battalion. All B2 Super Battle Droids gain 2 stacks of Droid Battalion.&lt;br /&gt;
* '''Leave No Survivors:''' Inflict Target Lock for 2 turns on target enemy, which can't be evaded. Call all other allies to assist, dealing 40% less damage.&lt;br /&gt;
* '''Restore Power:''' Revive a random Droid ally with 50% Health and Protection. All allies gain Offense Up for 2 turns. &lt;br /&gt;
* '''Separatist Vengeance:''' All allies deal 20% more damage for each Galactic Republic enemy. If there are no other allied combatants at the start of a turn, General Kalani escapes from the battle. General Kalani can't be revived.&lt;br /&gt;
* '''Calculated Approach (Elite only):''' B1 Battle Droid allies can't lose more than 8 stacks of Droid Battalion per turn. B2 Super Battle Droid allies can't lose more than 1 stack of Droid Battalion per turn. Allies have +50% counter chance.&lt;br /&gt;
&lt;br /&gt;
=== T-Series Tactical Droid ===&lt;br /&gt;
* '''Commence Attack:''' Grant Defense Penetration Up, Offense Up, and Retribution for 2 turns to another random ally.&lt;br /&gt;
* '''More On The Way:''' All B1 Battle Droid and B2 Super Battle Droid allies double their stacks of Droid Battalion. All other allies recover 30% Health and 30% Protection. This ability starts on cooldown.&lt;br /&gt;
* '''Optimal Positions:''' Whenever an enemy uses an ability that would damage all allies, they deal 50% less damage and allies don't lose stacks of Droid Battalion. If there are no other allied combatants at the start of a turn, T-Series Tactical Droid escapes from the battle.&lt;br /&gt;
* '''Calculated Odds (Elite only):''' Droid allies can't be countered. B1 allies can critically hit enemies.&lt;br /&gt;
 CONTENT BELOW UNDER CONSTRUCTION&lt;br /&gt;
Note: to simplify encounter list for missions, the shorthand &amp;quot;[Core Enemies]&amp;quot; is used to represent the following ten enemies who appear in every mission unless otherwise indicated:&lt;br /&gt;
* [Core Enemies]&lt;br /&gt;
** Geonosian Soldier&lt;br /&gt;
** Geonosian Spy&lt;br /&gt;
** IG-100 MagnaGuard&lt;br /&gt;
** B1 Battle Droid&lt;br /&gt;
** B1 Heavy Gunner&lt;br /&gt;
** B2 Super Battle Droid&lt;br /&gt;
** BX-series Commando Droid&lt;br /&gt;
** Command Battle Droid&lt;br /&gt;
** Droideka&lt;br /&gt;
** Sniper Droid&lt;/div&gt;</summary>
		<author><name>StickSurfer</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Template:Granted_Ability_Infobox&amp;diff=39730</id>
		<title>Template:Granted Ability Infobox</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Template:Granted_Ability_Infobox&amp;diff=39730"/>
		<updated>2023-03-27T12:55:11Z</updated>

		<summary type="html">&lt;p&gt;StickSurfer: Formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category: Templates |Infobox Ability]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{#vardefine:abilityType|Granted}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;unit-ability-wrap&amp;quot; style=&amp;quot;max-width:99%;display:flex;flex-direction:row;flex-wrap:wrap;justify-content:center;overflow:hidden;padding:10px;box-shadow: 0 0 7px {{#ifeq:{{{abilityType}}}|ULTIMATE|#B37E1B|#444}};{{#ifeq:{{{abilityType}}}|ULTIMATE|border:3px solid #FFA500;|}}margin-bottom:12px;border-radius:5px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;unit-ability-desc-wrap&amp;quot; style=&amp;quot;display:flex;flex-direction:column;flex: 1 1 300px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;unit-ability-title-wrap&amp;quot; style=&amp;quot;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unit-ability-icon&amp;quot; style=&amp;quot;float:left;border:1px solid black;margin-right:10px;&amp;quot;&amp;gt;[[File:{{{icon}}}.png | 70px | link=]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unit-ability-name {{#ifeq:{{{abilityType}}}|ULTIMATE|ultimate-ability|}}&amp;quot; style=&amp;quot;font-weight:bold;font-size:1.3em&amp;quot;&amp;gt;{{{abilityName}}}&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unit-ability-type {{#ifeq:{{{abilityType}}}|ULTIMATE|ultimate-ability|}}&amp;quot; style=&amp;quot;{{#ifeq:{{{abilityType}}}|ULTIMATE|font-weight:bold;|}}&amp;quot;&amp;gt;{{#var:abilityType}}&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
{{#if: {{{cooldown|}}} |&amp;lt;span style=&amp;quot;color:#777;font-size:.9em;&amp;quot;&amp;gt;{{{cooldown}}} Turn Cooldown&amp;lt;/span&amp;gt; | }}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;unit-ability-description&amp;quot; style=&amp;quot;display:flex;flex-direction:column;align-items:flex-start;margin-right:10px;&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;unit-ability-description-max&amp;quot; style=&amp;quot;margin-top:8px;&amp;quot;&amp;gt;{{{description}}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>StickSurfer</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Template:Event_Unit_Ability_Infobox&amp;diff=39729</id>
		<title>Template:Event Unit Ability Infobox</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Template:Event_Unit_Ability_Infobox&amp;diff=39729"/>
		<updated>2023-03-27T12:54:49Z</updated>

		<summary type="html">&lt;p&gt;StickSurfer: Formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category: Templates |Infobox Ability]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{#vardefine:abilityType|{{{abilityType|Basic}}}}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;unit-ability-wrap&amp;quot; style=&amp;quot;max-width:99%;display:flex;flex-direction:row;flex-wrap:wrap;justify-content:center;overflow:hidden;padding:10px;box-shadow: 0 0 7px {{#ifeq:{{{abilityType}}}|ULTIMATE|#B37E1B|#444}};{{#ifeq:{{{abilityType}}}|ULTIMATE|border:3px solid #FFA500;|}}margin-bottom:12px;border-radius:5px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;unit-ability-desc-wrap&amp;quot; style=&amp;quot;display:flex;flex-direction:column;flex: 1 1 300px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;unit-ability-title-wrap&amp;quot; style=&amp;quot;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unit-ability-icon&amp;quot; style=&amp;quot;float:left;border:1px solid black;margin-right:10px;&amp;quot;&amp;gt;[[File:{{{icon}}}.png | 70px | link=]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unit-ability-name {{#ifeq:{{{abilityType}}}|ULTIMATE|ultimate-ability|}}&amp;quot; style=&amp;quot;font-weight:bold;font-size:1.3em&amp;quot;&amp;gt;{{{abilityName}}}&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unit-ability-type {{#ifeq:{{{abilityType}}}|ULTIMATE|ultimate-ability|}}&amp;quot; style=&amp;quot;{{#ifeq:{{{abilityType}}}|ULTIMATE|font-weight:bold;|}}&amp;quot;&amp;gt;{{#var:abilityType}}&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
{{#if: {{{cooldown|}}} |&amp;lt;span style=&amp;quot;color:#777;font-size:.9em;&amp;quot;&amp;gt;{{{cooldown}}} Turn Cooldown&amp;lt;/span&amp;gt; | }}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;unit-ability-description&amp;quot; style=&amp;quot;display:flex;flex-direction:column;align-items:flex-start;margin-right:10px;&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;unit-ability-description-max&amp;quot; style=&amp;quot;margin-top:8px;&amp;quot;&amp;gt;{{{description}}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>StickSurfer</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Luke_Skywalker_The_Journey_Continues&amp;diff=39728</id>
		<title>Luke Skywalker The Journey Continues</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Luke_Skywalker_The_Journey_Continues&amp;diff=39728"/>
		<updated>2023-03-27T09:07:04Z</updated>

		<summary type="html">&lt;p&gt;StickSurfer: /* Fight Mechanics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;display:flex;flex-direction:row;flex-wrap:wrap;justify-content:center;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:center;width:360px;&amp;quot;&amp;gt;{{Event Infobox&lt;br /&gt;
|eventName=Luke Skywalker The Journey Continues&lt;br /&gt;
|requires='''Player Level 85'''&amp;lt;br /&amp;gt;'''Characters'''&lt;br /&gt;
*[[Commander Luke Skywalker]]&lt;br /&gt;
*[[Rebel Officer Leia Organa]]&lt;br /&gt;
*[[Captain Han Solo]]&lt;br /&gt;
*[[Chewbacca]]&lt;br /&gt;
*[[C-3PO]]&lt;br /&gt;
*[[Lando Calrissian]]&lt;br /&gt;
*[[Hermit Yoda]]&lt;br /&gt;
*[[Darth Vader]]&lt;br /&gt;
*[[Wampa]]&lt;br /&gt;
'''Ships'''&lt;br /&gt;
*[[Capital Ship|Any Capital Ship]]&lt;br /&gt;
*[[Han's Millennium Falcon]]&lt;br /&gt;
*[[Wedge Antilles's X-wing]]&lt;br /&gt;
|eventType=The Journey Continues&lt;br /&gt;
|eventLength=[[Journey Guide]]&lt;br /&gt;
|rewards={{Reward List|shard|Jedi Knight Luke Skywalker}}&lt;br /&gt;
|releaseDate=6-18-2020&lt;br /&gt;
}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1 1 300px;&amp;quot;&amp;gt;&lt;br /&gt;
== Overview ==&lt;br /&gt;
&amp;lt;p&amp;gt;'''Luke Skywalker: The Journey Continues''' is a [[Journey Event]] that requires 9 specific characters, 1 [[Capital Ship]] at and 2 specific ships at 7 Stars to go through 7 Tiers in order to unlock [[Jedi Knight Luke Skywalker]].&amp;lt;/p&amp;gt;&lt;br /&gt;
=== Prerequisites ===&lt;br /&gt;
{| class=&amp;quot;wikitable table-black-gold&amp;quot;&lt;br /&gt;
|+'''Achievements'''&lt;br /&gt;
 !'''Feel the Force (Level 85)'''&lt;br /&gt;
 | Reach Player level 85&lt;br /&gt;
|}&lt;br /&gt;
__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;display:none;&amp;quot;&amp;gt;[[Type of content::Exclusive event unit]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clearfix&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Tiers ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-row&amp;quot;&amp;gt;&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=combo&lt;br /&gt;
 |event=JOURNEY_JEDIKNIGHTLUKE&lt;br /&gt;
 |attempts=&lt;br /&gt;
 |tier=Tier I&lt;br /&gt;
 |eventType=Special Event&lt;br /&gt;
 |requirements='''Player Level 85'''&amp;lt;br /&amp;gt;'''Stars:''' 7&amp;lt;br /&amp;gt;'''Relic Level:''' 3+&amp;lt;br /&amp;gt;'''Units:''' [[Wampa]]&lt;br /&gt;
 |recommendations='''Relic Level:''' 5&amp;lt;br /&amp;gt;'''Mods:''' 6 Dots&amp;lt;br /&amp;gt;'''Zeta ability upgrades'''&lt;br /&gt;
 |rewards={{Reward|hero|Jedi Knight Luke Skywalker|15|T=1st}}&lt;br /&gt;
 |enemies={{Enemy|GF|Commander Luke Skywalker (Hoth)||85|Relic|-LS|D=ELITE|img=tex.charui_rebelhoth_luke}}&lt;br /&gt;
 |refreshCount=&lt;br /&gt;
 |allowedUnit=selftag_wampa&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=combo&lt;br /&gt;
 |event=JOURNEY_JEDIKNIGHTLUKE&lt;br /&gt;
 |attempts=&lt;br /&gt;
 |tier=Tier II&lt;br /&gt;
 |eventType=Special Event&lt;br /&gt;
 |requirements='''Complete Tier I'''&amp;lt;br /&amp;gt;'''Stars:''' 7&amp;lt;br /&amp;gt;'''Relic Level:''' 3+&amp;lt;br /&amp;gt;'''Units:''' [[Commander Luke Skywalker]]&lt;br /&gt;
 |recommendations='''Relic Level:''' 5&amp;lt;br /&amp;gt;'''Mods:''' 6 dots&amp;lt;br /&amp;gt;'''Zeta ability upgrades'''&lt;br /&gt;
 |details=\n\nAfter freeing himself from the ice, Luke retrieves his lightsaber and begins to fend off the attacking wampa.\n\n[c][23C8F5]Strategy Tips:[-][/c]\n- Prioritize Potency for your Commander Luke Skywalker to inflict debuffs.\n\n[c][F0FF23]Note:[-][/c] Commander Luke Skywalker will have his name and appearance altered for this battle.&lt;br /&gt;
 |rewards={{Reward|hero|Jedi Knight Luke Skywalker|15|T=1st}}&lt;br /&gt;
 |enemies={{Enemy|GF|Wampa||85|Relic|-DS|D=ELITE|img=tex.charui_wampa}}&lt;br /&gt;
 |refreshCount=&lt;br /&gt;
 |allowedUnit=targeting_sets_exclude&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=combo&lt;br /&gt;
 |event=JOURNEY_JEDIKNIGHTLUKE&lt;br /&gt;
 |attempts=&lt;br /&gt;
 |tier=Tier III&lt;br /&gt;
 |eventType=Special Event&lt;br /&gt;
 |requirements='''Complete Tier II'''&amp;lt;br /&amp;gt;'''Stars:''' 7&amp;lt;br /&amp;gt;'''Relic Level:''' 3+&amp;lt;br /&amp;gt;'''Units:''' [[C-3PO]], [[Captain Han Solo]], [[Chewbacca]], [[Rebel Officer Leia Organa]]&lt;br /&gt;
 |recommendations='''Relic Level:''' 5&amp;lt;br /&amp;gt;'''Mods:''' 6 dots&amp;lt;br /&amp;gt;'''Zeta ability upgrades'''&lt;br /&gt;
 |details=\n\nThe Rebels' Echo Base has been struck by the Empire and is being invaded by troopers. Vader is somewhere in the base, and the group must escape before he finds them!\n\n[c][23C8F5]Strategy Tips:[-][/c]\n- Each time an enemy takes a turn, Vader gets closer to entering the battle.&lt;br /&gt;
 |rewards={{Reward|hero|Jedi Knight Luke Skywalker|40|T=1st}}&lt;br /&gt;
 |wave1=&lt;br /&gt;
{{Enemy|Character|Stormtrooper||85|Relic|-DS}}&lt;br /&gt;
{{Enemy|Character|Snowtrooper||85|Relic|-DS}}&lt;br /&gt;
{{Enemy|GF|Snowtrooper Commander||85|Relic|-DS|img=tex.charui_troopersnow_cmdr}}&lt;br /&gt;
{{Enemy|GF|Snowtrooper Ops||85|Relic|-DS|img=tex.charui_troopersnow_ops}}&lt;br /&gt;
{{Enemy|Character|Snowtrooper||85|Relic|-DS}}&lt;br /&gt;
{{Enemy|Character|Stormtrooper||85|Relic|-DS}}&lt;br /&gt;
 |wave2=&lt;br /&gt;
{{Enemy|Character|Stormtrooper||85|Relic|-DS}}&lt;br /&gt;
{{Enemy|Character|Snowtrooper||85|Relic|-DS}}&lt;br /&gt;
{{Enemy|Character|General Veers||85|Relic|-DS|D=ELITE}}&lt;br /&gt;
{{Enemy|GF|Snowtrooper Commander||85|Relic|-DS|img=tex.charui_troopersnow_cmdr}}&lt;br /&gt;
{{Enemy|GF|Snowtrooper Ops||85|Relic|-DS|img=tex.charui_troopersnow_ops}}&lt;br /&gt;
{{Enemy|Character|Darth Vader||85|Relic|-DS|D=BOSS}}&lt;br /&gt;
 |refreshCount=&lt;br /&gt;
 |allowedUnit=selftag_hothhan,selftag_hothleia,selftag_c3polegendary,selftag_chewbaccalegendary&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=combo&lt;br /&gt;
 |event=JOURNEY_JEDIKNIGHTLUKE&lt;br /&gt;
 |attempts=&lt;br /&gt;
 |tier=Tier IV&lt;br /&gt;
 |eventType=Special Event&lt;br /&gt;
 |requirements='''Complete Tier III'''&amp;lt;br /&amp;gt;'''Stars:''' 7&amp;lt;br /&amp;gt;'''Units:''' [[Capital Ship|Any Captial Ship]], [[Han's Millennium Falcon]], [[Wedge Antilles's X-wing]]&lt;br /&gt;
 |deatils=\n- Fully upgraded ships\n\nAfter escaping Hoth on the Millennium Falcon, Luke's friends attempt to evade the Imperial Fleet through hyperspace.\n\n[c][23C8F5]Strategy Tips:[-][/c]\n- Jump to hyperspace with all of your ships as soon as you can.\n- Han's Millennium Falcon will not be able to activate the Jump to Hyperspace ability until it's the last ship on your side.\n- If any allied ship is defeated it will end the battle as a loss.\n\n[c][F0FF23]Note:[-][/c] A GR-75 and Rebel Y-wing will be granted to you in this tier. The GR-75 replaces your Capital Ship, is not obtainable, and can't be used in any other event or game mode.&lt;br /&gt;
 |rewards={{Reward|hero|Jedi Knight Luke Skywalker|40|T=1st}}&lt;br /&gt;
 |enemies={{Enemy|Ship|Executrix||85|Relic|-DS|D=ELITE|img=tex.charui_stardestroyer}}{{Enemy|Ship|TIE Advanced x1||85|Relic|-DS|D=ELITE|img=tex.charui_tieadvanced}}{{Enemy|Ship|Imperial TIE Bomber||85|Relic|-DS|D=|img=tex.charui_tiebomber}}{{Enemy|Ship|Imperial TIE Fighter||85|Relic|-DS|D=|img=tex.charui_tiefighter}}{{Enemy|Ship|Imperial TIE Fighter||85|Relic|-DS|D=Reinforcement|img=tex.charui_tiefighter}}{{Enemy|Ship|Imperial TIE Fighter||85|Relic|-DS|D=Reinforcement|img=tex.charui_tiefighter}}{{Enemy|Ship|Imperial TIE Bomber||85|Relic|-DS|D=Reinforcement|img=tex.charui_tiebomber}}&lt;br /&gt;
 |refreshCount=&lt;br /&gt;
 |allowedUnit=selftag_millenniumfalcon,selftag_xwingred2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=combo&lt;br /&gt;
 |event=JOURNEY_JEDIKNIGHTLUKE&lt;br /&gt;
 |attempts=&lt;br /&gt;
 |tier=Tier V&lt;br /&gt;
 |eventType=Special Event&lt;br /&gt;
 |requirements='''Complete Tier IV'''&amp;lt;br /&amp;gt;'''Stars:''' 7&amp;lt;br /&amp;gt;'''Relic Level:''' 3+&amp;lt;br /&amp;gt;'''Units:''' [[Commander Luke Skywalker]], [[Hermit Yoda]]&lt;br /&gt;
 |recommendations='''Relic Level:''' 5&amp;lt;br /&amp;gt;'''Mods:''' 6 dots&amp;lt;br /&amp;gt;'''Zeta ability upgrades'''&lt;br /&gt;
 |details=\n\nLuke makes a landing on the remote planet Dagobah, seeking training from an elusive Jedi Master.&lt;br /&gt;
 |rewards={{Reward|hero|Jedi Knight Luke Skywalker|50|T=1st}}&lt;br /&gt;
 |wave1={{Enemy|GF|Imperial Officer||85|Relic|-DS|D=|img=tex.charui_imperialofficer}}{{Enemy|GF|Snowtrooper||85|Relic|-DS|D=|img=tex.charui_troopersnow}}{{Enemy|GF|Stormtrooper||85|Relic|-DS|D=|img=tex.charui_trooperstorm}}&lt;br /&gt;
 |wave2={{Enemy|GF|Darth Vader||85|Relic|-DS|D=BOSS|img=tex.charui_vader}}&lt;br /&gt;
 |refreshCount=&lt;br /&gt;
 |allowedUnit=selftag_commanderlukeskywalker,selftag_hermityoda&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=combo&lt;br /&gt;
 |event=JOURNEY_JEDIKNIGHTLUKE&lt;br /&gt;
 |attempts=&lt;br /&gt;
 |tier=Tier VI&lt;br /&gt;
 |eventType=Special Event&lt;br /&gt;
 |requirements='''Complete Tier V'''&amp;lt;br /&amp;gt;'''Stars:''' 7&amp;lt;br /&amp;gt;'''Relic Level:''' 3+&amp;lt;br /&amp;gt;'''Units:''' [[C-3PO]], [[Chewbacca]], [[Lando Calrissian]], [[Rebel Officer Leia Organa]]&lt;br /&gt;
 |recommendations='''Relic Level:''' 5&amp;lt;br /&amp;gt;'''Mods:''' 6 dots&lt;br /&gt;
 |details=\n\nAfter escaping the Imperial Fleet, Luke's friends arrive at Cloud City, floating above the planet Bespin.\n\n[c][F0FF23]Note:[-][/c] Rebel Officer Leia Organa will have her name and appearance altered for this battle. Chewbacca &amp;amp; C-3PO are required for this tier but will not be used in battle. They will be replaced by another character whose stats are scaled based on Chewbacca's stats, including mods.&lt;br /&gt;
 |rewards={{Reward|hero|Jedi Knight Luke Skywalker|50|T=1st}}&lt;br /&gt;
 |wave1=&lt;br /&gt;
{{Enemy|Character|Stormtrooper||85|Relic|-DS}}&lt;br /&gt;
{{Enemy|Character|Stormtrooper||85|Relic|-DS}}&lt;br /&gt;
{{Enemy|NPC|Imperial Officer||85|Relic|-DS}}&lt;br /&gt;
{{Enemy|Character|Stormtrooper||85|Relic|-DS}}&lt;br /&gt;
 |wave2=&lt;br /&gt;
{{Enemy|Character|Stormtrooper||85|Relic|-DS}}&lt;br /&gt;
{{Enemy|Character|Stormtrooper||85|Relic|-DS}}&lt;br /&gt;
{{Enemy|Character|Boba Fett||85|Relic|-DS|D=ELITE}}&lt;br /&gt;
{{Enemy|NPC|Imperial Officer||85|Relic|-DS}}&lt;br /&gt;
{{Enemy|Character|Stormtrooper||85|Relic|-DS}}&lt;br /&gt;
 |refreshCount=&lt;br /&gt;
 |allowedUnit=selftag_hothleia,selftag_administratorlando&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=combo&lt;br /&gt;
 |event=JOURNEY_JEDIKNIGHTLUKE&lt;br /&gt;
 |attempts=&lt;br /&gt;
 |tier=Tier VII&lt;br /&gt;
 |eventType=Special Event&lt;br /&gt;
 |requirements='''Complete Tier VI'''&amp;lt;br /&amp;gt;'''Stars:''' 7&amp;lt;br /&amp;gt;'''Relic Level:''' 3+&amp;lt;br /&amp;gt;'''Units:''' [[Commander Luke Skywalker]]&lt;br /&gt;
 |recommendations='''Relic Level:''' 5&amp;lt;br /&amp;gt;'''Mods:''' 6 dots&amp;lt;br /&amp;gt;'''Zeta ability upgrades'''&lt;br /&gt;
 |details=\n\nBefore Luke is able to finish his training, he heads to Cloud City, where he must face off against Darth Vader.\n\n[c][23C8F5]Strategy Tips:[-][/c]\n- Vader will use everything in his power to subdue Luke.&lt;br /&gt;
 |rewards={{Reward|hero|Jedi Knight Luke Skywalker|60|T=1st}}&lt;br /&gt;
 |wave1={{Enemy|GF|Darth Vader||85|Relic|-DS|D=BOSS|img=tex.charui_vader}}&lt;br /&gt;
 |wave2={{Enemy|GF|Darth Vader||85|Relic|-DS|D=BOSS|img=tex.charui_vader}}{{Enemy|GF|Conduit|1|1|||D=|img=tex.charui_wall_props_01a_cylinder}}{{Enemy|GF|Crate|1|1|||D=|img=tex.charui_wall_props_01b_box}}{{Enemy|GF|Conduit|1|1|||D=|img=tex.charui_wall_props_01c_pipes}}&lt;br /&gt;
 |refreshCount=&lt;br /&gt;
 |allowedUnit=targeting_sets_exclude&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=combo&lt;br /&gt;
 |event=JOURNEY_JEDIKNIGHTLUKE&lt;br /&gt;
 |attempts=&lt;br /&gt;
 |tier=Tier VIII&lt;br /&gt;
 |eventType=Special Event&lt;br /&gt;
 |requirements='''Complete Tier VII'''&amp;lt;br /&amp;gt;'''Stars:''' 7&amp;lt;br /&amp;gt;'''Relic Level:''' 3+&amp;lt;br /&amp;gt;'''Units:''' [[Darth Vader]]&lt;br /&gt;
 |recommendations='''Relic Level:''' 5&amp;lt;br /&amp;gt;'''Mods:''' 6 dots&amp;lt;br /&amp;gt;'''Zeta ability upgrades'''&lt;br /&gt;
 |details=\n\nAs the fight continues, Vader pushes Luke to join him and embrace the dark side of the Force.\n\n[c][23C8F5]Strategy Tips:[-][/c]\n- When Damage Over Time effects expire, Vader's granted ability's cooldown is reduced by 1.&lt;br /&gt;
 |rewards={{Reward|hero|Jedi Knight Luke Skywalker|60|T=1st}}&lt;br /&gt;
 |enemies={{Enemy|GF|Commander Luke Skywalker||85|Relic|-LS|D=BOSS|img=tex.charui_lukebespin}}&lt;br /&gt;
 |refreshCount=&lt;br /&gt;
 |allowedUnit=targeting_sets_exclude&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Fight Mechanics ==&lt;br /&gt;
===Tier 4===&lt;br /&gt;
A GR-75 is granted in place of your Capital Ship. This ship is unobtainable and can't be used in any other event or game mode.&lt;br /&gt;
{{Event Unit Ability Infobox&lt;br /&gt;
  |abilityName=Swift Evasion&lt;br /&gt;
  |abilityType=Basic&lt;br /&gt;
  |icon=tex.ability_gr75_basic&lt;br /&gt;
  |cooldown=&lt;br /&gt;
  |description=All allies gain Evasion Up for 3 turns. If an ally already had Evasion Up, they also gain 15% Turn Meter.}}&lt;br /&gt;
{{Event Unit Ability Infobox&lt;br /&gt;
  |abilityName=Rebel Determination&lt;br /&gt;
  |abilityType=Special&lt;br /&gt;
  |icon=tex.ability_gr75_special01&lt;br /&gt;
  |cooldown=3&lt;br /&gt;
  |description=All Rebel allies recover 50% Health and Protection}}&lt;br /&gt;
{{Event Unit Ability Infobox&lt;br /&gt;
  |abilityName=Non-Combatant Ship&lt;br /&gt;
  |abilityType=Unique&lt;br /&gt;
  |icon=tex.abilityui_passive_def&lt;br /&gt;
  |cooldown=&lt;br /&gt;
  |description=This ship has 0 speed and is immune to both Turn Meter gain and removal effects.}}&lt;br /&gt;
&lt;br /&gt;
Wedge Antilles's X-Wing and Rebel Y-Wing are both granted this ability, which starts on cooldown:&lt;br /&gt;
{{Granted Ability Infobox&lt;br /&gt;
  |abilityName=Jump to Hyperspace&lt;br /&gt;
  |icon=tex.ability_mfalcon_special01&lt;br /&gt;
  |cooldown=3&lt;br /&gt;
  |description=Make the jump to Hyperspace and escape the battle.}}&lt;br /&gt;
&lt;br /&gt;
Han's Millennium Falcon is granted this ability, which starts on cooldown:&lt;br /&gt;
{{Granted Ability Infobox&lt;br /&gt;
  |abilityName=Jump to Hyperspace&lt;br /&gt;
  |icon=tex.ability_mfalcon_special01&lt;br /&gt;
  |cooldown=3&lt;br /&gt;
  |description=Make the jump to Hyperspace and escape the battle!&lt;br /&gt;
&lt;br /&gt;
Escape with the Falcon to win!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot;&amp;gt;This ability can't be used until the other ships escape to hyperspace&amp;lt;/span&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
===Tier 8===&lt;br /&gt;
Darth Vader is granted the following ability, which starts on cooldown. Victory is obtained only when using it.&lt;br /&gt;
{{Granted Ability Infobox&lt;br /&gt;
  |abilityName=Disarm&lt;br /&gt;
  |icon=tex.ability_darthvader_event01&lt;br /&gt;
  |cooldown=20&lt;br /&gt;
  |description=When Damage Over Time effects expire on Luke, this ability's cooldown is reduced by 1.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Attempt to subdue Luke for the Emperor.}}&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
''To be added''&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
''To be added''&lt;br /&gt;
&lt;br /&gt;
== Guides ==&lt;br /&gt;
''To be added''&lt;br /&gt;
&lt;br /&gt;
[[Category:The Journey Continues]]&lt;br /&gt;
[[Category:Journey Guide]]&lt;/div&gt;</summary>
		<author><name>StickSurfer</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=File:Tex.ability_darthvader_event01.png&amp;diff=39727</id>
		<title>File:Tex.ability darthvader event01.png</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=File:Tex.ability_darthvader_event01.png&amp;diff=39727"/>
		<updated>2023-03-27T09:01:25Z</updated>

		<summary type="html">&lt;p&gt;StickSurfer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>StickSurfer</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=File:Tex.ability_gr75_special01.png&amp;diff=39726</id>
		<title>File:Tex.ability gr75 special01.png</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=File:Tex.ability_gr75_special01.png&amp;diff=39726"/>
		<updated>2023-03-27T08:12:57Z</updated>

		<summary type="html">&lt;p&gt;StickSurfer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>StickSurfer</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=File:Tex.ability_gr75_basic.png&amp;diff=39725</id>
		<title>File:Tex.ability gr75 basic.png</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=File:Tex.ability_gr75_basic.png&amp;diff=39725"/>
		<updated>2023-03-27T08:12:19Z</updated>

		<summary type="html">&lt;p&gt;StickSurfer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>StickSurfer</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Lord_Vader_Hero%27s_Fall&amp;diff=39720</id>
		<title>Lord Vader Hero's Fall</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Lord_Vader_Hero%27s_Fall&amp;diff=39720"/>
		<updated>2023-03-24T09:59:31Z</updated>

		<summary type="html">&lt;p&gt;StickSurfer: Added tiers&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;display:flex;flex-direction:row;flex-wrap:wrap;justify-content:center;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:center;width:360px;&amp;quot;&amp;gt;{{Event Infobox&lt;br /&gt;
|eventName={{PAGENAME}}&lt;br /&gt;
|requires='''Player Level 85'''&amp;lt;br /&amp;gt;'''14 Specific Characters Relic 5+'''&amp;lt;br /&amp;gt;[[BTL-B Y-wing Starfighter]]&lt;br /&gt;
|eventType=Galactic Ascension&lt;br /&gt;
|eventLength=[[Journey Guide]]&lt;br /&gt;
|rewards={{Reward List|shard|Lord Vader}}&lt;br /&gt;
|releaseDate=9-8-2021&lt;br /&gt;
}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1 1 300px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&amp;lt;p&amp;gt;'''{{PAGENAME}}''' is a [[Galactic Ascension]] event that rewards the [[Galactic Legend]] Lord Vader and his Ultimate Ability. This event requires Player Level 85, 14 Characters at Relic 5 or higher and 1 Ship in order to enter it. The event has 6 tiers, 3 used for unlocking Lord Vader, 1 for unlocking a Title, 1 for unlocking a Portrait, and 1 used for obtaining [[Ability Material Ultimate]].&amp;lt;/p&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;display:none;&amp;quot;&amp;gt;[[Type of content::Exclusive event unit]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clearfix&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Prerequisites ==&lt;br /&gt;
{| class=&amp;quot;wikitable table-black-gold&amp;quot;&lt;br /&gt;
 |+ '''Achievements'''&lt;br /&gt;
 !'''Feel the Force (Level 85)'''&lt;br /&gt;
 | Reach Player level 85&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable table-black-gold&amp;quot;&lt;br /&gt;
|+'''Quests'''&lt;br /&gt;
 !'''Galactic Legend Lord Vader (1 of 3)'''&amp;lt;br /&amp;gt;&lt;br /&gt;
 |Upgrade '''[[Padmé Amidala]]''' to '''Relic 8'''&amp;lt;br /&amp;gt;Upgrade '''[[Tusken Raider]]''' to '''Relic 5'''&amp;lt;br /&amp;gt;Upgrade '''[[Hunter]]''' to '''Relic 5'''&amp;lt;br /&amp;gt;Upgrade '''[[Wrecker]]''' to '''Relic 5'''&amp;lt;br /&amp;gt;Upgrade '''[[Tech]]''' to '''Relic 5'''&lt;br /&gt;
|-&lt;br /&gt;
 !'''Galactic Legend Lord Vader (2 of 3)'''&lt;br /&gt;
 |Upgrade '''[[Count Dooku]]''' to '''Relic 8'''&amp;lt;br /&amp;gt;Upgrade '''[[Zam Wesell]]''' to '''Relic 7'''&amp;lt;br /&amp;gt;Upgrade '''[[CT-21-0408 &amp;quot;Echo&amp;quot;]]''' to '''Relic 7'''&amp;lt;br /&amp;gt;Upgrrade '''[[Embo]]''' to '''Relic 5'''&amp;lt;br /&amp;gt;Upgrade '''[[Echo]]''' to '''Relic 5'''&lt;br /&gt;
|-&lt;br /&gt;
 !'''Galactic Legend Lord Vader (3 of 3)'''&lt;br /&gt;
 |Upgrade '''[[General Skywalker]]''' to '''Relic 8'''&amp;lt;br /&amp;gt;Upgrade '''[[ARC Trooper]]''' to '''Relic 8'''&amp;lt;br /&amp;gt;Upgrade '''[[Grand Moff Tarkin]]''' to '''Relic 7'''&amp;lt;br /&amp;gt;Upgrrade '''[[Nute Gunray]]''' to '''Relic 7'''&amp;lt;br /&amp;gt;Upgrade '''[[BTL-B Y-wing Starfighter]]''' to '''7 Stars'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tiers ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-row&amp;quot;&amp;gt;&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=combo&lt;br /&gt;
 |event=CAMPAIGN_EVENT_LORDVADER_GALACTICLEGEND&lt;br /&gt;
 |attempts=&lt;br /&gt;
 |tier=TIER I&lt;br /&gt;
 |eventType=Special Event&lt;br /&gt;
 |entryCost=DARK_SIDE_CURRENCY 15-15 &lt;br /&gt;
 |requirements='''Complete All Prerequisites'''&amp;lt;br /&amp;gt;'''Units:''' [[General Skywalker]], [[Hunter]], [[Wrecker]], [[Tech]], [[CT-7567 &amp;quot;Rex&amp;quot;]]&amp;lt;br /&amp;gt;'''{{Icon|Dark Side Currency|25px}} Dark Side Currency: 15'''&lt;br /&gt;
 |drops='''Rewards can only be earned 8 times'''&lt;br /&gt;
 |recommendations=&lt;br /&gt;
 |details=&lt;br /&gt;
 |rewards={{Reward|hero|Lord Vader|10}}&lt;br /&gt;
 |wave1={{Enemy|GF|B2 Super Battle Droid||90|Relic|-DS|D=ELITE|img=tex.charui_b2}}{{Enemy|GF|B2 Super Battle Droid||90|Relic|-DS|D=ELITE|img=tex.charui_b2}}{{Enemy|GF|B1 Battle Droid||90|Relic|-DS|D=ELITE|img=tex.charui_b1}}{{Enemy|GF|B1 Battle Droid||90|Relic|-DS|D=ELITE|img=tex.charui_b1}}{{Enemy|GF|B1 Battle Droid||90|Relic|-DS|D=ELITE|img=tex.charui_b1}}&lt;br /&gt;
 |wave2={{Enemy|GF|Admiral Trench||90|Relic|-DS|D=BOSS|img=tex.charui_trench}}{{Enemy|GF|B2 Super Battle Droid||90|Relic|-DS|D=ELITE|img=tex.charui_b2}}{{Enemy|GF|B1 Battle Droid||90|Relic|-DS|D=ELITE|img=tex.charui_b1}}&lt;br /&gt;
 |refreshCount=&lt;br /&gt;
 |allowedUnit=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=combo&lt;br /&gt;
 |event=CAMPAIGN_EVENT_LORDVADER_GALACTICLEGEND&lt;br /&gt;
 |attempts=&lt;br /&gt;
 |tier=TIER II&lt;br /&gt;
 |eventType=Special Event&lt;br /&gt;
 |entryCost=DARK_SIDE_CURRENCY 30-30 &lt;br /&gt;
 |requirements='''Complete Tier I'''&amp;lt;br /&amp;gt;'''Units:''' [[General Skywalker]]&amp;lt;br /&amp;gt;'''Borrowed Unit:''' [[General Kenobi]]&amp;lt;br /&amp;gt;'''{{Icon|Dark Side Currency|25px}} Dark Side Currency: 30'''&lt;br /&gt;
 |drops='''Rewards can only be earned 4 times'''&lt;br /&gt;
 |details=&lt;br /&gt;
 |rewards={{Reward|hero|Lord Vader|25}}&lt;br /&gt;
 |wave1={{Enemy|GF|Count Dooku||90|Relic|-DS|D=BOSS|img=tex.charui_dooku}}{{Enemy|GF|B2 Super Battle Droid||90|Relic|-DS|D=ELITE|img=tex.charui_b2}}{{Enemy|GF|B2 Super Battle Droid||90|Relic|-DS|D=ELITE|img=tex.charui_b2}}&lt;br /&gt;
 |wave2={{Enemy|GF|Count Dooku||90|Relic|-DS|D=BOSS|img=tex.charui_dooku}}&lt;br /&gt;
 |refreshCount=&lt;br /&gt;
 |allowedUnit=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=combo&lt;br /&gt;
 |event=CAMPAIGN_EVENT_LORDVADER_GALACTICLEGEND&lt;br /&gt;
 |attempts=&lt;br /&gt;
 |tier=TIER III&lt;br /&gt;
 |eventType=Special Event&lt;br /&gt;
 |entryCost=DARK_SIDE_CURRENCY 60-60 &lt;br /&gt;
 |requirements='''Complete Tier II'''&amp;lt;br /&amp;gt;'''Units:''' [[General Skywalker]]&amp;lt;br /&amp;gt;'''{{Icon|Dark Side Currency|25px}} Dark Side Currency: 60'''&lt;br /&gt;
 |drops='''Rewards can only be earned 3 times'''&lt;br /&gt;
 |details=&lt;br /&gt;
 |rewards={{Reward|hero|Lord Vader|50}}&lt;br /&gt;
 |wave1=To be added&lt;br /&gt;
 |wave2=To be added&lt;br /&gt;
 |wave3={{Enemy|GF|Shaak Ti||90|Relic|-LS|D=BOSS|img=tex.charui_shaakti}}&lt;br /&gt;
 |refreshCount=&lt;br /&gt;
 |allowedUnit=selftag_generalskywalker&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=combo&lt;br /&gt;
 |event=CAMPAIGN_EVENT_LORDVADER_GALACTICLEGEND&lt;br /&gt;
 |attempts=&lt;br /&gt;
 |tier=TIER IV&lt;br /&gt;
 |eventType=Special Event&lt;br /&gt;
 |entryCost=DARK_SIDE_CURRENCY 70-70 &lt;br /&gt;
 |requirements='''Complete Tier III'''&amp;lt;br /&amp;gt;'''Units:''' [[Lord Vader]]&amp;lt;br /&amp;gt;'''{{Icon|Dark Side Currency|25px}} Dark Side Currency: 70'''&lt;br /&gt;
 |drops='''Rewards can only be earned 4 times.'''&lt;br /&gt;
 |details=&lt;br /&gt;
 |rewards={{Icon|Title|40px}} '''Title: My New Empire''' {{Reward|other|Ability Material Ultimate|1}}&lt;br /&gt;
 |enemies={{Enemy|GF|Jedi Master Kenobi||90|Relic|-LS|D=BOSS|img=tex.charui_globiwan}}&lt;br /&gt;
 |refreshCount=&lt;br /&gt;
 |allowedUnit=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=combo&lt;br /&gt;
 |event=CAMPAIGN_EVENT_LORDVADER_GALACTICLEGEND&lt;br /&gt;
 |attempts=&lt;br /&gt;
 |tier=TIER V&lt;br /&gt;
 |eventType=Special Event&lt;br /&gt;
 |entryCost=DARK_SIDE_CURRENCY 70-70 &lt;br /&gt;
 |requirements='''Complete Tier IV'''&amp;lt;br /&amp;gt;'''Units:''' [[Lord Vader]]&amp;lt;br /&amp;gt;'''{{Icon|Dark Side Currency|25px}} Dark Side Currency: 70'''&lt;br /&gt;
 |drops='''Rewards can only be earned 4 times.'''&lt;br /&gt;
 |details=&lt;br /&gt;
 |rewards={{Reward|portrait|Tex.vanity_fallen_anakin||T=1st}}{{Reward|other|Ability Material Ultimate|1}}&lt;br /&gt;
 |enemies={{Enemy|GF|Jedi Master Kenobi||90|Relic|-LS|D=BOSS|img=tex.charui_globiwan}}&lt;br /&gt;
 |refreshCount=&lt;br /&gt;
 |allowedUnit=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=combo&lt;br /&gt;
 |event=CAMPAIGN_EVENT_LORDVADER_GALACTICLEGEND&lt;br /&gt;
 |attempts=&lt;br /&gt;
 |tier=TIER VI&lt;br /&gt;
 |eventType=Special Event&lt;br /&gt;
 |entryCost=DARK_SIDE_CURRENCY 70-70 &lt;br /&gt;
 |requirements='''Complete Tier V'''&amp;lt;br /&amp;gt;'''Units:''' [[Lord Vader]]&amp;lt;br /&amp;gt;'''{{Icon|Dark Side Currency|25px}} Dark Side Currency: 70'''&lt;br /&gt;
 |drops='''Rewards can only be earned 4 times.'''&lt;br /&gt;
 |details=&lt;br /&gt;
 |rewards={{Reward|other|Ability Material Ultimate|1}}&lt;br /&gt;
 |enemies={{Enemy|GF|Jedi Master Kenobi||90|Relic|-LS|D=BOSS|img=tex.charui_globiwan}}&lt;br /&gt;
 |refreshCount=&lt;br /&gt;
 |allowedUnit=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Guide ==&lt;br /&gt;
No written guide at this time.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*For farming locations, estimated times, and crystal costs you can use [https://docs.google.com/spreadsheets/d/1k7eKWrRBO8UrjZ-Lef1qSNSb0Qa7AKsa8RzmF7NMIMg/edit?usp=sharing Google Sheets: SWGoH Shard Calculator] and search for the required characters you need. You can also use the custom Panic Farm Calculator at [https://swgohevents.com/panic-farm/custom swgohevents.com].&lt;br /&gt;
*This event is technically considered a Hero's Fall event in the game and not a Galactic Ascension, but for consistency with all other Galactic Legends released at this time it was added to the name of the event so the event can still be identified as a Galactic Ascension style event here on the wiki.&lt;br /&gt;
&lt;br /&gt;
[[Category:Galactic Ascension]]&lt;br /&gt;
[[Category:Journey Guide]]&lt;/div&gt;</summary>
		<author><name>StickSurfer</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=File:Tex.vanity_fallen_anakin.png&amp;diff=39719</id>
		<title>File:Tex.vanity fallen anakin.png</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=File:Tex.vanity_fallen_anakin.png&amp;diff=39719"/>
		<updated>2023-03-24T09:58:53Z</updated>

		<summary type="html">&lt;p&gt;StickSurfer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>StickSurfer</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=File:Tex.charui_trench.png&amp;diff=39717</id>
		<title>File:Tex.charui trench.png</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=File:Tex.charui_trench.png&amp;diff=39717"/>
		<updated>2023-03-23T14:47:57Z</updated>

		<summary type="html">&lt;p&gt;StickSurfer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>StickSurfer</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Galactic_Challenges&amp;diff=39631</id>
		<title>Galactic Challenges</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Galactic_Challenges&amp;diff=39631"/>
		<updated>2023-03-03T08:50:10Z</updated>

		<summary type="html">&lt;p&gt;StickSurfer: Tusken modifier&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Wiki-Galactic Challenges.png|650px|center|link=]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right;margin:0 0 0 20px;&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
'''[[:Category:Galactic Challenge|Galactic Challenges]]''' is a player-vs-environment event that allows players to do challenging combat puzzles that will change on a regular basis. The combat puzzles utilize modifiers and feats to keep players looking for fresh new ways to complete the challenges. There are three types of modifiers; Global, Player, and Enemy. These modifiers can make changes to the battles such as applying buffs/debuffs or giving characters special abilities. Completing Feats will reward Challenge Keycards which are used to determine the reward chest you will receive at the end of the event. Currently Galactic Challenges is the only place to obtain slicing materials needed to slice mods from 6E to 6A. There are 10 tiers for each event that increase in difficulty, but players may only have to focus on one tier due to shared feat completion. Completing a feat at one tier will complete it for all previous tiers.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Galactic Challenges is accessible from the Events Holotable starting at Player Level 60 and last for 3 days. &lt;br /&gt;
&lt;br /&gt;
== Modifiers ==&lt;br /&gt;
There are currently two types of modifiers in Galactic Challenges: Planet (may also be referred to as Environmental) and Faction. Planet modifiers are specific to the planets and will not be used for other planets. Likewise Faction modifiers are specific to the Faction and will not be used for other factions. Each Galactic Challenge will use 3 different modifiers, 1 Planet and 2 Faction, which will be applied to Global, Player, and Enemy for the event. These modifiers are used to alter the battles by applying buffs, debuffs, new abilities, or special mechanics to each challenge.&lt;br /&gt;
&lt;br /&gt;
=== Planet Modifiers ===&lt;br /&gt;
These modifiers are specific to each planet and will always be assigned as the '''Global Modifier''' in Galactic Challenges.&lt;br /&gt;
{| class=&amp;quot;wikitable table-black-gold&amp;quot;&lt;br /&gt;
! width=&amp;quot;80px&amp;quot; |Planet&lt;br /&gt;
! width=&amp;quot;120px&amp;quot; |Name&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|'''Bespin''' || Decadence I&lt;br /&gt;
|At the start of each unit's turn, they gain &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Collected Wealth'''&amp;lt;/span&amp;gt; until the end of battle if they haven't taken damage since their last turn. This effect can't be copied, dispelled, or prevented.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Collected Wealth'''&amp;lt;/span&amp;gt;: +10% Critical Chance and Critical Damage (stacking, max 25)&lt;br /&gt;
|- style=&amp;quot;background-color:white;&amp;quot;&lt;br /&gt;
 |'''Coruscant''' || Power Struggle I&lt;br /&gt;
 |Defeating the enemy Leader wins the battle. When your Leader is defeated, you lose the battle.&lt;br /&gt;
|-&lt;br /&gt;
 |'''Coruscant''' || Thunderous Applause&lt;br /&gt;
 |All characters (excluding summons) gain the Democracy granted ability which starts at 0%. Whenever an ally gains a buff or inflicts a debuff on an enemy, increase all ally's energy by 5%. At the start of the encounter, both Leaders gain 100% Potency and Tenacity, 100 Speed, and are immune to Fear. The enemy leader is immune to and destroy effects and can't fall below 1% Health while an ally is present.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Democracy:'''&amp;lt;/span&amp;gt; Set Democracy's charge to 0% for all allies. Inflict 1 stack of No Confidence on the enemy Leader and Stun them for 1 turn, which can't be evaded or resisted. When the enemy Leader reaches 3 stacks of No Confidence, they are instantly defeated (including Galactic Legends), all allies no longer gain charge, and all allies (excluding summons) gain Thunderous Applause for the rest of the encounter.&lt;br /&gt;
|-&lt;br /&gt;
 |'''Dathomir''' || Dark Magick I&lt;br /&gt;
 |Every 10 turns, all defeated characters are revived at 50% Health.&lt;br /&gt;
|- style=&amp;quot;background-color:white;&amp;quot;&lt;br /&gt;
 |'''Death Star''' || Volatile Energies I&lt;br /&gt;
 |At the start of battle all units gain the Volatile Energies ability. When a unit with this ability starts their turn, this ability gains 5% energy. Units with this ability deal increased damage equal to the amount of energy present. If this ability is fully energized at the start of a unit's turn, they may activate it to expend all energy and destroy target enemy, which can't be evaded. Units defeated by this ability can't be revived.&lt;br /&gt;
|- &lt;br /&gt;
 |'''Endor''' || Part of the Tribe I&lt;br /&gt;
 | All characters gain the &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Rally the Tribe'''&amp;lt;/span&amp;gt; ability.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Rally the Tribe:'''&amp;lt;/span&amp;gt; Each ally gains an effect based on this character's role. This ability is on a shared cooldown between all allies and is immune to cooldown manipulation (Cooldown: 8).&amp;lt;br /&amp;gt;'''Attacker:''' All allies gain Defense Penetration Up for 2 turns and assist dealing 50% less damage.&amp;lt;br /&amp;gt;'''Healer/Support:''' All allies gain Protection Over Time (20%) for 2 turns and 30% Turn Meter.&amp;lt;br /&amp;gt;'''Tank:''' All allies gain Critical Hit Immunity and Foresight for 2 turns; Tanks Taunt for 2 turns.&lt;br /&gt;
|- style=&amp;quot;background-color:white;&amp;quot;&lt;br /&gt;
 |'''Geonosis''' || Geonosis Arena I&lt;br /&gt;
 | Whenever a unit uses a Special ability, they gain a stack of &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Entertainment'''&amp;lt;/span&amp;gt; which can't be copied, dispelled, or prevented.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Entertainment:'''&amp;lt;/span&amp;gt; +10% Max Health, Offense and Potency per stack&lt;br /&gt;
|-&lt;br /&gt;
 |'''Hoth''' || Frigid Expanse I&lt;br /&gt;
 |All units gain the &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Thermoregulate'''&amp;lt;/span&amp;gt; ability. At the start of each unit's turn, they are inflicted with &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Frostbite'''&amp;lt;/span&amp;gt; until they are defeated, which can't be resisted.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Frostbite'''&amp;lt;/span&amp;gt;: -10% Speed per stack. This unit is defeated upon reaching 10 stacks&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Thermoregulate'''&amp;lt;/span&amp;gt;: Remove two stacks of Overheat and Frostbite from target ally.&lt;br /&gt;
|-&lt;br /&gt;
 |'''Hoth''' || Frigid Expanse II&lt;br /&gt;
 |All units gain the &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Thermoregulate'''&amp;lt;/span&amp;gt; ability. At the start of each unit's turn, they are inflicted with &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Frostbite'''&amp;lt;/span&amp;gt; until they are defeated, which can't be resisted.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Frostbite:'''&amp;lt;/span&amp;gt; -2% Critical Chance, Potency, and Speed per stack; this unit is defeated upon reaching 10 stacks.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Thermoregulate:'''&amp;lt;/span&amp;gt; Remove two stacks of Overheat and Frostbite from target ally.&lt;br /&gt;
|- style=&amp;quot;background-color:white;&amp;quot;&lt;br /&gt;
 |'''Jakku''' || Scorching Sun I&lt;br /&gt;
 |All units gain the &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Thermoregulate'''&amp;lt;/span&amp;gt; ability. At the start of each unit's turn, they are inflicted with &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Overheat'''&amp;lt;/span&amp;gt; until they are defeated, which can't be resisted.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Overheat'''&amp;lt;/span&amp;gt;: -10% Max Health per stack. This unit is defeated upon reaching 10 stacks.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Thermoregulate'''&amp;lt;/span&amp;gt;: Remove two stacks of Overheat and Frostbite from target ally.&lt;br /&gt;
|-&lt;br /&gt;
 |'''Kamino''' || Proving Grounds I&lt;br /&gt;
 |At the start of battle, all units have their current Max Health, Max Protection, Offense, Defense, and Critical Chance reduced by 80%. Additionally, they gain the &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Superior Training'''&amp;lt;/span&amp;gt; ability.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Superior Training'''&amp;lt;/span&amp;gt;: This unit gains &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Superiority'''&amp;lt;/span&amp;gt; (stacking) until they are defeated, which can't be copied, dispelled, or prevented.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Superiority'''&amp;lt;/span&amp;gt;: +20% current Max Health, Max Protection, Offense, Defense, and Critical Chance.&lt;br /&gt;
|- style=&amp;quot;background-color:white;&amp;quot;&lt;br /&gt;
 |'''Kashyyyk''' || Righteous Retribution I&lt;br /&gt;
 |Whenever a unit takes damage, they gain 20% Critical Damage (stacking) until they score a critical hit.&amp;lt;br /&amp;gt;Whenever a unit is debuffed, they recover 10% Protection.&amp;lt;br /&amp;gt;Whenever a unit is defeated, another random ally takes a bonus turn.&lt;br /&gt;
|-&lt;br /&gt;
 |'''Malachor''' || Drain Essence I&lt;br /&gt;
 |Characters in the Leader slot gain the &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Drain Essence'''&amp;lt;/span&amp;gt; ability at the start of the encounter.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Drain Essence'''&amp;lt;/span&amp;gt;: All other allies lose 25% Max Health and Max Protection. Gain 5% Offense per ally affected this way. Then, gain a bonus turn.&lt;br /&gt;
|- style=&amp;quot;background-color:white;&amp;quot;&lt;br /&gt;
 |'''Nevarro''' || Remnant of Power I&lt;br /&gt;
 |Whenever a character inflicts a debuff, they gain a stack of &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Imperial Rule'''&amp;lt;/span&amp;gt;, which can't be copied, dispelled, or prevented.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Imperial Rule'''&amp;lt;/span&amp;gt;: +2% Offense and Potency per stack.&lt;br /&gt;
|-&lt;br /&gt;
 |'''Takodana''' || Safe Haven I&lt;br /&gt;
 |The first unit to deal damage to an enemy while no units are Deathmarked is inflicted with Deathmark until the end of battle, which can't be copied, dispelled, or resisted.&lt;br /&gt;
|- style=&amp;quot;background-color:white;&amp;quot;&lt;br /&gt;
 |'''Tatooine''' || Dune Sandstorm I&lt;br /&gt;
 |At the end of every other turn, all units are inflicted with Damage Over Time until the end of battle, which can't be resisted.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Faction Modifier ===&lt;br /&gt;
These modifiers can be assigned to '''Player Modifier''' or '''Enemy Modifier''' in Galactic Challenges.&lt;br /&gt;
{| class=&amp;quot;wikitable table-black-gold&amp;quot;&lt;br /&gt;
! width=&amp;quot;115px&amp;quot; |Faction&lt;br /&gt;
! width=&amp;quot;130px&amp;quot; |Name&lt;br /&gt;
!Description&lt;br /&gt;
|- style=&amp;quot;background-color:white;&amp;quot;&lt;br /&gt;
|'''[[Bounty Hunter]]''' || Thrill of the Hunt I&lt;br /&gt;
| All Bounty Hunter allies gain 9 stacks of &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''True Defense'''&amp;lt;/span&amp;gt; at the start of battle. Whenever a Bounty Hunter gains their payout, they also gain Frenzy for 1 turn, 100% increased damage, and their cooldowns are reset.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''True Defense'''&amp;lt;/span&amp;gt;: 10% reduced damage taken per stack; lose one stack of True Defense when receiving damage.&lt;br /&gt;
|-&lt;br /&gt;
|'''[[Droid]]''' || Protocol: Exterminate I&lt;br /&gt;
| Droid allies have +30% Offense. Whenever a Droid all scores a critical hit during their turn, they inflict Target Lock on target enemy for 2 turns if that enemy didn't already have it. Whenever a Droid ally damages an enemy with Target Lock, that ally recovers 10% Protection.&lt;br /&gt;
|- style=&amp;quot;background-color:white;&amp;quot;&lt;br /&gt;
 |'''[[Empire]]''' || Imperial Edict I&lt;br /&gt;
 | If there is an Empire ally in the Leader slot, they gain +30% Max Health and Max Protection, and other Imperial Trooper allies will instantly revive when defeated. When an Imperial Trooper ally is revived, the ally in the Leader slot Taunts for 2 turns. Whenever an Empire ally in the Leader slot uses a Special ability during their turn, all Empire allies increase the damage they deal by 10% until the end of the encounter, and then all other Empire allies are called to assist.&amp;lt;br /&amp;gt;&lt;br /&gt;
If no summon is present at the start of the encounter, summon a Snowtrooper Operative if the ally slot is available.&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-left:5px;border:1px solid black;background-color:#ddd;overflow:hidden;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;width:40px;border-radius:50%;overflow:hidden;float:left;&amp;quot;&amp;gt;[[File:Unit-NPC-Snowtrooper Operative-portrait.png|40px|link=]]&amp;lt;/div&amp;gt; '''Snowtrooper Operative'''&amp;lt;br /&amp;gt; Summon &amp;amp;bull; Empire &amp;amp;bull; Imperial Trooper&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Ability-Snowtrooper Operative-BASIC.png|45px|left|link=]] '''Knockout'''&amp;lt;br /&amp;gt;Deal Physical damage to target enemy with a 50% chance to Stun for 1 turn. This chance is doubled while Stealthed. If the target is debuffed, also remove 30 Turn Meter.&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Ability-Snowtrooper Operative-SPECIAL01.png|45px|left|link=]] '''Whiteout'''&amp;lt;br /&amp;gt;Gain Stealth for 2 turns and recover 40% Health. This ability's Cooldown is reset whenever an ally unit is defeated.&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Ability-Snowtrooper Operative-SPECIAL02.png|45px|left|link=]] '''Blowout'''&amp;lt;br /&amp;gt;Deal Physical Damage to all enemies and Dispel all buffs on them with a 50% chance to also inflict Tenacity Down for 2 turns.&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:tex.abilityui_passive_kill.png|45px|left|link=]] '''Blackout'''&amp;lt;br /&amp;gt;While Stealthed, Snowtrooper Operative's Basic attack deals massive damage to units with less than 70% Health.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
 | '''[[Empire]]''' || Imperial Edict I (Version 2)&lt;br /&gt;
 |If there is an Empire ally in the Leader slot, they gain +30% Max Health and Max Protection. Whenever an Empire ally in the Leader slot uses a Special ability during their turn, all Empire allies increase the damage they deal by 10% until the end of the encounter, and then all other Empire allies are called to assist.&amp;lt;br /&amp;gt;&lt;br /&gt;
If no summon is present at the start of the encounter, summon a Snowtrooper Operative if the ally slot is available. (Same as Imperial Edict I)&lt;br /&gt;
|- style=&amp;quot;background-color:white;&amp;quot;&lt;br /&gt;
 |'''[[First Order]]''' || Blind Fury I&lt;br /&gt;
 | Whenever a First Order ally gains Advantage, they lose 20% Critical Chance and gain 35% Critical Damage (stacking) until the end of battle. If a First Order unit does not score at least 1 critical hit during their turn, they gain Advantage for 2 turns at the end of that turn if they did not already have it.&lt;br /&gt;
|-&lt;br /&gt;
 |'''[[Galactic Republic]]''' || Steadfast Retribution I&lt;br /&gt;
 | Whenever a Galactic Republic ally takes damage from an enemy, they reflect 100% of that damage back at that enemy. The damage of this ability is increased by 10% for each time this ally has dealt damage this way.&lt;br /&gt;
|- style=&amp;quot;background-color:white;&amp;quot;&lt;br /&gt;
 |'''[[Hutt Cartel]]''' || Permission I&lt;br /&gt;
 | If at the start of battle all allies are Hutt Cartel, then allies can't fall below 1% Health until the first time the ally in the Leader slot loses 100% of their Protection. If this condition has not been met and an ally is instantly defeated, active Hutt Cartel allies gain 300% Critical Chance, Critical Damage, and Offense the first time this occurs. Whenever a Thermal Detonator on the enemy detonates, Hutt Cartel allies gain Protection Up (stacking, 20%) for 2 turns.&lt;br /&gt;
|-&lt;br /&gt;
 |'''[[Imperial Trooper]]''' || Endless Ranks I&lt;br /&gt;
 |At the start of battle, Imperial Troopers gain 1 stack of &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Endless Ranks'''&amp;lt;/span&amp;gt; for each Imperial Trooper ally (max 3 stacks).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Endless Ranks (Player):'''&amp;lt;/span&amp;gt; When defeated, remove 1 stack of Endless Ranks from all Imperial Trooper allies and revive with 60% Health and Protection.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Endless Ranks (Enemy):'''&amp;lt;/span&amp;gt; When defeated, remove 1 stack of Endless Ranks from all Imperial Trooper allies and revive with 30% Health and Protection.&lt;br /&gt;
|- style=&amp;quot;background-color:white;&amp;quot;&lt;br /&gt;
|[[Inquisitorius|'''Inquisitorius''']] || Dark Pursuit&lt;br /&gt;
|If the allied leader is Inquisitorius, whenever they use an ability during their turn they inflict a stack of Purge (max 6) on the target enemy. Whenever Purge expires from an enemy, they gain a stack of &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Fatigue'''&amp;lt;/span&amp;gt; which can't be copied, dispelled, or resisted. Whenever an ally defeats an enemy, all enemies are inflicted with 5 stacks of Fatigue. At 20 stacks of Fatigue, Inquisitorius allies gain &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Coup De Grâce'''&amp;lt;/span&amp;gt;, which can't be copied, dispelled, or prevented.&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Fatigue'''&amp;lt;/span&amp;gt;: -2 Speed and -2% Tenacity&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Coup De Grâce'''&amp;lt;/span&amp;gt;: On the next Special attack, deal true damage equal to 80% of the target's Max Health and dispel Coup De Grâce from all Inquisitorius allies and dispel Fatigue from all enemies&lt;br /&gt;
|-&lt;br /&gt;
 |'''[[Jedi]]''' || Humble Strike I&lt;br /&gt;
 | Whenever an enemy buff is dispelled or expires during a Jedi ally's ability, that Jedi gains Advantage for 2 turns and 25% Critical Damage (stacking) until the end of battle. {{#info: '''Alternate Version:''' Whenever an enemy buff is dispelled or expires during a Jedi ally's ability, that Jedi gains Advantage for 2 turns and 25% Critical Damage (stacking) until the end of battle (limit once per ability).}} &lt;br /&gt;
|- style=&amp;quot;background-color:white;&amp;quot;&lt;br /&gt;
 |'''[[Mandalorian]]''' || The Code&lt;br /&gt;
 | Whenever a Mandalorian ally takes damage, all Mandalorian allies gain a stack of &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Clan Loyalty'''&amp;lt;/span&amp;gt;, which can't be copied, dispelled, or prevented. If there is exactly one non-Mandalorian ally at the start of battle, that ally also gains &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Clan Loyalty'''&amp;lt;/span&amp;gt; if they are not in the Leader slot. Allies with &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Clan Loyalty'''&amp;lt;/span&amp;gt; have a 50% chance to assist when another ally attacks during an enemy's turn (limit once per turn), dealing 95% less damage.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Clan Loyalty:'''&amp;lt;/span&amp;gt; +1% Max Protection and counter chance, -1% damage penalty when assisting&lt;br /&gt;
|-&lt;br /&gt;
 |'''[[Nightsister]]''' || Limitless Magick I&lt;br /&gt;
 | Whenever an ally is revived, all other Nightsister allies gain &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Ichor'''&amp;lt;/span&amp;gt; (stacking), which can't be copied, dispelled, or prevented.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Ichor'''&amp;lt;/span&amp;gt;: +5% Health, Protection, Damage, and Speed.&lt;br /&gt;
|- style=&amp;quot;background-color:white;&amp;quot;&lt;br /&gt;
 |'''[[Nightsister]]''' || Limitless Magick I (Version 2)&lt;br /&gt;
 | Whenever an ally is revived, all other Nightsister allies gain &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Ichor'''&amp;lt;/span&amp;gt; (stacking), which can't be copied, dispelled, or prevented.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Ichor:'''&amp;lt;/span&amp;gt; +5% Max Health, Max Protection, Offense, and Speed.&lt;br /&gt;
|-&lt;br /&gt;
 |'''[[Old Republic]]''' || Sweeping Strikes&lt;br /&gt;
 | Old Republic allies are immune to Tenacity Down. At the start of battle, Old Republic allies gain 20% Tenacity for each Old Republic ally. Whenever an Old Republic ally resists a detrimental effect, all Old Republic allies gain 4% Turn Meter. Whenever an Old Republic ally uses a Basic ability, they also deal True damage to all enemies, which can't be evaded.&lt;br /&gt;
|- style=&amp;quot;background-color:white;&amp;quot;&lt;br /&gt;
 |'''[[Rebel]]''' || The Odds I&lt;br /&gt;
 | Whenever a Rebel ally scores a critical hit during their turn, they have a 100% chance to attack again. This chance is reduced to 25% for bonus attacks beyond the first. Rebel allies gain 50% Health Steal and can't be countered.&lt;br /&gt;
|-&lt;br /&gt;
 |'''[[Rebel]]''' || A Few Surprises Left I&lt;br /&gt;
 | Rebel allies gain 50% Health Steal and can't be countered. Whenever a Rebel's Health drops below 40%, they are inflicted with &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Cornered'''&amp;lt;/span&amp;gt;, which can't be copied, dispelled, or prevented. When a Rebel ally's Health is above 70%, &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Cornered'''&amp;lt;/span&amp;gt; is dispelled and they gain 10% Offense (stacking, max 50%) for the rest of the encounter.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Cornered'''&amp;lt;/span&amp;gt;: +30% Offense, calls a random Rebel ally to assist when using an ability, and can't attack out of turn.&lt;br /&gt;
|- style=&amp;quot;background-color:white;&amp;quot;&lt;br /&gt;
|'''[[Resistance]]''' || Fearless Fortitude&lt;br /&gt;
| Whenever an enemy resists a detrimental effect from a Resistance ally, that ally gains Heal Over Time for 1 turn. Whenever a Resistance ally gains a buff, they also gain 5% Potency, Critical Chance, and Critical Damage (stacking) until end of battle, and 10% Turn Meter.&lt;br /&gt;
|-&lt;br /&gt;
 |'''[[Scoundrel]]''' || Hedged Bets I&lt;br /&gt;
 |Whenever a Scoundrel ally deals damage to their target enemy, for each buff that enemy has, that ally gains that buff for 3 turns. Then, dispel all buffs on target enemy. {{#info: '''Alternate version:''' Whenever a Scoundrel ally deals damage to their target enemy, for each buff that enemy has, that ally gains that buff for 3 turns (except Taunt). Then, dispel all buffs on target enemy.}}&lt;br /&gt;
|- style=&amp;quot;background-color:white;&amp;quot;&lt;br /&gt;
 |'''[[Separatist]]''' || Malicious Minions I&lt;br /&gt;
 | Summoned Separatist allies have +25% Speed, Max Health, and Max Protection, and damage they deal is increased by 25%. All other Separatist allies gain half of these bonuses.&lt;br /&gt;
|-&lt;br /&gt;
 |'''[[Separatist]]''' || Malicious Minions II&lt;br /&gt;
 | Summoned Separatist allies have +50% Speed, Max Health, and Max Protection, and damage they deal is increased by 50%. All other Separatist allies gain half of these bonuses.&amp;lt;br /&amp;gt;&lt;br /&gt;
If there is a Separatist in the Leader slot and no summon is present at the start of the encounter, summon a '''Sniper Droid''' to the ally slot.&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-left:5px;border:1px solid black;overflow:hidden;background-color:#ddd&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;width:40px;border-radius:50%;overflow:hidden;float:left;&amp;quot;&amp;gt;[[File:Unit-NPC-Sniper Droid-portrait.png|40px|link=]]&amp;lt;/div&amp;gt; '''Sniper Droid'''&amp;lt;br /&amp;gt; Summon &amp;amp;bull; Separatist &amp;amp;bull; Droid&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Ability-Sniper Droid-BASIC.png|45px|left|link=]] '''Triple Fire'''&amp;lt;br /&amp;gt;Deal Physical damage to target enemy and Ability Block them for 1 turn. This attack deals 50% more damage against Target Locked enemies.&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Ability-Sniper Droid-SPECIAL01.png|45px|left|link=]] '''Sniper Shot'''&amp;lt;br /&amp;gt;Deal Physical damage to target enemy and Stun them for 1 turn, which can't be resisted. If Sniper Droid has at least 5 stacks of Charge, instantly defeat target enemy, which can't be evaded. Enemies defeated by this ability can't be revived.&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Ability-Sniper Droid-SPECIAL02.png|45px|left|link=]] '''Reinforcing Position'''&amp;lt;br /&amp;gt;Snipe Droid gains Accuracy Up, Offense Up, and Protection Up (100%) for 2 turns and recovers 50% Turn Meter and 25% Protection.&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:tex.abilityui_passive_extraturn.png|45px|left|link=]] '''Technical Precision'''&amp;lt;br /&amp;gt;Snipe Droid ignores Taunt and gains 15% Turn Meter and 1 stack of Charge whenever an enemy takes a turn. Additionally, Sniper Droid's attacks against Target Locked enemies can't be evaded and ignore defense.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background-color:white;&amp;quot;&lt;br /&gt;
|'''[[Sith]]''' || Grim Machinations I&lt;br /&gt;
| Whenever a Sith ally is defeated, all Sith allies gain 50% Max Health and Offense (stacking) until end of battle, and gain 50% Turn Meter. Whenever a Sith ally defeats an enemy, they gain &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Dark Ascension'''&amp;lt;/span&amp;gt; (stacking), which can't be copied, dispelled, or prevented.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Dark Ascension'''&amp;lt;/span&amp;gt;: Damage received decreased by 15% and damage dealt increased by 30%.&lt;br /&gt;
|- style=&amp;quot;background-color:white;&amp;quot;&lt;br /&gt;
|'''[[Tusken]]''' || Tusken Ambush!&lt;br /&gt;
| Tusken allies gain 50% Max Health and Defense, and 20 Speed. At the start of the encounter, the weakest enemy is inflicted with &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Ambushed!'''&amp;lt;/span&amp;gt; until defeated and the healthiest ally gains Taunt for 3 turns. Whenever a Tusken ally damages an enemy with Ambushed!, all Tusken allies gain 2 stacks of Momentum for 3 turns. Whenever an enemy with Ambushed! is defeated, the weakest enemy is inflicted with Ambushed! until defeated. If Taunt is dispelled during the enemy's turn, Tusken allies gain 15 stacks of Momentum, their cooldowns are refreshed, and they gain 100% Turn Meter. Tusken allies gain 1% Offense, Defense, Critical Damage for the rest of the encounter whenever they gain Momentum.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Ambushed!'''&amp;lt;/span&amp;gt;: Tusken allies can ignore Taunt to target this enemy.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Enemy Teams&lt;br /&gt;
The Faction Modifier for the enemy is going to determine what faction you will be facing. Below is a list of possible teams you may encounter based on the Enemy Modifier.&lt;br /&gt;
{{#vardefine:rColor|ddd}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable table-black-gold&amp;quot;&lt;br /&gt;
 ! Faction !! Team&lt;br /&gt;
|-&lt;br /&gt;
 | '''501st''' || &lt;br /&gt;
|- style=&amp;quot;background-color:#{{#var:rColor}};&amp;quot;&lt;br /&gt;
 | '''Bounty Hunters''' ||&amp;lt;div class=&amp;quot;flex-row-lt&amp;quot;&amp;gt;&lt;br /&gt;
{{Enemy|Character|Bossk|||D=BOSS}}&lt;br /&gt;
{{Enemy|Character|Embo|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|Aurra Sing|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|Greedo||}}&lt;br /&gt;
{{Enemy|Character|Cad Bane||}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
 | '''Clone Trooper''' ||&lt;br /&gt;
|- style=&amp;quot;background-color:#{{#var:rColor}};&amp;quot;&lt;br /&gt;
 | '''Empire''' || &amp;lt;div class=&amp;quot;flex-row-lt&amp;quot;&amp;gt;&lt;br /&gt;
{{Enemy|Character|Thrawn|||D=BOSS}}&lt;br /&gt;
{{Enemy|Character|DT|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|Shoretrooper|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|Veers||}}&lt;br /&gt;
{{Enemy|Character|Range Trooper||}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
 | '''Ewok''' ||&lt;br /&gt;
|- style=&amp;quot;background-color:#{{#var:rColor}};&amp;quot;&lt;br /&gt;
 | '''First order''' || &amp;lt;div class=&amp;quot;flex-row-lt&amp;quot;&amp;gt;&lt;br /&gt;
{{Enemy|Character|General Hux|||D=BOSS}}&lt;br /&gt;
{{Enemy|Character|KRU|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|Sith Trooper|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|Kylo||}}&lt;br /&gt;
{{Enemy|Character|FOST||}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
 | '''Galactic Republic''' ||&amp;lt;div class=&amp;quot;flex-row-lt&amp;quot;&amp;gt;&lt;br /&gt;
{{Enemy|Character|Padme Amidala|||D=BOSS}}&lt;br /&gt;
{{Enemy|Character|GK|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|JKAnakin|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|Ahsoka||}}&lt;br /&gt;
{{Enemy|Character|C-3PO||}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background-color:#{{#var:rColor}};&amp;quot;&lt;br /&gt;
 | '''Geonosian''' ||&lt;br /&gt;
|-&lt;br /&gt;
 | '''Jedi''' ||&amp;lt;div class=&amp;quot;flex-row-lt&amp;quot;&amp;gt;&lt;br /&gt;
{{Enemy|Character|Bastila Shan|||D=BOSS}}&lt;br /&gt;
{{Enemy|Character|Jolee Bindo|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|Shaak Ti|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|Ahsoka Tano||}}&lt;br /&gt;
{{Enemy|Character|Ezra||}}&lt;br /&gt;
|- style=&amp;quot;background-color:#{{#var:rColor}};&amp;quot;&lt;br /&gt;
 | '''Nightsister''' ||&lt;br /&gt;
|-&lt;br /&gt;
 | '''Old Republic''' ||&amp;lt;div class=&amp;quot;flex-row-lt&amp;quot;&amp;gt;&lt;br /&gt;
{{Enemy|Character|JKRevan|||D=BOSS}}&lt;br /&gt;
{{Enemy|Character|Zaalbar|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|Mission Vao|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|Jolee||}}&lt;br /&gt;
{{Enemy|Character|Bastila Shan||}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background-color:#{{#var:rColor}};&amp;quot;&lt;br /&gt;
 | '''Phoenix''' ||&lt;br /&gt;
|-&lt;br /&gt;
 | '''Rogue One''' ||&lt;br /&gt;
|- style=&amp;quot;background-color:#{{#var:rColor}};&amp;quot;&lt;br /&gt;
 | '''Rebel''' ||&amp;lt;div class=&amp;quot;flex-row-lt&amp;quot;&amp;gt;&lt;br /&gt;
{{Enemy|Character|Commander Luke Skywalker|||D=BOSS}}&lt;br /&gt;
{{Enemy|Character|Obi-Wan Kenobi (Old Ben)|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|Threepio &amp;amp; Chewie|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|Captain Han Solo||}}&lt;br /&gt;
{{Enemy|Character|R2-D2||}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
 | '''Resistance''' || &amp;lt;div class=&amp;quot;flex-row-lt&amp;quot;&amp;gt;&lt;br /&gt;
{{Enemy|Character|Rey (Jedi Training)|||D=BOSS}}&lt;br /&gt;
{{Enemy|Character|Resistance Hero Poe|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|Resistance Hero Finn|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|C-3PO||}}&lt;br /&gt;
{{Enemy|Character|Amilyn Holdo||}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-row-lt&amp;quot;&amp;gt;&lt;br /&gt;
{{Enemy|Character|Rey (Jedi Training)|||D=BOSS}}&lt;br /&gt;
{{Enemy|Character|Resistance Hero Poe|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|Resistance Hero Finn|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|BB-8||}}&lt;br /&gt;
{{Enemy|Character|R2-D2||}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background-color:#{{#var:rColor}};&amp;quot;&lt;br /&gt;
 | '''Scoundrel''' || &amp;lt;div class=&amp;quot;flex-row-lt&amp;quot;&amp;gt;&lt;br /&gt;
{{Enemy|Character|IG-88|||D=BOSS}}&lt;br /&gt;
{{Enemy|Character|Kuiil|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|IG-11|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|The Mandalorian||}}&lt;br /&gt;
{{Enemy|Character|L3-37||}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background-color:#{{#var:rColor}};&amp;quot;&lt;br /&gt;
 | '''Separatist''' || &amp;lt;div class=&amp;quot;flex-row-lt&amp;quot;&amp;gt;&lt;br /&gt;
{{Enemy|Character|General Grievous|||D=BOSS}}&lt;br /&gt;
{{Enemy|Character|Droideka|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|Poggle|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|IG100||}}&lt;br /&gt;
{{Enemy|Character|Wat Tambor||}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
 | '''Sith''' ||&amp;lt;div class=&amp;quot;flex-row-lt&amp;quot;&amp;gt;&lt;br /&gt;
{{Enemy|Character|Emperor Palpatine|||D=BOSS}}&lt;br /&gt;
{{Enemy|Character|Darth Maul|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|Darth Vader|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|Sith Empire Trooper||}}&lt;br /&gt;
{{Enemy|Character|Count Dooku||}}&lt;br /&gt;
|- style=&amp;quot;background-color:#{{#var:rColor}};&amp;quot;&lt;br /&gt;
 | '''Sith Empire''' ||&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
Rewards received are based on the number of Challenge Keycards you can collect during the event which are used to determine which Reward Crate you will get at the end of the event. Challenge Keycards are earned by completing Feats for each tier of the event. Completing a Feat in one tier will complete it for all of the tiers before it. This means players can earn max rewards by doing only 1 battle if they can fully complete each Feat at the highest tier.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable table-black-gold&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|+Number Keycards rewarded per feat &lt;br /&gt;
 !Tiers || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 || Total&lt;br /&gt;
|-&lt;br /&gt;
 !Feat 1 &lt;br /&gt;
 | 6  || 6 || 6 || 6 || 6 || 6 || 6 || 6 || 6 || 6 || 60&lt;br /&gt;
|-&lt;br /&gt;
 !Feat 2&lt;br /&gt;
 | 3 || 3 || 3 || 3 || 3 || 3 || 3 || 3 || 3 || 3 || 30&lt;br /&gt;
|-&lt;br /&gt;
 !Feat 3 &lt;br /&gt;
 | 3 || 3 || 3 || 3 || 3 || 3 || 3 || 3 || 3 || 3 || 30&lt;br /&gt;
|-&lt;br /&gt;
 !Feat 4 &lt;br /&gt;
 | 2 || 2 || 3 || 3 || 4 || 4 || 5 || 5 || 6 || 6 || 60&lt;br /&gt;
|- style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
 !Totals &lt;br /&gt;
 | 14 || 14 || 15 || 15 || 16 || 16 || 17 || 17 || 18 || 18 || 180&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable table-black-gold&amp;quot;&lt;br /&gt;
|+Reward Crates&lt;br /&gt;
 !Keycards || Crate&lt;br /&gt;
 ! width=&amp;quot;540px&amp;quot; | Rewards&lt;br /&gt;
|-&lt;br /&gt;
 | 5&lt;br /&gt;
 |[[File:Game-Icon-Reward Crate GC-001.png|50px|link=]]&amp;lt;br /&amp;gt;'''GC-T1'''&lt;br /&gt;
 | {{Reward|other|RMBoxGrn|2|T=NB|name=Gear Salvage Box|link=}} {{Reward|other|Credit|10K|T=NB|name=10,000 Credits|link=}} {{Reward|other|SBMat|5K|T=NB|name=5,000 Ship Building Materials|link=}} {{Reward|hero|Varies|10|T=NB|link=}} {{Reward|mod|||mys|C|5|1|T=NB|link=}}&lt;br /&gt;
|-&lt;br /&gt;
 | 10&lt;br /&gt;
 |[[File:Game-Icon-Reward Crate GC-002.png|50px|link=]]&amp;lt;br /&amp;gt;'''GC-T2'''&lt;br /&gt;
 | {{Reward|other|RMBoxGrn|3|T=NB|name=Gear Salvage Box|link=}} {{Reward|other|RMBoxBlu|1|T=NB|txt=Box A|name=Gear Salvage Box|link=}} {{Reward|other|Credit|15K|T=NB|name=15,000 Credits|link=}} {{Reward|other|SBMat|10K|T=NB|name=10,000 Ship Building Materials|link=}} {{Reward|hero|Varies|10|T=NB|link=}} {{Reward|mod|||mys|C|5|1|T=NB|link=}} {{Reward|mod|||mys|B|5|1|T=NB|link=}}&lt;br /&gt;
|-&lt;br /&gt;
 | 15&lt;br /&gt;
 |[[File:Game-Icon-Reward Crate GC-003.png|50px|link=]]&amp;lt;br /&amp;gt;'''GC-T3'''&lt;br /&gt;
 | {{Reward|other|RMBoxGrn|3|T=NB|name=Gear Salvage Box|link=}} {{Reward|other|RMBoxBlu|2|T=NB|txt=Box A|name=Gear Salvage Box|link=}} {{Reward|other|Credit|25K|T=NB|name=25,000 Credits|link=}} {{Reward|other|SBMat|15K|T=NB|name=15,000 Ship Building Materials|link=}} {{Reward|hero|Varies|10|T=NB|link=}} {{Reward|hero|Varies|10|T=NB|link=}} {{Reward|mod|||mys|C|5|1|T=NB|link=}} {{Reward|mod|||mys|B|5|1|T=NB|link=}}&lt;br /&gt;
|-&lt;br /&gt;
 | 30&lt;br /&gt;
 |[[File:Game-Icon-Reward Crate GC-01.png|50px|link=]]&amp;lt;br /&amp;gt;'''GC-T4'''&lt;br /&gt;
 | {{Reward|other|RMBoxGrn|2|T=NB|name=Gear Salvage Box|link=}} {{Reward|other|RMBoxBlu|3|T=NB|txt=Box A|name=Gear Salvage Box|link=}} {{Reward|other|RMBoxBlu|1|T=NB|txt=Box B|name=Gear Salvage Box|link=}} {{Reward|other|Credit|35K|T=NB|name=35,000 Credits|link=}} {{Reward|other|SBMat|20K|T=NB|name=20,000 Ship Building Materials|link=}} {{Reward|hero|Varies|10|T=NB|link=}} {{Reward|hero|Varies|10|T=NB|link=}} {{Reward|mod|||mys|C|5|1|T=NB|link=}} {{Reward|mod|||mys|B|5|1|T=NB|link=}} {{Reward|mod|||mys|A|5|1|T=NB|link=}} {{Reward|other|Omicron|1|T=NB|link=}}&lt;br /&gt;
|- &lt;br /&gt;
 | 50&lt;br /&gt;
 |[[File:Game-Icon-Reward Crate GC-02.png|50px|link=]]&amp;lt;br /&amp;gt;'''GC-T5'''&lt;br /&gt;
 | {{Reward|other|RMBoxBlu|2|T=NB|txt=Box A|name=Gear Salvage Box|link=}} {{Reward|other|RMBoxBlu|2|T=NB|txt=Box B|name=Gear Salvage Box|link=}} {{Reward|other|RMBoxPur|1|T=NB|txt=Box A|name=Gear Salvage Box|link=}} {{Reward|other|Credit|45K|T=NB|name=45,000 Credits|link=}} {{Reward|other|SBMat|25K|T=NB|name=25,000 Ship Building Materials|link=}} {{Reward|hero|Varies|10|T=NB|link=}} {{Reward|hero|Varies|10|T=NB|link=}} {{Reward|hero|Varies|5|T=NB|link=}} {{Reward|mod|||mys|C|5|1|T=NB|link=}} {{Reward|mod|||mys|B|5|1|T=NB|link=}} {{Reward|mod|||mys|A|5|1|T=NB|link=}} {{Reward|other|Omicron|1|T=NB|link=}}&lt;br /&gt;
|-&lt;br /&gt;
 | 75&lt;br /&gt;
 |[[File:Game-Icon-Reward Crate GC-03.png|50px|link=]]&amp;lt;br /&amp;gt;'''GC-T6'''&lt;br /&gt;
 | {{Reward|other|RMBoxBlu|3|T=NB|txt=Box B|name=Gear Salvage Box|link=}} {{Reward|other|RMBoxPur|2|T=NB|txt=Box A|name=Gear Salvage Box|link=}} {{Reward|other|Credit|55K|T=NB|name=55,000 Credits|link=}} {{Reward|other|SBMat|35K|T=NB|name=35,000 Ship Building Materials|link=}} {{Reward|hero|Varies|10|T=NB|link=}} {{Reward|hero|Varies|10|T=NB|link=}} {{Reward|hero|Varies|5|T=NB|link=}} {{Reward|mod|||mys|C|5|1|T=NB|link=}} {{Reward|mod|||mys|B|5|1|T=NB|link=}} {{Reward|mod|||mys|A|5|1|T=NB|link=}} {{Reward|other|Mk1Amp|6|T=NB|link=}} {{Reward|other|Mk1Cap|10|T=NB|link=}} {{Reward|other|Mk2PulseMod|10|T=NB|link=}} {{Reward|other|Omicron|2|T=NB|link=}}&lt;br /&gt;
|-&lt;br /&gt;
 | 85&lt;br /&gt;
 |[[File:Game-Icon-Reward Crate GC-04.png|50px|link=]]&amp;lt;br /&amp;gt;'''GC-T7'''&lt;br /&gt;
 | {{Reward|other|RMBoxBlu|2|T=NB|txt=Box B|name=Gear Salvage Box|link=}} {{Reward|other|RMBoxPur|2|T=NB|txt=Box A|name=Gear Salvage Box|link=}} {{Reward|other|RMBoxPur|1|T=NB|txt=Box B|name=Gear 12 Salvage Box|link=}} {{Reward|other|RMBoxYel|1|T=NB|txt=G-12|name=Gear 12 Salvage Box|link=}} {{Reward|other|Credit|65K|T=NB|name=65,000 Credits|link=}} {{Reward|other|SBMat|45K|T=NB|name=45,000 Ship Building Materials|link=}} {{Reward|hero|Varies|10|T=NB|link=}} {{Reward|hero|Varies|10|T=NB|link=}} {{Reward|hero|Varies|5|T=NB|link=}} {{Reward|mod|||mys|C|5|1|T=NB|link=}} {{Reward|mod|||mys|B|5|1|T=NB|link=}} {{Reward|mod|||mys|A|5|1|T=NB|link=}} {{Reward|other|Mk1Amp|6|T=NB|link=}} {{Reward|other|Mk1Cap|15|T=NB|link=}} {{Reward|other|Mk2PulseMod|10|T=NB|link=}} {{Reward|other|Omicron|2|T=NB|link=}}&lt;br /&gt;
|-&lt;br /&gt;
 | 110&lt;br /&gt;
 |[[File:Game-Icon-Reward Crate GC-05.png|50px|link=]]&amp;lt;br /&amp;gt;'''GC-T8'''&lt;br /&gt;
 | {{Reward|other|RMBoxBlu|1|T=NB|txt=Box B|name=Gear Salvage Box|link=}} {{Reward|other|RMBoxPur|2|T=NB|txt=Box A|name=Gear Salvage Box|link=}} {{Reward|other|RMBoxPur|2|T=NB|txt=Box B|name=Gear 12 Salvage Box|link=}} {{Reward|other|RMBoxYel|1|T=NB|txt=G-12|name=Gear 12 Salvage Box|link=}} {{Reward|other|RMBoxYel|1|T=NB|txt=G-12+|name=Gear 12+ Salvage Box|link=}} {{Reward|other|Credit|75K|T=NB|name=75,000 Credits|link=}} {{Reward|other|SBMat|55K|T=NB|name=55,000 Ship Building Materials|link=}} {{Reward|hero|Varies|10|T=NB|link=}} {{Reward|hero|Varies|10|T=NB|link=}} {{Reward|hero|Varies|5|T=NB|link=}} {{Reward|other|Omega|1|T=NB|link=}} {{Reward|mod|||mys|C|5|1|T=NB|link=}} {{Reward|mod|||mys|B|5|1|T=NB|link=}} {{Reward|mod|||mys|A|5|1|T=NB|link=}} {{Reward|other|Mk1Amp|6|T=NB|link=}} {{Reward|other|Mk1Cap|15|T=NB|link=}} {{Reward|other|Mk2PulseMod|10|T=NB|link=}} {{Reward|other|Mk 2 Circuit Breaker Module|7|T=NB|link=}} {{Reward|other|Mk 2 Thermal Exchange Unit|12|T=NB|link=}} {{Reward|other|Omicron|2|T=NB|link=}}&lt;br /&gt;
|-&lt;br /&gt;
 | 135&lt;br /&gt;
 |[[File:Game-Icon-Reward Crate GC-06.png|50px|link=]]&amp;lt;br /&amp;gt;'''GC-T9'''&lt;br /&gt;
 | {{Reward|other|RMBoxPur|2|T=NB|txt=Box A|name=Gear Salvage Box|link=}} {{Reward|other|RMBoxPur|2|T=NB|txt=Box B|name=Gear 12 Salvage Box|link=}} {{Reward|other|RMBoxYel|1|T=NB|txt=G-12|name=Gear 12 Salvage Box|link=}} {{Reward|other|RMBoxYel|1|T=NB|txt=G-12+|name=Gear 12+ Salvage Box|link=}} {{Reward|other|Credit|95K|T=NB|name=95,000 Credits|link=}} {{Reward|other|SBMat|65K|T=NB|name=65,000 Ship Building Materials|link=}} {{Reward|hero|Varies|10|T=NB|link=}} {{Reward|hero|Varies|10|T=NB|link=}} {{Reward|hero|Varies|5|T=NB|link=}} {{Reward|other|Omega|1|T=NB|link=}} {{Reward|mod|||mys|C|5|1|T=NB|link=}} {{Reward|mod|||mys|B|5|1|T=NB|link=}} {{Reward|mod|||mys|A|5|1|T=NB|link=}} {{Reward|other|Mk1Amp|6|T=NB|link=}} {{Reward|other|Mk1Cap|20|T=NB|link=}} {{Reward|other|Mk2PulseMod|10|T=NB|link=}} {{Reward|other|Mk 2 Circuit Breaker Module|15|T=NB|link=}} {{Reward|other|Mk 2 Thermal Exchange Unit|20|T=NB|link=}} {{Reward|other|Mk 2 Variable Resistor|7|T=NB|link=}} {{Reward|other|Mk 2 Microprocessor|3|T=NB|link=}} {{Reward|gear||Mk 9 Kyrotech Battle Computer Prototype Salvage||5**|T=NB|link=}} {{Reward|other|Omicron|2|T=NB|link=}}&lt;br /&gt;
|-&lt;br /&gt;
 | 155&lt;br /&gt;
 |[[File:Game-Icon-Reward Crate GC-07.png|50px|link=]]&amp;lt;br /&amp;gt;'''GC-T10'''&lt;br /&gt;
 | {{Reward|other|RMBoxPur|2|T=NB|txt=Box A|name=Gear Salvage Box|link=}} {{Reward|other|RMBoxPur|2|T=NB|txt=Box B|name=Gear 12 Salvage Box|link=}} {{Reward|other|RMBoxYel|1|T=NB|txt=G-12|name=Gear 12 Salvage Box|link=}} {{Reward|other|RMBoxYel|1|T=NB|txt=G-12+|name=Gear 12+ Salvage Box|link=}} {{Reward|other|Credit|110K|T=NB|name=110,000 Credits|link=}} {{Reward|other|SBMat|75K|T=NB|name=75,000 Ship Building Materials|link=}} {{Reward|hero|Varies|10|T=NB|link=}} {{Reward|hero|Varies|10|T=NB|link=}} {{Reward|hero|Varies|5|T=NB|link=}} {{Reward|other|Omega|1|T=NB|link=}} {{Reward|mod|||mys|C|5|1|T=NB|link=}} {{Reward|mod|||mys|B|5|1|T=NB|link=}} {{Reward|mod|||mys|A|5|1|T=NB|link=}} {{Reward|other|Mk1Amp|6|T=NB|link=}} {{Reward|other|Mk1Cap|20|T=NB|link=}} {{Reward|other|Mk2PulseMod|10|T=NB|link=}} {{Reward|other|Mk 2 Circuit Breaker Module|20|T=NB|link=}} {{Reward|other|Mk 2 Thermal Exchange Unit|32|T=NB|link=}} {{Reward|other|Mk 2 Variable Resistor|15|T=NB|link=}} {{Reward|other|Mk 2 Microprocessor|6|T=NB|link=}} {{Reward|gear||Mk 9 Kyrotech Battle Computer Prototype Salvage||5**|T=NB|link=}} {{Reward|gear||Injector Handle Salvage||5**|T=NB|link=}} {{Reward|other|Omicron|2|T=NB|link=}}&lt;br /&gt;
 |}&lt;br /&gt;
&amp;lt;i&amp;gt;** These gear pieces will change with each event. Normally it will cycle between the different Kyrotech and Injector gear.&amp;lt;/i&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable black-gold&amp;quot;&lt;br /&gt;
 ! Chest !! Contents&lt;br /&gt;
|-&lt;br /&gt;
 | {{Icon|RMBoxGrn|40px|link=}}&lt;br /&gt;
 |&lt;br /&gt;
|-&lt;br /&gt;
 | {{Icon|RMBoxBlu|40px|link=}}&amp;lt;br /&amp;gt;'''Box A'''&lt;br /&gt;
 | {{Reward|gear|I|medpac|s|5|T=NB}} {{Reward|gear|IV|cec|ps|5|T=NB}} {{Reward|gear|VI|biotech|ps|5|T=NB}} {{Reward|gear|VIII|blastech|ps|5|T=NB}} {{Reward|gear|V|hypo|ps|5|T=NB}} {{Reward|gear|X|blastech|c|5|T=NB}} {{Reward|gear|III|chedak|ps|5|T=NB}} {{Reward|gear|II|zaltin|ps|5|T=NB}} {{Reward|gear|IV|arakyd|s|5|T=NB}} {{Reward|gear|V|detonator|ps|5|T=NB}} {{Reward|gear|V|medpac|c|5|T=NB}} {{Reward|gear|VIII|biotech|c|5|T=NB}} {{Reward|gear|IX|fabritech|c|5|T=NB}}&lt;br /&gt;
|-&lt;br /&gt;
 | {{Icon|RMBoxBlu|40px|link=}}&amp;lt;br /&amp;gt;'''Box B'''&lt;br /&gt;
 | {{Reward|gear|VII|shield|s|5|T=NB}} {{Reward|gear|VIII|neuro|s|5|T=NB}} {{Reward|gear|IX|neuro|s|5|T=NB}} {{Reward|gear|VII|biotech|ps|5|T=NB}} {{Reward|gear|VI|cec|s|5|T=NB}} {{Reward|gear|VI|hypo|s|5|T=NB}} {{Reward|gear|VI|detonator|s|5|T=NB}} {{Reward|gear|VI|design|s|5|T=NB}} {{Reward|gear|III|zaltin|s|5|T=NB}} &lt;br /&gt;
|-&lt;br /&gt;
 | {{Icon|RMBoxPur|40px|link=}}&amp;lt;br /&amp;gt;'''Box A'''&lt;br /&gt;
 | {{Reward|gear|IV|carbanti|ps|5|T=NB}} {{Reward|gear|V|gun|ps|5|T=NB}} {{Reward|gear|III|carbanti|s|5|T=NB}} {{Reward|gear|III|cuff|s|5|T=NB}} {{Reward|gear|IV|zaltin|s|5|T=NB}} {{Reward|gear|V|arakyd|s|5|T=NB}} {{Reward|gear|IX|biotech|s|5|T=NB}} {{Reward|gear|VI|arakyd|s|5|T=NB}} {{Reward|gear|IV|gun|s|5|T=NB}} &lt;br /&gt;
|-&lt;br /&gt;
 | {{Icon|RMBoxPur|40px|link=}}&amp;lt;br /&amp;gt;'''Box B'''&lt;br /&gt;
 | {{Reward|gear|VII|scanner|s|5|T=NB}} {{Reward|gear|VII|design|s|5|T=NB}} {{Reward|gear|VII|hypo|s|5|T=NB}} {{Reward|gear|VIII|design|s|5|T=NB}} {{Reward|gear|VII|cec|s|5|T=NB}} {{Reward|gear|VI|carbanti|s|5|T=NB}} {{Reward|gear|VII|detonator|s|5|T=NB}} {{Reward|gear|VI|medpac|s|5|T=NB}} &lt;br /&gt;
|-&lt;br /&gt;
 | {{Icon|RMBoxYel|40px|link=}}&amp;lt;br /&amp;gt;'''Gear 12'''&lt;br /&gt;
 | {{Reward|gear|XII|armatool|ps|5|T=NB}} {{Reward|gear|XII|armaarmor|ps|5|T=NB}} {{Reward|gear|XII|armabayonet|ps|5|T=NB}} {{Reward|gear|XII|armatactical|ps|5|T=NB}} {{Reward|gear|XII|armavisor|ps|5|T=NB}} {{Reward|gear|XII|armawrist|ps|5|T=NB}} {{Reward|gear|XII|armacyber|ps|5|T=NB}} {{Reward|gear|XII|armamedpac|ps|5|T=NB}}&lt;br /&gt;
|-&lt;br /&gt;
 | {{Icon|RMBoxYel|40px|link=}}&amp;lt;br /&amp;gt;'''Gear 12+'''&lt;br /&gt;
 | {{Reward|gear|XII|armafusion|ps|5|T=NB}} {{Reward|gear|XII|armagun|ps|5|T=NB}} {{Reward|gear|XII|armadetonator|ps|5|T=NB}} {{Reward|gear|XII|armalens|ps|5|T=NB}} {{Reward|gear|XII|armakeypad|ps|5|T=NB}} {{Reward|gear|XII|armadata|ps|5|T=NB}} {{Reward|gear|XII|zerkcuff|ps|5|T=NB}} {{Reward|gear|XII|zerkhypo|ps|5|T=NB}} {{Reward|gear|XII|zerksensor|ps|5|T=NB}} {{Reward|gear|XII|zerkimplant|ps|5|T=NB}} {{Reward|gear|XII|zerkscanner|ps|5|T=NB}} {{Reward|gear|XII|zerkshield|ps|5|T=NB}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Feats ==&lt;br /&gt;
Each Galactic Challenge tier has Feats for players to achieve. Completing these Feats gives you different rewards based on the Feat and the Tier level. &amp;lt;br /&amp;gt;&lt;br /&gt;
''Note: These feats are subject to change, please see individual planet page for past rewards used for feats on those planets.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable table-black-gold&amp;quot;&lt;br /&gt;
 ! Feat Details !! Feat Slot&lt;br /&gt;
|-&lt;br /&gt;
 | '''Complete Tier &amp;lt;i&amp;gt;#&amp;lt;/i&amp;gt; '''&amp;lt;br /&amp;gt;Complete the battle&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 1 &lt;br /&gt;
|-&lt;br /&gt;
 | '''Beep-boop-beeeep! &amp;lt;i&amp;gt;#&amp;lt;/i&amp;gt; '''&amp;lt;br /&amp;gt;Complete the battle with three Light Side Droid characters in the party&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 2,3 &lt;br /&gt;
|-&lt;br /&gt;
 | '''Calculated Risk &amp;lt;i&amp;gt;#&amp;lt;/i&amp;gt; '''&amp;lt;br /&amp;gt;Complete the battle with an undersized squad&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 2,3 &lt;br /&gt;
|-&lt;br /&gt;
 | '''Chain Attack Tier &amp;lt;i&amp;gt;#&amp;lt;/i&amp;gt; '''&amp;lt;br /&amp;gt;Win after taking 8 turns in a row&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 2,3 &lt;br /&gt;
|-&lt;br /&gt;
 | '''Crush Time &amp;lt;i&amp;gt;#&amp;lt;/i&amp;gt; '''&amp;lt;br /&amp;gt;Win after defeating 3 enemies in the same turn&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 2,3 &lt;br /&gt;
|-&lt;br /&gt;
 | '''Engineered Mayhem &amp;lt;i&amp;gt;#&amp;lt;/i&amp;gt; '''&amp;lt;br /&amp;gt;Complete the battle after Droid allies deal 1,500,000 or more damage&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 2,3 &lt;br /&gt;
|-&lt;br /&gt;
 | '''Flawless Victory &amp;lt;i&amp;gt;#&amp;lt;/i&amp;gt; '''&amp;lt;br /&amp;gt;Complete the battle without losing a unit&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 2,3 &lt;br /&gt;
|-&lt;br /&gt;
 | '''Fleet-Footed &amp;lt;i&amp;gt;#&amp;lt;/i&amp;gt; '''&amp;lt;br /&amp;gt;Win after evading 10 attacks&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 2,3 &lt;br /&gt;
|-&lt;br /&gt;
 | '''Going Critical &amp;lt;i&amp;gt;#&amp;lt;/i&amp;gt; '''&amp;lt;br /&amp;gt;Win after scoring 3 critical hits in a row during ally turns&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 2,3 &lt;br /&gt;
|-&lt;br /&gt;
 | '''Hindered Movement &amp;lt;i&amp;gt;#&amp;lt;/i&amp;gt; '''&amp;lt;br /&amp;gt;Win after removing 400% Turn Meter from enemies&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 2,3 &lt;br /&gt;
|-&lt;br /&gt;
 | '''Liberated &amp;lt;i&amp;gt;#&amp;lt;/i&amp;gt; '''&amp;lt;br /&amp;gt;Win without using a Leader in the leader slot&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 2,3 &lt;br /&gt;
|-&lt;br /&gt;
 | '''Lingering Death &amp;lt;i&amp;gt;#&amp;lt;/i&amp;gt; '''&amp;lt;br /&amp;gt;Complete the battle after attempting to inflict Damage Over Time 30 times&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 2,3 &lt;br /&gt;
|-&lt;br /&gt;
 | '''Lucky Shot &amp;lt;i&amp;gt;#&amp;lt;/i&amp;gt; '''&amp;lt;br /&amp;gt;Complete the battle after scoring at least 30 critical hits&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 2,3 &lt;br /&gt;
|-&lt;br /&gt;
 | '''Opportunistic Advance &amp;lt;i&amp;gt;#&amp;lt;/i&amp;gt; '''&amp;lt;br /&amp;gt;Complete the battle after attacking out of turn 20 or more times&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 2,3 &lt;br /&gt;
|-&lt;br /&gt;
 | '''Shadowy Dealings &amp;lt;i&amp;gt;#&amp;lt;/i&amp;gt; '''&amp;lt;br /&amp;gt;Complete the battle after gaining Stealth 10 times&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 2,3 &lt;br /&gt;
|-&lt;br /&gt;
 | '''Simple Tricks &amp;lt;i&amp;gt;#&amp;lt;/i&amp;gt; '''&amp;lt;br /&amp;gt;Win after using no more than 3 special abilities&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 2,3 &lt;br /&gt;
|-&lt;br /&gt;
 | '''That'll Leave a Mark &amp;lt;i&amp;gt;#&amp;lt;/i&amp;gt; '''&amp;lt;br /&amp;gt;Complete the battle after gaining Offense Up 20 times&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 2,3 &lt;br /&gt;
|-&lt;br /&gt;
 | '''Unguarded &amp;lt;i&amp;gt;#&amp;lt;/i&amp;gt; '''&amp;lt;br /&amp;gt;Win the battle with no Tanks in your squad&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 2,3 &lt;br /&gt;
|-&lt;br /&gt;
 | '''Full Squad: &amp;lt;i&amp;gt;Faction #&amp;lt;/i&amp;gt; '''&amp;lt;br /&amp;gt;Complete the battle with a full team of &amp;lt;i&amp;gt;faction&amp;lt;/i&amp;gt; units&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 4 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Planets ==&lt;br /&gt;
List of all planets available, choose a planet to see more information about it. &lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-row&amp;quot;&amp;gt;&lt;br /&gt;
{{#ask:&lt;br /&gt;
[[Category:Galactic Challenge]]&lt;br /&gt;
|?&lt;br /&gt;
|?Name of content&lt;br /&gt;
|?Type of event #&lt;br /&gt;
|?Category:Size # na,160px&lt;br /&gt;
|sort=Name of content&lt;br /&gt;
|order=asc&lt;br /&gt;
|format=template&lt;br /&gt;
|template=SmwEvents&lt;br /&gt;
}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*{{PAGENAME}} was first launched on [[Has release date::8-12-2020]] as an Exhibition season.&lt;br /&gt;
&lt;br /&gt;
=== References ===&lt;br /&gt;
* [https://forums.galaxy-of-heroes.starwars.ea.com/discussion/232219/the-road-ahead-6-26-2020 June 2020 Road Ahead]&lt;br /&gt;
* [https://radiofreetatooine.com/galactic-war-report-episode-205-the-road-ahead-with-sbcrumb/ Galactic War Report Podcast Episode 205] - Interview with CG SBCrumb&lt;br /&gt;
* [https://forums.galaxy-of-heroes.starwars.ea.com/discussion/234286/state-of-the-galaxy-august-08-07-2020 State of the Galaxy August 2020]&lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;br /&gt;
Galactic Challenges was first added to the game as an Exhibition season. This season brought 6 planets with different length events.&lt;br /&gt;
* Tatooine: Separatist | Sith = 08/12/20 - 08/18/20 (7 days)&lt;br /&gt;
* Death Star: Empire | Bounty Hunter = 08/19/20 - 08/25/20 (7 days)&lt;br /&gt;
* Malachor: Old Republic | Rebel = 08/26/20 - 08/28/20 (3 days)&lt;br /&gt;
* Takodana: First Order | Empire = 08/29/20 - 08/31/20 (3 days)&lt;br /&gt;
* Jakku: Resistance | Old Republic = 09/01/20 - 09/02/20 (2 days)&lt;br /&gt;
* Kamino: Galactic Republic | Separatist = 09/03/20 - 09/04/20 (2 days)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
[[Type of content::Game Mode]]&lt;br /&gt;
[[Name of content::Galactic Challenges]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Galactic Battle]]&lt;/div&gt;</summary>
		<author><name>StickSurfer</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Rebel_Roundup&amp;diff=39629</id>
		<title>Rebel Roundup</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Rebel_Roundup&amp;diff=39629"/>
		<updated>2023-03-01T14:19:01Z</updated>

		<summary type="html">&lt;p&gt;StickSurfer: /* Fight Mechanics */ Think I'll go for something special for the granted abilites&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;display:flex;flex-direction:row;flex-wrap:wrap;justify-content:center;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:center;width:360px;&amp;quot;&amp;gt;{{Event Infobox&lt;br /&gt;
|eventName=Rebel Roundup&lt;br /&gt;
|requires='''Player Level 75+'''&amp;lt;br /&amp;gt;[[Bounty Hunters]]&amp;lt;br /&amp;gt;[[Imperial Troopers]]&lt;br /&gt;
|eventType=Assault Battle&lt;br /&gt;
|eventLength=24 hours&lt;br /&gt;
|rewards=Rebel shards and blueprints&amp;lt;br /&amp;gt;Gear 12 Finishers&amp;lt;br /&amp;gt;Relic Materials&amp;lt;br /&amp;gt;Omega and Zeta Ability Materials&lt;br /&gt;
|releaseDate=5-4-2018&lt;br /&gt;
}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1 1 300px;&amp;quot;&amp;gt;&lt;br /&gt;
==Overview==&lt;br /&gt;
&amp;lt;p&amp;gt;'''Rebel Roundup''' is an [[Assault Battles]] event that requires [[Bounty Hunters]] and [[Imperial Troopers]] characters. There are 7 tiers: Hard, Very Hard, Bonus, Mythic, Challenge Tier I, Challenge Tier II, and Challenge Tier III. Refreshing Hard and Very Hard refreshes only that tier. Imperial Troopers get a unique ability called RAPID FIRE and Bounty Hunters get a unique ability called MANY DISINTEGRATIONS.&amp;lt;/p&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;onlyDesktop&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clearfix&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Tiers==&lt;br /&gt;
{{#vardefine:crystal|{{Icon|Crystal|25px}}}}{{#vardefine:factionA|Bounty Hunters}}{{#vardefine:factionB|Imperial Troopers}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-row&amp;quot;&amp;gt;&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=combo&lt;br /&gt;
 |event=NODE_EVENT_ASSAULT_REBEL&lt;br /&gt;
 |attempts=1&lt;br /&gt;
 |tier=TIER I (HARD)&lt;br /&gt;
 |eventType=&lt;br /&gt;
 |requirements='''Player Level:''' 75&amp;lt;br /&amp;gt;'''Units:''' Any 5 [[{{#var:factionA}}]] and/or [[{{#var:factionB}}]]&lt;br /&gt;
 |recommendations='''Unit Level:''' 75+&amp;lt;br /&amp;gt;'''Stars:''' 5+&amp;lt;br /&amp;gt;'''Gear level:''' 8+&amp;lt;br /&amp;gt;'''Mods:''' 3+ dots&lt;br /&gt;
 |rewards={{Reward|ship|Phantom II|4|T=1st}}{{Reward|ship|Ghost|4|T=1st}}{{Reward|hero|Garazeb &amp;quot;Zeb&amp;quot; Orrelios|10|T=1st}}{{Reward|hero|Scarif Rebel Pathfinder|10|T=1st}}{{Reward|hero|Sabine Wren|10|T=1st}}{{Reward|hero|Kanan Jarrus|10|T=1st}}{{Reward|hero|K-2SO|10|T=1st}}{{Reward|hero|Jyn Erso|10|T=1st}}{{Reward|hero|Hera Syndulla|10|T=1st}}{{Reward|hero|Ezra Bridger|10|T=1st}}{{Reward|hero|Chopper|10|T=1st}}{{Reward|hero|Chirrut Îmwe|10|T=1st}}{{Reward|hero|Cassian Andor|10|T=1st}}{{Reward|hero|Baze Malbus|10|T=1st}}{{Reward|other|Credits|1M|T=1st}}{{Reward|ship|Bistan's U-wing|5}}{{Reward|ship|Cassian's U-wing|5}}{{Reward|ship|Ghost|5}}{{Reward|ship|Phantom II|5}}{{Reward|hero|Garazeb &amp;quot;Zeb&amp;quot; Orrelios|10}}{{Reward|hero|Scarif Rebel Pathfinder|10}}{{Reward|hero|Sabine Wren|10}}{{Reward|hero|Kanan Jarrus|10}}{{Reward|hero|K-2SO|10}}{{Reward|hero|Jyn Erso|10}}{{Reward|hero|Hera Syndulla|10}}{{Reward|hero|Ezra Bridger|10}}{{Reward|hero|Chopper|10}}{{Reward|hero|Chirrut Îmwe|10}}{{Reward|hero|Cassian Andor|10}}{{Reward|hero|Baze Malbus|10}}{{Reward|other|Ship Ability Material Mk II|10}}&lt;br /&gt;
 |refreshCount=16&lt;br /&gt;
 |allowedUnit=profession_bountyhunter,affiliation_imperialtrooper&lt;br /&gt;
 |refresh=1-2 = 225{{#var:crystal}}&amp;lt;br /&amp;gt;3-4 = 325{{#var:crystal}}&amp;lt;br /&amp;gt;5-6 = 425{{#var:crystal}}&amp;lt;br /&amp;gt;7-16 = 500{{#var:crystal}}&lt;br /&gt;
 |drops=2 characters and 2 ships&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=combo&lt;br /&gt;
 |event=NODE_EVENT_ASSAULT_REBEL&lt;br /&gt;
 |attempts=1&lt;br /&gt;
 |tier=TIER II (VERY HARD)&lt;br /&gt;
 |eventType=&lt;br /&gt;
 |requirements='''Complete Tier I'''&amp;lt;br /&amp;gt;'''Stars:''' 5+&amp;lt;br /&amp;gt;'''Units:''' Any 5 [[{{#var:factionA}}]] and/or [[{{#var:factionB}}]]&lt;br /&gt;
 |recommendations='''Unit Level:''' 80+&amp;lt;br /&amp;gt;'''Stars:''' 7&amp;lt;br /&amp;gt;'''Gear level:''' 10+&amp;lt;br /&amp;gt;'''Mods:''' 4+ dots&lt;br /&gt;
 |rewards={{Reward|ship|Biggs Darklighter's X-wing|4|T=1st}}{{Reward|ship|Wedge Antilles's X-wing|4|T=1st}}{{Reward|hero|Wedge Antilles|10|T=1st}}{{Reward|hero|Stormtrooper Han|10|T=1st}}{{Reward|hero|Princess Leia|10|T=1st}}{{Reward|hero|Obi-Wan Kenobi (Old Ben)|10|T=1st}}{{Reward|hero|Luke Skywalker (Farmboy)|10|T=1st}}{{Reward|hero|Lobot|10|T=1st}}{{Reward|hero|Hoth Rebel Soldier|10|T=1st}}{{Reward|hero|Hoth Rebel Scout|10|T=1st}}{{Reward|hero|Captain Han Solo|10|T=1st}}{{Reward|hero|Biggs Darklighter|10|T=1st}}{{Reward|hero|Admiral Ackbar|10|T=1st}}{{Reward|hero|Lando Calrissian|10|T=1st}}{{Reward|other|Credits|1M|T=1st}}{{Reward|ship|Biggs Darklighter's X-wing|5}}{{Reward|ship|Wedge Antilles's X-wing|5}}{{Reward|ship|Bistan's U-wing|5}}{{Reward|ship|Cassian's U-wing|5}}{{Reward|hero|Wedge Antilles|10}}{{Reward|hero|Stormtrooper Han|10}}{{Reward|hero|Princess Leia|10}}{{Reward|hero|Obi-Wan Kenobi (Old Ben)|10}}{{Reward|hero|Luke Skywalker (Farmboy)|10}}{{Reward|hero|Lobot|10}}{{Reward|hero|Hoth Rebel Soldier|10}}{{Reward|hero|Hoth Rebel Scout|10}}{{Reward|hero|Captain Han Solo|100}}{{Reward|hero|Biggs Darklighter|10}}{{Reward|hero|Admiral Ackbar|10}}{{Reward|hero|Lando Calrissian|10}}{{Reward|other|Ship Ability Material Mk III|10}}&lt;br /&gt;
 |refreshCount=16&lt;br /&gt;
 |allowedUnit=profession_bountyhunter,affiliation_imperialtrooper&lt;br /&gt;
 |refresh=1-2 = 225{{#var:crystal}}&amp;lt;br /&amp;gt;3-4 = 325{{#var:crystal}}&amp;lt;br /&amp;gt;5-6 = 425{{#var:crystal}}&amp;lt;br /&amp;gt;7-16 = 500{{#var:crystal}}&lt;br /&gt;
 |drops=2 characters and 2 ships&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=combo&lt;br /&gt;
 |event=NODE_EVENT_ASSAULT_REBEL&lt;br /&gt;
 |attempts=1&lt;br /&gt;
 |tier=BONUS TIER&lt;br /&gt;
 |eventType=&lt;br /&gt;
 |requirements='''Complete Tier II'''&amp;lt;br /&amp;gt;'''Stars:''' 7&amp;lt;br /&amp;gt;'''Units:''' Any 5 [[{{#var:factionA}}]] and/or [[{{#var:factionB}}]]&lt;br /&gt;
 |recommendations='''Unit Level:''' 85&amp;lt;br /&amp;gt;'''Gear level:''' 11+&amp;lt;br /&amp;gt;'''Mods:''' 5+ dots&lt;br /&gt;
 |rewards={{Reward|hero|Rebel Officer Leia Organa|5|T=1st}}{{Reward|hero|Hera Syndulla|10|T=1st}}{{Reward|hero|Ahsoka Tano (Fulcrum)|10|T=1st}}{{Reward|ship|Home One|10|T=1st}}{{Reward|other|Ship Building Materials|500K|T=1st}}{{Reward|ship|Biggs Darklighter's X-wing|5}}{{Reward|ship|Wedge Antilles's X-wing|5}}{{Reward|ship|Phantom II|5}}{{Reward|ship|Ghost|5}}{{Reward|ship|Bistan's U-wing|5}}{{Reward|ship|Cassian's U-wing|5}}{{Reward|hero|Stormtrooper Han|10}}{{Reward|hero|Scarif Rebel Pathfinder|10}}{{Reward|hero|Sabine Wren|10}}{{Reward|hero|Princess Leia|10}}{{Reward|hero|Obi-Wan Kenobi (Old Ben)|10}}{{Reward|hero|Luke Skywalker (Farmboy)|10}}{{Reward|hero|Lobot|10}}{{Reward|hero|Kanan Jarrus|10}}{{Reward|hero|K-2SO|0-20}}{{Reward|hero|Jyn Erso|10}}{{Reward|hero|Hoth Rebel Soldier|10}}{{Reward|hero|Hoth Rebel Scout|10}}{{Reward|hero|Captain Han Solo|10}}{{Reward|hero|Hera Syndulla|10}}{{Reward|hero|Ezra Bridger|10}}{{Reward|hero|Chopper|10}}{{Reward|hero|Chirrut Îmwe|10}}{{Reward|hero|Cassian Andor|10}}{{Reward|hero|Biggs Darklighter|10}}{{Reward|hero|Baze Malbus|10}}{{Reward|hero|Admiral Ackbar|10}}{{Reward|hero|Lando Calrissian|10}}{{Reward|hero|Garazeb &amp;quot;Zeb&amp;quot; Orrelios|10}}{{Reward|hero|Wedge Antilles|10}}{{Reward|other|Ship Ability Material Mk III|10}}{{Reward|other|Ship Ability Material Mk II|10}}&lt;br /&gt;
 |refreshCount=0&lt;br /&gt;
 |allowedUnit=profession_bountyhunter,affiliation_imperialtrooper&lt;br /&gt;
 |drops=2 characters and 2 ships&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=combo&lt;br /&gt;
 |attempts=1&lt;br /&gt;
 |tier=MYTHIC TIER&lt;br /&gt;
 |eventType=&lt;br /&gt;
 |requirements='''Complete Bonus Tier'''&amp;lt;br /&amp;gt;'''Stars:''' 7&amp;lt;br /&amp;gt;'''Units:''' Any 5 [[{{#var:factionA}}]] and/or [[{{#var:factionB}}]]&lt;br /&gt;
 |recommendations='''Unit Level:''' 85&amp;lt;br /&amp;gt;'''Gear level:''' 11+&amp;lt;br /&amp;gt;'''Mod:''' 5+ dots&amp;lt;br /&amp;gt;'''Zeta ability upgrades'''&lt;br /&gt;
 |rewards={{Reward|other|Ability Material Zeta|2|T=1st}}{{Reward|other|Ability Material Omega|2}}&lt;br /&gt;
 |refreshCount=0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=combo&lt;br /&gt;
 |attempts=1&lt;br /&gt;
 |tier=CHALLENGE TIER I&lt;br /&gt;
 |eventType=&lt;br /&gt;
 |requirements='''Complete Mythic Tier'''&amp;lt;br /&amp;gt;'''Stars:''' 7&amp;lt;br /&amp;gt;'''Units:''' Any 5 [[{{#var:factionA}}]] and/or [[{{#var:factionB}}]]&lt;br /&gt;
 |recommendations='''Relic level:''' 3+&amp;lt;br /&amp;gt;'''Mods:''' 6 dots&amp;lt;br /&amp;gt;'''Zeta ability upgrades'''&lt;br /&gt;
 |rewards={{Reward|gear||Injector Head Salvage||5}}{{Reward|gear||Injector Handle Salvage||5}}{{Reward|gear||Injector Cell Salvage||5}}{{Reward|gear||Mk 9 Kyrotech Battle Computer Prototype Salvage||10}}{{Reward|gear||Mk 7 Kyrotech Shock Prod Prototype Salvage||10}}{{Reward|other|Ability Material Zeta|2}}&lt;br /&gt;
 |refreshCount=0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=combo&lt;br /&gt;
 |attempts=1&lt;br /&gt;
 |tier=CHALLENGE TIER II&lt;br /&gt;
 |eventType=&lt;br /&gt;
 |requirements='''Complete Challenge Tier I'''&amp;lt;br /&amp;gt;'''Stars:''' 7&amp;lt;br /&amp;gt;'''Units:''' Any 5 [[{{#var:factionA}}]] and/or [[{{#var:factionB}}]]&lt;br /&gt;
 |recommendations='''Relic level:''' 5+&amp;lt;br /&amp;gt;'''Mods:''' 6 dots&amp;lt;br /&amp;gt;'''Zeta ability upgrades'''&lt;br /&gt;
 |rewards={{Reward|other|Electrium Conductor|3}}{{Reward|other|Aurodium Heatsink|5}}{{Reward|other|Chromium Transistor|10}}{{Reward|other|Bronzium Wiring|10}}{{Reward|other|Carbonite Circuit Board|10}}{{Reward|other|Flawed Signal Data|3}}{{Reward|other|Incomplete Signal Data|3}}{{Reward|other|Fragmented Signal Data|5}}&lt;br /&gt;
 |refreshCount=0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=combo&lt;br /&gt;
 |attempts=1&lt;br /&gt;
 |tier=CHALLENGE TIER III&lt;br /&gt;
 |eventType=&lt;br /&gt;
 |requirements='''Complete Challenge Tier II'''&amp;lt;br /&amp;gt;'''Stars:''' 7&amp;lt;br /&amp;gt;'''Units:''' Any 5 [[{{#var:factionA}}]] and/or [[{{#var:factionB}}]]&lt;br /&gt;
 |recommendations='''Relic level:''' 7&amp;lt;br /&amp;gt;'''Mods:''' 6 dots&amp;lt;br /&amp;gt;'''Zeta ability upgrades'''&lt;br /&gt;
 |rewards={{Reward|other|Electrium Conductor|3}}{{Reward|other|Aurodium Heatsink|5}}{{Reward|other|Chromium Transistor|10}}{{Reward|other|Bronzium Wiring|10}}{{Reward|other|Carbonite Circuit Board|10}}{{Reward|other|Flawed Signal Data|3}}{{Reward|other|Incomplete Signal Data|3}}{{Reward|other|Fragmented Signal Data|5}}&lt;br /&gt;
 |refreshCount=0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Enemies==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-row&amp;quot;&amp;gt;&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=enemies&lt;br /&gt;
 |tier=TIER I (HARD)&lt;br /&gt;
 |wave1=&lt;br /&gt;
{{Enemy|Character|SRP|9|76}}&lt;br /&gt;
{{Enemy|Character|SRP|9|76}}&lt;br /&gt;
{{Enemy|Character|Baze|9|76}}&lt;br /&gt;
{{Enemy|Character|Pao|9|76}}&lt;br /&gt;
{{Enemy|Character|Bodhi|9|76}}&lt;br /&gt;
{{Enemy|Character|Chirrut|9|76}}&lt;br /&gt;
 |wave2=&lt;br /&gt;
{{Enemy|Character|SRP|9|76}}&lt;br /&gt;
{{Enemy|Character|SRP|9|76}}&lt;br /&gt;
{{Enemy|NPC|RebSpy|9|76}}&lt;br /&gt;
{{Enemy|Character|K2SO|9|76}}&lt;br /&gt;
{{Enemy|Character|Cassian|9|76}}&lt;br /&gt;
{{Enemy|Character|Jyn|9|76}}&lt;br /&gt;
 |wave3=&lt;br /&gt;
{{Enemy|Character|Chopper|9|76}}&lt;br /&gt;
{{Enemy|Character|Kanan|9|76}}&lt;br /&gt;
{{Enemy|Character|Zeb|9|76}}&lt;br /&gt;
{{Enemy|Character|Sabine|9|76}}&lt;br /&gt;
{{Enemy|Character|Ezra|9|76}}&lt;br /&gt;
{{Enemy|Character|Hera|9|76}}&lt;br /&gt;
 |wave4=&lt;br /&gt;
{{Enemy|NPC|BWGuard|9|77}}&lt;br /&gt;
{{Enemy|NPC|BWGuard|9|77}}&lt;br /&gt;
{{Enemy|NPC|BWGuard|9|77}}&lt;br /&gt;
{{Enemy|NPC|BWGuard|9|77}}&lt;br /&gt;
{{Enemy|Character|Lobot|10|77|D=ELITE}}&lt;br /&gt;
{{Enemy|Character|Lando|10|77|D=ELITE}}&lt;br /&gt;
 |wave5=&lt;br /&gt;
{{Enemy|NPC|RebPilot|9|77}}&lt;br /&gt;
{{Enemy|NPC|RebPilot|9|77}}&lt;br /&gt;
{{Enemy|NPC|RebSold|9|77}}&lt;br /&gt;
{{Enemy|NPC|RebSold|9|77}}&lt;br /&gt;
{{Enemy|Character|Biggs|9|77}}&lt;br /&gt;
{{Enemy|Character|Wedge|9|77}}&lt;br /&gt;
 |wave6=&lt;br /&gt;
{{Enemy|NPC|RebSold|9|77}}&lt;br /&gt;
{{Enemy|NPC|RebSold|9|77}}&lt;br /&gt;
{{Enemy|NPC|RebSpy|9|77}}&lt;br /&gt;
{{Enemy|NPC|RebOf|9|77}}&lt;br /&gt;
{{Enemy|NPC|RebPilot|9|77}}&lt;br /&gt;
{{Enemy|Character|Ackbar|9|77}}&lt;br /&gt;
 |wave7=&lt;br /&gt;
{{Enemy|NPC|RebSold|9|78}}&lt;br /&gt;
{{Enemy|NPC|RebSold|9|78}}&lt;br /&gt;
{{Enemy|NPC|RebSold|9|78}}&lt;br /&gt;
{{Enemy|NPC|RebSold|9|78}}&lt;br /&gt;
{{Enemy|Character|Chewbacca|9|78}}&lt;br /&gt;
{{Enemy|Character|Han|9|78}}&lt;br /&gt;
 |wave8=&lt;br /&gt;
{{Enemy|Character|SRP|10|78}}&lt;br /&gt;
{{Enemy|NPC|RebOf|10|78}}&lt;br /&gt;
{{Enemy|Character|Fulcrum|10|78|D=ELITE}}&lt;br /&gt;
{{Enemy|Character|R2D2|10|78|D=ELITE}}&lt;br /&gt;
{{Enemy|Character|CLS|10|78|D=ELITE}}&lt;br /&gt;
{{Enemy|Character|ROLO|11|78|D=BOSS}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=enemies&lt;br /&gt;
 |tier=TIER II (VERY HARD)&lt;br /&gt;
 |wave1=&lt;br /&gt;
{{Enemy|Character|SRP|10|85}}&lt;br /&gt;
{{Enemy|Character|SRP|10|85}}&lt;br /&gt;
{{Enemy|Character|Baze|10|85}}&lt;br /&gt;
{{Enemy|Character|Pao|10|85}}&lt;br /&gt;
{{Enemy|Character|Bodhi|10|85}}&lt;br /&gt;
{{Enemy|Character|Chirrut|10|85}}&lt;br /&gt;
 |wave2=&lt;br /&gt;
{{Enemy|Character|SRP|10|85}}&lt;br /&gt;
{{Enemy|Character|SRP|10|85}}&lt;br /&gt;
{{Enemy|NPC|RebSpy|10|85}}&lt;br /&gt;
{{Enemy|Character|K2SO|10|85}}&lt;br /&gt;
{{Enemy|Character|Cassian|10|85}}&lt;br /&gt;
{{Enemy|Character|Jyn|10|85}}&lt;br /&gt;
 |wave3=&lt;br /&gt;
{{Enemy|Character|Chopper|10|85}}&lt;br /&gt;
{{Enemy|Character|Kanan|10|85}}&lt;br /&gt;
{{Enemy|Character|Zeb|10|85}}&lt;br /&gt;
{{Enemy|Character|Sabine|10|85}}&lt;br /&gt;
{{Enemy|Character|Ezra|10|85}}&lt;br /&gt;
{{Enemy|Character|Hera|10|85}}&lt;br /&gt;
 |wave4=&lt;br /&gt;
{{Enemy|NPC|BWGuard|10|86}}&lt;br /&gt;
{{Enemy|NPC|BWGuard|10|86}}&lt;br /&gt;
{{Enemy|NPC|BWGuard|10|86}}&lt;br /&gt;
{{Enemy|NPC|BWGuard|10|86}}&lt;br /&gt;
{{Enemy|Character|Lobot|11|86|D=ELITE}}&lt;br /&gt;
{{Enemy|Character|Lando|11|86|D=ELITE}}&lt;br /&gt;
 |wave5=&lt;br /&gt;
{{Enemy|NPC|RebPilot|10|86}}&lt;br /&gt;
{{Enemy|NPC|RebPilot|10|86}}&lt;br /&gt;
{{Enemy|NPC|RebSold|10|86}}&lt;br /&gt;
{{Enemy|NPC|RebSold|10|86}}&lt;br /&gt;
{{Enemy|Character|Biggs|10|86}}&lt;br /&gt;
{{Enemy|Character|Wedge|10|86}}&lt;br /&gt;
 |wave6=&lt;br /&gt;
{{Enemy|NPC|RebSold|10|86}}&lt;br /&gt;
{{Enemy|NPC|RebSold|10|86}}&lt;br /&gt;
{{Enemy|NPC|RebSpy|10|86}}&lt;br /&gt;
{{Enemy|NPC|RebOf|10|86}}&lt;br /&gt;
{{Enemy|NPC|RebPilot|10|86}}&lt;br /&gt;
{{Enemy|Character|Ackbar|10|86}}&lt;br /&gt;
 |wave7=&lt;br /&gt;
{{Enemy|NPC|RebSold|10|87}}&lt;br /&gt;
{{Enemy|NPC|RebSold|10|87}}&lt;br /&gt;
{{Enemy|NPC|RebSold|10|87}}&lt;br /&gt;
{{Enemy|NPC|RebSold|10|87}}&lt;br /&gt;
{{Enemy|Character|Chewbacca|10|87}}&lt;br /&gt;
{{Enemy|Character|Han|10|87}}&lt;br /&gt;
 |wave8=&lt;br /&gt;
{{Enemy|Character|SRP|11|87}}&lt;br /&gt;
{{Enemy|NPC|RebOf|11|87}}&lt;br /&gt;
{{Enemy|Character|Fulcrum|11|87|D=ELITE}}&lt;br /&gt;
{{Enemy|Character|R2D2|11|87|D=ELITE}}&lt;br /&gt;
{{Enemy|Character|CLS|11|87|D=ELITE}}&lt;br /&gt;
{{Enemy|Character|ROLO|12|87|D=BOSS}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=enemies&lt;br /&gt;
 |tier=BONUS TIER&lt;br /&gt;
 |wave1=&lt;br /&gt;
{{Enemy|Character|SRP|11|88}}&lt;br /&gt;
{{Enemy|Character|SRP|11|88}}&lt;br /&gt;
{{Enemy|Character|Baze|11|88}}&lt;br /&gt;
{{Enemy|Character|Pao|11|88}}&lt;br /&gt;
{{Enemy|Character|Bodhi|11|88}}&lt;br /&gt;
{{Enemy|Character|Chirrut|11|88}}&lt;br /&gt;
 |wave2=&lt;br /&gt;
{{Enemy|Character|SRP|11|88}}&lt;br /&gt;
{{Enemy|Character|SRP|11|88}}&lt;br /&gt;
{{Enemy|NPC|RebSpy|11|88}}&lt;br /&gt;
{{Enemy|Character|K2SO|11|88}}&lt;br /&gt;
{{Enemy|Character|Cassian|11|88}}&lt;br /&gt;
{{Enemy|Character|Jyn|11|88}}&lt;br /&gt;
 |wave3=&lt;br /&gt;
{{Enemy|Character|Chopper|11|88}}&lt;br /&gt;
{{Enemy|Character|Kanan|11|88}}&lt;br /&gt;
{{Enemy|Character|Zeb|11|88}}&lt;br /&gt;
{{Enemy|Character|Sabine|11|88}}&lt;br /&gt;
{{Enemy|Character|Ezra|11|88}}&lt;br /&gt;
{{Enemy|Character|Hera|11|88}}&lt;br /&gt;
 |wave4=&lt;br /&gt;
{{Enemy|NPC|BWGuard|11|89}}&lt;br /&gt;
{{Enemy|NPC|BWGuard|11|89}}&lt;br /&gt;
{{Enemy|NPC|BWGuard|11|89}}&lt;br /&gt;
{{Enemy|NPC|BWGuard|11|89}}&lt;br /&gt;
{{Enemy|Character|Lobot|12|89|D=ELITE}}&lt;br /&gt;
{{Enemy|Character|Lando|12|89|D=ELITE}}&lt;br /&gt;
 |wave5=&lt;br /&gt;
{{Enemy|NPC|RebPilot|11|89}}&lt;br /&gt;
{{Enemy|NPC|RebPilot|11|89}}&lt;br /&gt;
{{Enemy|NPC|RebSold|11|89}}&lt;br /&gt;
{{Enemy|NPC|RebSold|11|89}}&lt;br /&gt;
{{Enemy|Character|Biggs|11|89}}&lt;br /&gt;
{{Enemy|Character|Wedge|11|89}}&lt;br /&gt;
 |wave6=&lt;br /&gt;
{{Enemy|NPC|RebSold|11|89}}&lt;br /&gt;
{{Enemy|NPC|RebSold|11|89}}&lt;br /&gt;
{{Enemy|NPC|RebSpy|11|89}}&lt;br /&gt;
{{Enemy|NPC|RebOf|11|89}}&lt;br /&gt;
{{Enemy|NPC|RebPilot|11|89}}&lt;br /&gt;
{{Enemy|Character|Ackbar|11|89}}&lt;br /&gt;
 |wave7=&lt;br /&gt;
{{Enemy|NPC|RebSold|11|89}}&lt;br /&gt;
{{Enemy|NPC|RebSold|11|89}}&lt;br /&gt;
{{Enemy|NPC|RebSold|11|89}}&lt;br /&gt;
{{Enemy|NPC|RebSold|11|89}}&lt;br /&gt;
{{Enemy|Character|Chewbacca|11|89}}&lt;br /&gt;
{{Enemy|Character|Han|11|89}}&lt;br /&gt;
 |wave8=&lt;br /&gt;
{{Enemy|Character|SRP|11|89}}&lt;br /&gt;
{{Enemy|NPC|RebOf|11|89}}&lt;br /&gt;
{{Enemy|Character|Fulcrum|12|89|D=ELITE}}&lt;br /&gt;
{{Enemy|Character|R2D2|12|89|D=ELITE}}&lt;br /&gt;
{{Enemy|Character|CLS|12|89|D=ELITE}}&lt;br /&gt;
{{Enemy|Character|ROLO|12|89|D=BOSS}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Fight Mechanics==&lt;br /&gt;
'''Special Abilities'''&lt;br /&gt;
*'''Allies'''&lt;br /&gt;
**(Granted only to Imperial Troopers)&amp;lt;br&amp;gt;{{Granted Ability Infobox&lt;br /&gt;
  |abilityName=Rapid Fire&lt;br /&gt;
  |icon=tex.abilityui active heavyfire&lt;br /&gt;
  |cooldown=10&lt;br /&gt;
  |description=Use this character's Basic Attack 1-5 times in succession with decreasing accuracy per attack.}}&lt;br /&gt;
**(Granted only to Bounty Hunters)&amp;lt;br&amp;gt;{{Granted Ability Infobox&lt;br /&gt;
  |abilityName=Many Disintegrations&lt;br /&gt;
  |icon=tex.abilityui active heavyfire&lt;br /&gt;
  |cooldown=3&lt;br /&gt;
  |description=This Character gains an immediate bonus turn with 100% Critical Hit Chance and 100% Armor Penetration. If an enemy is defeated during the bonus turn this character gains 20% Offense (stacking) until the end of the battle.}}&lt;br /&gt;
&amp;lt;!--**&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Rapid Fire'''&amp;lt;/span&amp;gt; - Use this character's Basic Attack 1-5 times in succession with decreasing accuracy per attack. Cooldown 10. (Only granted to Imperial Troopers)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Many Disintegrations'''&amp;lt;/span&amp;gt; - This Character gains an immediate bonus turn with 100% Critical Hit Chance and 100% Armor Penetration. If an enemy is defeated during the bonus turn this character gains 20% Offense (stacking) until the end of the battle. Cooldown 3. (Only granted to Bounty Hunters)--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
*Imperial Troopers will need to be close to recommended gear levels.&lt;br /&gt;
*Bounty Hunters do not have to be geared high if using a zetad Gear 12+ Boba Fett.&lt;br /&gt;
*If using Bounty Hunters do not do AoE kills, focus on single target kills that are done after using the event specific ability.&lt;br /&gt;
*Many Disintegrations only gives one stack per use regardless of how many enemies are killed so always do single target kills with it. &lt;br /&gt;
*A bounty hunter team with [[Bossk]] Lead, [[Boba Fett]], [[Dengar]], [[Jango Fett]] and either [[The Mandalorian]] or [[Greef Karga]] is recommended for challenge tiers. (Must be at R9, 300+ speed, Mk 6 mods and all abilities upgraded to max level).&lt;br /&gt;
*There are some tips from users DŁ Smoot Raider 🇺🇸 TAK#1721 and Vripa#0395 at the Hunter's Cantina Discord server for bounty hunters: https://discord.com/channels/405914495001559051/708239287656906753&lt;br /&gt;
ht&amp;lt;div style=&amp;quot;display:none;&amp;quot;&amp;gt;Brief universal tips for fight, like countering mechanics&amp;lt;br /&amp;gt;&lt;br /&gt;
Link to in-depth separate page guide made within the wiki.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Videos ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! Username !! Description !! Units !! Link&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.youtube.com/channel/UCdIo26CoCqBoO5dnc3fXcLw Nukin]&lt;br /&gt;
| Level 85, Gear 11-12, Bonus Tier&lt;br /&gt;
| [[Bossk]] (Lead), [[Greedo]], [[Dengar]], [[Boba Fett]], [[IG-88]]&amp;lt;br /&amp;gt;[[General Veers]]  (Lead), [[Colonel Starck]], [[Death Trooper]], [[Snowtrooper]], [[Stormtrooper]]&lt;br /&gt;
| [https://www.youtube.com/watch?v=DHF82XYFf1A Youtube]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/channel/UC4m_1CIoS4A9SH74CZA_cXA Meat City Gaming]&lt;br /&gt;
|Level 85, Gear 12, Bonus Tier&lt;br /&gt;
|[[Bossk]] (Lead), [[IG-88]], [[Greedo]], [[Boba Fett]], [[Dengar]]&lt;br /&gt;
|[https://www.youtube.com/watch?v=AdETNcAPz6A Youtube]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*'''Possible Reward Bug:''' Game rewards do not match drops. In-game reward menu lists ships and characters at double the amount of what they actually drop. This is probably due to the game code taking into account that it drops 2 characters. Also the Ship Ability Materials Mk II and Mk III do not drop at all even though they are listed in the rewards menu.&lt;br /&gt;
*Many Disintegrations actually give 100 percent bonus turn meter to your bounty hunters and the Daze effect would stop the turn meter gain.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:none;&amp;quot;&amp;gt;&amp;lt;!--Place for properties--&amp;gt;&lt;br /&gt;
[[Has blueprints for::Bistan's U-wing]]&lt;br /&gt;
[[Has blueprints for::Cassian's U-wing]]&lt;br /&gt;
[[Has blueprints for::Ghost]]&lt;br /&gt;
[[Has blueprints for::Phantom II]]&lt;br /&gt;
[[Has blueprints for::Biggs Darklighter's X-wing]]&lt;br /&gt;
[[Has blueprints for::Wedge Antilles's X-wing]]&lt;br /&gt;
[[Has blueprints for::Bistan's U-wing]]&lt;br /&gt;
[[Has blueprints for::Cassian's U-wing]]&lt;br /&gt;
[[Has shards for::Garazeb &amp;quot;Zeb&amp;quot; Orrelios]]&lt;br /&gt;
[[Has shards for::Scarif Rebel Pathfinder]]&lt;br /&gt;
[[Has shards for::Sabine Wren]]&lt;br /&gt;
[[Has shards for::Kanan Jarrus]]&lt;br /&gt;
[[Has shards for::K-2SO]]&lt;br /&gt;
[[Has shards for::Jyn Erso]]&lt;br /&gt;
[[Has shards for::Hera Syndulla]]&lt;br /&gt;
[[Has shards for::Ezra Bridger]]&lt;br /&gt;
[[Has shards for::Chopper]]&lt;br /&gt;
[[Has shards for::Chirrut Îmwe]]&lt;br /&gt;
[[Has shards for::Cassian Andor]]&lt;br /&gt;
[[Has shards for::Baze Malbus]]&lt;br /&gt;
[[Has shards for::Wedge Antilles]]&lt;br /&gt;
[[Has shards for::Stormtrooper Han]]&lt;br /&gt;
[[Has shards for::Princess Leia]]&lt;br /&gt;
[[Has shards for::Obi-Wan Kenobi (Old Ben)]]&lt;br /&gt;
[[Has shards for::Luke Skywalker (Farmboy)]]&lt;br /&gt;
[[Has shards for::Lobot]]&lt;br /&gt;
[[Has shards for::Hoth Rebel Soldier]]&lt;br /&gt;
[[Has shards for::Hoth Rebel Scout]]&lt;br /&gt;
[[Has shards for::Captain Han Solo]]&lt;br /&gt;
[[Has shards for::Biggs Darklighter]]&lt;br /&gt;
[[Has shards for::Admiral Ackbar]]&lt;br /&gt;
[[Has shards for::Lando Calrissian]]&lt;br /&gt;
[[Can reward ability mat::Ship Ability Material Mk II]]&lt;br /&gt;
[[Can reward ability mat::Ship Ability Material Mk III]]&lt;br /&gt;
[[Can reward ability mat::Ability Material Omega]]&lt;br /&gt;
[[Can reward ability mat::Ability Material Zeta]]&lt;br /&gt;
[[Can reward gear::Injector Head Salvage]]&lt;br /&gt;
[[Can reward gear::Injector Handle Salvage]]&lt;br /&gt;
[[Can reward gear::Injector Cell Salvage]]&lt;br /&gt;
[[Can reward gear::Mk 9 Kyrotech Battle Computer Prototype Salvage]]&lt;br /&gt;
[[Can reward gear::Mk 7 Kyrotech Shock Prod Prototype Salvage]]&lt;br /&gt;
[[Can reward relic mat::Electrium Conductor]]&lt;br /&gt;
[[Can reward relic mat::Aurodium Heatsink]]&lt;br /&gt;
[[Can reward relic mat::Chromium Transistor]]&lt;br /&gt;
[[Can reward relic mat::Bronzium Wiring]]&lt;br /&gt;
[[Can reward relic mat::Carbonite Circuit Board]]&lt;br /&gt;
[[Can reward relic mat::Flawed Signal Data]]&lt;br /&gt;
[[Can reward relic mat::Incomplete Signal Data]]&lt;br /&gt;
[[Can reward relic mat::Fragmented Signal Data]]&lt;br /&gt;
[[Can reward::Shards]]&lt;br /&gt;
[[Can reward::Blueprints]]&lt;br /&gt;
[[Can reward::Rebel Shards]]&lt;br /&gt;
[[Can reward::Rebel Blueprints]]&lt;br /&gt;
[[Type of content::Standard Event]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Assault Battle]]&lt;/div&gt;</summary>
		<author><name>StickSurfer</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=The_Mandalorian_Hero%27s_Journey&amp;diff=39628</id>
		<title>The Mandalorian Hero's Journey</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=The_Mandalorian_Hero%27s_Journey&amp;diff=39628"/>
		<updated>2023-03-01T14:11:11Z</updated>

		<summary type="html">&lt;p&gt;StickSurfer: /* Fight Mechanics */ Think I'll go for something special for the abilities&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;display:flex;flex-direction:row;flex-wrap:wrap;justify-content:center;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:center;width:360px;&amp;quot;&amp;gt;&lt;br /&gt;
{{Event Infobox&lt;br /&gt;
|eventName=The Mandalorian Hero's Journey&lt;br /&gt;
|requires=[[The Mandalorian]]&amp;lt;br /&amp;gt;[[Greef Karga]]&amp;lt;br /&amp;gt;[[Kuiil]]&amp;lt;br /&amp;gt;[[Cara Dune]]&amp;lt;br /&amp;gt;[[IG-11]]&lt;br /&gt;
|eventType=Hero's Journey&lt;br /&gt;
|eventLength=&lt;br /&gt;
|rewards={{Reward List|shard|The Mandalorian (Beskar Armor)}}&lt;br /&gt;
|releaseDate=12-16-2020&lt;br /&gt;
}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1 1 300px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;'''The Mandalorian Hero's Journey''' is a [[Hero's Journey]] event that requires five specific characters to go through 7 Tiers in order to unlock [[The Mandalorian (Beskar Armor)]].&amp;lt;/p&amp;gt;&lt;br /&gt;
__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;display:none;&amp;quot;&amp;gt;[[Type of content::Exclusive event unit]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clearfix&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tiers ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-row event-tier-wrap&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;event-tier-box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;event-tier-title&amp;quot;&amp;gt;Tier 1&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;event-tier-header&amp;quot;&amp;gt;Requirements&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Stars''': 2&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Units''': [[The Mandalorian]] and [[IG-11]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;event-tier-header&amp;quot;&amp;gt;Rewards&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-row-lt&amp;quot;&amp;gt;&lt;br /&gt;
{{Reward|hero|The Mandalorian (Beskar Armor)|55|T=1st}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;event-tier-header&amp;quot;&amp;gt;Enemies&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;event-tier-subheader&amp;quot;&amp;gt;Wave 1&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-row-lt&amp;quot;&amp;gt;&lt;br /&gt;
{{Enemy|NPC|Nikto Thug|6|28}}&lt;br /&gt;
{{Enemy|NPC|Nikto Thug|6|28}}&lt;br /&gt;
{{Enemy|NPC|Nikto Bruiser|6|28}}&lt;br /&gt;
{{Enemy|NPC|Nikto Heavy Gunner|6|28|D=ELITE}}&lt;br /&gt;
{{Enemy|NPC|Nikto Bruiser|6|28}}&lt;br /&gt;
{{Enemy|NPC|Nikto Thug|6|28}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;event-tier-subheader&amp;quot;&amp;gt;Wave 2&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-row-lt&amp;quot;&amp;gt;&lt;br /&gt;
{{Enemy|NPC|Nikto Thug|6|29}}&lt;br /&gt;
{{Enemy|NPC|Nikto Thug|6|29}}&lt;br /&gt;
{{Enemy|NPC|Nikto Bruiser|6|29}}&lt;br /&gt;
{{Enemy|NPC|Nikto Bruiser|6|29}}&lt;br /&gt;
{{Enemy|NPC|Nikto Thug|6|29}}&lt;br /&gt;
{{Enemy|NPC|Blast Door|1|1}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;!--END event tier--&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;event-tier-box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;event-tier-title&amp;quot;&amp;gt;Tier 2&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;event-tier-header&amp;quot;&amp;gt;Requirements&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Stars''': 3&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Units''': [[The Mandalorian]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;event-tier-header&amp;quot;&amp;gt;Rewards&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-row-lt&amp;quot;&amp;gt;&lt;br /&gt;
{{Reward|hero|The Mandalorian (Beskar Armor)|55|T=1st}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;event-tier-header&amp;quot;&amp;gt;Enemies&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-row-lt&amp;quot;&amp;gt;&lt;br /&gt;
{{Enemy|NPC|Mudhorn|7|40|D=ELITE}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;!--END event tier--&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;event-tier-box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;event-tier-title&amp;quot;&amp;gt;Tier 3&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;event-tier-header&amp;quot;&amp;gt;Requirements&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Stars''': 4&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Units''': [[The Mandalorian]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;event-tier-header&amp;quot;&amp;gt;Rewards&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-row-lt&amp;quot;&amp;gt;&lt;br /&gt;
{{Reward|hero|The Mandalorian (Beskar Armor)|55|T=1st}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;event-tier-header&amp;quot;&amp;gt;Enemies&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;event-tier-subheader&amp;quot;&amp;gt;Wave 1&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-row-lt&amp;quot;&amp;gt;&lt;br /&gt;
{{Enemy|NPC|Remnant Stormtrooper|6|46}}&lt;br /&gt;
{{Enemy|NPC|Remnant Stormtrooper|6|46}}&lt;br /&gt;
{{Enemy|NPC|Remnant Stormtrooper|6|46}}&lt;br /&gt;
{{Enemy|NPC|Remnant Stormtrooper|6|46}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;event-tier-subheader&amp;quot;&amp;gt;Wave 2&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-row-lt&amp;quot;&amp;gt;&lt;br /&gt;
{{Enemy|NPC|Bounty Hunter A|6|48}}&lt;br /&gt;
{{Enemy|NPC|Bounty Hunter B|6|49}}&lt;br /&gt;
{{Enemy|NPC|Bounty Hunter B|6|48}}&lt;br /&gt;
{{Enemy|NPC|Bounty Hunter A|6|49}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;event-tier-subheader&amp;quot;&amp;gt;Wave 3&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-row-lt&amp;quot;&amp;gt;&lt;br /&gt;
{{Enemy|NPC|Bounty Hunter B|6|49}}&lt;br /&gt;
{{Enemy|NPC|Bounty Hunter A|6|48}}&lt;br /&gt;
{{Enemy|Character|Greef Karga|7|50|D=ELITE}}&lt;br /&gt;
{{Enemy|NPC|Bounty Hunter A|6|49}}&lt;br /&gt;
{{Enemy|NPC|Bounty Hunter B|6|48}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;!--END event tier--&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;event-tier-box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;event-tier-title&amp;quot;&amp;gt;Tier 4&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;event-tier-header&amp;quot;&amp;gt;Requirements&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Stars''': 5&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Units''': [[Cara Dune]] and [[The Mandalorian]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;event-tier-header&amp;quot;&amp;gt;Rewards&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-row-lt&amp;quot;&amp;gt;&lt;br /&gt;
{{Reward|hero|The Mandalorian (Beskar Armor)|55|T=1st}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;event-tier-header&amp;quot;&amp;gt;Enemies&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;event-tier-subheader&amp;quot;&amp;gt;Wave 1&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-row-lt&amp;quot;&amp;gt;&lt;br /&gt;
{{Enemy|NPC|Klatooinian Raider B|7|55}}&lt;br /&gt;
{{Enemy|NPC|Klatooinian Raider A|7|55}}&lt;br /&gt;
{{Enemy|NPC|Klatooinian Raider B|7|55}}&lt;br /&gt;
{{Enemy|NPC|Klatooinian Raider A|7|55}}&lt;br /&gt;
{{Enemy|NPC|Klatooinian Raider B|7|55}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;event-tier-subheader&amp;quot;&amp;gt;Wave 2&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-row-lt&amp;quot;&amp;gt;&lt;br /&gt;
{{Enemy|NPC|AT-ST Raider|8|60|D=BOSS}}&lt;br /&gt;
{{Enemy|NPC|Raider Captain|7|58|D=ELITE}}&lt;br /&gt;
{{Enemy|NPC|Klatooinian Raider C|7|55}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;!--END event tier--&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;event-tier-box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;event-tier-title&amp;quot;&amp;gt;Tier 5&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;event-tier-header&amp;quot;&amp;gt;Requirements&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Stars''': 7&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Units''': [[Kuiil]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;event-tier-header&amp;quot;&amp;gt;Rewards&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-row-lt&amp;quot;&amp;gt;&lt;br /&gt;
{{Reward|hero|The Mandalorian (Beskar Armor)|55|T=1st}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;event-tier-header&amp;quot;&amp;gt;Enemies&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-row-lt&amp;quot;&amp;gt;&lt;br /&gt;
{{Enemy|NPC|Scout Trooper (AP-1982)|7|74}}&lt;br /&gt;
{{Enemy|NPC|Scout Trooper (JS-1975)|7|74}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;!--END event tier--&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;event-tier-box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;event-tier-title&amp;quot;&amp;gt;Tier 6&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;event-tier-header&amp;quot;&amp;gt;Requirements&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Stars''': 7&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Units''': [[The Mandalorian]], [[Cara Dune]], [[Greef Karga]], and [[IG-11]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;event-tier-header&amp;quot;&amp;gt;Rewards&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-row-lt&amp;quot;&amp;gt;&lt;br /&gt;
{{Reward|hero|The Mandalorian (Beskar Armor)|55|T=1st}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;event-tier-header&amp;quot;&amp;gt;Enemies&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-row-lt&amp;quot;&amp;gt;&lt;br /&gt;
{{Enemy|Character|Stormtrooper|8|85}}&lt;br /&gt;
{{Enemy|Character|Death Trooper|8|85}}&lt;br /&gt;
{{Enemy|Character|Moff Gideon|9|85|D=BOSS}}&lt;br /&gt;
{{Enemy|Character|Stormtrooper|8|85}}&lt;br /&gt;
{{Enemy|Character|Death Trooper|8|85}}&lt;br /&gt;
{{Enemy|NPC|Incinerator Trooper|8|85}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;!--END event tier--&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Fight Mechanics ==&lt;br /&gt;
===Tier 1===&lt;br /&gt;
====IG-11====&lt;br /&gt;
IG-11's speed stat will be doubled. IG-11 will have his name and appearance altered for this battle. IG-11's special ability, Nurse Droid Protocol, will be replaced with a different ability that scales based on your IG-11's Nurse Droid Protocol investment. IG-11 will not have access to his unique ability, Child's Favor, in this tier.&lt;br /&gt;
&lt;br /&gt;
{{Ability Infobox&lt;br /&gt;
  |unitName=IG-11&lt;br /&gt;
  |abilityName=Sensory Advantage&lt;br /&gt;
  |abilityIcon=tex.ability_ig11_nurse_basic&lt;br /&gt;
  |abilityType=BASIC&lt;br /&gt;
  |abilityMaterial=Omega&lt;br /&gt;
  |maxLevel=8&lt;br /&gt;
  |starsRequired=&lt;br /&gt;
  |relicRequired=&lt;br /&gt;
  |maxCooldown=&lt;br /&gt;
  |maxDescription=Deal Physical damage to target enemy and the weakest enemy. If all enemies are debuffed, IG-11 recovers 20% Protection.&lt;br /&gt;
  |baseDescription=Deal Physical damage to target enemy and the weakest enemy.&lt;br /&gt;
  |baseCooldown=&lt;br /&gt;
  |levelSevenDescription=Deal Physical damage to target enemy and the weakest enemy.&lt;br /&gt;
  |levelSevenCooldown=&lt;br /&gt;
  |uLvL9=&lt;br /&gt;
  |costL9=&lt;br /&gt;
  |matsL9=&lt;br /&gt;
  |addsL9=&lt;br /&gt;
  |uLvL8=74&lt;br /&gt;
  |costL8=43800&lt;br /&gt;
  |matsL8=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Omega.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL8=If all enemies are debuffed, IG-11 recovers 20% Protection&lt;br /&gt;
  |uLvL7=64&lt;br /&gt;
  |costL7=24700&lt;br /&gt;
  |matsL7=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;16&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;13&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;9&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL7=+20% Damage&lt;br /&gt;
  |uLvL6=54&lt;br /&gt;
  |costL6=8200&lt;br /&gt;
  |matsL6=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;10&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;9&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;6&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL6=+15% Damage&lt;br /&gt;
  |uLvL5=44&lt;br /&gt;
  |costL5=4100&lt;br /&gt;
  |matsL5=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;7&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;7&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL5=+10% Damage&lt;br /&gt;
  |uLvL4=34&lt;br /&gt;
  |costL4=2100&lt;br /&gt;
  |matsL4=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;4&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL4=+10% Damage&lt;br /&gt;
  |uLvL3=24&lt;br /&gt;
  |costL3=1400&lt;br /&gt;
  |matsL3=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;4&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;4&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL3=+5% Damage&lt;br /&gt;
  |uLvL2=14&lt;br /&gt;
  |costL2=700&lt;br /&gt;
  |matsL2=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL2=+5% Damage&lt;br /&gt;
  |gearRequired=&lt;br /&gt;
}}{{Ability Infobox&lt;br /&gt;
  |unitName=IG-11&lt;br /&gt;
  |abilityName=FUNCTION: PROTECT&lt;br /&gt;
  |abilityIcon=tex.ability_ig11_special01&lt;br /&gt;
  |abilityType=SPECIAL01&lt;br /&gt;
  |abilityMaterial=Omega&lt;br /&gt;
  |maxLevel=8&lt;br /&gt;
  |starsRequired=&lt;br /&gt;
  |relicRequired=&lt;br /&gt;
  |maxCooldown=3&lt;br /&gt;
  |maxDescription=Deal Physical damage to all enemies and inflict Tenacity Down for 2 turns. Deal Physical damage again to enemies with Damage Over Time or Shock. IG-11 Taunts for 2 turns.&lt;br /&gt;
  |baseDescription=Deal Physical damage to all enemies. IG-11 Taunts for 2 turns.&lt;br /&gt;
  |baseCooldown=3&lt;br /&gt;
  |levelSevenDescription=Deal Physical damage to all enemies. IG-11 Taunts for 2 turns. Inflict Tenacity Down on all enemies for 2 turns.&lt;br /&gt;
  |levelSevenCooldown=3&lt;br /&gt;
  |uLvL9=&lt;br /&gt;
  |costL9=&lt;br /&gt;
  |matsL9=&lt;br /&gt;
  |addsL9=&lt;br /&gt;
  |uLvL8=76&lt;br /&gt;
  |costL8=80400&lt;br /&gt;
  |matsL8=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Omega.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL8=Deal Physical damage again to enemies with Damage Over Time or Shock&lt;br /&gt;
  |uLvL7=66&lt;br /&gt;
  |costL7=45200&lt;br /&gt;
  |matsL7=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;12&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;10&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;7&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL7=Inflict Tenacity Down to all enemies for 2 turns&lt;br /&gt;
  |uLvL6=56&lt;br /&gt;
  |costL6=15100&lt;br /&gt;
  |matsL6=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;8&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;7&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL6=+10% Damage&lt;br /&gt;
  |uLvL5=46&lt;br /&gt;
  |costL5=7500&lt;br /&gt;
  |matsL5=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;4&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL5=+10% Damage&lt;br /&gt;
  |uLvL4=36&lt;br /&gt;
  |costL4=3800&lt;br /&gt;
  |matsL4=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;4&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;4&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL4=+5% Damage&lt;br /&gt;
  |uLvL3=26&lt;br /&gt;
  |costL3=2500&lt;br /&gt;
  |matsL3=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL3=+5% Damage&lt;br /&gt;
  |uLvL2=16&lt;br /&gt;
  |costL2=1300&lt;br /&gt;
  |matsL2=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;2&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL2=+5% Damage&lt;br /&gt;
  |gearRequired=&lt;br /&gt;
}}{{Ability Infobox&lt;br /&gt;
  |unitName=IG-11&lt;br /&gt;
  |abilityName=FUNCTION: ELIMINATE&lt;br /&gt;
  |abilityIcon=tex.ability_ig11_special02&lt;br /&gt;
  |abilityType=SPECIAL02&lt;br /&gt;
  |abilityMaterial=Omega&lt;br /&gt;
  |maxLevel=8&lt;br /&gt;
  |starsRequired=&lt;br /&gt;
  |relicRequired=&lt;br /&gt;
  |maxCooldown=3&lt;br /&gt;
  |maxDescription=Deal physical damage to target enemy and inflict Target lock for 2 turns. If the target already had Target Lock, remove 40% of their Turn Meter which can't be resisted.&lt;br /&gt;
  |baseDescription=Deal physical damage to target enemy and inflict Target lock for 2 turns. If the target already had Target Lock, remove 40% of their Turn Meter which can't be resisted.&lt;br /&gt;
  |baseCooldown=3&lt;br /&gt;
  |levelSevenDescription=&lt;br /&gt;
  |levelSevenCooldown=&lt;br /&gt;
  |uLvL9=&lt;br /&gt;
  |costL9=&lt;br /&gt;
  |matsL9=&lt;br /&gt;
  |addsL9=&lt;br /&gt;
  |uLvL8=&lt;br /&gt;
  |costL8=&lt;br /&gt;
  |matsL8=&lt;br /&gt;
  |uLvL7=&lt;br /&gt;
  |costL7=&lt;br /&gt;
  |matsL7=&lt;br /&gt;
  |addsL7=&lt;br /&gt;
  |uLvL6=&lt;br /&gt;
  |costL6=&lt;br /&gt;
  |matsL6=&lt;br /&gt;
  |addsL6=&lt;br /&gt;
  |uLvL5=&lt;br /&gt;
  |costL5=&lt;br /&gt;
  |matsL5=&lt;br /&gt;
  |addsL5=&lt;br /&gt;
  |uLvL4=&lt;br /&gt;
  |costL4=&lt;br /&gt;
  |matsL4=&lt;br /&gt;
  |addsL4=&lt;br /&gt;
  |uLvL3=&lt;br /&gt;
  |costL3=&lt;br /&gt;
  |matsL3=&lt;br /&gt;
  |addsL3=&lt;br /&gt;
  |uLvL2=&lt;br /&gt;
  |costL2=&lt;br /&gt;
  |matsL2=&lt;br /&gt;
  |addsL2=&lt;br /&gt;
  |gearRequired=2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
''To be added''&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
''To be added''&lt;br /&gt;
&lt;br /&gt;
== Guides ==&lt;br /&gt;
''To be added''&lt;br /&gt;
[[Category:Hero's Journey]]&lt;br /&gt;
[[Category:Journey Guide]]&lt;/div&gt;</summary>
		<author><name>StickSurfer</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=File:Tex.ability_ig11_special02.png&amp;diff=39627</id>
		<title>File:Tex.ability ig11 special02.png</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=File:Tex.ability_ig11_special02.png&amp;diff=39627"/>
		<updated>2023-03-01T14:10:35Z</updated>

		<summary type="html">&lt;p&gt;StickSurfer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>StickSurfer</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=File:Tex.ability_ig11_special01.png&amp;diff=39626</id>
		<title>File:Tex.ability ig11 special01.png</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=File:Tex.ability_ig11_special01.png&amp;diff=39626"/>
		<updated>2023-03-01T14:10:02Z</updated>

		<summary type="html">&lt;p&gt;StickSurfer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>StickSurfer</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Template:The_Mandalorian_(Beskar_Armor)_Abilities&amp;diff=39625</id>
		<title>Template:The Mandalorian (Beskar Armor) Abilities</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Template:The_Mandalorian_(Beskar_Armor)_Abilities&amp;diff=39625"/>
		<updated>2023-03-01T10:00:37Z</updated>

		<summary type="html">&lt;p&gt;StickSurfer: Swift takedown&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability Infobox&lt;br /&gt;
  |unitName=The Mandalorian (Beskar Armor)&lt;br /&gt;
  |abilityName=Deft Strike&lt;br /&gt;
  |abilityIcon=tex.ability_mandobeskar_basic&lt;br /&gt;
  |abilityType=BASIC&lt;br /&gt;
  |abilityMaterial=Omega&lt;br /&gt;
  |maxLevel=8&lt;br /&gt;
  |starsRequired=&lt;br /&gt;
  |relicRequired=&lt;br /&gt;
  |maxCooldown=&lt;br /&gt;
  |maxDescription=Deal Physical damage to target enemy and inflict Damage over Time for 3 turns. If they were already debuffed, deal damage again.&lt;br /&gt;
  |baseDescription=Deal Physical damage to target enemy and inflict Damage over Time for 3 turns.&lt;br /&gt;
  |baseCooldown=&lt;br /&gt;
  |levelSevenDescription=Deal Physical damage to target enemy and inflict Damage over Time for 3 turns.&lt;br /&gt;
  |levelSevenCooldown=&lt;br /&gt;
  |uLvL9=&lt;br /&gt;
  |costL9=&lt;br /&gt;
  |matsL9=&lt;br /&gt;
  |addsL9=&lt;br /&gt;
  |uLvL8=76&lt;br /&gt;
  |costL8=43800&lt;br /&gt;
  |matsL8=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Omega.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL8=If target enemy was already debuffed, deal damage again&lt;br /&gt;
  |uLvL7=66&lt;br /&gt;
  |costL7=24700&lt;br /&gt;
  |matsL7=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;16&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;13&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;9&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL7=+10% Damage&lt;br /&gt;
  |uLvL6=56&lt;br /&gt;
  |costL6=8200&lt;br /&gt;
  |matsL6=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;10&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;9&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;6&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL6=+5% Damage&lt;br /&gt;
  |uLvL5=46&lt;br /&gt;
  |costL5=4100&lt;br /&gt;
  |matsL5=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;7&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;7&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL5=+5% Damage&lt;br /&gt;
  |uLvL4=36&lt;br /&gt;
  |costL4=2100&lt;br /&gt;
  |matsL4=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;4&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL4=+10% Damage&lt;br /&gt;
  |uLvL3=26&lt;br /&gt;
  |costL3=1400&lt;br /&gt;
  |matsL3=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;4&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;4&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL3=+5% Damage&lt;br /&gt;
  |uLvL2=16&lt;br /&gt;
  |costL2=700&lt;br /&gt;
  |matsL2=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL2=+5% Damage&lt;br /&gt;
  |gearRequired=&lt;br /&gt;
}}{{Ability Infobox&lt;br /&gt;
  |unitName=The Mandalorian (Beskar Armor)&lt;br /&gt;
  |abilityName=Disciplined Set Up&lt;br /&gt;
  |abilityIcon=tex.ability_mandobeskar_special01a&lt;br /&gt;
  |abilityType=SPECIAL01&lt;br /&gt;
  |abilityMaterial=Omega&lt;br /&gt;
  |maxLevel=8&lt;br /&gt;
  |starsRequired=&lt;br /&gt;
  |relicRequired=&lt;br /&gt;
  |maxCooldown=4&lt;br /&gt;
  |maxDescription=The Mandalorian (Beskar Armor) gains 1 stack of &amp;lt;span class=&amp;quot;granted-ability&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot;&amp;gt;Whistling Birds&amp;lt;/span&amp;gt; for each enemy (max 20 stacks), and he may only use Swift Takedown the next time he uses an ability. Until The Mandalorian (Beskar Armor) uses Swift Takedown, he can't assist or counter attack, he ignores Stealth and Taunt, and he gains 1 stack of Whistling Birds whenever an enemy takes damage (max 20 stacks).&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Whistling Birds last until Swift Takedown is used or until The Mandalorian (Beskar Armor) is defeated.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span class=&amp;quot;granted-ability&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot;&amp;gt;Whistling Birds:&amp;lt;/span&amp;gt; Deal true damage to target enemy for each stack when using Swift Takedown&lt;br /&gt;
  |baseDescription=The Mandalorian (Beskar Armor) gains 1 stack of &amp;lt;span class=&amp;quot;granted-ability&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot;&amp;gt;Whistling Birds&amp;lt;/span&amp;gt; for each enemy (max 5 stacks), and he may only use Swift Takedown the next time he uses an ability. Until The Mandalorian (Beskar Armor) uses Swift Takedown, he can't assist or counter attack, he ignores Stealth and Taunt, and he gains 1 stack of Whistling Birds whenever an enemy takes damage (max 5 stacks).&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Whistling Birds last until Swift Takedown is used or until The Mandalorian (Beskar Armor) is defeated.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span class=&amp;quot;granted-ability&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot;&amp;gt;Whistling Birds:&amp;lt;/span&amp;gt; Deal true damage to target enemy for each stack when using Swift Takedown&lt;br /&gt;
  |baseCooldown=4&lt;br /&gt;
  |levelSevenDescription=The Mandalorian (Beskar Armor) gains 1 stack of &amp;lt;span class=&amp;quot;granted-ability&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot;&amp;gt;Whistling Birds&amp;lt;/span&amp;gt; for each enemy (max 15 stacks), and he may only use Swift Takedown the next time he uses an ability. Until The Mandalorian (Beskar Armor) uses Swift Takedown, he can't assist or counter attack, he ignores Stealth and Taunt, and he gains 1 stack of Whistling Birds whenever an enemy takes damage (max 15 stacks).&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Whistling Birds last until Swift Takedown is used or until The Mandalorian (Beskar Armor) is defeated.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span class=&amp;quot;granted-ability&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot;&amp;gt;Whistling Birds:&amp;lt;/span&amp;gt; Deal true damage to target enemy for each stack when using Swift Takedown&lt;br /&gt;
  |levelSevenCooldown=4&lt;br /&gt;
  |uLvL9=&lt;br /&gt;
  |costL9=&lt;br /&gt;
  |matsL9=&lt;br /&gt;
  |addsL9=&lt;br /&gt;
  |uLvL8=78&lt;br /&gt;
  |costL8=80400&lt;br /&gt;
  |matsL8=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Omega.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL8=+5 Max stacks&lt;br /&gt;
  |uLvL7=68&lt;br /&gt;
  |costL7=45200&lt;br /&gt;
  |matsL7=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;12&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;10&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;7&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL7=+3 Max stacks&lt;br /&gt;
  |uLvL6=58&lt;br /&gt;
  |costL6=15100&lt;br /&gt;
  |matsL6=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;8&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;7&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL6=+2 Max stacks&lt;br /&gt;
  |uLvL5=48&lt;br /&gt;
  |costL5=7500&lt;br /&gt;
  |matsL5=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;4&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL5=+2 Max stacks&lt;br /&gt;
  |uLvL4=38&lt;br /&gt;
  |costL4=3800&lt;br /&gt;
  |matsL4=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;4&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;4&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL4=+1 Max stack&lt;br /&gt;
  |uLvL3=28&lt;br /&gt;
  |costL3=2500&lt;br /&gt;
  |matsL3=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL3=+1 Max stack&lt;br /&gt;
  |uLvL2=18&lt;br /&gt;
  |costL2=1300&lt;br /&gt;
  |matsL2=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;2&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL2=+1 Max stack&lt;br /&gt;
  |gearRequired=2&lt;br /&gt;
}}{{Ability Infobox&lt;br /&gt;
  |unitName=The Mandalorian (Beskar Armor)&lt;br /&gt;
  |abilityName=Wonder of the Force&lt;br /&gt;
  |abilityIcon=tex.ability_mandobeskar_special02&lt;br /&gt;
  |abilityType=SPECIAL02&lt;br /&gt;
  |abilityMaterial=Omega&lt;br /&gt;
  |maxLevel=8&lt;br /&gt;
  |starsRequired=&lt;br /&gt;
  |relicRequired=&lt;br /&gt;
  |maxCooldown=4&lt;br /&gt;
  |maxDescription=Dispel all debuffs on all Scoundrel allies and equalize their Protection. All Scoundrel allies recover 20% Protection. Remove 20% Turn Meter from all enemies, which can't be evaded.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;The Mandalorian (Beskar Armor) and target other Scoundrel ally gain Damage Immunity for 1 turn, which can't be copied, dispelled, or prevented, and Tenacity Up for 2 turns. This ability starts on cooldown.&lt;br /&gt;
  |baseDescription=Dispel all debuffs on all Scoundrel allies and equalize their Protection. All Scoundrel allies recover 8% Protection. Remove 8% Turn Meter from all enemies, which can't be evaded.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;The Mandalorian (Beskar Armor) and target other Scoundrel ally gain Damage Immunity for 1 turn, which can't be copied, dispelled, or prevented. This ability starts on cooldown.&lt;br /&gt;
  |baseCooldown=4&lt;br /&gt;
  |levelSevenDescription=Dispel all debuffs on all Scoundrel allies and equalize their Protection. All Scoundrel allies recover 20% Protection. Remove 20% Turn Meter from all enemies, which can't be evaded.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;The Mandalorian (Beskar Armor) and target other Scoundrel ally gain Damage Immunity for 1 turn, which can't be copied, dispelled, or prevented. This ability starts on cooldown.&lt;br /&gt;
  |levelSevenCooldown=4&lt;br /&gt;
  |uLvL9=&lt;br /&gt;
  |costL9=&lt;br /&gt;
  |matsL9=&lt;br /&gt;
  |addsL9=&lt;br /&gt;
  |uLvL8=80&lt;br /&gt;
  |costL8=80400&lt;br /&gt;
  |matsL8=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Omega.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL8=The Mandalorian (Beskar Armor) and target ally gain Tenacity Up for 2 turns&lt;br /&gt;
  |uLvL7=70&lt;br /&gt;
  |costL7=45200&lt;br /&gt;
  |matsL7=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;12&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;10&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;7&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL7=+5% Turn Meter removal&lt;br /&gt;
  |uLvL6=60&lt;br /&gt;
  |costL6=15100&lt;br /&gt;
  |matsL6=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;8&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;7&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL6=+5% Protection recovery&lt;br /&gt;
  |uLvL5=50&lt;br /&gt;
  |costL5=7500&lt;br /&gt;
  |matsL5=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;4&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL5=+4% Turn Meter removal&lt;br /&gt;
  |uLvL4=40&lt;br /&gt;
  |costL4=3800&lt;br /&gt;
  |matsL4=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;4&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;4&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL4=+4% Protection recovery&lt;br /&gt;
  |uLvL3=30&lt;br /&gt;
  |costL3=2500&lt;br /&gt;
  |matsL3=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL3=+3% Turn Meter removal&lt;br /&gt;
  |uLvL2=20&lt;br /&gt;
  |costL2=1300&lt;br /&gt;
  |matsL2=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;2&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL2=+3% Protection recovery&lt;br /&gt;
  |gearRequired=4&lt;br /&gt;
}}{{Ability Infobox&lt;br /&gt;
  |unitName=The Mandalorian (Beskar Armor)&lt;br /&gt;
  |abilityName=Swift Takedown&lt;br /&gt;
  |abilityIcon=tex.ability_mandobeskar_special01b&lt;br /&gt;
  |abilityType=SPECIAL&lt;br /&gt;
  |abilityMaterial=None&lt;br /&gt;
  |maxLevel=1&lt;br /&gt;
  |starsRequired=&lt;br /&gt;
  |relicRequired=&lt;br /&gt;
  |maxCooldown=&lt;br /&gt;
  |maxDescription=Inflict Healing Immunity for 2 turns on all enemies, deal Physical damage to them, and lose 1 stack of Whistling Birds for each enemy damaged this way.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Deal true damage to target enemy for each stack of Whistling Birds. If target enemy is defeated by this ability, remaining Whistling Birds will damage the weakest remaining enemy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This ability can't be countered or evaded, and enemies defeated by it can't be revived.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;granted-ability&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot;&amp;gt;This ability can only be used immediately after Disciplined Set Up.&amp;lt;/span&amp;gt;&lt;br /&gt;
  |baseDescription=Inflict Healing Immunity for 2 turns on all enemies, deal Physical damage to them, and lose 1 stack of Whistling Birds for each enemy damaged this way.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Deal true damage to target enemy for each stack of Whistling Birds. If target enemy is defeated by this ability, remaining Whistling Birds will damage the weakest remaining enemy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This ability can't be countered or evaded, and enemies defeated by it can't be revived.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;granted-ability&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot;&amp;gt;This ability can only be used immediately after Disciplined Set Up.&amp;lt;/span&amp;gt;&lt;br /&gt;
  |baseCooldown=&lt;br /&gt;
  |levelSevenDescription=&lt;br /&gt;
  |levelSevenCooldown=&lt;br /&gt;
  |uLvL9=&lt;br /&gt;
  |costL9=&lt;br /&gt;
  |matsL9=&lt;br /&gt;
  |addsL9=&lt;br /&gt;
  |uLvL8=&lt;br /&gt;
  |costL8=&lt;br /&gt;
  |matsL8=&lt;br /&gt;
  |addsL8=&lt;br /&gt;
  |uLvL7=&lt;br /&gt;
  |costL7=&lt;br /&gt;
  |matsL7=&lt;br /&gt;
  |addsL7=&lt;br /&gt;
  |uLvL6=&lt;br /&gt;
  |costL6=&lt;br /&gt;
  |matsL6=&lt;br /&gt;
  |addsL6=&lt;br /&gt;
  |uLvL5=&lt;br /&gt;
  |costL5=&lt;br /&gt;
  |matsL5=&lt;br /&gt;
  |addsL5=&lt;br /&gt;
  |uLvL4=&lt;br /&gt;
  |costL4=&lt;br /&gt;
  |matsL4=&lt;br /&gt;
  |addsL4=&lt;br /&gt;
  |uLvL3=&lt;br /&gt;
  |costL3=&lt;br /&gt;
  |matsL3=&lt;br /&gt;
  |addsL3=&lt;br /&gt;
  |uLvL2=&lt;br /&gt;
  |costL2=&lt;br /&gt;
  |matsL2=&lt;br /&gt;
  |addsL2=&lt;br /&gt;
  |gearRequired=2&lt;br /&gt;
}}{{Ability Infobox&lt;br /&gt;
  |unitName=The Mandalorian (Beskar Armor)&lt;br /&gt;
  |abilityName=Seasoned Tactics&lt;br /&gt;
  |abilityIcon=tex.generic_passive_seasonedtactics&lt;br /&gt;
  |abilityType=LEADER&lt;br /&gt;
  |abilityMaterial=Zeta&lt;br /&gt;
  |maxLevel=8&lt;br /&gt;
  |starsRequired=&lt;br /&gt;
  |relicRequired=&lt;br /&gt;
  |maxCooldown=&lt;br /&gt;
  |maxDescription=For each Scoundrel ally at the start of battle (excluding summoned allies), Scoundrel allies gain 5% Max Health, Max Protection, and Offense.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Whenever an enemy takes damage, Scoundrel allies gain 2% Turn Meter.&lt;br /&gt;
  |baseDescription=For each Scoundrel ally at the start of battle (excluding summoned allies), Scoundrel allies gain 2% Max Health, Max Protection, and Offense.&lt;br /&gt;
  |baseCooldown=&lt;br /&gt;
  |levelSevenDescription=For each Scoundrel ally at the start of battle (excluding summoned allies), Scoundrel allies gain 5% Max Health, Max Protection, and Offense.&lt;br /&gt;
  |levelSevenCooldown=&lt;br /&gt;
  |uLvL9=&lt;br /&gt;
  |costL9=&lt;br /&gt;
  |matsL9=&lt;br /&gt;
  |addsL9=&lt;br /&gt;
  |uLvL8=82&lt;br /&gt;
  |costL8=125000&lt;br /&gt;
  |matsL8=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;30&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Omega.png|25px|link=]]&amp;lt;br /&amp;gt;13&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Zeta.png|25px|link=]]&amp;lt;br /&amp;gt;20&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL8=Whenever an enemy takes damage, Scoundrel allies gain 2% Turn Meter&lt;br /&gt;
  |uLvL7=72&lt;br /&gt;
  |costL7=28800&lt;br /&gt;
  |matsL7=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;9&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;7&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL7=+2% Offense&lt;br /&gt;
  |uLvL6=62&lt;br /&gt;
  |costL6=9600&lt;br /&gt;
  |matsL6=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;6&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;4&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL6=+2% Max Protection&lt;br /&gt;
  |uLvL5=52&lt;br /&gt;
  |costL5=4800&lt;br /&gt;
  |matsL5=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;4&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;4&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL5=+2% Max Health&lt;br /&gt;
  |uLvL4=42&lt;br /&gt;
  |costL4=2400&lt;br /&gt;
  |matsL4=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;2&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL4=+1% Offense&lt;br /&gt;
  |uLvL3=32&lt;br /&gt;
  |costL3=1600&lt;br /&gt;
  |matsL3=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;2&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;2&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL3=+1% Max Protection&lt;br /&gt;
  |uLvL2=22&lt;br /&gt;
  |costL2=800&lt;br /&gt;
  |matsL2=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;2&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL2=+1% Max Health&lt;br /&gt;
  |gearRequired=6&lt;br /&gt;
}}{{Ability Infobox&lt;br /&gt;
  |unitName=The Mandalorian (Beskar Armor)&lt;br /&gt;
  |abilityName=Protective Intuition&lt;br /&gt;
  |abilityIcon=tex.generic_passive_protectiveintuition&lt;br /&gt;
  |abilityType=UNIQUE&lt;br /&gt;
  |abilityMaterial=Zeta&lt;br /&gt;
  |maxLevel=8&lt;br /&gt;
  |starsRequired=&lt;br /&gt;
  |relicRequired=&lt;br /&gt;
  |maxCooldown=&lt;br /&gt;
  |maxDescription=The Mandalorian (Beskar Armor) is immune to Ability Block and has +40% Potency and Tenacity.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;The first time each Scoundrel ally falls below 75% Health, The Mandalorian (Beskar Armor) dispels all debuffs on himself, gains 1 stack of Whistling Birds, and takes a bonus turn, and the cooldown of Wonder of the Force is reset.&lt;br /&gt;
  |baseDescription=The Mandalorian (Beskar Armor) is immune to Ability Block and has +10% Potency and Tenacity.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;The first time each Scoundrel ally falls below 75% Health, The Mandalorian (Beskar Armor) takes a bonus turn.&lt;br /&gt;
  |baseCooldown=&lt;br /&gt;
  |levelSevenDescription=The Mandalorian (Beskar Armor) is immune to Ability Block and has +40% Potency and Tenacity.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;The first time each Scoundrel ally falls below 75% Health, The Mandalorian (Beskar Armor) takes a bonus turn.&lt;br /&gt;
  |levelSevenCooldown=&lt;br /&gt;
  |uLvL9=&lt;br /&gt;
  |costL9=&lt;br /&gt;
  |matsL9=&lt;br /&gt;
  |addsL9=&lt;br /&gt;
  |uLvL8=84&lt;br /&gt;
  |costL8=125000&lt;br /&gt;
  |matsL8=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;30&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Omega.png|25px|link=]]&amp;lt;br /&amp;gt;13&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Zeta.png|25px|link=]]&amp;lt;br /&amp;gt;20&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL8=The first time each Scoundrel ally falls below 75% Health, The Mandalorian (Beskar Armor) dispels all debuffs on himself, gains 1 stack of Whistling Birds, and the cooldown of Wonder of the Force is reset&lt;br /&gt;
  |uLvL7=72&lt;br /&gt;
  |costL7=32900&lt;br /&gt;
  |matsL7=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;10&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;9&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;6&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL7=+15% Tenacity&lt;br /&gt;
  |uLvL6=62&lt;br /&gt;
  |costL6=11000&lt;br /&gt;
  |matsL6=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;7&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;6&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;4&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL6=+15% Potency&lt;br /&gt;
  |uLvL5=52&lt;br /&gt;
  |costL5=5500&lt;br /&gt;
  |matsL5=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;4&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL5=+10% Tenacity&lt;br /&gt;
  |uLvL4=42&lt;br /&gt;
  |costL4=2700&lt;br /&gt;
  |matsL4=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL4=+10% Potency&lt;br /&gt;
  |uLvL3=32&lt;br /&gt;
  |costL3=1800&lt;br /&gt;
  |matsL3=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL3=+5% Tenacity&lt;br /&gt;
  |uLvL2=22&lt;br /&gt;
  |costL2=900&lt;br /&gt;
  |matsL2=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;2&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL2=+5% Potency&lt;br /&gt;
  |gearRequired=&lt;br /&gt;
}}{{#vardefine:abCost1|&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Omega.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;}}{{#vardefine:abCost2|&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Omega.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;}}{{#vardefine:abCost3|&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Omega.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;}}{{#vardefine:abCost4|&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;30&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Omega.png|25px|link=]]&amp;lt;br /&amp;gt;13&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Zeta.png|25px|link=]]&amp;lt;br /&amp;gt;20&amp;lt;/div&amp;gt;}}{{#vardefine:abCost5|&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;30&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Omega.png|25px|link=]]&amp;lt;br /&amp;gt;13&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Zeta.png|25px|link=]]&amp;lt;br /&amp;gt;20&amp;lt;/div&amp;gt;}}&amp;lt;noinclude&amp;gt;[[Category:Unit Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>StickSurfer</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=File:Tex.ability_mandobeskar_special01b.png&amp;diff=39624</id>
		<title>File:Tex.ability mandobeskar special01b.png</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=File:Tex.ability_mandobeskar_special01b.png&amp;diff=39624"/>
		<updated>2023-03-01T09:59:56Z</updated>

		<summary type="html">&lt;p&gt;StickSurfer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>StickSurfer</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Template:ARC_Trooper_Abilities&amp;diff=39623</id>
		<title>Template:ARC Trooper Abilities</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Template:ARC_Trooper_Abilities&amp;diff=39623"/>
		<updated>2023-03-01T09:52:35Z</updated>

		<summary type="html">&lt;p&gt;StickSurfer: Blaster Turret&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability Infobox&lt;br /&gt;
  |unitName=ARC Trooper&lt;br /&gt;
  |abilityName=Crossfire&lt;br /&gt;
  |abilityIcon=tex.ability_trooperclone_arc_basic&lt;br /&gt;
  |abilityType=BASIC&lt;br /&gt;
  |abilityMaterial=Omega&lt;br /&gt;
  |maxLevel=8&lt;br /&gt;
  |starsRequired=&lt;br /&gt;
  |relicRequired=&lt;br /&gt;
  |maxCooldown=&lt;br /&gt;
  |maxDescription=Deal Physical damage to target enemy. If they had no buffs before this attack, deal 30% more damage.&lt;br /&gt;
  |baseDescription=Deal Physical damage to target enemy. If they had no buffs before this attack, deal 30% more damage.&lt;br /&gt;
  |baseCooldown=&lt;br /&gt;
  |levelSevenDescription=Deal Physical damage to target enemy. If they had no buffs before this attack, deal 30% more damage.&lt;br /&gt;
  |levelSevenCooldown=&lt;br /&gt;
  |uLvL9=&lt;br /&gt;
  |costL9=&lt;br /&gt;
  |matsL9=&lt;br /&gt;
  |addsL9=&lt;br /&gt;
  |uLvL8=76&lt;br /&gt;
  |costL8=43800&lt;br /&gt;
  |matsL8=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Omega.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL8=+25% Damage&lt;br /&gt;
  |uLvL7=66&lt;br /&gt;
  |costL7=24700&lt;br /&gt;
  |matsL7=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;16&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;13&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;9&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL7=+10% Damage&lt;br /&gt;
  |uLvL6=56&lt;br /&gt;
  |costL6=8200&lt;br /&gt;
  |matsL6=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;10&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;9&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;6&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL6=+10% Damage&lt;br /&gt;
  |uLvL5=46&lt;br /&gt;
  |costL5=4100&lt;br /&gt;
  |matsL5=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;7&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;7&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL5=+5% Damage&lt;br /&gt;
  |uLvL4=36&lt;br /&gt;
  |costL4=2100&lt;br /&gt;
  |matsL4=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;4&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL4=+5% Damage&lt;br /&gt;
  |uLvL3=26&lt;br /&gt;
  |costL3=1400&lt;br /&gt;
  |matsL3=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;4&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;4&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL3=+5% Damage&lt;br /&gt;
  |uLvL2=16&lt;br /&gt;
  |costL2=700&lt;br /&gt;
  |matsL2=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL2=+5% Damage&lt;br /&gt;
  |gearRequired=&lt;br /&gt;
}}{{Ability Infobox&lt;br /&gt;
  |unitName=ARC Trooper&lt;br /&gt;
  |abilityName=Assign Command&lt;br /&gt;
  |abilityIcon=tex.ability_trooperclone_arc_special01&lt;br /&gt;
  |abilityType=SPECIAL01&lt;br /&gt;
  |abilityMaterial=Omega&lt;br /&gt;
  |maxLevel=8&lt;br /&gt;
  |starsRequired=&lt;br /&gt;
  |relicRequired=&lt;br /&gt;
  |maxCooldown=3&lt;br /&gt;
  |maxDescription=Deal Physical damage to target enemy. If the Blaster Turret is present, give &amp;lt;span class=&amp;quot;granted-ability&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot;&amp;gt;Command&amp;lt;/span&amp;gt; to target other Clone ally until they are defeated or until &amp;lt;span class=&amp;quot;granted-ability&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot;&amp;gt;Command&amp;lt;/span&amp;gt; is granted to a different ally.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span class=&amp;quot;granted-ability&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot;&amp;gt;Command:&amp;lt;/span&amp;gt; The Blaster Turret assists whenever this character uses an ability during their turn&lt;br /&gt;
  |baseDescription=Deal Physical damage to target enemy. If the Blaster Turret is present, give &amp;lt;span class=&amp;quot;granted-ability&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot;&amp;gt;Command&amp;lt;/span&amp;gt; to target other Clone ally until they are defeated or until &amp;lt;span class=&amp;quot;granted-ability&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot;&amp;gt;Command&amp;lt;/span&amp;gt; is granted to a different ally.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span class=&amp;quot;granted-ability&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot;&amp;gt;Command:&amp;lt;/span&amp;gt; The Blaster Turret assists whenever this character uses an ability during their turn&lt;br /&gt;
  |baseCooldown=3&lt;br /&gt;
  |levelSevenDescription=Deal Physical damage to target enemy. If the Blaster Turret is present, give &amp;lt;span class=&amp;quot;granted-ability&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot;&amp;gt;Command&amp;lt;/span&amp;gt; to target other Clone ally until they are defeated or until &amp;lt;span class=&amp;quot;granted-ability&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot;&amp;gt;Command&amp;lt;/span&amp;gt; is granted to a different ally.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span class=&amp;quot;granted-ability&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot;&amp;gt;Command:&amp;lt;/span&amp;gt; The Blaster Turret assists whenever this character uses an ability during their turn&lt;br /&gt;
  |levelSevenCooldown=3&lt;br /&gt;
  |uLvL9=&lt;br /&gt;
  |costL9=&lt;br /&gt;
  |matsL9=&lt;br /&gt;
  |addsL9=&lt;br /&gt;
  |uLvL8=78&lt;br /&gt;
  |costL8=80400&lt;br /&gt;
  |matsL8=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Omega.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL8=+25% Damage&lt;br /&gt;
  |uLvL7=68&lt;br /&gt;
  |costL7=45200&lt;br /&gt;
  |matsL7=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;12&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;10&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;7&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL7=+10% Damage&lt;br /&gt;
  |uLvL6=58&lt;br /&gt;
  |costL6=15100&lt;br /&gt;
  |matsL6=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;8&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;7&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL6=+10% Damage&lt;br /&gt;
  |uLvL5=48&lt;br /&gt;
  |costL5=7500&lt;br /&gt;
  |matsL5=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;4&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL5=+5% Damage&lt;br /&gt;
  |uLvL4=38&lt;br /&gt;
  |costL4=3800&lt;br /&gt;
  |matsL4=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;4&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;4&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL4=+5% Damage&lt;br /&gt;
  |uLvL3=28&lt;br /&gt;
  |costL3=2500&lt;br /&gt;
  |matsL3=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL3=+5% Damage&lt;br /&gt;
  |uLvL2=18&lt;br /&gt;
  |costL2=1300&lt;br /&gt;
  |matsL2=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;2&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL2=+5% Damage&lt;br /&gt;
  |gearRequired=4&lt;br /&gt;
}}{{Ability Infobox&lt;br /&gt;
  |unitName=ARC Trooper&lt;br /&gt;
  |abilityName=ARC Arsenal&lt;br /&gt;
  |abilityIcon=tex.abilityui_passive_commandoassault&lt;br /&gt;
  |abilityType=UNIQUE&lt;br /&gt;
  |abilityMaterial=Zeta&lt;br /&gt;
  |maxLevel=8&lt;br /&gt;
  |starsRequired=&lt;br /&gt;
  |relicRequired=&lt;br /&gt;
  |maxCooldown=&lt;br /&gt;
  |maxDescription=ARC Trooper has +35% counter chance. ARC Trooper always has &amp;lt;span class=&amp;quot;granted-ability&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot;&amp;gt;Command&amp;lt;/span&amp;gt; while the Blaster Turret is present and summons a Blaster Turret to the ally slot at the start of the encounter and when he revives. The Blaster Turret will assist when ARC Trooper attacks out of turn.&lt;br /&gt;
  |baseDescription=ARC Trooper has +10% counter chance. ARC Trooper always has &amp;lt;span class=&amp;quot;granted-ability&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot;&amp;gt;Command&amp;lt;/span&amp;gt; while the Blaster Turret is present and summons a Blaster Turret to the ally slot at the start of the encounter and when he revives.&lt;br /&gt;
  |baseCooldown=&lt;br /&gt;
  |levelSevenDescription=ARC Trooper has +35% counter chance. ARC Trooper always has &amp;lt;span class=&amp;quot;granted-ability&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot;&amp;gt;Command&amp;lt;/span&amp;gt; while the Blaster Turret is present and summons a Blaster Turret to the ally slot at the start of the encounter and when he revives.&lt;br /&gt;
  |levelSevenCooldown=&lt;br /&gt;
  |uLvL9=&lt;br /&gt;
  |costL9=&lt;br /&gt;
  |matsL9=&lt;br /&gt;
  |addsL9=&lt;br /&gt;
  |uLvL8=82&lt;br /&gt;
  |costL8=125000&lt;br /&gt;
  |matsL8=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;30&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Omega.png|25px|link=]]&amp;lt;br /&amp;gt;13&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Zeta.png|25px|link=]]&amp;lt;br /&amp;gt;20&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL8=The Blaster Turret will assist when ARC Trooper attacks out of turn&lt;br /&gt;
  |uLvL7=72&lt;br /&gt;
  |costL7=32900&lt;br /&gt;
  |matsL7=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;10&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;9&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;6&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL7=+10% Counter chance&lt;br /&gt;
  |uLvL6=62&lt;br /&gt;
  |costL6=11000&lt;br /&gt;
  |matsL6=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;7&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;6&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;4&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL6=+5% Counter chance&lt;br /&gt;
  |uLvL5=52&lt;br /&gt;
  |costL5=5500&lt;br /&gt;
  |matsL5=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;4&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL5=+3% Counter chance&lt;br /&gt;
  |uLvL4=42&lt;br /&gt;
  |costL4=2700&lt;br /&gt;
  |matsL4=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL4=+3% Counter chance&lt;br /&gt;
  |uLvL3=32&lt;br /&gt;
  |costL3=1800&lt;br /&gt;
  |matsL3=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL3=+2% Counter chance&lt;br /&gt;
  |uLvL2=22&lt;br /&gt;
  |costL2=900&lt;br /&gt;
  |matsL2=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;2&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL2=+2% Counter chance&lt;br /&gt;
  |gearRequired=&lt;br /&gt;
}}{{Ability Infobox&lt;br /&gt;
  |unitName=ARC Trooper&lt;br /&gt;
  |abilityName=&amp;lt;span class=&amp;quot;granted-ability&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot;&amp;gt;Blaster Turret&amp;lt;/span&amp;gt;&lt;br /&gt;
  |abilityIcon=tex.ability_trooperclone_arc_special02&lt;br /&gt;
  |abilityType=UNIQUE&lt;br /&gt;
  |abilityMaterial=None&lt;br /&gt;
  |maxLevel=1&lt;br /&gt;
  |starsRequired=&lt;br /&gt;
  |relicRequired=&lt;br /&gt;
  |maxCooldown=&lt;br /&gt;
  |maxDescription=&amp;lt;span class=&amp;quot;granted-ability&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot;&amp;gt;[Basic] Shattering Blast:&amp;lt;/span&amp;gt; Dispel all buffs on target enemy and deal True damage to them, which can't be evaded.&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;granted-ability&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot;&amp;gt;[Unique] Summoned Object:&amp;lt;/span&amp;gt; This object's stats scale with the summoner's stats. This object can only be summoned to the ally slot if it's available. This object can't be summoned in raids. This object can't be revived. If an effect counts defeated units, this object doesn't count. When there are no other allied combatants, this object escapes from battle. A unit can't be revived if this summoned object exists in their slot.&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;granted-ability&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot;&amp;gt;[Unique] Object Properties:&amp;lt;/span&amp;gt; This object can't be targeted, is immune to damage and status effects, and does not take a turn. When there are no allies with &amp;lt;span class=&amp;quot;granted-ability&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot;&amp;gt;Command&amp;lt;/span&amp;gt;, the Blaster Turret is destroyed.&lt;br /&gt;
  |baseDescription=&amp;lt;span class=&amp;quot;granted-ability&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot;&amp;gt;[Basic] Shattering Blast:&amp;lt;/span&amp;gt; Dispel all buffs on target enemy and deal True damage to them, which can't be evaded.&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;granted-ability&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot;&amp;gt;[Unique] Summoned Object:&amp;lt;/span&amp;gt; This object's stats scale with the summoner's stats. This object can only be summoned to the ally slot if it's available. This object can't be summoned in raids. This object can't be revived. If an effect counts defeated units, this object doesn't count. When there are no other allied combatants, this object escapes from battle. A unit can't be revived if this summoned object exists in their slot.&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;granted-ability&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot;&amp;gt;[Unique] Object Properties:&amp;lt;/span&amp;gt; This object can't be targeted, is immune to damage and status effects, and does not take a turn. When there are no allies with &amp;lt;span class=&amp;quot;granted-ability&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot;&amp;gt;Command&amp;lt;/span&amp;gt;, the Blaster Turret is destroyed.&lt;br /&gt;
  |baseCooldown=&lt;br /&gt;
  |levelSevenDescription=&lt;br /&gt;
  |levelSevenCooldown=&lt;br /&gt;
  |uLvL9=&lt;br /&gt;
  |costL9=&lt;br /&gt;
  |matsL9=&lt;br /&gt;
  |addsL9=&lt;br /&gt;
  |uLvL8=&lt;br /&gt;
  |costL8=&lt;br /&gt;
  |matsL8=&lt;br /&gt;
  |addsL8=&lt;br /&gt;
  |uLvL7=&lt;br /&gt;
  |costL7=&lt;br /&gt;
  |matsL7=&lt;br /&gt;
  |addsL7=&lt;br /&gt;
  |uLvL6=&lt;br /&gt;
  |costL6=&lt;br /&gt;
  |matsL6=&lt;br /&gt;
  |addsL6=&lt;br /&gt;
  |uLvL5=&lt;br /&gt;
  |costL5=&lt;br /&gt;
  |matsL5=&lt;br /&gt;
  |addsL5=&lt;br /&gt;
  |uLvL4=&lt;br /&gt;
  |costL4=&lt;br /&gt;
  |matsL4=&lt;br /&gt;
  |addsL4=&lt;br /&gt;
  |uLvL3=&lt;br /&gt;
  |costL3=&lt;br /&gt;
  |matsL3=&lt;br /&gt;
  |addsL3=&lt;br /&gt;
  |uLvL2=&lt;br /&gt;
  |costL2=&lt;br /&gt;
  |matsL2=&lt;br /&gt;
  |addsL2=&lt;br /&gt;
  |gearRequired=4&lt;br /&gt;
}}{{#vardefine:abCost1|&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Omega.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;}}{{#vardefine:abCost2|&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Omega.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;}}{{#vardefine:abCost3|&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;30&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Omega.png|25px|link=]]&amp;lt;br /&amp;gt;13&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Zeta.png|25px|link=]]&amp;lt;br /&amp;gt;20&amp;lt;/div&amp;gt;}}&amp;lt;noinclude&amp;gt;[[Category:Unit Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>StickSurfer</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=File:Game-Icon-None.png&amp;diff=39622</id>
		<title>File:Game-Icon-None.png</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=File:Game-Icon-None.png&amp;diff=39622"/>
		<updated>2023-03-01T09:52:03Z</updated>

		<summary type="html">&lt;p&gt;StickSurfer: For cases where abilities are set to &amp;quot;max&amp;quot; when unlocked&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
For cases where abilities are set to &amp;quot;max&amp;quot; when unlocked&lt;/div&gt;</summary>
		<author><name>StickSurfer</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Clash_on_Kamino&amp;diff=39621</id>
		<title>Clash on Kamino</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Clash_on_Kamino&amp;diff=39621"/>
		<updated>2023-02-28T13:59:12Z</updated>

		<summary type="html">&lt;p&gt;StickSurfer: /* Event units */ WIP&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;display:flex;flex-direction:row;flex-wrap:wrap;justify-content:center;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:center;width:360px;&amp;quot;&amp;gt;{{Event Infobox&lt;br /&gt;
|eventName=Clash on Kamino&lt;br /&gt;
|requires='''Player Level 85'''&amp;lt;br /&amp;gt;'''Ships'''&amp;lt;br /&amp;gt;[[Anakin's Eta-2 Starfighter]]&amp;lt;br /&amp;gt; Any [[Galactic Republic|Galactic Republic Capital Ship]]&amp;lt;br /&amp;gt;Any 3+ [[Galactic Republic|Galactic Republic Ship]]&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;'''Characters'''&amp;lt;br /&amp;gt;[[Ahsoka Tano]]&amp;lt;br /&amp;gt;[[C-3PO]]&amp;lt;br /&amp;gt;[[General Kenobi]]&amp;lt;br /&amp;gt;[[Padme Amidala]]&amp;lt;br /&amp;gt;[[Shaak Ti]]&amp;lt;br /&amp;gt;[[Asajj Ventress]]&amp;lt;br /&amp;gt; [[B1 Battle Droid]]&amp;lt;br /&amp;gt;[[B2 Super Battle Droid]]&amp;lt;br /&amp;gt;[[Droideka]]&amp;lt;br /&amp;gt;[[IG-100 MagnaGuard]]&lt;br /&gt;
|eventType=Epic Confrontation&lt;br /&gt;
|eventLength=[[Journey Guide]]&lt;br /&gt;
|rewards={{Reward List|shard|General Skywalker}}&lt;br /&gt;
|releaseDate=10-11-2019&lt;br /&gt;
}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1 1 300px;&amp;quot;&amp;gt;&lt;br /&gt;
==Overview==&lt;br /&gt;
&amp;lt;p&amp;gt;'''Clash on Kamino''' is an [[Epic Confrontation]] event that requires 10 specific characters at 7 stars with atleast 17,700 GP, 1 [[Galactic Republic]] [[Capital Ship]] at 7 stars with atleast 40,000 GP, and 4 [[:Category:Galactic Republic|Galactic Republic ships]] at 7 stars with atleast 40,000 GP. It has 4 tiers that must be defeated in order to unlock [[General Skywalker]] at 5 stars. Once General Skywalker is unlocked you will have to get the rest of his shards from the [[Guild Events Store]].&amp;lt;/p&amp;gt;&lt;br /&gt;
=== Prerequisites ===&lt;br /&gt;
{| class=&amp;quot;wikitable table-black-gold&amp;quot;&lt;br /&gt;
|+'''Achievements'''&lt;br /&gt;
 !'''Feel the Force (Level 85)'''&lt;br /&gt;
 | Reach Player level 85&lt;br /&gt;
|}&lt;br /&gt;
__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;display:none;&amp;quot;&amp;gt;[[Type of content::Exclusive event unit]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clearfix&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Tiers==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-row&amp;quot;&amp;gt;&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=combo&lt;br /&gt;
 |event=CLASH_ON_KAMINO&lt;br /&gt;
 |attempts=&lt;br /&gt;
 |tier=The Battle Up There&lt;br /&gt;
 |eventType=Special Event&lt;br /&gt;
 |requirements='''Stars''': 7&amp;lt;br /&amp;gt;'''Power''': 40,000&amp;lt;br /&amp;gt;'''Units''': [[Anakin's Eta-2 Starfighter]]&amp;lt;br /&amp;gt;Any [[Galactic Republic|Galactic Republic Capital Ship]]&amp;lt;br /&amp;gt;Any 3+ [[Galactic Republic|Galactic Republic Ship]]&lt;br /&gt;
 |recommendations='''Power:''' 50,000+&amp;lt;br/&amp;gt;'''Crew Gear:''' Relic Lv 3&amp;lt;br /&amp;gt;'''Crew Mods:''' 6 dots&lt;br /&gt;
 |rewards={{Reward|hero|General Skywalker|50|T=1st}}&lt;br /&gt;
 |enemies={{Enemy|Ship|Soulless One|1|90|||D=BOSS|img=tex.charui_belbullab_grievous}}{{Enemy|Ship|Vulture Droid|1|90|||D=ELITE|img=tex.charui_vulturedroid}}{{Enemy|Ship|Vulture Droid|1|90|||D=ELITE|img=tex.charui_vulturedroid}}{{Enemy|Ship|Vulture Droid|1|90|||D=ELITE|img=tex.charui_vulturedroid}}{{Enemy|Ship|Vulture Droid|1|90|||D=ELITE|img=tex.charui_vulturedroid}}{{Enemy|Ship|Vulture Droid|1|90|||D=ELITE|img=tex.charui_vulturedroid}}{{Enemy|Ship|Vulture Droid|1|90|||D=ELITE|img=tex.charui_vulturedroid}}{{Enemy|Ship|Vulture Droid|1|90|||D=ELITE|img=tex.charui_vulturedroid}}{{Enemy|Ship|Vulture Droid|1|90|||D=ELITE|img=tex.charui_vulturedroid}}&lt;br /&gt;
 |refreshCount=&lt;br /&gt;
 |allowedUnit=affiliation_republic&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=combo&lt;br /&gt;
 |event=CLASH_ON_KAMINO&lt;br /&gt;
 |attempts=&lt;br /&gt;
 |tier=General Conflict&lt;br /&gt;
 |eventType=Special Event&lt;br /&gt;
 |requirements='''Stars''': 7&amp;lt;br /&amp;gt;'''Power''':17,700&amp;lt;br /&amp;gt;'''Units''': [[Ahsoka Tano]], [[C-3PO]], [[General Kenobi]], [[Padme Amidala]], [[Shaak Ti]]&lt;br /&gt;
 |recommendations='''Power:''' 22,000+&amp;lt;br /&amp;gt;'''Gear:''' Relic Level 3&amp;lt;br /&amp;gt;'''Mods:''' 6 dot&amp;lt;br /&amp;gt;'''Zeta abilities'''&lt;br /&gt;
 |rewards={{Reward|hero|General Skywalker|50|T=1st}}&lt;br /&gt;
 |enemies={{Enemy|GF|General Grievous||90|Relic|-DS|D=BOSS|img=tex.charui_grievous}}{{Enemy|GF|B1 Battle Droid||90|Relic|-DS|D=ELITE|img=tex.charui_b1}}{{Enemy|GF|B2 Super Battle Droid||90|Relic|-DS|D=ELITE|img=tex.charui_b2}}{{Enemy|GF|Droideka||90|Relic|-DS|D=ELITE|img=tex.charui_droideka}}{{Enemy|GF|Droideka||90|Relic|-DS|D=ELITE|img=tex.charui_droideka}}{{Enemy|GF|IG-100 MagnaGuard||90|Relic|-DS|D=ELITE|img=tex.charui_magnaguard}}&lt;br /&gt;
{{Enemy|GF|IG-100 MagnaGuard||90|Relic|-DS|D=ELITE|img=tex.charui_magnaguard}}&lt;br /&gt;
 |refreshCount=&lt;br /&gt;
 |allowedUnit=selftag_generalkenobi,selftag_c3polegendary,selftag_shaakti,selftag_ahsokatano&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:none;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=combo&lt;br /&gt;
 |event=CLASH_ON_KAMINO&lt;br /&gt;
 |attempts=&lt;br /&gt;
 |tier=Seeing Red&lt;br /&gt;
 |eventType=Special Event&lt;br /&gt;
 |requirements=None&lt;br /&gt;
 |rewards=None&lt;br /&gt;
 |enemies={{Enemy|GF|Asajj Ventress||90|Relic|-DS|D=BOSS|img=tex.charui_ventress}}&lt;br /&gt;
 |refreshCount=&lt;br /&gt;
 |allowedUnit=any_obtainable&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=combo&lt;br /&gt;
 |event=CLASH_ON_KAMINO&lt;br /&gt;
 |attempts=&lt;br /&gt;
 |tier=Clash on Kamino&lt;br /&gt;
 |eventType=Special Event&lt;br /&gt;
 |requirements='''Stars''': 7&amp;lt;br /&amp;gt;'''Power''': 17,700&amp;lt;br /&amp;gt;'''Units''': [[Asajj Ventress]], [[B1 Battle Droid]], [[B2 Super Battle Droid]], [[Droideka]], [[IG-100 MagnaGuard]]&lt;br /&gt;
 |recommendations='''Power''': 22,000+&amp;lt;br /&amp;gt;'''Gear''': Relic Level 3&amp;lt;br /&amp;gt;'''Mods''': 6 dots&amp;lt;br /&amp;gt;'''Zeta abilities'''&lt;br /&gt;
 |rewards={{Reward|hero|General Skywalker|50|T=1st}}&lt;br /&gt;
 |enemies={{Enemy|GF|General Skywalker||90|Relic|-LS|D=BOSS|img=tex.charui_generalanakin}}{{Enemy|GF|CT-21-0408 &amp;quot;Echo&amp;quot;||90|Relic|-LS|D=ELITE|img=tex.charui_trooperclone_p1_echo}}{{Enemy|GF|CT-27-5555 &amp;quot;Fives&amp;quot;||90|Relic|-LS|D=ELITE|img=tex.charui_trooperclone_p1_fives}}{{Enemy|GF|CT-7567 &amp;quot;Rex&amp;quot;||90|Relic|-LS|D=ELITE|img=tex.charui_trooperclone_p1_rex}}{{Enemy|GF|501st ARC Trooper||90|Relic|-LS|D=ELITE|img=tex.charui_trooperclone_arc}}&lt;br /&gt;
 |refreshCount=&lt;br /&gt;
 |allowedUnit=selftag_b1battledroidv2,selftag_b2superbattledroid,selftag_droideka,selftag_magnaguard&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Fight Mechanics==&lt;br /&gt;
* Tier I: The Battle Up There&lt;br /&gt;
** The Soulless One will inflict Marked on the weakest other Droid ally at the start of each ship's turn, making itself difficult to target. Use Taunt effectively in order to weather the storm of Buzz Droids from enemy Vulture Droids.&lt;br /&gt;
** Make effective use of attacks that damage all enemies to avoid being overwhelmed.&lt;br /&gt;
** The fight starts with the Soulless One (General Grievous) and 4 Vulture Droids on the field and will reinforce with 3 more Vulture Droids as they are destroyed.&lt;br /&gt;
* Tier II: General Conflict&lt;br /&gt;
** General Grievous can't be targeted until both Droidekas have been defeated. While the Droidekas' shields are active, they have Damage Immunity.&lt;br /&gt;
** Defeat IG-100 MagnaGuards in order to drop the Droidekas' shields, allowing your squad to damage and defeat them. New MagnaGuards will appear when the Droidekas redeploy their shields. &lt;br /&gt;
** Defeating the Droidekas efficiently will be key to victory; the longer the fight goes on, the more Max Health Grievous gains from his Unique ability.&lt;br /&gt;
* Tier IV: Clash on Kamino&lt;br /&gt;
** The 501st Clone Troopers can't lose Health while General Skywalker is Advancing, but they can lose Protection. General Skywalker and the 501st can punish attacks from your squad that damage all enemies; use these attacks wisely. Determining the best order of defeating the clones when General Skywalker is in Cover is key to victory.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
If you attempt these battles with the minimum, or otherwise low gear, it will likely require multiple retries to get the strategy, turn order, kill order and other RNG the way you need it.&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! Username !! Units !! Link&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.youtube.com/channel/UCuKkFu9WVxCRoj2EbWzIj3Q AhnaldT101]&lt;br /&gt;
| &lt;br /&gt;
| [https://www.youtube.com/watch?v=7pBcGPgjCr8 Youtube]&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.youtube.com/channel/UCKjqnZEvjlf4TPtt9dmqhYw MobileGamer]&lt;br /&gt;
| &lt;br /&gt;
| [https://www.youtube.com/watch?v=aEBybprKXOM Youtube]&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.youtube.com/channel/UCJpX9j3jZP5h6y-qMA_I5-Q Warrior Presents]&lt;br /&gt;
| &lt;br /&gt;
| [https://www.youtube.com/watch?v=ntHo1-CDaxY Youtube]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/c/SkelturixSWGoH Skelturix]&lt;br /&gt;
|&lt;br /&gt;
|[https://www.youtube.com/watch?v=bEuP57dp9oo Youtube]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guides==&lt;br /&gt;
These guides assume you are attempting these battles with the minimum, or otherwise low, gear, but they may still apply with higher geared characters. However, if any character's zeta applies to the battle, it is assumed they have been given.&lt;br /&gt;
*Tier I: The Battle Up There&lt;br /&gt;
**When trying to complete with lower gear (minimum requirements), strategy and luck are key. This can be completed with the Endurance Capital Ship, but The Negotiator makes it easier.&lt;br /&gt;
**Minimum ships needed/suggested: Anakin's ETA-2 Starfighter, Ahsoka Tano's Jedi Starfighter, Umbaran Starfighter, and Clone Sergeant's ARC-170 (it may also be doable with Jedi Consular's Starfighter, Plo Koon's Starfighter or Rex's ARC-170 instead).&lt;br /&gt;
**The more ships you have and the higher gear the pilots are, the easier this fight will be. The following is based on: Gear 12 Jedi Knight Anakin, Gear 12 Ahsoka Tano, Gear 10+3 Clone Sergeant - Phase 1 and Gear 8+4 Fives with 1 zeta - all with 5-dot, level 15 mods.&lt;br /&gt;
***During this fight, the Soulless One (Grievous) will Mark his weakest ally, so you won't have a choice in who to target. Start with Anakin, Ahsoka Tano, and your choice of 3rd (Clone Sergeant's ARC-170 is easy to farm and is a Tank). If you are using Endurance, use Hold fast on your non-Anakin or Ahsoka ship (Clone Sgt) so they take the brunt of the initial attacks; this ship will likely be destroyed, unless the pilot is substantially geared. Bring in Umbaran Starfighter as the reinforcement. The Umbaran's maxed Reinforcement Ability removes 25% turn meter on all enemies, gives defense up to all allies and inflicts Target Lock on all enemy ships with 0% turn meter. If this is timed right, at least 2-3 enemies will be Target Locked. Then use Umbaran Missile Pods; this attacks all Target Locked enemies and does an extra 20% damage for each Target Locked enemy. This should result in substantial damage (at least 40-60% extra) and kill/severely damage each ship. You may have to finish off a couple of ships, and then you work on the Soulless One. '''Keeping Ahsoka alive up to this point is very helpful, because she can dispel the Retribution that the Soulless One gets.'''&lt;br /&gt;
&lt;br /&gt;
* Tier II: General Conflict&lt;br /&gt;
** When trying to complete with lower gear (minimum requirements), strategy and luck are key. In this battle, you need high enough speeds and a good starting turn order.&lt;br /&gt;
*** The fastest enemies (Magnaguards) have 270 speed, so you want at least 4 out of 5 of your allies to have at least 271 speed (C-3PO only needs 251 because his unique adds 20 speed).&lt;br /&gt;
*** There are a few turn order methods, but the key turns are Padme and C-3PO; Shaak Ti and General Kenobi's turns are relatively switchable, and Ahsoka will likely always go last, usually after the Magnaguards, and maybe after B1 (this requires adding almost no speed to her via mods), but some strategies may need her to go before B1. It is best to have Padme go first so she can use 'Cunning Plan' to give everyone Protection Up, which they will turn into stacks of Courage to do major damage on their turns. C-3PO's position defines who will assist when 'Oh My Goodness' is used. If he's last, everyone will assist.&lt;br /&gt;
**** In all scenarios, you need to target and attack B2 until he's gone. Otherwise, his Unique may kick in if you hit another droid, he will gain full turn meter and dispel all of your protection up and other buffs. If any ally dies before you take out a Droideka (maybe even both), restart.&lt;br /&gt;
***** You will also need to get 3 stacks of Translation on Padme (and preferably Shaak) as soon as possible. This will allow C-3PO to reduce her cooldowns every time he uses his basic, allowing for more uses of her vital specials.&lt;br /&gt;
***** When General Grievous' countdown is finished, and he's taking turns, you will want to make sure everyone has Protection Up to ensure they survive his AOE.&lt;br /&gt;
**** Padme, Shaak Ti, General Kenobi, C-3PO.&lt;br /&gt;
***** The following strategy requires enough speed on Padme and GK to go 2x before a Droideka goes. GK shouldn't need much speed over the 271 threshold because he will supply himself with 60% turn meter when he uses his first special; Padme needs relatively high speed (somewhere above 290).&lt;br /&gt;
***** The kill order is B2, 1 Magna, 1 Droideka, 1 Magna, 1 Droideka, and then the remaining Magna and B1. B1 will mostly be whittled down by counters due to Retribution. You can also use any non-Courage attacks on B1 (Basic attacks or non-attack specials that call Ahsoka to assist) on B1 as well to further reduce his Battalion stacks to take advantage of attacks that do low damage and don't help to kill another enemy.&lt;br /&gt;
******Target B2 with Padme's 'Cunning Plan'. Use Shaak's 'Training Exercises' on Padme (Padme will assist and add an additional stack of Protection Up to everyone). Use GK's 'The Negotiator' to give everyone Retribution (this will help Shaak and Ahsoka to counter attack the Magnaguards and dispel their taunts). Then use C-3PO's 'Oh My Goodness', targeting Padme again (this will give Shaak and GK a stack of Protection Up, and more importantly, it will give Padme a 2nd stack of Translation). Everyone will assist, and this will take down B2; Shaak or GK should be left with 5+ stacks of Courage.&lt;br /&gt;
******The Maganguards will attack with either their AOEs, dispel attacks, or a mix.&lt;br /&gt;
******Your next goal is to kill a Magna followed by a Droideka.&lt;br /&gt;
*******Best case scenario, both Magnas use their AOE and are dispelled. It should be Ahsoka's turn now (before B1 goes), and depending on her gear level, mods and whether either of the Magnas are taunting (if one is, it will likely be the healthier one) 1 of 2 things should happen:&lt;br /&gt;
********1. Ahsoka kills a Magna. Assuming the above speed requirement was met, Padme will go next. Use her 'Graceful Assault' for a mass assist to stun/kill a Droideka. Next is GK. If the 1st Droideka is down, use his 'Lead the Charge' to damage the next Droideka.&lt;br /&gt;
********2. Ahsoka does not kill a Magna. Padme can then use her 'Graceful Assault' to kill the Magna (this may seem like a waste, but you need her to get her 3rd stack of Translation). Now use GK's 'Lead the Charge' to kill a Droideka.&lt;br /&gt;
*******After one of the 2 above happens, B1 and the remaining Droideka will take their turns. After this point, your goal is to use Shaak's assist special, whenever available, on C-3PO so he uses his basic and reduces cooldowns. Most often, this will allow Padme to use 'Cunning Plan every (maybe every other) turn to keep the Protection up/Courage on.&lt;br /&gt;
******Now, manage your Protection Up and stacks of courage to ensure you survive the Droideka and General Grievous' attacks.&lt;br /&gt;
******After you kill the last Droideka, you will be able to target and attack Grievous.&lt;br /&gt;
*******Once you take out all of his protection, he will Mark remaining droids (if there are any), forcing you to target them.&lt;br /&gt;
******Once Grievous is the only remaining enemy, he will become Enraged, and his attacks will inflict Healing Immunity which cannot be dispelled.&lt;br /&gt;
*******If C-3PO has already died or dies at this point, it will be significantly harder because he will no longer be able to reduce Padme's cooldowns.&lt;br /&gt;
********At this point, your focus on Padme's specials will need to shift: If Grievous is not stunned, and Padme's 'Graceful Assault' is available, use it to hopefully stun him. If Grievous is stunned, use 'Cunning Plan'. Keep whittling him down and keep him stunned when possible. The cooldowns from C-3PO make this possible.&lt;br /&gt;
*******If C-3PO has died, you will likely need GK at least Relic 5 to ensure he is able to survive several attacks from Grievous.&lt;br /&gt;
*******Mission complete! Congratulations!&lt;br /&gt;
**** Padme, C-3PO, Shaak Ti, General Kenobi and Padme, Shaak Ti, C-3PO, General Kenobi&lt;br /&gt;
***** These attack orders follow a similar strategy. But they usually require GK to use his mass assist instead of giving everyone Retribution, so you will need to manage the Magna's taunts differently (use C-3PO's confusion to prevent them from gaining Taunt).&lt;br /&gt;
***** The videos above cover these and more strategies.&lt;br /&gt;
&lt;br /&gt;
* Tier III: Seeing Red&lt;br /&gt;
** You use a supplied General Skywalker for this fight and is difficult (if even possible) to lose.&lt;br /&gt;
* Tier IV: Clash on Kamino&lt;br /&gt;
** '''(Guide coming soon)'''&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;s&amp;gt;For estimated return date, panic farm calculator,&amp;lt;/s&amp;gt;&amp;lt;sup&amp;gt;(Outdated. This event is now available at all times through the Journey Guide)&amp;lt;/sup&amp;gt; event history and and other videos and guides, visit [https://swgohevents.com/event/clash-on-kamino swgohevents.com]&lt;br /&gt;
&lt;br /&gt;
==Event units==&lt;br /&gt;
===Soulless One===&lt;br /&gt;
{{Event Unit Ability Infobox&lt;br /&gt;
  |abilityName=Triple Tap&lt;br /&gt;
  |abilityType=Basic&lt;br /&gt;
  |icon=tex.ability starfighter greivous basic&lt;br /&gt;
  |description=Deal Physical damage to target enemy, then deal damage again. If the target enemy has Valor, deal damage a third time.}}&lt;br /&gt;
{{Event Unit Ability Infobox&lt;br /&gt;
  |abilityName=Opportunistic Strike&lt;br /&gt;
  |abilityType=Special&lt;br /&gt;
  |icon=tex.ability starfighter greivous special01&lt;br /&gt;
  |description=Deal Physical damage to all enemies and inflict Speed Down on all debuffed enemies for 2 turns. Then, the Soulless One gains Retribution for 2 turns.}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
Anakin's Delta-7B Starfighter will replace your version of Anakin's Eta-2 Starfighter in this battle. This version of Anakin's Delta-7b has the same abilities as Anakin's Eta-2 and will inherit its stats from the version of Anakin's Eta-2 you bring into battle. This ship is not obtainable and can't be used in any other event or game mode.&lt;br /&gt;
&lt;br /&gt;
[[Category:Epic Confrontation]]&lt;br /&gt;
[[Category:Journey Guide]]&lt;/div&gt;</summary>
		<author><name>StickSurfer</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Template:Event_Unit_Ability_Infobox&amp;diff=39620</id>
		<title>Template:Event Unit Ability Infobox</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Template:Event_Unit_Ability_Infobox&amp;diff=39620"/>
		<updated>2023-02-28T13:49:40Z</updated>

		<summary type="html">&lt;p&gt;StickSurfer: Here we go&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category: Templates |Infobox Ability]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{#vardefine:abilityType|{{{abilityType|Basic}}}}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;unit-ability-wrap&amp;quot; style=&amp;quot;max-width:99%;display:flex;flex-direction:row;flex-wrap:wrap;justify-content:center;overflow:hidden;padding:10px;box-shadow: 0 0 7px {{#ifeq:{{{abilityType}}}|ULTIMATE|#B37E1B|#444}};{{#ifeq:{{{abilityType}}}|ULTIMATE|border:3px solid #FFA500;|}}margin-bottom:12px;border-radius:5px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;unit-ability-desc-wrap&amp;quot; style=&amp;quot;display:flex;flex-direction:column;flex: 1 1 300px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;unit-ability-title-wrap&amp;quot; style=&amp;quot;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unit-ability-icon&amp;quot; style=&amp;quot;float:left;border:1px solid black;margin-right:10px;&amp;quot;&amp;gt;[[File:{{{icon}}}.png | 70px | link=]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unit-ability-name {{#ifeq:{{{abilityType}}}|ULTIMATE|ultimate-ability|}}&amp;quot; style=&amp;quot;font-weight:bold;font-size:1.3em&amp;quot;&amp;gt;{{{abilityName}}}&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unit-ability-type {{#ifeq:{{{abilityType}}}|ULTIMATE|ultimate-ability|}}&amp;quot; style=&amp;quot;{{#ifeq:{{{abilityType}}}|ULTIMATE|font-weight:bold;|}}&amp;quot;&amp;gt;{{#var:abilityType}}&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
{{#if: {{{cooldown|}}} |&amp;lt;span style=&amp;quot;color:#777;font-size:.9em;&amp;quot;&amp;gt;{{{cooldown}}} Turn Cooldown&amp;lt;/span&amp;gt; | }}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;unit-ability-description&amp;quot; style=&amp;quot;display:flex;flex-direction:column;align-items:flex-start;margin-right:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;unit-ability-description-max&amp;quot; style=&amp;quot;margin-top:8px;&amp;quot;&amp;gt;{{{description}}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>StickSurfer</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Template:Event_Unit_Ability_Infobox&amp;diff=39619</id>
		<title>Template:Event Unit Ability Infobox</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Template:Event_Unit_Ability_Infobox&amp;diff=39619"/>
		<updated>2023-02-28T13:47:41Z</updated>

		<summary type="html">&lt;p&gt;StickSurfer: Again&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category: Templates |Infobox Ability]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{{abilityType}}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;unit-ability-wrap&amp;quot; style=&amp;quot;max-width:99%;display:flex;flex-direction:row;flex-wrap:wrap;justify-content:center;overflow:hidden;padding:10px;box-shadow: 0 0 7px {{#ifeq:{{{abilityType}}}|ULTIMATE|#B37E1B|#444}};{{#ifeq:{{{abilityType}}}|ULTIMATE|border:3px solid #FFA500;|}}margin-bottom:12px;border-radius:5px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;unit-ability-desc-wrap&amp;quot; style=&amp;quot;display:flex;flex-direction:column;flex: 1 1 300px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;unit-ability-title-wrap&amp;quot; style=&amp;quot;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unit-ability-icon&amp;quot; style=&amp;quot;float:left;border:1px solid black;margin-right:10px;&amp;quot;&amp;gt;[[File:{{{icon}}}.png | 70px | link=]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unit-ability-name {{#ifeq:{{{abilityType}}}|ULTIMATE|ultimate-ability|}}&amp;quot; style=&amp;quot;font-weight:bold;font-size:1.3em&amp;quot;&amp;gt;{{{abilityName}}}&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unit-ability-type {{#ifeq:{{{abilityType}}}|ULTIMATE|ultimate-ability|}}&amp;quot; style=&amp;quot;{{#ifeq:{{{abilityType}}}|ULTIMATE|font-weight:bold;|}}&amp;quot;&amp;gt;{{#var:abilityType}}&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
{{#if: {{{cooldown|}}} |&amp;lt;span style=&amp;quot;color:#777;font-size:.9em;&amp;quot;&amp;gt;{{{cooldown}}} Turn Cooldown&amp;lt;/span&amp;gt; | }}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;unit-ability-description&amp;quot; style=&amp;quot;display:flex;flex-direction:column;align-items:flex-start;margin-right:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;unit-ability-description-max&amp;quot; style=&amp;quot;margin-top:8px;&amp;quot;&amp;gt;{{{description}}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>StickSurfer</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Template:Event_Unit_Ability_Infobox&amp;diff=39618</id>
		<title>Template:Event Unit Ability Infobox</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Template:Event_Unit_Ability_Infobox&amp;diff=39618"/>
		<updated>2023-02-28T13:46:27Z</updated>

		<summary type="html">&lt;p&gt;StickSurfer: Updated&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category: Templates |Infobox Ability]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{#switch: {{{abilityType}}}&lt;br /&gt;
| BASIC={{#vardefine:abilityType|Basic}}&lt;br /&gt;
| SPECIAL={{#vardefine:abilityType|Special}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;unit-ability-wrap&amp;quot; style=&amp;quot;max-width:99%;display:flex;flex-direction:row;flex-wrap:wrap;justify-content:center;overflow:hidden;padding:10px;box-shadow: 0 0 7px {{#ifeq:{{{abilityType}}}|ULTIMATE|#B37E1B|#444}};{{#ifeq:{{{abilityType}}}|ULTIMATE|border:3px solid #FFA500;|}}margin-bottom:12px;border-radius:5px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;unit-ability-desc-wrap&amp;quot; style=&amp;quot;display:flex;flex-direction:column;flex: 1 1 300px;&amp;quot;&amp;gt;&lt;br /&gt;
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&amp;lt;span class=&amp;quot;unit-ability-icon&amp;quot; style=&amp;quot;float:left;border:1px solid black;margin-right:10px;&amp;quot;&amp;gt;[[File:{{{icon}}}.png | 70px | link=]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unit-ability-name {{#ifeq:{{{abilityType}}}|ULTIMATE|ultimate-ability|}}&amp;quot; style=&amp;quot;font-weight:bold;font-size:1.3em&amp;quot;&amp;gt;{{{abilityName}}}&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unit-ability-type {{#ifeq:{{{abilityType}}}|ULTIMATE|ultimate-ability|}}&amp;quot; style=&amp;quot;{{#ifeq:{{{abilityType}}}|ULTIMATE|font-weight:bold;|}}&amp;quot;&amp;gt;{{#var:abilityType}}&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
{{#if: {{{cooldown|}}} |&amp;lt;span style=&amp;quot;color:#777;font-size:.9em;&amp;quot;&amp;gt;{{{cooldown}}} Turn Cooldown&amp;lt;/span&amp;gt; | }}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;unit-ability-description&amp;quot; style=&amp;quot;display:flex;flex-direction:column;align-items:flex-start;margin-right:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;unit-ability-description-max&amp;quot; style=&amp;quot;margin-top:8px;&amp;quot;&amp;gt;{{{description}}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>StickSurfer</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Clash_on_Kamino&amp;diff=39617</id>
		<title>Clash on Kamino</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Clash_on_Kamino&amp;diff=39617"/>
		<updated>2023-02-28T13:42:28Z</updated>

		<summary type="html">&lt;p&gt;StickSurfer: Gonna add the templates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;display:flex;flex-direction:row;flex-wrap:wrap;justify-content:center;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:center;width:360px;&amp;quot;&amp;gt;{{Event Infobox&lt;br /&gt;
|eventName=Clash on Kamino&lt;br /&gt;
|requires='''Player Level 85'''&amp;lt;br /&amp;gt;'''Ships'''&amp;lt;br /&amp;gt;[[Anakin's Eta-2 Starfighter]]&amp;lt;br /&amp;gt; Any [[Galactic Republic|Galactic Republic Capital Ship]]&amp;lt;br /&amp;gt;Any 3+ [[Galactic Republic|Galactic Republic Ship]]&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;'''Characters'''&amp;lt;br /&amp;gt;[[Ahsoka Tano]]&amp;lt;br /&amp;gt;[[C-3PO]]&amp;lt;br /&amp;gt;[[General Kenobi]]&amp;lt;br /&amp;gt;[[Padme Amidala]]&amp;lt;br /&amp;gt;[[Shaak Ti]]&amp;lt;br /&amp;gt;[[Asajj Ventress]]&amp;lt;br /&amp;gt; [[B1 Battle Droid]]&amp;lt;br /&amp;gt;[[B2 Super Battle Droid]]&amp;lt;br /&amp;gt;[[Droideka]]&amp;lt;br /&amp;gt;[[IG-100 MagnaGuard]]&lt;br /&gt;
|eventType=Epic Confrontation&lt;br /&gt;
|eventLength=[[Journey Guide]]&lt;br /&gt;
|rewards={{Reward List|shard|General Skywalker}}&lt;br /&gt;
|releaseDate=10-11-2019&lt;br /&gt;
}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1 1 300px;&amp;quot;&amp;gt;&lt;br /&gt;
==Overview==&lt;br /&gt;
&amp;lt;p&amp;gt;'''Clash on Kamino''' is an [[Epic Confrontation]] event that requires 10 specific characters at 7 stars with atleast 17,700 GP, 1 [[Galactic Republic]] [[Capital Ship]] at 7 stars with atleast 40,000 GP, and 4 [[:Category:Galactic Republic|Galactic Republic ships]] at 7 stars with atleast 40,000 GP. It has 4 tiers that must be defeated in order to unlock [[General Skywalker]] at 5 stars. Once General Skywalker is unlocked you will have to get the rest of his shards from the [[Guild Events Store]].&amp;lt;/p&amp;gt;&lt;br /&gt;
=== Prerequisites ===&lt;br /&gt;
{| class=&amp;quot;wikitable table-black-gold&amp;quot;&lt;br /&gt;
|+'''Achievements'''&lt;br /&gt;
 !'''Feel the Force (Level 85)'''&lt;br /&gt;
 | Reach Player level 85&lt;br /&gt;
|}&lt;br /&gt;
__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;display:none;&amp;quot;&amp;gt;[[Type of content::Exclusive event unit]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clearfix&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Tiers==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-row&amp;quot;&amp;gt;&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=combo&lt;br /&gt;
 |event=CLASH_ON_KAMINO&lt;br /&gt;
 |attempts=&lt;br /&gt;
 |tier=The Battle Up There&lt;br /&gt;
 |eventType=Special Event&lt;br /&gt;
 |requirements='''Stars''': 7&amp;lt;br /&amp;gt;'''Power''': 40,000&amp;lt;br /&amp;gt;'''Units''': [[Anakin's Eta-2 Starfighter]]&amp;lt;br /&amp;gt;Any [[Galactic Republic|Galactic Republic Capital Ship]]&amp;lt;br /&amp;gt;Any 3+ [[Galactic Republic|Galactic Republic Ship]]&lt;br /&gt;
 |recommendations='''Power:''' 50,000+&amp;lt;br/&amp;gt;'''Crew Gear:''' Relic Lv 3&amp;lt;br /&amp;gt;'''Crew Mods:''' 6 dots&lt;br /&gt;
 |rewards={{Reward|hero|General Skywalker|50|T=1st}}&lt;br /&gt;
 |enemies={{Enemy|Ship|Soulless One|1|90|||D=BOSS|img=tex.charui_belbullab_grievous}}{{Enemy|Ship|Vulture Droid|1|90|||D=ELITE|img=tex.charui_vulturedroid}}{{Enemy|Ship|Vulture Droid|1|90|||D=ELITE|img=tex.charui_vulturedroid}}{{Enemy|Ship|Vulture Droid|1|90|||D=ELITE|img=tex.charui_vulturedroid}}{{Enemy|Ship|Vulture Droid|1|90|||D=ELITE|img=tex.charui_vulturedroid}}{{Enemy|Ship|Vulture Droid|1|90|||D=ELITE|img=tex.charui_vulturedroid}}{{Enemy|Ship|Vulture Droid|1|90|||D=ELITE|img=tex.charui_vulturedroid}}{{Enemy|Ship|Vulture Droid|1|90|||D=ELITE|img=tex.charui_vulturedroid}}{{Enemy|Ship|Vulture Droid|1|90|||D=ELITE|img=tex.charui_vulturedroid}}&lt;br /&gt;
 |refreshCount=&lt;br /&gt;
 |allowedUnit=affiliation_republic&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=combo&lt;br /&gt;
 |event=CLASH_ON_KAMINO&lt;br /&gt;
 |attempts=&lt;br /&gt;
 |tier=General Conflict&lt;br /&gt;
 |eventType=Special Event&lt;br /&gt;
 |requirements='''Stars''': 7&amp;lt;br /&amp;gt;'''Power''':17,700&amp;lt;br /&amp;gt;'''Units''': [[Ahsoka Tano]], [[C-3PO]], [[General Kenobi]], [[Padme Amidala]], [[Shaak Ti]]&lt;br /&gt;
 |recommendations='''Power:''' 22,000+&amp;lt;br /&amp;gt;'''Gear:''' Relic Level 3&amp;lt;br /&amp;gt;'''Mods:''' 6 dot&amp;lt;br /&amp;gt;'''Zeta abilities'''&lt;br /&gt;
 |rewards={{Reward|hero|General Skywalker|50|T=1st}}&lt;br /&gt;
 |enemies={{Enemy|GF|General Grievous||90|Relic|-DS|D=BOSS|img=tex.charui_grievous}}{{Enemy|GF|B1 Battle Droid||90|Relic|-DS|D=ELITE|img=tex.charui_b1}}{{Enemy|GF|B2 Super Battle Droid||90|Relic|-DS|D=ELITE|img=tex.charui_b2}}{{Enemy|GF|Droideka||90|Relic|-DS|D=ELITE|img=tex.charui_droideka}}{{Enemy|GF|Droideka||90|Relic|-DS|D=ELITE|img=tex.charui_droideka}}{{Enemy|GF|IG-100 MagnaGuard||90|Relic|-DS|D=ELITE|img=tex.charui_magnaguard}}&lt;br /&gt;
{{Enemy|GF|IG-100 MagnaGuard||90|Relic|-DS|D=ELITE|img=tex.charui_magnaguard}}&lt;br /&gt;
 |refreshCount=&lt;br /&gt;
 |allowedUnit=selftag_generalkenobi,selftag_c3polegendary,selftag_shaakti,selftag_ahsokatano&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:none;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=combo&lt;br /&gt;
 |event=CLASH_ON_KAMINO&lt;br /&gt;
 |attempts=&lt;br /&gt;
 |tier=Seeing Red&lt;br /&gt;
 |eventType=Special Event&lt;br /&gt;
 |requirements=None&lt;br /&gt;
 |rewards=None&lt;br /&gt;
 |enemies={{Enemy|GF|Asajj Ventress||90|Relic|-DS|D=BOSS|img=tex.charui_ventress}}&lt;br /&gt;
 |refreshCount=&lt;br /&gt;
 |allowedUnit=any_obtainable&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=combo&lt;br /&gt;
 |event=CLASH_ON_KAMINO&lt;br /&gt;
 |attempts=&lt;br /&gt;
 |tier=Clash on Kamino&lt;br /&gt;
 |eventType=Special Event&lt;br /&gt;
 |requirements='''Stars''': 7&amp;lt;br /&amp;gt;'''Power''': 17,700&amp;lt;br /&amp;gt;'''Units''': [[Asajj Ventress]], [[B1 Battle Droid]], [[B2 Super Battle Droid]], [[Droideka]], [[IG-100 MagnaGuard]]&lt;br /&gt;
 |recommendations='''Power''': 22,000+&amp;lt;br /&amp;gt;'''Gear''': Relic Level 3&amp;lt;br /&amp;gt;'''Mods''': 6 dots&amp;lt;br /&amp;gt;'''Zeta abilities'''&lt;br /&gt;
 |rewards={{Reward|hero|General Skywalker|50|T=1st}}&lt;br /&gt;
 |enemies={{Enemy|GF|General Skywalker||90|Relic|-LS|D=BOSS|img=tex.charui_generalanakin}}{{Enemy|GF|CT-21-0408 &amp;quot;Echo&amp;quot;||90|Relic|-LS|D=ELITE|img=tex.charui_trooperclone_p1_echo}}{{Enemy|GF|CT-27-5555 &amp;quot;Fives&amp;quot;||90|Relic|-LS|D=ELITE|img=tex.charui_trooperclone_p1_fives}}{{Enemy|GF|CT-7567 &amp;quot;Rex&amp;quot;||90|Relic|-LS|D=ELITE|img=tex.charui_trooperclone_p1_rex}}{{Enemy|GF|501st ARC Trooper||90|Relic|-LS|D=ELITE|img=tex.charui_trooperclone_arc}}&lt;br /&gt;
 |refreshCount=&lt;br /&gt;
 |allowedUnit=selftag_b1battledroidv2,selftag_b2superbattledroid,selftag_droideka,selftag_magnaguard&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Fight Mechanics==&lt;br /&gt;
* Tier I: The Battle Up There&lt;br /&gt;
** The Soulless One will inflict Marked on the weakest other Droid ally at the start of each ship's turn, making itself difficult to target. Use Taunt effectively in order to weather the storm of Buzz Droids from enemy Vulture Droids.&lt;br /&gt;
** Make effective use of attacks that damage all enemies to avoid being overwhelmed.&lt;br /&gt;
** The fight starts with the Soulless One (General Grievous) and 4 Vulture Droids on the field and will reinforce with 3 more Vulture Droids as they are destroyed.&lt;br /&gt;
* Tier II: General Conflict&lt;br /&gt;
** General Grievous can't be targeted until both Droidekas have been defeated. While the Droidekas' shields are active, they have Damage Immunity.&lt;br /&gt;
** Defeat IG-100 MagnaGuards in order to drop the Droidekas' shields, allowing your squad to damage and defeat them. New MagnaGuards will appear when the Droidekas redeploy their shields. &lt;br /&gt;
** Defeating the Droidekas efficiently will be key to victory; the longer the fight goes on, the more Max Health Grievous gains from his Unique ability.&lt;br /&gt;
* Tier IV: Clash on Kamino&lt;br /&gt;
** The 501st Clone Troopers can't lose Health while General Skywalker is Advancing, but they can lose Protection. General Skywalker and the 501st can punish attacks from your squad that damage all enemies; use these attacks wisely. Determining the best order of defeating the clones when General Skywalker is in Cover is key to victory.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
If you attempt these battles with the minimum, or otherwise low gear, it will likely require multiple retries to get the strategy, turn order, kill order and other RNG the way you need it.&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! Username !! Units !! Link&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.youtube.com/channel/UCuKkFu9WVxCRoj2EbWzIj3Q AhnaldT101]&lt;br /&gt;
| &lt;br /&gt;
| [https://www.youtube.com/watch?v=7pBcGPgjCr8 Youtube]&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.youtube.com/channel/UCKjqnZEvjlf4TPtt9dmqhYw MobileGamer]&lt;br /&gt;
| &lt;br /&gt;
| [https://www.youtube.com/watch?v=aEBybprKXOM Youtube]&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.youtube.com/channel/UCJpX9j3jZP5h6y-qMA_I5-Q Warrior Presents]&lt;br /&gt;
| &lt;br /&gt;
| [https://www.youtube.com/watch?v=ntHo1-CDaxY Youtube]&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.youtube.com/c/SkelturixSWGoH Skelturix]&lt;br /&gt;
|&lt;br /&gt;
|[https://www.youtube.com/watch?v=bEuP57dp9oo Youtube]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guides==&lt;br /&gt;
These guides assume you are attempting these battles with the minimum, or otherwise low, gear, but they may still apply with higher geared characters. However, if any character's zeta applies to the battle, it is assumed they have been given.&lt;br /&gt;
*Tier I: The Battle Up There&lt;br /&gt;
**When trying to complete with lower gear (minimum requirements), strategy and luck are key. This can be completed with the Endurance Capital Ship, but The Negotiator makes it easier.&lt;br /&gt;
**Minimum ships needed/suggested: Anakin's ETA-2 Starfighter, Ahsoka Tano's Jedi Starfighter, Umbaran Starfighter, and Clone Sergeant's ARC-170 (it may also be doable with Jedi Consular's Starfighter, Plo Koon's Starfighter or Rex's ARC-170 instead).&lt;br /&gt;
**The more ships you have and the higher gear the pilots are, the easier this fight will be. The following is based on: Gear 12 Jedi Knight Anakin, Gear 12 Ahsoka Tano, Gear 10+3 Clone Sergeant - Phase 1 and Gear 8+4 Fives with 1 zeta - all with 5-dot, level 15 mods.&lt;br /&gt;
***During this fight, the Soulless One (Grievous) will Mark his weakest ally, so you won't have a choice in who to target. Start with Anakin, Ahsoka Tano, and your choice of 3rd (Clone Sergeant's ARC-170 is easy to farm and is a Tank). If you are using Endurance, use Hold fast on your non-Anakin or Ahsoka ship (Clone Sgt) so they take the brunt of the initial attacks; this ship will likely be destroyed, unless the pilot is substantially geared. Bring in Umbaran Starfighter as the reinforcement. The Umbaran's maxed Reinforcement Ability removes 25% turn meter on all enemies, gives defense up to all allies and inflicts Target Lock on all enemy ships with 0% turn meter. If this is timed right, at least 2-3 enemies will be Target Locked. Then use Umbaran Missile Pods; this attacks all Target Locked enemies and does an extra 20% damage for each Target Locked enemy. This should result in substantial damage (at least 40-60% extra) and kill/severely damage each ship. You may have to finish off a couple of ships, and then you work on the Soulless One. '''Keeping Ahsoka alive up to this point is very helpful, because she can dispel the Retribution that the Soulless One gets.'''&lt;br /&gt;
&lt;br /&gt;
* Tier II: General Conflict&lt;br /&gt;
** When trying to complete with lower gear (minimum requirements), strategy and luck are key. In this battle, you need high enough speeds and a good starting turn order.&lt;br /&gt;
*** The fastest enemies (Magnaguards) have 270 speed, so you want at least 4 out of 5 of your allies to have at least 271 speed (C-3PO only needs 251 because his unique adds 20 speed).&lt;br /&gt;
*** There are a few turn order methods, but the key turns are Padme and C-3PO; Shaak Ti and General Kenobi's turns are relatively switchable, and Ahsoka will likely always go last, usually after the Magnaguards, and maybe after B1 (this requires adding almost no speed to her via mods), but some strategies may need her to go before B1. It is best to have Padme go first so she can use 'Cunning Plan' to give everyone Protection Up, which they will turn into stacks of Courage to do major damage on their turns. C-3PO's position defines who will assist when 'Oh My Goodness' is used. If he's last, everyone will assist.&lt;br /&gt;
**** In all scenarios, you need to target and attack B2 until he's gone. Otherwise, his Unique may kick in if you hit another droid, he will gain full turn meter and dispel all of your protection up and other buffs. If any ally dies before you take out a Droideka (maybe even both), restart.&lt;br /&gt;
***** You will also need to get 3 stacks of Translation on Padme (and preferably Shaak) as soon as possible. This will allow C-3PO to reduce her cooldowns every time he uses his basic, allowing for more uses of her vital specials.&lt;br /&gt;
***** When General Grievous' countdown is finished, and he's taking turns, you will want to make sure everyone has Protection Up to ensure they survive his AOE.&lt;br /&gt;
**** Padme, Shaak Ti, General Kenobi, C-3PO.&lt;br /&gt;
***** The following strategy requires enough speed on Padme and GK to go 2x before a Droideka goes. GK shouldn't need much speed over the 271 threshold because he will supply himself with 60% turn meter when he uses his first special; Padme needs relatively high speed (somewhere above 290).&lt;br /&gt;
***** The kill order is B2, 1 Magna, 1 Droideka, 1 Magna, 1 Droideka, and then the remaining Magna and B1. B1 will mostly be whittled down by counters due to Retribution. You can also use any non-Courage attacks on B1 (Basic attacks or non-attack specials that call Ahsoka to assist) on B1 as well to further reduce his Battalion stacks to take advantage of attacks that do low damage and don't help to kill another enemy.&lt;br /&gt;
******Target B2 with Padme's 'Cunning Plan'. Use Shaak's 'Training Exercises' on Padme (Padme will assist and add an additional stack of Protection Up to everyone). Use GK's 'The Negotiator' to give everyone Retribution (this will help Shaak and Ahsoka to counter attack the Magnaguards and dispel their taunts). Then use C-3PO's 'Oh My Goodness', targeting Padme again (this will give Shaak and GK a stack of Protection Up, and more importantly, it will give Padme a 2nd stack of Translation). Everyone will assist, and this will take down B2; Shaak or GK should be left with 5+ stacks of Courage.&lt;br /&gt;
******The Maganguards will attack with either their AOEs, dispel attacks, or a mix.&lt;br /&gt;
******Your next goal is to kill a Magna followed by a Droideka.&lt;br /&gt;
*******Best case scenario, both Magnas use their AOE and are dispelled. It should be Ahsoka's turn now (before B1 goes), and depending on her gear level, mods and whether either of the Magnas are taunting (if one is, it will likely be the healthier one) 1 of 2 things should happen:&lt;br /&gt;
********1. Ahsoka kills a Magna. Assuming the above speed requirement was met, Padme will go next. Use her 'Graceful Assault' for a mass assist to stun/kill a Droideka. Next is GK. If the 1st Droideka is down, use his 'Lead the Charge' to damage the next Droideka.&lt;br /&gt;
********2. Ahsoka does not kill a Magna. Padme can then use her 'Graceful Assault' to kill the Magna (this may seem like a waste, but you need her to get her 3rd stack of Translation). Now use GK's 'Lead the Charge' to kill a Droideka.&lt;br /&gt;
*******After one of the 2 above happens, B1 and the remaining Droideka will take their turns. After this point, your goal is to use Shaak's assist special, whenever available, on C-3PO so he uses his basic and reduces cooldowns. Most often, this will allow Padme to use 'Cunning Plan every (maybe every other) turn to keep the Protection up/Courage on.&lt;br /&gt;
******Now, manage your Protection Up and stacks of courage to ensure you survive the Droideka and General Grievous' attacks.&lt;br /&gt;
******After you kill the last Droideka, you will be able to target and attack Grievous.&lt;br /&gt;
*******Once you take out all of his protection, he will Mark remaining droids (if there are any), forcing you to target them.&lt;br /&gt;
******Once Grievous is the only remaining enemy, he will become Enraged, and his attacks will inflict Healing Immunity which cannot be dispelled.&lt;br /&gt;
*******If C-3PO has already died or dies at this point, it will be significantly harder because he will no longer be able to reduce Padme's cooldowns.&lt;br /&gt;
********At this point, your focus on Padme's specials will need to shift: If Grievous is not stunned, and Padme's 'Graceful Assault' is available, use it to hopefully stun him. If Grievous is stunned, use 'Cunning Plan'. Keep whittling him down and keep him stunned when possible. The cooldowns from C-3PO make this possible.&lt;br /&gt;
*******If C-3PO has died, you will likely need GK at least Relic 5 to ensure he is able to survive several attacks from Grievous.&lt;br /&gt;
*******Mission complete! Congratulations!&lt;br /&gt;
**** Padme, C-3PO, Shaak Ti, General Kenobi and Padme, Shaak Ti, C-3PO, General Kenobi&lt;br /&gt;
***** These attack orders follow a similar strategy. But they usually require GK to use his mass assist instead of giving everyone Retribution, so you will need to manage the Magna's taunts differently (use C-3PO's confusion to prevent them from gaining Taunt).&lt;br /&gt;
***** The videos above cover these and more strategies.&lt;br /&gt;
&lt;br /&gt;
* Tier III: Seeing Red&lt;br /&gt;
** You use a supplied General Skywalker for this fight and is difficult (if even possible) to lose.&lt;br /&gt;
* Tier IV: Clash on Kamino&lt;br /&gt;
** '''(Guide coming soon)'''&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;s&amp;gt;For estimated return date, panic farm calculator,&amp;lt;/s&amp;gt;&amp;lt;sup&amp;gt;(Outdated. This event is now available at all times through the Journey Guide)&amp;lt;/sup&amp;gt; event history and and other videos and guides, visit [https://swgohevents.com/event/clash-on-kamino swgohevents.com]&lt;br /&gt;
&lt;br /&gt;
==Event units==&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
Anakin's Delta-7B Starfighter will replace your version of Anakin's Eta-2 Starfighter in this battle. This version of Anakin's Delta-7b has the same abilities as Anakin's Eta-2 and will inherit its stats from the version of Anakin's Eta-2 you bring into battle. This ship is not obtainable and can't be used in any other event or game mode.&lt;br /&gt;
&lt;br /&gt;
[[Category:Epic Confrontation]]&lt;br /&gt;
[[Category:Journey Guide]]&lt;/div&gt;</summary>
		<author><name>StickSurfer</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Template:Event_Unit_Ability_Infobox&amp;diff=39616</id>
		<title>Template:Event Unit Ability Infobox</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Template:Event_Unit_Ability_Infobox&amp;diff=39616"/>
		<updated>2023-02-28T13:37:15Z</updated>

		<summary type="html">&lt;p&gt;StickSurfer: For event-exclusive units&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category: Templates |Infobox Ability]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{#switch: {{{abilityType}}}&lt;br /&gt;
| BASIC={{#vardefine:activeAbility|true}}{{#vardefine:abilityType|Basic}}&lt;br /&gt;
| SPECIAL01={{#vardefine:activeAbility|true}}{{#vardefine:abilityType|Special}}&lt;br /&gt;
| SPECIAL02={{#vardefine:activeAbility|true}}{{#vardefine:abilityType|Special}}&lt;br /&gt;
| SPECIAL03={{#vardefine:activeAbility|true}}{{#vardefine:abilityType|Special}}&lt;br /&gt;
| SPECIAL04={{#vardefine:activeAbility|true}}{{#vardefine:abilityType|Special}}&lt;br /&gt;
| LEADER={{#vardefine:activeAbility|false}}{{#vardefine:abilityType|Leader}}&lt;br /&gt;
| CONTRACT={{#vardefine:activeAbility|false}}{{#vardefine:abilityType|Contract}}&lt;br /&gt;
| UNIQUE={{#vardefine:activeAbility|false}}{{#vardefine:abilityType|Unique}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;unit-ability-wrap&amp;quot; style=&amp;quot;max-width:99%;display:flex;flex-direction:row;flex-wrap:wrap;justify-content:center;overflow:hidden;padding:10px;box-shadow: 0 0 7px {{#ifeq:{{{abilityType}}}|ULTIMATE|#B37E1B|#444}};{{#ifeq:{{{abilityType}}}|ULTIMATE|border:3px solid #FFA500;|}}margin-bottom:12px;border-radius:5px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;unit-ability-desc-wrap&amp;quot; style=&amp;quot;display:flex;flex-direction:column;flex: 1 1 300px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;unit-ability-title-wrap&amp;quot; style=&amp;quot;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unit-ability-icon&amp;quot; style=&amp;quot;float:left;border:1px solid black;margin-right:10px;&amp;quot;&amp;gt;[[File:{{{icon}}}.png | 70px | link=]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unit-ability-name {{#ifeq:{{{abilityType}}}|ULTIMATE|ultimate-ability|}}&amp;quot; style=&amp;quot;font-weight:bold;font-size:1.3em&amp;quot;&amp;gt;{{{abilityName}}}&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unit-ability-type {{#ifeq:{{{abilityType}}}|ULTIMATE|ultimate-ability|}}&amp;quot; style=&amp;quot;{{#ifeq:{{{abilityType}}}|ULTIMATE|font-weight:bold;|}}&amp;quot;&amp;gt;{{#var:abilityType}}&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
{{#if: {{{cooldown|}}} |&amp;lt;span style=&amp;quot;color:#777;font-size:.9em;&amp;quot;&amp;gt;{{{cooldown}}} Turn Cooldown&amp;lt;/span&amp;gt; | }}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;unit-ability-description&amp;quot; style=&amp;quot;display:flex;flex-direction:column;align-items:flex-start;margin-right:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;unit-ability-description-max&amp;quot; style=&amp;quot;margin-top:8px;&amp;quot;&amp;gt;{{{description}}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>StickSurfer</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Template:Second_Sister&amp;diff=39600</id>
		<title>Template:Second Sister</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Template:Second_Sister&amp;diff=39600"/>
		<updated>2023-02-02T09:07:18Z</updated>

		<summary type="html">&lt;p&gt;StickSurfer: Accelerated now&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{Unit Infobox&lt;br /&gt;
  |unitName=Second Sister&lt;br /&gt;
  |description=Ruthless Inquisitor Attacker that specializes in eliminating Jedi&lt;br /&gt;
  |alignment=Dark Side&lt;br /&gt;
  |role=[[Has role::Attacker]] &amp;amp;bull; [[Has role::Leader]]&lt;br /&gt;
  |faction=[[Has faction::Empire]] &amp;amp;bull; [[Has faction::Inquisitorius]] &amp;amp;bull; [[Has faction::Unaligned Force User]]&lt;br /&gt;
  |leadSynergy=[[Has lead synergy with::Empire]] &amp;amp;bull; [[Has lead synergy with::Inquisitorius]]&lt;br /&gt;
  |synergy=[[Has synergy with::Purge]]&lt;br /&gt;
  |allyIncrease=&lt;br /&gt;
  |anti=[[Has synergy against::Jedi]]&lt;br /&gt;
  |shipName=[[Has ship::TIE-IN Interceptor Prototype]]&lt;br /&gt;
  |immune=&lt;br /&gt;
  |omicron=[[Has omicron bonus for::Territory Wars]]&lt;br /&gt;
  |buffs=[[Can buff::Critical Damage Up]]&lt;br /&gt;
  |debuffs=[[Can debuff::Purge]] &amp;amp;bull; [[Can debuff::Stun]]&lt;br /&gt;
  |other=&lt;br /&gt;
  |battleMechanics=[[Turn Meter Reduction - Target]] &amp;lt;br /&amp;gt; [[Turn Meter Gain - Self]]&lt;br /&gt;
  |leadMechanics=[[Has lead mechanic::Offense]] &amp;lt;br /&amp;gt; [[Has lead mechanic::Purge]]&lt;br /&gt;
  |releaseDate=1-27-2022&lt;br /&gt;
  |reworkDate=&lt;br /&gt;
  |shardsActivate=25&lt;br /&gt;
  |accelerated=Yes&lt;br /&gt;
}}[[Category:Character]][[Category:Dark Side]][[Category:Attacker]][[Category:Leader]][[Category:Empire]][[Category:Inquisitorius]][[Category:Unaligned Force User]]&amp;lt;div style=&amp;quot;display:none;&amp;quot;&amp;gt;[[Has battle mechanic::Turn Meter Reduction - Target]][[Has battle mechanic::Turn Meter Gain - Self]]&amp;lt;/div&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Unit Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>StickSurfer</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Galactic_Challenges&amp;diff=39589</id>
		<title>Galactic Challenges</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Galactic_Challenges&amp;diff=39589"/>
		<updated>2023-01-23T10:10:01Z</updated>

		<summary type="html">&lt;p&gt;StickSurfer: Missing these&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Wiki-Galactic Challenges.png|650px|center|link=]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right;margin:0 0 0 20px;&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
'''[[:Category:Galactic Challenge|Galactic Challenges]]''' is a player-vs-environment event that allows players to do challenging combat puzzles that will change on a regular basis. The combat puzzles utilize modifiers and feats to keep players looking for fresh new ways to complete the challenges. There are three types of modifiers; Global, Player, and Enemy. These modifiers can make changes to the battles such as applying buffs/debuffs or giving characters special abilities. Completing Feats will reward Challenge Keycards which are used to determine the reward chest you will receive at the end of the event. Currently Galactic Challenges is the only place to obtain slicing materials needed to slice mods from 6E to 6A. There are 10 tiers for each event that increase in difficulty, but players may only have to focus on one tier due to shared feat completion. Completing a feat at one tier will complete it for all previous tiers.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Galactic Challenges is accessible from the Events Holotable starting at Player Level 60 and last for 3 days. &lt;br /&gt;
&lt;br /&gt;
== Modifiers ==&lt;br /&gt;
There are currently two types of modifiers in Galactic Challenges: Planet (may also be referred to as Environmental) and Faction. Planet modifiers are specific to the planets and will not be used for other planets. Likewise Faction modifiers are specific to the Faction and will not be used for other factions. Each Galactic Challenge will use 3 different modifiers, 1 Planet and 2 Faction, which will be applied to Global, Player, and Enemy for the event. These modifiers are used to alter the battles by applying buffs, debuffs, new abilities, or special mechanics to each challenge.&lt;br /&gt;
&lt;br /&gt;
=== Planet Modifiers ===&lt;br /&gt;
These modifiers are specific to each planet and will always be assigned as the '''Global Modifier''' in Galactic Challenges.&lt;br /&gt;
{| class=&amp;quot;wikitable table-black-gold&amp;quot;&lt;br /&gt;
! width=&amp;quot;80px&amp;quot; |Planet&lt;br /&gt;
! width=&amp;quot;120px&amp;quot; |Name&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|'''Bespin''' || Decadence I&lt;br /&gt;
|At the start of each unit's turn, they gain &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Collected Wealth'''&amp;lt;/span&amp;gt; until the end of battle if they haven't taken damage since their last turn. This effect can't be copied, dispelled, or prevented.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Collected Wealth'''&amp;lt;/span&amp;gt;: +10% Critical Chance and Critical Damage (stacking, max 25)&lt;br /&gt;
|- style=&amp;quot;background-color:white;&amp;quot;&lt;br /&gt;
 |'''Coruscant''' || Power Struggle I&lt;br /&gt;
 |Defeating the enemy Leader wins the battle. When your Leader is defeated, you lose the battle.&lt;br /&gt;
|-&lt;br /&gt;
 |'''Coruscant''' || Thunderous Applause&lt;br /&gt;
 |All characters (excluding summons) gain the Democracy granted ability which starts at 0%. Whenever an ally gains a buff or inflicts a debuff on an enemy, increase all ally's energy by 5%. At the start of the encounter, both Leaders gain 100% Potency and Tenacity, 100 Speed, and are immune to Fear. The enemy leader is immune to and destroy effects and can't fall below 1% Health while an ally is present.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Democracy:'''&amp;lt;/span&amp;gt; Set Democracy's charge to 0% for all allies. Inflict 1 stack of No Confidence on the enemy Leader and Stun them for 1 turn, which can't be evaded or resisted. When the enemy Leader reaches 3 stacks of No Confidence, they are instantly defeated (including Galactic Legends), all allies no longer gain charge, and all allies (excluding summons) gain Thunderous Applause for the rest of the encounter.&lt;br /&gt;
|-&lt;br /&gt;
 |'''Dathomir''' || Dark Magick I&lt;br /&gt;
 |Every 10 turns, all defeated characters are revived at 50% Health.&lt;br /&gt;
|- style=&amp;quot;background-color:white;&amp;quot;&lt;br /&gt;
 |'''Death Star''' || Volatile Energies I&lt;br /&gt;
 |At the start of battle all units gain the Volatile Energies ability. When a unit with this ability starts their turn, this ability gains 5% energy. Units with this ability deal increased damage equal to the amount of energy present. If this ability is fully energized at the start of a unit's turn, they may activate it to expend all energy and destroy target enemy, which can't be evaded. Units defeated by this ability can't be revived.&lt;br /&gt;
|- &lt;br /&gt;
 |'''Endor''' || Part of the Tribe I&lt;br /&gt;
 | All characters gain the &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Rally the Tribe'''&amp;lt;/span&amp;gt; ability.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Rally the Tribe:'''&amp;lt;/span&amp;gt; Each ally gains an effect based on this character's role. This ability is on a shared cooldown between all allies and is immune to cooldown manipulation (Cooldown: 8).&amp;lt;br /&amp;gt;'''Attacker:''' All allies gain Defense Penetration Up for 2 turns and assist dealing 50% less damage.&amp;lt;br /&amp;gt;'''Healer/Support:''' All allies gain Protection Over Time (20%) for 2 turns and 30% Turn Meter.&amp;lt;br /&amp;gt;'''Tank:''' All allies gain Critical Hit Immunity and Foresight for 2 turns; Tanks Taunt for 2 turns.&lt;br /&gt;
|- style=&amp;quot;background-color:white;&amp;quot;&lt;br /&gt;
 |'''Geonosis''' || Geonosis Arena I&lt;br /&gt;
 | Whenever a unit uses a Special ability, they gain a stack of &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Entertainment'''&amp;lt;/span&amp;gt; which can't be copied, dispelled, or prevented.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Entertainment:'''&amp;lt;/span&amp;gt; +10% Max Health, Offense and Potency per stack&lt;br /&gt;
|-&lt;br /&gt;
 |'''Hoth''' || Frigid Expanse I&lt;br /&gt;
 |All units gain the &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Thermoregulate'''&amp;lt;/span&amp;gt; ability. At the start of each unit's turn, they are inflicted with &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Frostbite'''&amp;lt;/span&amp;gt; until they are defeated, which can't be resisted.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Frostbite'''&amp;lt;/span&amp;gt;: -10% Speed per stack. This unit is defeated upon reaching 10 stacks&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Thermoregulate'''&amp;lt;/span&amp;gt;: Remove two stacks of Overheat and Frostbite from target ally.&lt;br /&gt;
|-&lt;br /&gt;
 |'''Hoth''' || Frigid Expanse II&lt;br /&gt;
 |All units gain the &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Thermoregulate'''&amp;lt;/span&amp;gt; ability. At the start of each unit's turn, they are inflicted with &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Frostbite'''&amp;lt;/span&amp;gt; until they are defeated, which can't be resisted.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Frostbite:'''&amp;lt;/span&amp;gt; -2% Critical Chance, Potency, and Speed per stack; this unit is defeated upon reaching 10 stacks.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Thermoregulate:'''&amp;lt;/span&amp;gt; Remove two stacks of Overheat and Frostbite from target ally.&lt;br /&gt;
|- style=&amp;quot;background-color:white;&amp;quot;&lt;br /&gt;
 |'''Jakku''' || Scorching Sun I&lt;br /&gt;
 |All units gain the &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Thermoregulate'''&amp;lt;/span&amp;gt; ability. At the start of each unit's turn, they are inflicted with &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Overheat'''&amp;lt;/span&amp;gt; until they are defeated, which can't be resisted.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Overheat'''&amp;lt;/span&amp;gt;: -10% Max Health per stack. This unit is defeated upon reaching 10 stacks.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Thermoregulate'''&amp;lt;/span&amp;gt;: Remove two stacks of Overheat and Frostbite from target ally.&lt;br /&gt;
|-&lt;br /&gt;
 |'''Kamino''' || Proving Grounds I&lt;br /&gt;
 |At the start of battle, all units have their current Max Health, Max Protection, Offense, Defense, and Critical Chance reduced by 80%. Additionally, they gain the &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Superior Training'''&amp;lt;/span&amp;gt; ability.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Superior Training'''&amp;lt;/span&amp;gt;: This unit gains &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Superiority'''&amp;lt;/span&amp;gt; (stacking) until they are defeated, which can't be copied, dispelled, or prevented.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Superiority'''&amp;lt;/span&amp;gt;: +20% current Max Health, Max Protection, Offense, Defense, and Critical Chance.&lt;br /&gt;
|- style=&amp;quot;background-color:white;&amp;quot;&lt;br /&gt;
 |'''Kashyyyk''' || Righteous Retribution I&lt;br /&gt;
 |Whenever a unit takes damage, they gain 20% Critical Damage (stacking) until they score a critical hit.&amp;lt;br /&amp;gt;Whenever a unit is debuffed, they recover 10% Protection.&amp;lt;br /&amp;gt;Whenever a unit is defeated, another random ally takes a bonus turn.&lt;br /&gt;
|-&lt;br /&gt;
 |'''Malachor''' || Drain Essence I&lt;br /&gt;
 |Characters in the Leader slot gain the &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Drain Essence'''&amp;lt;/span&amp;gt; ability at the start of the encounter.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Drain Essence'''&amp;lt;/span&amp;gt;: All other allies lose 25% Max Health and Max Protection. Gain 5% Offense per ally affected this way. Then, gain a bonus turn.&lt;br /&gt;
|- style=&amp;quot;background-color:white;&amp;quot;&lt;br /&gt;
 |'''Nevarro''' || Remnant of Power I&lt;br /&gt;
 |Whenever a character inflicts a debuff, they gain a stack of &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Imperial Rule'''&amp;lt;/span&amp;gt;, which can't be copied, dispelled, or prevented.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Imperial Rule'''&amp;lt;/span&amp;gt;: +2% Offense and Potency per stack.&lt;br /&gt;
|-&lt;br /&gt;
 |'''Takodana''' || Safe Haven I&lt;br /&gt;
 |The first unit to deal damage to an enemy while no units are Deathmarked is inflicted with Deathmark until the end of battle, which can't be copied, dispelled, or resisted.&lt;br /&gt;
|- style=&amp;quot;background-color:white;&amp;quot;&lt;br /&gt;
 |'''Tatooine''' || Dune Sandstorm I&lt;br /&gt;
 |At the end of every other turn, all units are inflicted with Damage Over Time until the end of battle, which can't be resisted.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Faction Modifier ===&lt;br /&gt;
These modifiers can be assigned to '''Player Modifier''' or '''Enemy Modifier''' in Galactic Challenges.&lt;br /&gt;
{| class=&amp;quot;wikitable table-black-gold&amp;quot;&lt;br /&gt;
! width=&amp;quot;115px&amp;quot; |Faction&lt;br /&gt;
! width=&amp;quot;130px&amp;quot; |Name&lt;br /&gt;
!Description&lt;br /&gt;
|- style=&amp;quot;background-color:white;&amp;quot;&lt;br /&gt;
|'''[[Bounty Hunter]]''' || Thrill of the Hunt I&lt;br /&gt;
| All Bounty Hunter allies gain 9 stacks of &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''True Defense'''&amp;lt;/span&amp;gt; at the start of battle. Whenever a Bounty Hunter gains their payout, they also gain Frenzy for 1 turn, 100% increased damage, and their cooldowns are reset.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''True Defense'''&amp;lt;/span&amp;gt;: 10% reduced damage taken per stack; lose one stack of True Defense when receiving damage.&lt;br /&gt;
|-&lt;br /&gt;
|'''[[Droid]]''' || Protocol: Exterminate I&lt;br /&gt;
| Droid allies have +30% Offense. Whenever a Droid all scores a critical hit during their turn, they inflict Target Lock on target enemy for 2 turns if that enemy didn't already have it. Whenever a Droid ally damages an enemy with Target Lock, that ally recovers 10% Protection.&lt;br /&gt;
|- style=&amp;quot;background-color:white;&amp;quot;&lt;br /&gt;
 |'''[[Empire]]''' || Imperial Edict I&lt;br /&gt;
 | If there is an Empire ally in the Leader slot, they gain +30% Max Health and Max Protection, and other Imperial Trooper allies will instantly revive when defeated. When an Imperial Trooper ally is revived, the ally in the Leader slot Taunts for 2 turns. Whenever an Empire ally in the Leader slot uses a Special ability during their turn, all Empire allies increase the damage they deal by 10% until the end of the encounter, and then all other Empire allies are called to assist.&amp;lt;br /&amp;gt;&lt;br /&gt;
If no summon is present at the start of the encounter, summon a Snowtrooper Operative if the ally slot is available.&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-left:5px;border:1px solid black;background-color:#ddd;overflow:hidden;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;width:40px;border-radius:50%;overflow:hidden;float:left;&amp;quot;&amp;gt;[[File:Unit-NPC-Snowtrooper Operative-portrait.png|40px|link=]]&amp;lt;/div&amp;gt; '''Snowtrooper Operative'''&amp;lt;br /&amp;gt; Summon &amp;amp;bull; Empire &amp;amp;bull; Imperial Trooper&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Ability-Snowtrooper Operative-BASIC.png|45px|left|link=]] '''Knockout'''&amp;lt;br /&amp;gt;Deal Physical damage to target enemy with a 50% chance to Stun for 1 turn. This chance is doubled while Stealthed. If the target is debuffed, also remove 30 Turn Meter.&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Ability-Snowtrooper Operative-SPECIAL01.png|45px|left|link=]] '''Whiteout'''&amp;lt;br /&amp;gt;Gain Stealth for 2 turns and recover 40% Health. This ability's Cooldown is reset whenever an ally unit is defeated.&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Ability-Snowtrooper Operative-SPECIAL02.png|45px|left|link=]] '''Blowout'''&amp;lt;br /&amp;gt;Deal Physical Damage to all enemies and Dispel all buffs on them with a 50% chance to also inflict Tenacity Down for 2 turns.&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:tex.abilityui_passive_kill.png|45px|left|link=]] '''Blackout'''&amp;lt;br /&amp;gt;While Stealthed, Snowtrooper Operative's Basic attack deals massive damage to units with less than 70% Health.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
 | '''[[Empire]]''' || Imperial Edict I (Version 2)&lt;br /&gt;
 |If there is an Empire ally in the Leader slot, they gain +30% Max Health and Max Protection. Whenever an Empire ally in the Leader slot uses a Special ability during their turn, all Empire allies increase the damage they deal by 10% until the end of the encounter, and then all other Empire allies are called to assist.&amp;lt;br /&amp;gt;&lt;br /&gt;
If no summon is present at the start of the encounter, summon a Snowtrooper Operative if the ally slot is available. (Same as Imperial Edict I)&lt;br /&gt;
|- style=&amp;quot;background-color:white;&amp;quot;&lt;br /&gt;
 |'''[[First Order]]''' || Blind Fury I&lt;br /&gt;
 | Whenever a First Order ally gains Advantage, they lose 20% Critical Chance and gain 35% Critical Damage (stacking) until the end of battle. If a First Order unit does not score at least 1 critical hit during their turn, they gain Advantage for 2 turns at the end of that turn if they did not already have it.&lt;br /&gt;
|-&lt;br /&gt;
 |'''[[Galactic Republic]]''' || Steadfast Retribution I&lt;br /&gt;
 | Whenever a Galactic Republic ally takes damage from an enemy, they reflect 100% of that damage back at that enemy. The damage of this ability is increased by 10% for each time this ally has dealt damage this way.&lt;br /&gt;
|- style=&amp;quot;background-color:white;&amp;quot;&lt;br /&gt;
 |'''[[Hutt Cartel]]''' || Permission I&lt;br /&gt;
 | If at the start of battle all allies are Hutt Cartel, then allies can't fall below 1% Health until the first time the ally in the Leader slot loses 100% of their Protection. If this condition has not been met and an ally is instantly defeated, active Hutt Cartel allies gain 300% Critical Chance, Critical Damage, and Offense the first time this occurs. Whenever a Thermal Detonator on the enemy detonates, Hutt Cartel allies gain Protection Up (stacking, 20%) for 2 turns.&lt;br /&gt;
|-&lt;br /&gt;
 |'''[[Imperial Trooper]]''' || Endless Ranks I&lt;br /&gt;
 |At the start of battle, Imperial Troopers gain 1 stack of &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Endless Ranks'''&amp;lt;/span&amp;gt; for each Imperial Trooper ally (max 3 stacks).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Endless Ranks (Player):'''&amp;lt;/span&amp;gt; When defeated, remove 1 stack of Endless Ranks from all Imperial Trooper allies and revive with 60% Health and Protection.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Endless Ranks (Enemy):'''&amp;lt;/span&amp;gt; When defeated, remove 1 stack of Endless Ranks from all Imperial Trooper allies and revive with 30% Health and Protection.&lt;br /&gt;
|- style=&amp;quot;background-color:white;&amp;quot;&lt;br /&gt;
|[[Inquisitorius|'''Inquisitorius''']] || Dark Pursuit&lt;br /&gt;
|If the allied leader is Inquisitorius, whenever they use an ability during their turn they inflict a stack of Purge (max 6) on the target enemy. Whenever Purge expires from an enemy, they gain a stack of &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Fatigue'''&amp;lt;/span&amp;gt; which can't be copied, dispelled, or resisted. Whenever an ally defeats an enemy, all enemies are inflicted with 5 stacks of Fatigue. At 20 stacks of Fatigue, Inquisitorius allies gain &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Coup De Grâce'''&amp;lt;/span&amp;gt;, which can't be copied, dispelled, or prevented.&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Fatigue'''&amp;lt;/span&amp;gt;: -2 Speed and -2% Tenacity&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Coup De Grâce'''&amp;lt;/span&amp;gt;: On the next Special attack, deal true damage equal to 80% of the target's Max Health and dispel Coup De Grâce from all Inquisitorius allies and dispel Fatigue from all enemies&lt;br /&gt;
|-&lt;br /&gt;
 |'''[[Jedi]]''' || Humble Strike I&lt;br /&gt;
 | Whenever an enemy buff is dispelled or expires during a Jedi ally's ability, that Jedi gains Advantage for 2 turns and 25% Critical Damage (stacking) until the end of battle. {{#info: '''Alternate Version:''' Whenever an enemy buff is dispelled or expires during a Jedi ally's ability, that Jedi gains Advantage for 2 turns and 25% Critical Damage (stacking) until the end of battle (limit once per ability).}} &lt;br /&gt;
|- style=&amp;quot;background-color:white;&amp;quot;&lt;br /&gt;
 |'''[[Mandalorian]]''' || The Code&lt;br /&gt;
 | Whenever a Mandalorian ally takes damage, all Mandalorian allies gain a stack of &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Clan Loyalty'''&amp;lt;/span&amp;gt;, which can't be copied, dispelled, or prevented. If there is exactly one non-Mandalorian ally at the start of battle, that ally also gains &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Clan Loyalty'''&amp;lt;/span&amp;gt; if they are not in the Leader slot. Allies with &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Clan Loyalty'''&amp;lt;/span&amp;gt; have a 50% chance to assist when another ally attacks during an enemy's turn (limit once per turn), dealing 95% less damage.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Clan Loyalty:'''&amp;lt;/span&amp;gt; +1% Max Protection and counter chance, -1% damage penalty when assisting&lt;br /&gt;
|-&lt;br /&gt;
 |'''[[Nightsister]]''' || Limitless Magick I&lt;br /&gt;
 | Whenever an ally is revived, all other Nightsister allies gain &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Ichor'''&amp;lt;/span&amp;gt; (stacking), which can't be copied, dispelled, or prevented.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Ichor'''&amp;lt;/span&amp;gt;: +5% Health, Protection, Damage, and Speed.&lt;br /&gt;
|- style=&amp;quot;background-color:white;&amp;quot;&lt;br /&gt;
 |'''[[Nightsister]]''' || Limitless Magick I (Version 2)&lt;br /&gt;
 | Whenever an ally is revived, all other Nightsister allies gain &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Ichor'''&amp;lt;/span&amp;gt; (stacking), which can't be copied, dispelled, or prevented.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Ichor:'''&amp;lt;/span&amp;gt; +5% Max Health, Max Protection, Offense, and Speed.&lt;br /&gt;
|-&lt;br /&gt;
 |'''[[Old Republic]]''' || Sweeping Strikes&lt;br /&gt;
 | Old Republic allies are immune to Tenacity Down. At the start of battle, Old Republic allies gain 20% Tenacity for each Old Republic ally. Whenever an Old Republic ally resists a detrimental effect, all Old Republic allies gain 4% Turn Meter. Whenever an Old Republic ally uses a Basic ability, they also deal True damage to all enemies, which can't be evaded.&lt;br /&gt;
|- style=&amp;quot;background-color:white;&amp;quot;&lt;br /&gt;
 |'''[[Rebel]]''' || The Odds I&lt;br /&gt;
 | Whenever a Rebel ally scores a critical hit during their turn, they have a 100% chance to attack again. This chance is reduced to 25% for bonus attacks beyond the first. Rebel allies gain 50% Health Steal and can't be countered.&lt;br /&gt;
|-&lt;br /&gt;
 |'''[[Rebel]]''' || A Few Surprises Left I&lt;br /&gt;
 | Rebel allies gain 50% Health Steal and can't be countered. Whenever a Rebel's Health drops below 40%, they are inflicted with &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Cornered'''&amp;lt;/span&amp;gt;, which can't be copied, dispelled, or prevented. When a Rebel ally's Health is above 70%, &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Cornered'''&amp;lt;/span&amp;gt; is dispelled and they gain 10% Offense (stacking, max 50%) for the rest of the encounter.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Cornered'''&amp;lt;/span&amp;gt;: +30% Offense, calls a random Rebel ally to assist when using an ability, and can't attack out of turn.&lt;br /&gt;
|- style=&amp;quot;background-color:white;&amp;quot;&lt;br /&gt;
|'''[[Resistance]]''' || Fearless Fortitude&lt;br /&gt;
| Whenever an enemy resists a detrimental effect from a Resistance ally, that ally gains Heal Over Time for 1 turn. Whenever a Resistance ally gains a buff, they also gain 5% Potency, Critical Chance, and Critical Damage (stacking) until end of battle, and 10% Turn Meter.&lt;br /&gt;
|-&lt;br /&gt;
 |'''[[Scoundrel]]''' || Hedged Bets I&lt;br /&gt;
 |Whenever a Scoundrel ally deals damage to their target enemy, for each buff that enemy has, that ally gains that buff for 3 turns. Then, dispel all buffs on target enemy. {{#info: '''Alternate version:''' Whenever a Scoundrel ally deals damage to their target enemy, for each buff that enemy has, that ally gains that buff for 3 turns (except Taunt). Then, dispel all buffs on target enemy.}}&lt;br /&gt;
|- style=&amp;quot;background-color:white;&amp;quot;&lt;br /&gt;
 |'''[[Separatist]]''' || Malicious Minions I&lt;br /&gt;
 | Summoned Separatist allies have +25% Speed, Max Health, and Max Protection, and damage they deal is increased by 25%. All other Separatist allies gain half of these bonuses.&lt;br /&gt;
|-&lt;br /&gt;
 |'''[[Separatist]]''' || Malicious Minions II&lt;br /&gt;
 | Summoned Separatist allies have +50% Speed, Max Health, and Max Protection, and damage they deal is increased by 50%. All other Separatist allies gain half of these bonuses.&amp;lt;br /&amp;gt;&lt;br /&gt;
If there is a Separatist in the Leader slot and no summon is present at the start of the encounter, summon a '''Sniper Droid''' to the ally slot.&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-left:5px;border:1px solid black;overflow:hidden;background-color:#ddd&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;width:40px;border-radius:50%;overflow:hidden;float:left;&amp;quot;&amp;gt;[[File:Unit-NPC-Sniper Droid-portrait.png|40px|link=]]&amp;lt;/div&amp;gt; '''Sniper Droid'''&amp;lt;br /&amp;gt; Summon &amp;amp;bull; Separatist &amp;amp;bull; Droid&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Ability-Sniper Droid-BASIC.png|45px|left|link=]] '''Triple Fire'''&amp;lt;br /&amp;gt;Deal Physical damage to target enemy and Ability Block them for 1 turn. This attack deals 50% more damage against Target Locked enemies.&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Ability-Sniper Droid-SPECIAL01.png|45px|left|link=]] '''Sniper Shot'''&amp;lt;br /&amp;gt;Deal Physical damage to target enemy and Stun them for 1 turn, which can't be resisted. If Sniper Droid has at least 5 stacks of Charge, instantly defeat target enemy, which can't be evaded. Enemies defeated by this ability can't be revived.&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Ability-Sniper Droid-SPECIAL02.png|45px|left|link=]] '''Reinforcing Position'''&amp;lt;br /&amp;gt;Snipe Droid gains Accuracy Up, Offense Up, and Protection Up (100%) for 2 turns and recovers 50% Turn Meter and 25% Protection.&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:tex.abilityui_passive_extraturn.png|45px|left|link=]] '''Technical Precision'''&amp;lt;br /&amp;gt;Snipe Droid ignores Taunt and gains 15% Turn Meter and 1 stack of Charge whenever an enemy takes a turn. Additionally, Sniper Droid's attacks against Target Locked enemies can't be evaded and ignore defense.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background-color:white;&amp;quot;&lt;br /&gt;
|'''[[Sith]]''' || Grim Machinations I&lt;br /&gt;
| Whenever a Sith ally is defeated, all Sith allies gain 50% Max Health and Offense (stacking) until end of battle, and gain 50% Turn Meter. Whenever a Sith ally defeats an enemy, they gain &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Dark Ascension'''&amp;lt;/span&amp;gt; (stacking), which can't be copied, dispelled, or prevented.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Dark Ascension'''&amp;lt;/span&amp;gt;: Damage received decreased by 15% and damage dealt increased by 30%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Enemy Teams&lt;br /&gt;
The Faction Modifier for the enemy is going to determine what faction you will be facing. Below is a list of possible teams you may encounter based on the Enemy Modifier.&lt;br /&gt;
{{#vardefine:rColor|ddd}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable table-black-gold&amp;quot;&lt;br /&gt;
 ! Faction !! Team&lt;br /&gt;
|-&lt;br /&gt;
 | '''501st''' || &lt;br /&gt;
|- style=&amp;quot;background-color:#{{#var:rColor}};&amp;quot;&lt;br /&gt;
 | '''Bounty Hunters''' ||&amp;lt;div class=&amp;quot;flex-row-lt&amp;quot;&amp;gt;&lt;br /&gt;
{{Enemy|Character|Bossk|||D=BOSS}}&lt;br /&gt;
{{Enemy|Character|Embo|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|Aurra Sing|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|Greedo||}}&lt;br /&gt;
{{Enemy|Character|Cad Bane||}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
 | '''Clone Trooper''' ||&lt;br /&gt;
|- style=&amp;quot;background-color:#{{#var:rColor}};&amp;quot;&lt;br /&gt;
 | '''Empire''' || &amp;lt;div class=&amp;quot;flex-row-lt&amp;quot;&amp;gt;&lt;br /&gt;
{{Enemy|Character|Thrawn|||D=BOSS}}&lt;br /&gt;
{{Enemy|Character|DT|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|Shoretrooper|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|Veers||}}&lt;br /&gt;
{{Enemy|Character|Range Trooper||}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
 | '''Ewok''' ||&lt;br /&gt;
|- style=&amp;quot;background-color:#{{#var:rColor}};&amp;quot;&lt;br /&gt;
 | '''First order''' || &amp;lt;div class=&amp;quot;flex-row-lt&amp;quot;&amp;gt;&lt;br /&gt;
{{Enemy|Character|General Hux|||D=BOSS}}&lt;br /&gt;
{{Enemy|Character|KRU|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|Sith Trooper|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|Kylo||}}&lt;br /&gt;
{{Enemy|Character|FOST||}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
 | '''Galactic Republic''' ||&amp;lt;div class=&amp;quot;flex-row-lt&amp;quot;&amp;gt;&lt;br /&gt;
{{Enemy|Character|Padme Amidala|||D=BOSS}}&lt;br /&gt;
{{Enemy|Character|GK|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|JKAnakin|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|Ahsoka||}}&lt;br /&gt;
{{Enemy|Character|C-3PO||}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background-color:#{{#var:rColor}};&amp;quot;&lt;br /&gt;
 | '''Geonosian''' ||&lt;br /&gt;
|-&lt;br /&gt;
 | '''Jedi''' ||&amp;lt;div class=&amp;quot;flex-row-lt&amp;quot;&amp;gt;&lt;br /&gt;
{{Enemy|Character|Bastila Shan|||D=BOSS}}&lt;br /&gt;
{{Enemy|Character|Jolee Bindo|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|Shaak Ti|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|Ahsoka Tano||}}&lt;br /&gt;
{{Enemy|Character|Ezra||}}&lt;br /&gt;
|- style=&amp;quot;background-color:#{{#var:rColor}};&amp;quot;&lt;br /&gt;
 | '''Nightsister''' ||&lt;br /&gt;
|-&lt;br /&gt;
 | '''Old Republic''' ||&amp;lt;div class=&amp;quot;flex-row-lt&amp;quot;&amp;gt;&lt;br /&gt;
{{Enemy|Character|JKRevan|||D=BOSS}}&lt;br /&gt;
{{Enemy|Character|Zaalbar|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|Mission Vao|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|Jolee||}}&lt;br /&gt;
{{Enemy|Character|Bastila Shan||}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background-color:#{{#var:rColor}};&amp;quot;&lt;br /&gt;
 | '''Phoenix''' ||&lt;br /&gt;
|-&lt;br /&gt;
 | '''Rogue One''' ||&lt;br /&gt;
|- style=&amp;quot;background-color:#{{#var:rColor}};&amp;quot;&lt;br /&gt;
 | '''Rebel''' ||&amp;lt;div class=&amp;quot;flex-row-lt&amp;quot;&amp;gt;&lt;br /&gt;
{{Enemy|Character|Commander Luke Skywalker|||D=BOSS}}&lt;br /&gt;
{{Enemy|Character|Obi-Wan Kenobi (Old Ben)|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|Threepio &amp;amp; Chewie|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|Captain Han Solo||}}&lt;br /&gt;
{{Enemy|Character|R2-D2||}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
 | '''Resistance''' || &amp;lt;div class=&amp;quot;flex-row-lt&amp;quot;&amp;gt;&lt;br /&gt;
{{Enemy|Character|Rey (Jedi Training)|||D=BOSS}}&lt;br /&gt;
{{Enemy|Character|Resistance Hero Poe|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|Resistance Hero Finn|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|C-3PO||}}&lt;br /&gt;
{{Enemy|Character|Amilyn Holdo||}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-row-lt&amp;quot;&amp;gt;&lt;br /&gt;
{{Enemy|Character|Rey (Jedi Training)|||D=BOSS}}&lt;br /&gt;
{{Enemy|Character|Resistance Hero Poe|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|Resistance Hero Finn|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|BB-8||}}&lt;br /&gt;
{{Enemy|Character|R2-D2||}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background-color:#{{#var:rColor}};&amp;quot;&lt;br /&gt;
 | '''Scoundrel''' || &amp;lt;div class=&amp;quot;flex-row-lt&amp;quot;&amp;gt;&lt;br /&gt;
{{Enemy|Character|IG-88|||D=BOSS}}&lt;br /&gt;
{{Enemy|Character|Kuiil|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|IG-11|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|The Mandalorian||}}&lt;br /&gt;
{{Enemy|Character|L3-37||}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background-color:#{{#var:rColor}};&amp;quot;&lt;br /&gt;
 | '''Separatist''' || &amp;lt;div class=&amp;quot;flex-row-lt&amp;quot;&amp;gt;&lt;br /&gt;
{{Enemy|Character|General Grievous|||D=BOSS}}&lt;br /&gt;
{{Enemy|Character|Droideka|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|Poggle|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|IG100||}}&lt;br /&gt;
{{Enemy|Character|Wat Tambor||}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
 | '''Sith''' ||&amp;lt;div class=&amp;quot;flex-row-lt&amp;quot;&amp;gt;&lt;br /&gt;
{{Enemy|Character|Emperor Palpatine|||D=BOSS}}&lt;br /&gt;
{{Enemy|Character|Darth Maul|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|Darth Vader|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|Sith Empire Trooper||}}&lt;br /&gt;
{{Enemy|Character|Count Dooku||}}&lt;br /&gt;
|- style=&amp;quot;background-color:#{{#var:rColor}};&amp;quot;&lt;br /&gt;
 | '''Sith Empire''' ||&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
Rewards received are based on the number of Challenge Keycards you can collect during the event which are used to determine which Reward Crate you will get at the end of the event. Challenge Keycards are earned by completing Feats for each tier of the event. Completing a Feat in one tier will complete it for all of the tiers before it. This means players can earn max rewards by doing only 1 battle if they can fully complete each Feat at the highest tier.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable table-black-gold&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|+Number Keycards rewarded per feat &lt;br /&gt;
 !Tiers || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 || Total&lt;br /&gt;
|-&lt;br /&gt;
 !Feat 1 &lt;br /&gt;
 | 6  || 6 || 6 || 6 || 6 || 6 || 6 || 6 || 6 || 6 || 60&lt;br /&gt;
|-&lt;br /&gt;
 !Feat 2&lt;br /&gt;
 | 3 || 3 || 3 || 3 || 3 || 3 || 3 || 3 || 3 || 3 || 30&lt;br /&gt;
|-&lt;br /&gt;
 !Feat 3 &lt;br /&gt;
 | 3 || 3 || 3 || 3 || 3 || 3 || 3 || 3 || 3 || 3 || 30&lt;br /&gt;
|-&lt;br /&gt;
 !Feat 4 &lt;br /&gt;
 | 2 || 2 || 3 || 3 || 4 || 4 || 5 || 5 || 6 || 6 || 60&lt;br /&gt;
|- style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
 !Totals &lt;br /&gt;
 | 14 || 14 || 15 || 15 || 16 || 16 || 17 || 17 || 18 || 18 || 180&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable table-black-gold&amp;quot;&lt;br /&gt;
|+Reward Crates&lt;br /&gt;
 !Keycards || Crate&lt;br /&gt;
 ! width=&amp;quot;540px&amp;quot; | Rewards&lt;br /&gt;
|-&lt;br /&gt;
 | 5&lt;br /&gt;
 |[[File:Game-Icon-Reward Crate GC-001.png|50px|link=]]&amp;lt;br /&amp;gt;'''GC-T1'''&lt;br /&gt;
 | {{Reward|other|RMBoxGrn|2|T=NB|name=Gear Salvage Box|link=}} {{Reward|other|Credit|10K|T=NB|name=10,000 Credits|link=}} {{Reward|other|SBMat|5K|T=NB|name=5,000 Ship Building Materials|link=}} {{Reward|hero|Varies|10|T=NB|link=}} {{Reward|mod|||mys|C|5|1|T=NB|link=}}&lt;br /&gt;
|-&lt;br /&gt;
 | 10&lt;br /&gt;
 |[[File:Game-Icon-Reward Crate GC-002.png|50px|link=]]&amp;lt;br /&amp;gt;'''GC-T2'''&lt;br /&gt;
 | {{Reward|other|RMBoxGrn|3|T=NB|name=Gear Salvage Box|link=}} {{Reward|other|RMBoxBlu|1|T=NB|txt=Box A|name=Gear Salvage Box|link=}} {{Reward|other|Credit|15K|T=NB|name=15,000 Credits|link=}} {{Reward|other|SBMat|10K|T=NB|name=10,000 Ship Building Materials|link=}} {{Reward|hero|Varies|10|T=NB|link=}} {{Reward|mod|||mys|C|5|1|T=NB|link=}} {{Reward|mod|||mys|B|5|1|T=NB|link=}}&lt;br /&gt;
|-&lt;br /&gt;
 | 15&lt;br /&gt;
 |[[File:Game-Icon-Reward Crate GC-003.png|50px|link=]]&amp;lt;br /&amp;gt;'''GC-T3'''&lt;br /&gt;
 | {{Reward|other|RMBoxGrn|3|T=NB|name=Gear Salvage Box|link=}} {{Reward|other|RMBoxBlu|2|T=NB|txt=Box A|name=Gear Salvage Box|link=}} {{Reward|other|Credit|25K|T=NB|name=25,000 Credits|link=}} {{Reward|other|SBMat|15K|T=NB|name=15,000 Ship Building Materials|link=}} {{Reward|hero|Varies|10|T=NB|link=}} {{Reward|hero|Varies|10|T=NB|link=}} {{Reward|mod|||mys|C|5|1|T=NB|link=}} {{Reward|mod|||mys|B|5|1|T=NB|link=}}&lt;br /&gt;
|-&lt;br /&gt;
 | 30&lt;br /&gt;
 |[[File:Game-Icon-Reward Crate GC-01.png|50px|link=]]&amp;lt;br /&amp;gt;'''GC-T4'''&lt;br /&gt;
 | {{Reward|other|RMBoxGrn|2|T=NB|name=Gear Salvage Box|link=}} {{Reward|other|RMBoxBlu|3|T=NB|txt=Box A|name=Gear Salvage Box|link=}} {{Reward|other|RMBoxBlu|1|T=NB|txt=Box B|name=Gear Salvage Box|link=}} {{Reward|other|Credit|35K|T=NB|name=35,000 Credits|link=}} {{Reward|other|SBMat|20K|T=NB|name=20,000 Ship Building Materials|link=}} {{Reward|hero|Varies|10|T=NB|link=}} {{Reward|hero|Varies|10|T=NB|link=}} {{Reward|mod|||mys|C|5|1|T=NB|link=}} {{Reward|mod|||mys|B|5|1|T=NB|link=}} {{Reward|mod|||mys|A|5|1|T=NB|link=}} {{Reward|other|Omicron|1|T=NB|link=}}&lt;br /&gt;
|- &lt;br /&gt;
 | 50&lt;br /&gt;
 |[[File:Game-Icon-Reward Crate GC-02.png|50px|link=]]&amp;lt;br /&amp;gt;'''GC-T5'''&lt;br /&gt;
 | {{Reward|other|RMBoxBlu|2|T=NB|txt=Box A|name=Gear Salvage Box|link=}} {{Reward|other|RMBoxBlu|2|T=NB|txt=Box B|name=Gear Salvage Box|link=}} {{Reward|other|RMBoxPur|1|T=NB|txt=Box A|name=Gear Salvage Box|link=}} {{Reward|other|Credit|45K|T=NB|name=45,000 Credits|link=}} {{Reward|other|SBMat|25K|T=NB|name=25,000 Ship Building Materials|link=}} {{Reward|hero|Varies|10|T=NB|link=}} {{Reward|hero|Varies|10|T=NB|link=}} {{Reward|hero|Varies|5|T=NB|link=}} {{Reward|mod|||mys|C|5|1|T=NB|link=}} {{Reward|mod|||mys|B|5|1|T=NB|link=}} {{Reward|mod|||mys|A|5|1|T=NB|link=}} {{Reward|other|Omicron|1|T=NB|link=}}&lt;br /&gt;
|-&lt;br /&gt;
 | 75&lt;br /&gt;
 |[[File:Game-Icon-Reward Crate GC-03.png|50px|link=]]&amp;lt;br /&amp;gt;'''GC-T6'''&lt;br /&gt;
 | {{Reward|other|RMBoxBlu|3|T=NB|txt=Box B|name=Gear Salvage Box|link=}} {{Reward|other|RMBoxPur|2|T=NB|txt=Box A|name=Gear Salvage Box|link=}} {{Reward|other|Credit|55K|T=NB|name=55,000 Credits|link=}} {{Reward|other|SBMat|35K|T=NB|name=35,000 Ship Building Materials|link=}} {{Reward|hero|Varies|10|T=NB|link=}} {{Reward|hero|Varies|10|T=NB|link=}} {{Reward|hero|Varies|5|T=NB|link=}} {{Reward|mod|||mys|C|5|1|T=NB|link=}} {{Reward|mod|||mys|B|5|1|T=NB|link=}} {{Reward|mod|||mys|A|5|1|T=NB|link=}} {{Reward|other|Mk1Amp|6|T=NB|link=}} {{Reward|other|Mk1Cap|10|T=NB|link=}} {{Reward|other|Mk2PulseMod|10|T=NB|link=}} {{Reward|other|Omicron|2|T=NB|link=}}&lt;br /&gt;
|-&lt;br /&gt;
 | 85&lt;br /&gt;
 |[[File:Game-Icon-Reward Crate GC-04.png|50px|link=]]&amp;lt;br /&amp;gt;'''GC-T7'''&lt;br /&gt;
 | {{Reward|other|RMBoxBlu|2|T=NB|txt=Box B|name=Gear Salvage Box|link=}} {{Reward|other|RMBoxPur|2|T=NB|txt=Box A|name=Gear Salvage Box|link=}} {{Reward|other|RMBoxPur|1|T=NB|txt=Box B|name=Gear 12 Salvage Box|link=}} {{Reward|other|RMBoxYel|1|T=NB|txt=G-12|name=Gear 12 Salvage Box|link=}} {{Reward|other|Credit|65K|T=NB|name=65,000 Credits|link=}} {{Reward|other|SBMat|45K|T=NB|name=45,000 Ship Building Materials|link=}} {{Reward|hero|Varies|10|T=NB|link=}} {{Reward|hero|Varies|10|T=NB|link=}} {{Reward|hero|Varies|5|T=NB|link=}} {{Reward|mod|||mys|C|5|1|T=NB|link=}} {{Reward|mod|||mys|B|5|1|T=NB|link=}} {{Reward|mod|||mys|A|5|1|T=NB|link=}} {{Reward|other|Mk1Amp|6|T=NB|link=}} {{Reward|other|Mk1Cap|15|T=NB|link=}} {{Reward|other|Mk2PulseMod|10|T=NB|link=}} {{Reward|other|Omicron|2|T=NB|link=}}&lt;br /&gt;
|-&lt;br /&gt;
 | 110&lt;br /&gt;
 |[[File:Game-Icon-Reward Crate GC-05.png|50px|link=]]&amp;lt;br /&amp;gt;'''GC-T8'''&lt;br /&gt;
 | {{Reward|other|RMBoxBlu|1|T=NB|txt=Box B|name=Gear Salvage Box|link=}} {{Reward|other|RMBoxPur|2|T=NB|txt=Box A|name=Gear Salvage Box|link=}} {{Reward|other|RMBoxPur|2|T=NB|txt=Box B|name=Gear 12 Salvage Box|link=}} {{Reward|other|RMBoxYel|1|T=NB|txt=G-12|name=Gear 12 Salvage Box|link=}} {{Reward|other|RMBoxYel|1|T=NB|txt=G-12+|name=Gear 12+ Salvage Box|link=}} {{Reward|other|Credit|75K|T=NB|name=75,000 Credits|link=}} {{Reward|other|SBMat|55K|T=NB|name=55,000 Ship Building Materials|link=}} {{Reward|hero|Varies|10|T=NB|link=}} {{Reward|hero|Varies|10|T=NB|link=}} {{Reward|hero|Varies|5|T=NB|link=}} {{Reward|other|Omega|1|T=NB|link=}} {{Reward|mod|||mys|C|5|1|T=NB|link=}} {{Reward|mod|||mys|B|5|1|T=NB|link=}} {{Reward|mod|||mys|A|5|1|T=NB|link=}} {{Reward|other|Mk1Amp|6|T=NB|link=}} {{Reward|other|Mk1Cap|15|T=NB|link=}} {{Reward|other|Mk2PulseMod|10|T=NB|link=}} {{Reward|other|Mk 2 Circuit Breaker Module|7|T=NB|link=}} {{Reward|other|Mk 2 Thermal Exchange Unit|12|T=NB|link=}} {{Reward|other|Omicron|2|T=NB|link=}}&lt;br /&gt;
|-&lt;br /&gt;
 | 135&lt;br /&gt;
 |[[File:Game-Icon-Reward Crate GC-06.png|50px|link=]]&amp;lt;br /&amp;gt;'''GC-T9'''&lt;br /&gt;
 | {{Reward|other|RMBoxPur|2|T=NB|txt=Box A|name=Gear Salvage Box|link=}} {{Reward|other|RMBoxPur|2|T=NB|txt=Box B|name=Gear 12 Salvage Box|link=}} {{Reward|other|RMBoxYel|1|T=NB|txt=G-12|name=Gear 12 Salvage Box|link=}} {{Reward|other|RMBoxYel|1|T=NB|txt=G-12+|name=Gear 12+ Salvage Box|link=}} {{Reward|other|Credit|95K|T=NB|name=95,000 Credits|link=}} {{Reward|other|SBMat|65K|T=NB|name=65,000 Ship Building Materials|link=}} {{Reward|hero|Varies|10|T=NB|link=}} {{Reward|hero|Varies|10|T=NB|link=}} {{Reward|hero|Varies|5|T=NB|link=}} {{Reward|other|Omega|1|T=NB|link=}} {{Reward|mod|||mys|C|5|1|T=NB|link=}} {{Reward|mod|||mys|B|5|1|T=NB|link=}} {{Reward|mod|||mys|A|5|1|T=NB|link=}} {{Reward|other|Mk1Amp|6|T=NB|link=}} {{Reward|other|Mk1Cap|20|T=NB|link=}} {{Reward|other|Mk2PulseMod|10|T=NB|link=}} {{Reward|other|Mk 2 Circuit Breaker Module|15|T=NB|link=}} {{Reward|other|Mk 2 Thermal Exchange Unit|20|T=NB|link=}} {{Reward|other|Mk 2 Variable Resistor|7|T=NB|link=}} {{Reward|other|Mk 2 Microprocessor|3|T=NB|link=}} {{Reward|gear||Mk 9 Kyrotech Battle Computer Prototype Salvage||5**|T=NB|link=}} {{Reward|other|Omicron|2|T=NB|link=}}&lt;br /&gt;
|-&lt;br /&gt;
 | 155&lt;br /&gt;
 |[[File:Game-Icon-Reward Crate GC-07.png|50px|link=]]&amp;lt;br /&amp;gt;'''GC-T10'''&lt;br /&gt;
 | {{Reward|other|RMBoxPur|2|T=NB|txt=Box A|name=Gear Salvage Box|link=}} {{Reward|other|RMBoxPur|2|T=NB|txt=Box B|name=Gear 12 Salvage Box|link=}} {{Reward|other|RMBoxYel|1|T=NB|txt=G-12|name=Gear 12 Salvage Box|link=}} {{Reward|other|RMBoxYel|1|T=NB|txt=G-12+|name=Gear 12+ Salvage Box|link=}} {{Reward|other|Credit|110K|T=NB|name=110,000 Credits|link=}} {{Reward|other|SBMat|75K|T=NB|name=75,000 Ship Building Materials|link=}} {{Reward|hero|Varies|10|T=NB|link=}} {{Reward|hero|Varies|10|T=NB|link=}} {{Reward|hero|Varies|5|T=NB|link=}} {{Reward|other|Omega|1|T=NB|link=}} {{Reward|mod|||mys|C|5|1|T=NB|link=}} {{Reward|mod|||mys|B|5|1|T=NB|link=}} {{Reward|mod|||mys|A|5|1|T=NB|link=}} {{Reward|other|Mk1Amp|6|T=NB|link=}} {{Reward|other|Mk1Cap|20|T=NB|link=}} {{Reward|other|Mk2PulseMod|10|T=NB|link=}} {{Reward|other|Mk 2 Circuit Breaker Module|20|T=NB|link=}} {{Reward|other|Mk 2 Thermal Exchange Unit|32|T=NB|link=}} {{Reward|other|Mk 2 Variable Resistor|15|T=NB|link=}} {{Reward|other|Mk 2 Microprocessor|6|T=NB|link=}} {{Reward|gear||Mk 9 Kyrotech Battle Computer Prototype Salvage||5**|T=NB|link=}} {{Reward|gear||Injector Handle Salvage||5**|T=NB|link=}} {{Reward|other|Omicron|2|T=NB|link=}}&lt;br /&gt;
 |}&lt;br /&gt;
&amp;lt;i&amp;gt;** These gear pieces will change with each event. Normally it will cycle between the different Kyrotech and Injector gear.&amp;lt;/i&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable black-gold&amp;quot;&lt;br /&gt;
 ! Chest !! Contents&lt;br /&gt;
|-&lt;br /&gt;
 | {{Icon|RMBoxGrn|40px|link=}}&lt;br /&gt;
 |&lt;br /&gt;
|-&lt;br /&gt;
 | {{Icon|RMBoxBlu|40px|link=}}&amp;lt;br /&amp;gt;'''Box A'''&lt;br /&gt;
 | {{Reward|gear|I|medpac|s|5|T=NB}} {{Reward|gear|IV|cec|ps|5|T=NB}} {{Reward|gear|VI|biotech|ps|5|T=NB}} {{Reward|gear|VIII|blastech|ps|5|T=NB}} {{Reward|gear|V|hypo|ps|5|T=NB}} {{Reward|gear|X|blastech|c|5|T=NB}} {{Reward|gear|III|chedak|ps|5|T=NB}} {{Reward|gear|II|zaltin|ps|5|T=NB}} {{Reward|gear|IV|arakyd|s|5|T=NB}} {{Reward|gear|V|detonator|ps|5|T=NB}} {{Reward|gear|V|medpac|c|5|T=NB}} {{Reward|gear|VIII|biotech|c|5|T=NB}} {{Reward|gear|IX|fabritech|c|5|T=NB}}&lt;br /&gt;
|-&lt;br /&gt;
 | {{Icon|RMBoxBlu|40px|link=}}&amp;lt;br /&amp;gt;'''Box B'''&lt;br /&gt;
 | {{Reward|gear|VII|shield|s|5|T=NB}} {{Reward|gear|VIII|neuro|s|5|T=NB}} {{Reward|gear|IX|neuro|s|5|T=NB}} {{Reward|gear|VII|biotech|ps|5|T=NB}} {{Reward|gear|VI|cec|s|5|T=NB}} {{Reward|gear|VI|hypo|s|5|T=NB}} {{Reward|gear|VI|detonator|s|5|T=NB}} {{Reward|gear|VI|design|s|5|T=NB}} {{Reward|gear|III|zaltin|s|5|T=NB}} &lt;br /&gt;
|-&lt;br /&gt;
 | {{Icon|RMBoxPur|40px|link=}}&amp;lt;br /&amp;gt;'''Box A'''&lt;br /&gt;
 | {{Reward|gear|IV|carbanti|ps|5|T=NB}} {{Reward|gear|V|gun|ps|5|T=NB}} {{Reward|gear|III|carbanti|s|5|T=NB}} {{Reward|gear|III|cuff|s|5|T=NB}} {{Reward|gear|IV|zaltin|s|5|T=NB}} {{Reward|gear|V|arakyd|s|5|T=NB}} {{Reward|gear|IX|biotech|s|5|T=NB}} {{Reward|gear|VI|arakyd|s|5|T=NB}} {{Reward|gear|IV|gun|s|5|T=NB}} &lt;br /&gt;
|-&lt;br /&gt;
 | {{Icon|RMBoxPur|40px|link=}}&amp;lt;br /&amp;gt;'''Box B'''&lt;br /&gt;
 | {{Reward|gear|VII|scanner|s|5|T=NB}} {{Reward|gear|VII|design|s|5|T=NB}} {{Reward|gear|VII|hypo|s|5|T=NB}} {{Reward|gear|VIII|design|s|5|T=NB}} {{Reward|gear|VII|cec|s|5|T=NB}} {{Reward|gear|VI|carbanti|s|5|T=NB}} {{Reward|gear|VII|detonator|s|5|T=NB}} {{Reward|gear|VI|medpac|s|5|T=NB}} &lt;br /&gt;
|-&lt;br /&gt;
 | {{Icon|RMBoxYel|40px|link=}}&amp;lt;br /&amp;gt;'''Gear 12'''&lt;br /&gt;
 | {{Reward|gear|XII|armatool|ps|5|T=NB}} {{Reward|gear|XII|armaarmor|ps|5|T=NB}} {{Reward|gear|XII|armabayonet|ps|5|T=NB}} {{Reward|gear|XII|armatactical|ps|5|T=NB}} {{Reward|gear|XII|armavisor|ps|5|T=NB}} {{Reward|gear|XII|armawrist|ps|5|T=NB}} {{Reward|gear|XII|armacyber|ps|5|T=NB}} {{Reward|gear|XII|armamedpac|ps|5|T=NB}}&lt;br /&gt;
|-&lt;br /&gt;
 | {{Icon|RMBoxYel|40px|link=}}&amp;lt;br /&amp;gt;'''Gear 12+'''&lt;br /&gt;
 | {{Reward|gear|XII|armafusion|ps|5|T=NB}} {{Reward|gear|XII|armagun|ps|5|T=NB}} {{Reward|gear|XII|armadetonator|ps|5|T=NB}} {{Reward|gear|XII|armalens|ps|5|T=NB}} {{Reward|gear|XII|armakeypad|ps|5|T=NB}} {{Reward|gear|XII|armadata|ps|5|T=NB}} {{Reward|gear|XII|zerkcuff|ps|5|T=NB}} {{Reward|gear|XII|zerkhypo|ps|5|T=NB}} {{Reward|gear|XII|zerksensor|ps|5|T=NB}} {{Reward|gear|XII|zerkimplant|ps|5|T=NB}} {{Reward|gear|XII|zerkscanner|ps|5|T=NB}} {{Reward|gear|XII|zerkshield|ps|5|T=NB}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Feats ==&lt;br /&gt;
Each Galactic Challenge tier has Feats for players to achieve. Completing these Feats gives you different rewards based on the Feat and the Tier level. &amp;lt;br /&amp;gt;&lt;br /&gt;
''Note: These feats are subject to change, please see individual planet page for past rewards used for feats on those planets.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable table-black-gold&amp;quot;&lt;br /&gt;
 ! Feat Details !! Feat Slot&lt;br /&gt;
|-&lt;br /&gt;
 | '''Complete Tier &amp;lt;i&amp;gt;#&amp;lt;/i&amp;gt; '''&amp;lt;br /&amp;gt;Complete the battle&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 1 &lt;br /&gt;
|-&lt;br /&gt;
 | '''Beep-boop-beeeep! &amp;lt;i&amp;gt;#&amp;lt;/i&amp;gt; '''&amp;lt;br /&amp;gt;Complete the battle with three Light Side Droid characters in the party&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 2,3 &lt;br /&gt;
|-&lt;br /&gt;
 | '''Calculated Risk &amp;lt;i&amp;gt;#&amp;lt;/i&amp;gt; '''&amp;lt;br /&amp;gt;Complete the battle with an undersized squad&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 2,3 &lt;br /&gt;
|-&lt;br /&gt;
 | '''Chain Attack Tier &amp;lt;i&amp;gt;#&amp;lt;/i&amp;gt; '''&amp;lt;br /&amp;gt;Win after taking 8 turns in a row&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 2,3 &lt;br /&gt;
|-&lt;br /&gt;
 | '''Crush Time &amp;lt;i&amp;gt;#&amp;lt;/i&amp;gt; '''&amp;lt;br /&amp;gt;Win after defeating 3 enemies in the same turn&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 2,3 &lt;br /&gt;
|-&lt;br /&gt;
 | '''Engineered Mayhem &amp;lt;i&amp;gt;#&amp;lt;/i&amp;gt; '''&amp;lt;br /&amp;gt;Complete the battle after Droid allies deal 1,500,000 or more damage&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 2,3 &lt;br /&gt;
|-&lt;br /&gt;
 | '''Flawless Victory &amp;lt;i&amp;gt;#&amp;lt;/i&amp;gt; '''&amp;lt;br /&amp;gt;Complete the battle without losing a unit&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 2,3 &lt;br /&gt;
|-&lt;br /&gt;
 | '''Fleet-Footed &amp;lt;i&amp;gt;#&amp;lt;/i&amp;gt; '''&amp;lt;br /&amp;gt;Win after evading 10 attacks&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 2,3 &lt;br /&gt;
|-&lt;br /&gt;
 | '''Going Critical &amp;lt;i&amp;gt;#&amp;lt;/i&amp;gt; '''&amp;lt;br /&amp;gt;Win after scoring 3 critical hits in a row during ally turns&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 2,3 &lt;br /&gt;
|-&lt;br /&gt;
 | '''Hindered Movement &amp;lt;i&amp;gt;#&amp;lt;/i&amp;gt; '''&amp;lt;br /&amp;gt;Win after removing 400% Turn Meter from enemies&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 2,3 &lt;br /&gt;
|-&lt;br /&gt;
 | '''Liberated &amp;lt;i&amp;gt;#&amp;lt;/i&amp;gt; '''&amp;lt;br /&amp;gt;Win without using a Leader in the leader slot&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 2,3 &lt;br /&gt;
|-&lt;br /&gt;
 | '''Lingering Death &amp;lt;i&amp;gt;#&amp;lt;/i&amp;gt; '''&amp;lt;br /&amp;gt;Complete the battle after attempting to inflict Damage Over Time 30 times&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 2,3 &lt;br /&gt;
|-&lt;br /&gt;
 | '''Lucky Shot &amp;lt;i&amp;gt;#&amp;lt;/i&amp;gt; '''&amp;lt;br /&amp;gt;Complete the battle after scoring at least 30 critical hits&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 2,3 &lt;br /&gt;
|-&lt;br /&gt;
 | '''Opportunistic Advance &amp;lt;i&amp;gt;#&amp;lt;/i&amp;gt; '''&amp;lt;br /&amp;gt;Complete the battle after attacking out of turn 20 or more times&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 2,3 &lt;br /&gt;
|-&lt;br /&gt;
 | '''Shadowy Dealings &amp;lt;i&amp;gt;#&amp;lt;/i&amp;gt; '''&amp;lt;br /&amp;gt;Complete the battle after gaining Stealth 10 times&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 2,3 &lt;br /&gt;
|-&lt;br /&gt;
 | '''Simple Tricks &amp;lt;i&amp;gt;#&amp;lt;/i&amp;gt; '''&amp;lt;br /&amp;gt;Win after using no more than 3 special abilities&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 2,3 &lt;br /&gt;
|-&lt;br /&gt;
 | '''That'll Leave a Mark &amp;lt;i&amp;gt;#&amp;lt;/i&amp;gt; '''&amp;lt;br /&amp;gt;Complete the battle after gaining Offense Up 20 times&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 2,3 &lt;br /&gt;
|-&lt;br /&gt;
 | '''Unguarded &amp;lt;i&amp;gt;#&amp;lt;/i&amp;gt; '''&amp;lt;br /&amp;gt;Win the battle with no Tanks in your squad&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 2,3 &lt;br /&gt;
|-&lt;br /&gt;
 | '''Full Squad: &amp;lt;i&amp;gt;Faction #&amp;lt;/i&amp;gt; '''&amp;lt;br /&amp;gt;Complete the battle with a full team of &amp;lt;i&amp;gt;faction&amp;lt;/i&amp;gt; units&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 4 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Planets ==&lt;br /&gt;
List of all planets available, choose a planet to see more information about it. &lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-row&amp;quot;&amp;gt;&lt;br /&gt;
{{#ask:&lt;br /&gt;
[[Category:Galactic Challenge]]&lt;br /&gt;
|?&lt;br /&gt;
|?Name of content&lt;br /&gt;
|?Type of event #&lt;br /&gt;
|?Category:Size # na,160px&lt;br /&gt;
|sort=Name of content&lt;br /&gt;
|order=asc&lt;br /&gt;
|format=template&lt;br /&gt;
|template=SmwEvents&lt;br /&gt;
}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*{{PAGENAME}} was first launched on [[Has release date::8-12-2020]] as an Exhibition season.&lt;br /&gt;
&lt;br /&gt;
=== References ===&lt;br /&gt;
* [https://forums.galaxy-of-heroes.starwars.ea.com/discussion/232219/the-road-ahead-6-26-2020 June 2020 Road Ahead]&lt;br /&gt;
* [https://radiofreetatooine.com/galactic-war-report-episode-205-the-road-ahead-with-sbcrumb/ Galactic War Report Podcast Episode 205] - Interview with CG SBCrumb&lt;br /&gt;
* [https://forums.galaxy-of-heroes.starwars.ea.com/discussion/234286/state-of-the-galaxy-august-08-07-2020 State of the Galaxy August 2020]&lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;br /&gt;
Galactic Challenges was first added to the game as an Exhibition season. This season brought 6 planets with different length events.&lt;br /&gt;
* Tatooine: Separatist | Sith = 08/12/20 - 08/18/20 (7 days)&lt;br /&gt;
* Death Star: Empire | Bounty Hunter = 08/19/20 - 08/25/20 (7 days)&lt;br /&gt;
* Malachor: Old Republic | Rebel = 08/26/20 - 08/28/20 (3 days)&lt;br /&gt;
* Takodana: First Order | Empire = 08/29/20 - 08/31/20 (3 days)&lt;br /&gt;
* Jakku: Resistance | Old Republic = 09/01/20 - 09/02/20 (2 days)&lt;br /&gt;
* Kamino: Galactic Republic | Separatist = 09/03/20 - 09/04/20 (2 days)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
[[Type of content::Game Mode]]&lt;br /&gt;
[[Name of content::Galactic Challenges]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Galactic Battle]]&lt;/div&gt;</summary>
		<author><name>StickSurfer</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Galactic_War&amp;diff=39561</id>
		<title>Galactic War</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Galactic_War&amp;diff=39561"/>
		<updated>2023-01-16T10:29:54Z</updated>

		<summary type="html">&lt;p&gt;StickSurfer: Wrong character lol&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:left;margin:0 20px 15px 0;&amp;quot;&amp;gt;[[File:Wiki-Holotable-Galactic War.png|500px|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
'''Galactic War''' is a game mode on the [[Galactic Battles]] table that has players battle up to 12 computer-controlled teams that other players in your [[Squad Arena]] shard have for their arena team. It unlocks when a player reaches Level 40. It can be completed once per day, and it can't be refreshed. Battles do not use [[energy]]. Players can use any of their heroes, and take them into multiple battles. However, their health and turn meter carry over to the next battle. It is the only place to earn {{Icon|GWToken|20px|'''200'''}}[[Galactic War Tokens]], which are spent in the [[Galactic War Store]]. Once you reach level 85, and have completed the Galactic War campaign 50 times, you can simulate the entire Galactic War for 12 {{Icon|Sim|20px|'''200'''}}[[Sim Ticket|Sim Tickets]] to instantly receive all the rewards.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;div class=&amp;quot;clearfix&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Rewards for Completion ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable table-black-gold&amp;quot;&lt;br /&gt;
 ! Node !! Chest Color !! Rewards (Lvl 85)&lt;br /&gt;
|-&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 1 &lt;br /&gt;
 | Silver&lt;br /&gt;
 |{{Reward|other|Credit|9,250|T=NB}}{{Reward|other|SBMat|1,980|T=NB}}{{Reward|other|MkI|1|T=NB}}{{Reward|t-droid|1|1|T=NB}}{{Reward|e-droid|1|3|T=NB}}&lt;br /&gt;
|-&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 2 &lt;br /&gt;
 | Gold&lt;br /&gt;
 |{{Reward|other|Credit|19k|T=NB}}{{Reward|other|SBMat|4.1k|T=NB}}{{Reward|other|GWToken|100|T=NB}}{{Reward|other|MkI|1|T=NB}}{{Reward|t-droid|2|2|T=NB}}{{Reward|e-droid|1|5|T=NB}}&lt;br /&gt;
|-&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 3 &lt;br /&gt;
 | Purple&lt;br /&gt;
 |{{Reward|hero|Varies|0-2|T=NB}}{{Reward|other|Credit|30.9k|T=NB}}{{Reward|other|SBMat|6.7k|T=NB}}{{Reward|other|Crystal|5|T=NB}}{{Reward|other|MkI|1-2|T=NB}}{{Reward|t-droid|2|3|T=NB}}{{Reward|e-droid|1|7|T=NB}}&lt;br /&gt;
|-&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 4 &lt;br /&gt;
 | Silver&lt;br /&gt;
 |{{Reward|other|Credit|40.1k|T=NB}}{{Reward|other|SBMat|8.6k|T=NB}}{{Reward|other|GWToken|100|T=NB}}{{Reward|other|MkI|1-2|T=NB}}{{Reward|t-droid|3|3|T=NB}}{{Reward|e-droid|2|3|T=NB}}&lt;br /&gt;
|-&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 5 &lt;br /&gt;
 | Gold&lt;br /&gt;
 |{{Reward|other|Credit|47.8k|T=NB}}{{Reward|other|SBMat|10.3k|T=NB}}{{Reward|other|MkI|1|T=NB}}{{Reward|other|MkII|0-1|T=NB}}{{Reward|t-droid|3|3|T=NB}}{{Reward|e-droid|2|3|T=NB}}&lt;br /&gt;
|-&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; |  6 &lt;br /&gt;
 | Purple&lt;br /&gt;
 |{{Reward|hero|Varies|0-1|T=NB}}{{Reward|other|Credit|54.5k|T=NB}}{{Reward|other|SBMat|11.7k|T=NB}}{{Reward|other|GWToken|200|T=NB}}{{Reward|other|Crystal|5|T=NB}}{{Reward|other|MkI|1|T=NB}}{{Reward|other|MkII|0-1|T=NB}}{{Reward|t-droid|3|3|T=NB}}{{Reward|e-droid|2|4|T=NB}}&lt;br /&gt;
|-&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; |7&lt;br /&gt;
 | Silver&lt;br /&gt;
 |{{Reward|other|Credit|60.7k|T=NB}}{{Reward|other|SBMat|13k|T=NB}}{{Reward|other|MkII|1-2|T=NB}}{{Reward|t-droid|3|3|T=NB}}{{Reward|e-droid|2|4|T=NB}}&lt;br /&gt;
|-&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; |8&lt;br /&gt;
 | Gold&lt;br /&gt;
 |{{Reward|hero|Varies|0-1|T=NB}}{{Reward|other|Credit|66.5k|T=NB}}{{Reward|other|SBMat|14.3k|T=NB}}{{Reward|other|GWToken|200|T=NB}}{{Reward|other|MkII|1-2|T=NB}}{{Reward|t-droid|4|3|T=NB}}{{Reward|e-droid|2|4|T=NB}}&lt;br /&gt;
|-&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; |9&lt;br /&gt;
 | Purple&lt;br /&gt;
 |{{Reward|hero|Varies|0-1|T=NB}}{{Reward|other|Credit|71.9k|T=NB}}{{Reward|other|SBMat|15.5k|T=NB}}{{Reward|other|Crystal|5|T=NB}}{{Reward|other|MkII|1|T=NB}}{{Reward|other|MkIII|0-1|T=NB}}{{Reward|t-droid|4|3|T=NB}}{{Reward|e-droid|3|2|T=NB}}&lt;br /&gt;
|-&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; |10&lt;br /&gt;
 | Silver&lt;br /&gt;
 |{{Reward|hero|Varies|0-1|T=NB}}{{Reward|other|Credit|77.1k|T=NB}}{{Reward|other|SBMat|16.6k|T=NB}}{{Reward|other|GWToken|200|T=NB}}{{Reward|other|MkII|1|T=NB}}{{Reward|other|MkIII|0-1|T=NB}}{{Reward|t-droid|4|3|T=NB}}{{Reward|e-droid|3|3|T=NB}}&lt;br /&gt;
|-&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; |11&lt;br /&gt;
 | Gold&lt;br /&gt;
 |{{Reward|hero|Varies|0-3|T=NB}}{{Reward|other|Credit|82.1k|T=NB}}{{Reward|other|SBMat|17.6k|T=NB}}{{Reward|other|MkII|1|T=NB}}{{Reward|other|MkIII|1|T=NB}}{{Reward|t-droid|5|3|T=NB}}{{Reward|e-droid|3|3|T=NB}}&lt;br /&gt;
|-&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; |12&lt;br /&gt;
 | Purple&lt;br /&gt;
 |{{Reward|hero|Varies|3-4|T=NB}}{{Reward|other|Credit|87k|T=NB}}{{Reward|other|SBMat|18.7k|T=NB}}{{Reward|other|GWToken|400|T=NB}}{{Reward|other|Crystal|10|T=NB}}{{Reward|other|MkI|1|T=NB}}{{Reward|other|MkII|1|T=NB}}{{Reward|other|MkIII|1|T=NB}}{{Reward|other|Omega|0-1|T=NB}}{{Reward|t-droid|6|2|T=NB}}{{Reward|e-droid|4|2|T=NB}}&lt;br /&gt;
|-&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; |Total&lt;br /&gt;
 |&lt;br /&gt;
 |{{Reward|hero|Varies|3-12|T=NB}}{{Reward|other|Credit|647.2k|T=NB}}{{Reward|other|SBMat|139.4k|T=NB}}{{Reward|other|GWToken|1200|T=NB}}{{Reward|other|Crystal|25|T=NB}}{{Reward|other|MkI|7-9|T=NB}}{{Reward|other|MkII|6-10|T=NB}}{{Reward|other|MkIII|2-4|T=NB}}{{Reward|other|Omega|0-1|T=NB}}{{Reward|t-droid|1|2|T=NB}}{{Reward|t-droid|2|5|T=NB}}{{Reward|t-droid|3|12|T=NB}}{{Reward|t-droid|4|9|T=NB}}{{Reward|t-droid|5|3|T=NB}}{{Reward|t-droid|6|2|T=NB}}{{Reward|e-droid|1|15|T=NB}}{{Reward|e-droid|2|18|T=NB}}{{Reward|e-droid|3|8|T=NB}}{{Reward|e-droid|4|2|T=NB}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable table-black-gold&amp;quot;&lt;br /&gt;
 ! Node !! Available Shards&lt;br /&gt;
|-&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; |3&lt;br /&gt;
 | {{Reward|hero|CLONEWARSCHEWBACCA|0,2|T=NB}}{{Reward|hero|Jawa|0,2|T=NB}}{{Reward|hero|RG|0,2|T=NB}}{{Reward|hero|Snowtrooper|0,2|T=NB}}{{Reward|hero|Stormtrooper|0,2|T=NB}}{{Reward|hero|Talia|0,2|T=NB}}{{Reward|hero|Teebo|0,2|T=NB}}&lt;br /&gt;
|-&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; |6&lt;br /&gt;
 | {{Reward|hero|CLONEWARSCHEWBACCA|0,2|T=NB}}{{Reward|hero|Jawa|0,2|T=NB}}{{Reward|hero|RG|0,2|T=NB}}{{Reward|hero|Snowtrooper|0,2|T=NB}}{{Reward|hero|Stormtrooper|0,2|T=NB}}{{Reward|hero|Talia|0,2|T=NB}}{{Reward|hero|Teebo|0,2|T=NB}}{{Reward|hero|Consular|0,2|T=NB}}&lt;br /&gt;
|-&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; |8&lt;br /&gt;
 | {{Reward|hero|Luminara|0,2|T=NB}}&lt;br /&gt;
|-&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; |9&lt;br /&gt;
 | {{Reward|hero|Ahsoka|0,2|T=NB}}{{Reward|hero|Barriss|0,2|T=NB}}{{Reward|hero|Boba|0,2|T=NB}}{{Reward|hero|Fives|0,2|T=NB}}{{Reward|hero|FOO|0,2|T=NB}}{{Reward|hero|HRScout|0,2|T=NB}}{{Reward|hero|JScavenger|0,2|T=NB}}{{Reward|hero|JEDIKNIGHTGUARDIAN|0,2|T=NB}}{{Reward|hero|Kit|0,2|T=NB}}{{Reward|hero|HUMANTHUG|0,2|T=NB}}{{Reward|hero|DAKA|0,2|T=NB}}{{Reward|hero|POE|0,2|T=NB}}{{Reward|hero|QUIGONJINN|0,2|T=NB}}&lt;br /&gt;
|-&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; |10&lt;br /&gt;
 | {{Reward|hero|ADMIRALACKBAR|0,2|T=NB}}{{Reward|hero|Asajj|0,2|T=NB}}{{Reward|hero|Nebit|0,2|T=NB}}{{Reward|hero|Sidious|0,2|T=NB}}{{Reward|hero|Koth|0,2|T=NB}}{{Reward|hero|Tarkin|0,2|T=NB}}{{Reward|hero|Greedo|0,2|T=NB}}{{Reward|hero|HK47|0,2|T=NB}}{{Reward|hero|IG88|0,2|T=NB}}{{Reward|hero|Mace|0,2|T=NB}}{{Reward|hero|Nute|0,2|T=NB}}{{Reward|hero|Leia|0,2|T=NB}}{{Reward|hero|Savage|0,2|T=NB}}{{Reward|hero|STH|0,2|T=NB}}{{Reward|hero|Ugnaught|0,2|T=NB}}&lt;br /&gt;
|-&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; |11&lt;br /&gt;
 | {{Reward|hero|ADMIRALACKBAR|0,2|T=NB}}{{Reward|hero|Ahsoka|0,2|T=NB}}{{Reward|hero|Asajj|0,2|T=NB}}{{Reward|hero|Bistan|0,2|T=NB}}{{Reward|hero|Cody|0,2|T=NB}}{{Reward|hero|CLONEWARSCHEWBACCA|0,2|T=NB}}{{Reward|hero|CT210408|0,2|T=NB}}{{Reward|hero|Rex|0,2|T=NB}}{{Reward|hero|Darth Maul|0,2|T=NB}}{{Reward|hero|Koth|0,2|T=NB}}{{Reward|hero|EScout|0,2|T=NB}}{{Reward|hero|FOO|0,2|T=NB}}{{Reward|hero|Grievous|0,1|T=NB}}{{Reward|hero|Tarkin|0,2|T=NB}}{{Reward|hero|Greedo|0,2|T=NB}}{{Reward|hero|HRScout|0,2|T=NB}} {{Reward|hero|IG88|0,2|T=NB}}{{Reward|hero|IMAGUNDI|0,2|T=NB}}{{Reward|hero|Jawa|0,2|T=NB}}{{Reward|hero|JScavenger|0,2|T=NB}}{{Reward|hero|JEDIKNIGHTGUARDIAN|0,2|T=NB}}{{Reward|hero|Mace|0,2|T=NB}}{{Reward|hero|HUMANTHUG|0,2|T=NB}}{{Reward|hero|NIGHTSISTERACOLYTE|0,2|T=NB}}{{Reward|hero|Nute|0,2|T=NB}}{{Reward|hero|Daka|0,2|T=NB}}{{Reward|hero|Leia|0,2|T=NB}}{{Reward|hero|QUIGONJINN|0,2|T=NB}}{{Reward|hero|RG|0,2|T=NB}}{{Reward|hero|Savage|0,2|T=NB}}{{Reward|hero|SRP|0,2|T=NB}} {{Reward|hero|Snowtrooper|0,2|T=NB}}{{Reward|hero|Stormtrooper|0,2|T=NB}}{{Reward|hero|STH|0,2|T=NB}}{{Reward|hero|SUNFAC|0,2|T=NB}}{{Reward|hero|Talia|0,2|T=NB}}{{Reward|hero|Teebo|0,2|T=NB}}{{Reward|hero|TUSKENRAIDER|0,2|T=NB}}{{Reward|hero|TUSKENSHAMAN|0,2|T=NB}}{{Reward|hero|UGNAUGHT|0,2|T=NB}}{{Reward|hero|ZAMWESELL|0,2|T=NB}}&lt;br /&gt;
|-&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; |12&lt;br /&gt;
 |{{Reward|hero|Aayla|0,2|T=NB}}{{Reward|hero|ADMIRALACKBAR|0,2|T=NB}}{{Reward|hero|Ahsoka|0,2|T=NB}}{{Reward|hero|Asajj|0,2|T=NB}}{{Reward|hero|Biggs|0,2|T=NB}}{{Reward|hero|Bistan|0,2|T=NB}}{{Reward|hero|Boba|0,2|T=NB}}{{Reward|hero|Cad|0,2|T=NB}}{{Reward|hero|Cody|0,2|T=NB}}{{Reward|hero|Nebit|0,2|T=NB}}{{Reward|hero|CS|0,2|T=NB}}{{Reward|hero|CLONEWARSCHEWBACCA|0,2|T=NB}}{{Reward|hero|CUP|0,2|T=NB}}{{Reward|hero|Dooku|0,2|T=NB}}{{Reward|hero|CT210408|0,2|T=NB}}{{Reward|hero|Fives|0,2|T=NB}} {{Reward|hero|Rex|0,2|T=NB}}{{Reward|hero|Darth Maul|0,2|T=NB}}{{Reward|hero|Sidious|0,2|T=NB}}{{Reward|hero|Vader|0,1|T=NB}}{{Reward|hero|Dathcha|0,2|T=NB}}{{Reward|hero|Koth|0,2|T=NB}}{{Reward|hero|EWOKELDER|0,2|T=NB}}{{Reward|hero|EScout|0,2|T=NB}}{{Reward|hero|FOO|0,2|T=NB}}{{Reward|hero|Grievous|0,1|T=NB}}{{Reward|hero|Veers|0,2|T=NB}}{{Reward|hero|Tarkin|0,2|T=NB}}{{Reward|hero|Greedo|0,2|T=NB}}{{Reward|hero|HK47|0,2|T=NB}}{{Reward|hero|HRScout|0,2|T=NB}}{{Reward|hero|HRSoldier|0,2|T=NB}}{{Reward|hero|IG100|0,2|T=NB}}{{Reward|hero|IG86|0,2|T=NB}}{{Reward|hero|IG88|0,2|T=NB}}{{Reward|hero|IMAGUNDI|0,2|T=NB}}{{Reward|hero|Jawa|0,2|T=NB}}{{Reward|hero|JScavenger|0,2|T=NB}}{{Reward|hero|Consular|0,2|T=NB}}{{Reward|hero|JEDIKNIGHTGUARDIAN|0,2|T=NB}}{{Reward|hero|Kit|0-2|T=NB}}{{Reward|hero|Lobot|0-2|T=NB}}{{Reward|hero|Luminara|0-2|T=NB}}{{Reward|hero|Mace|0,2|T=NB}}{{Reward|hero|HUMANTHUG|0,2|T=NB}}{{Reward|hero|NIGHTSISTERACOLYTE|0,2|T=NB}}{{Reward|hero|NIGHTSISTERINITIATE|0,2|T=NB}}{{Reward|hero|Nute|0,2|T=NB}}{{Reward|hero|OLDBENKENOBI|0,2|T=NB}}{{Reward|hero|Daka|0,2|T=NB}}{{Reward|hero|Poe|0,2|T=NB}}{{Reward|hero|Leia|0,2|T=NB}} {{Reward|hero|QUIGONJINN|0,2|T=NB}}{{Reward|hero|RG|0,2|T=NB}}{{Reward|hero|Savage|0,2|T=NB}}{{Reward|hero|SRP|0,2|T=NB}}{{Reward|hero|Snowtrooper|0,2|T=NB}}{{Reward|hero|Stormtrooper|0,2|T=NB}}{{Reward|hero|STH|0,2|T=NB}}{{Reward|hero|SUNFAC|0,2|T=NB}}{{Reward|hero|Talia|0,2|T=NB}}{{Reward|hero|Teebo|0,2|T=NB}}{{Reward|hero|TUSKENRAIDER|0,2|T=NB}}{{Reward|hero|TUSKENSHAMAN|0,2|T=NB}}{{Reward|hero|Ugnaught|0,2|T=NB}}{{Reward|hero|Uror|0,2|T=NB}}{{Reward|hero|Zam|0,2|T=NB}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''NB: It is possible to get the same character multiple times, either across nodes or on the same node e.g. Getting 4 Shards of Stormtrooper, and 2 shards of Ackbar on node 12.'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;div class=&amp;quot;clearfix&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*{{PAGENAME}} was available when the game launched [[Has release date::11-24-2015]].&lt;br /&gt;
*In February 2021, Galactic War was moved to a table called [[Galactic Battles]], which also features [[Galactic Conquest]].&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:none;&amp;quot;&amp;gt;[[Type of content::Game Mode]]&amp;lt;/div&amp;gt;&lt;br /&gt;
=== References ===&lt;br /&gt;
*[https://forums.galaxy-of-heroes.starwars.ea.com/discussion/183890/galactic-war-matchup Official Forum:Matchup Details]&lt;br /&gt;
*[https://forums.galaxy-of-heroes.starwars.ea.com/discussion/50943/recent-tweak-to-galactic-war-tuning Official Forum: Galactic War Tuning]&lt;br /&gt;
*[https://forums.galaxy-of-heroes.starwars.ea.com/discussion/6490/recent-change-to-galactic-war-open-conversation Official Forum: Galactic War Changes January 2016]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:none&amp;quot;&amp;gt;&lt;br /&gt;
[[Type of content::Game Mode]]&lt;br /&gt;
[[Name of content::Galactic War]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Galactic Battle]]&lt;/div&gt;</summary>
		<author><name>StickSurfer</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Galactic_Challenges&amp;diff=39560</id>
		<title>Galactic Challenges</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Galactic_Challenges&amp;diff=39560"/>
		<updated>2023-01-16T08:51:40Z</updated>

		<summary type="html">&lt;p&gt;StickSurfer: Newest Galactic Challenge had this&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Wiki-Galactic Challenges.png|650px|center|link=]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right;margin:0 0 0 20px;&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
'''[[:Category:Galactic Challenge|Galactic Challenges]]''' is a player-vs-environment event that allows players to do challenging combat puzzles that will change on a regular basis. The combat puzzles utilize modifiers and feats to keep players looking for fresh new ways to complete the challenges. There are three types of modifiers; Global, Player, and Enemy. These modifiers can make changes to the battles such as applying buffs/debuffs or giving characters special abilities. Completing Feats will reward Challenge Keycards which are used to determine the reward chest you will receive at the end of the event. Currently Galactic Challenges is the only place to obtain slicing materials needed to slice mods from 6E to 6A. There are 10 tiers for each event that increase in difficulty, but players may only have to focus on one tier due to shared feat completion. Completing a feat at one tier will complete it for all previous tiers.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Galactic Challenges is accessible from the Events Holotable starting at Player Level 60 and last for 3 days. &lt;br /&gt;
&lt;br /&gt;
== Modifiers ==&lt;br /&gt;
There are currently two types of modifiers in Galactic Challenges: Planet (may also be referred to as Environmental) and Faction. Planet modifiers are specific to the planets and will not be used for other planets. Likewise Faction modifiers are specific to the Faction and will not be used for other factions. Each Galactic Challenge will use 3 different modifiers, 1 Planet and 2 Faction, which will be applied to Global, Player, and Enemy for the event. These modifiers are used to alter the battles by applying buffs, debuffs, new abilities, or special mechanics to each challenge.&lt;br /&gt;
&lt;br /&gt;
=== Planet Modifiers ===&lt;br /&gt;
These modifiers are specific to each planet and will always be assigned as the '''Global Modifier''' in Galactic Challenges.&lt;br /&gt;
{| class=&amp;quot;wikitable table-black-gold&amp;quot;&lt;br /&gt;
! width=&amp;quot;80px&amp;quot; |Planet&lt;br /&gt;
! width=&amp;quot;120px&amp;quot; |Name&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|'''Bespin''' || Decadence I&lt;br /&gt;
|At the start of each unit's turn, they gain &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Collected Wealth'''&amp;lt;/span&amp;gt; until the end of battle if they haven't taken damage since their last turn. This effect can't be copied, dispelled, or prevented.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Collected Wealth'''&amp;lt;/span&amp;gt;: +10% Critical Chance and Critical Damage (stacking, max 25)&lt;br /&gt;
|- style=&amp;quot;background-color:white;&amp;quot;&lt;br /&gt;
 |'''Coruscant''' || Power Struggle I&lt;br /&gt;
 |Defeating the enemy Leader wins the battle. When your Leader is defeated, you lose the battle.&lt;br /&gt;
|-&lt;br /&gt;
 |'''Coruscant''' || Thunderous Applause&lt;br /&gt;
 |All characters (excluding summons) gain the Democracy granted ability which starts at 0%. Whenever an ally gains a buff or inflicts a debuff on an enemy, increase all ally's energy by 5%. At the start of the encounter, both Leaders gain 100% Potency and Tenacity, 100 Speed, and are immune to Fear. The enemy leader is immune to and destroy effects and can't fall below 1% Health while an ally is present.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Democracy:'''&amp;lt;/span&amp;gt; Set Democracy's charge to 0% for all allies. Inflict 1 stack of No Confidence on the enemy Leader and Stun them for 1 turn, which can't be evaded or resisted. When the enemy Leader reaches 3 stacks of No Confidence, they are instantly defeated (including Galactic Legends), all allies no longer gain charge, and all allies (excluding summons) gain Thunderous Applause for the rest of the encounter.&lt;br /&gt;
|-&lt;br /&gt;
 |'''Dathomir''' || Dark Magick I&lt;br /&gt;
 |Every 10 turns, all defeated characters are revived at 50% Health.&lt;br /&gt;
|- style=&amp;quot;background-color:white;&amp;quot;&lt;br /&gt;
 |'''Death Star''' || Volatile Energies I&lt;br /&gt;
 |At the start of battle all units gain the Volatile Energies ability. When a unit with this ability starts their turn, this ability gains 5% energy. Units with this ability deal increased damage equal to the amount of energy present. If this ability is fully energized at the start of a unit's turn, they may activate it to expend all energy and destroy target enemy, which can't be evaded. Units defeated by this ability can't be revived.&lt;br /&gt;
|- &lt;br /&gt;
 |'''Endor''' || Part of the Tribe I&lt;br /&gt;
 | All characters gain the &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Rally the Tribe'''&amp;lt;/span&amp;gt; ability.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Rally the Tribe:'''&amp;lt;/span&amp;gt; Each ally gains an effect based on this character's role. This ability is on a shared cooldown between all allies and is immune to cooldown manipulation (Cooldown: 8).&amp;lt;br /&amp;gt;'''Attacker:''' All allies gain Defense Penetration Up for 2 turns and assist dealing 50% less damage.&amp;lt;br /&amp;gt;'''Healer/Support:''' All allies gain Protection Over Time (20%) for 2 turns and 30% Turn Meter.&amp;lt;br /&amp;gt;'''Tank:''' All allies gain Critical Hit Immunity and Foresight for 2 turns; Tanks Taunt for 2 turns.&lt;br /&gt;
|- style=&amp;quot;background-color:white;&amp;quot;&lt;br /&gt;
 |'''Geonosis''' || Geonosis Arena I&lt;br /&gt;
 | Whenever a unit uses a Special ability, they gain a stack of &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Entertainment'''&amp;lt;/span&amp;gt; which can't be copied, dispelled, or prevented.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Entertainment:'''&amp;lt;/span&amp;gt; +10% Max Health, Offense and Potency per stack&lt;br /&gt;
|-&lt;br /&gt;
 |'''Hoth''' || Frigid Expanse I&lt;br /&gt;
 |All units gain the &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Thermoregulate'''&amp;lt;/span&amp;gt; ability. At the start of each unit's turn, they are inflicted with &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Frostbite'''&amp;lt;/span&amp;gt; until they are defeated, which can't be resisted.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Frostbite'''&amp;lt;/span&amp;gt;: -10% Speed per stack. This unit is defeated upon reaching 10 stacks&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Thermoregulate'''&amp;lt;/span&amp;gt;: Remove two stacks of Overheat and Frostbite from target ally.&lt;br /&gt;
|-&lt;br /&gt;
 |'''Hoth''' || Frigid Expanse II&lt;br /&gt;
 |All units gain the &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Thermoregulate'''&amp;lt;/span&amp;gt; ability. At the start of each unit's turn, they are inflicted with &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Frostbite'''&amp;lt;/span&amp;gt; until they are defeated, which can't be resisted.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Frostbite:'''&amp;lt;/span&amp;gt; -2% Critical Chance, Potency, and Speed per stack; this unit is defeated upon reaching 10 stacks.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Thermoregulate:'''&amp;lt;/span&amp;gt; Remove two stacks of Overheat and Frostbite from target ally.&lt;br /&gt;
|- style=&amp;quot;background-color:white;&amp;quot;&lt;br /&gt;
 |'''Jakku''' || Scorching Sun I&lt;br /&gt;
 |All units gain the &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Thermoregulate'''&amp;lt;/span&amp;gt; ability. At the start of each unit's turn, they are inflicted with &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Overheat'''&amp;lt;/span&amp;gt; until they are defeated, which can't be resisted.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Overheat'''&amp;lt;/span&amp;gt;: -10% Max Health per stack. This unit is defeated upon reaching 10 stacks.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Thermoregulate'''&amp;lt;/span&amp;gt;: Remove two stacks of Overheat and Frostbite from target ally.&lt;br /&gt;
|-&lt;br /&gt;
 |'''Kamino''' || Proving Grounds I&lt;br /&gt;
 |At the start of battle, all units have their current Max Health, Max Protection, Offense, Defense, and Critical Chance reduced by 80%. Additionally, they gain the &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Superior Training'''&amp;lt;/span&amp;gt; ability.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Superior Training'''&amp;lt;/span&amp;gt;: This unit gains &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Superiority'''&amp;lt;/span&amp;gt; (stacking) until they are defeated, which can't be copied, dispelled, or prevented.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Superiority'''&amp;lt;/span&amp;gt;: +20% current Max Health, Max Protection, Offense, Defense, and Critical Chance.&lt;br /&gt;
|- style=&amp;quot;background-color:white;&amp;quot;&lt;br /&gt;
 |'''Kashyyyk''' || Righteous Retribution I&lt;br /&gt;
 |Whenever a unit takes damage, they gain 20% Critical Damage (stacking) until they score a critical hit.&amp;lt;br /&amp;gt;Whenever a unit is debuffed, they recover 10% Protection.&amp;lt;br /&amp;gt;Whenever a unit is defeated, another random ally takes a bonus turn.&lt;br /&gt;
|-&lt;br /&gt;
 |'''Malachor''' || Drain Essence I&lt;br /&gt;
 |Characters in the Leader slot gain the &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Drain Essence'''&amp;lt;/span&amp;gt; ability at the start of the encounter.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Drain Essence'''&amp;lt;/span&amp;gt;: All other allies lose 25% Max Health and Max Protection. Gain 5% Offense per ally affected this way. Then, gain a bonus turn.&lt;br /&gt;
|- style=&amp;quot;background-color:white;&amp;quot;&lt;br /&gt;
 |'''Nevarro''' || Remnant of Power I&lt;br /&gt;
 |Whenever a character inflicts a debuff, they gain a stack of &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Imperial Rule'''&amp;lt;/span&amp;gt;, which can't be copied, dispelled, or prevented.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Imperial Rule'''&amp;lt;/span&amp;gt;: +2% Offense and Potency per stack.&lt;br /&gt;
|-&lt;br /&gt;
 |'''Takodana''' || Safe Haven I&lt;br /&gt;
 |The first unit to deal damage to an enemy while no units are Deathmarked is inflicted with Deathmark until the end of battle, which can't be copied, dispelled, or resisted.&lt;br /&gt;
|- style=&amp;quot;background-color:white;&amp;quot;&lt;br /&gt;
 |'''Tatooine''' || Dune Sandstorm I&lt;br /&gt;
 |At the end of every other turn, all units are inflicted with Damage Over Time until the end of battle, which can't be resisted.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Faction Modifier ===&lt;br /&gt;
These modifiers can be assigned to '''Player Modifier''' or '''Enemy Modifier''' in Galactic Challenges.&lt;br /&gt;
{| class=&amp;quot;wikitable table-black-gold&amp;quot;&lt;br /&gt;
! width=&amp;quot;115px&amp;quot; |Faction&lt;br /&gt;
! width=&amp;quot;130px&amp;quot; |Name&lt;br /&gt;
!Description&lt;br /&gt;
|- style=&amp;quot;background-color:white;&amp;quot;&lt;br /&gt;
|'''[[Bounty Hunter]]''' || Thrill of the Hunt I&lt;br /&gt;
| All Bounty Hunter allies gain 9 stacks of &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''True Defense'''&amp;lt;/span&amp;gt; at the start of battle. Whenever a Bounty Hunter gains their payout, they also gain Frenzy for 1 turn, 100% increased damage, and their cooldowns are reset.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''True Defense'''&amp;lt;/span&amp;gt;: 10% reduced damage taken per stack; lose one stack of True Defense when receiving damage.&lt;br /&gt;
|-&lt;br /&gt;
|'''[[Droid]]''' || Protocol: Exterminate I&lt;br /&gt;
| Droid allies have +30% Offense. Whenever a Droid all scores a critical hit during their turn, they inflict Target Lock on target enemy for 2 turns if that enemy didn't already have it. Whenever a Droid ally damages an enemy with Target Lock, that ally recovers 10% Protection.&lt;br /&gt;
|- style=&amp;quot;background-color:white;&amp;quot;&lt;br /&gt;
 |'''[[Empire]]''' || Imperial Edict I&lt;br /&gt;
 | If there is an Empire ally in the Leader slot, they gain +30% Max Health and Max Protection, and other Imperial Trooper allies will instantly revive when defeated. When an Imperial Trooper ally is revived, the ally in the Leader slot Taunts for 2 turns. Whenever an Empire ally in the Leader slot uses a Special ability during their turn, all Empire allies increase the damage they deal by 10% until the end of the encounter, and then all other Empire allies are called to assist.&amp;lt;br /&amp;gt;&lt;br /&gt;
If no summon is present at the start of the encounter, summon a Snowtrooper Operative if the ally slot is available.&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-left:5px;border:1px solid black;background-color:#ddd;overflow:hidden;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;width:40px;border-radius:50%;overflow:hidden;float:left;&amp;quot;&amp;gt;[[File:Unit-NPC-Snowtrooper Operative-portrait.png|40px|link=]]&amp;lt;/div&amp;gt; '''Snowtrooper Operative'''&amp;lt;br /&amp;gt; Summon &amp;amp;bull; Empire &amp;amp;bull; Imperial Trooper&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Ability-Snowtrooper Operative-BASIC.png|45px|left|link=]] '''Knockout'''&amp;lt;br /&amp;gt;Deal Physical damage to target enemy with a 50% chance to Stun for 1 turn. This chance is doubled while Stealthed. If the target is debuffed, also remove 30 Turn Meter.&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Ability-Snowtrooper Operative-SPECIAL01.png|45px|left|link=]] '''Whiteout'''&amp;lt;br /&amp;gt;Gain Stealth for 2 turns and recover 40% Health. This ability's Cooldown is reset whenever an ally unit is defeated.&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Ability-Snowtrooper Operative-SPECIAL02.png|45px|left|link=]] '''Blowout'''&amp;lt;br /&amp;gt;Deal Physical Damage to all enemies and Dispel all buffs on them with a 50% chance to also inflict Tenacity Down for 2 turns.&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:tex.abilityui_passive_kill.png|45px|left|link=]] '''Blackout'''&amp;lt;br /&amp;gt;While Stealthed, Snowtrooper Operative's Basic attack deals massive damage to units with less than 70% Health.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
 | '''[[Empire]]''' || Imperial Edict I (Version 2)&lt;br /&gt;
 |If there is an Empire ally in the Leader slot, they gain +30% Max Health and Max Protection. Whenever an Empire ally in the Leader slot uses a Special ability during their turn, all Empire allies increase the damage they deal by 10% until the end of the encounter, and then all other Empire allies are called to assist.&amp;lt;br /&amp;gt;&lt;br /&gt;
If no summon is present at the start of the encounter, summon a Snowtrooper Operative if the ally slot is available. (Same as Imperial Edict I)&lt;br /&gt;
|- style=&amp;quot;background-color:white;&amp;quot;&lt;br /&gt;
 |'''[[First Order]]''' || Blind Fury I&lt;br /&gt;
 | Whenever a First Order ally gains Advantage, they lose 20% Critical Chance and gain 35% Critical Damage (stacking) until the end of battle. If a First Order unit does not score at least 1 critical hit during their turn, they gain Advantage for 2 turns at the end of that turn if they did not already have it.&lt;br /&gt;
|-&lt;br /&gt;
 |'''[[Galactic Republic]]''' || Steadfast Retribution I&lt;br /&gt;
 | Whenever a Galactic Republic ally takes damage from an enemy, they reflect 100% of that damage back at that enemy. The damage of this ability is increased by 10% for each time this ally has dealt damage this way.&lt;br /&gt;
|- style=&amp;quot;background-color:white;&amp;quot;&lt;br /&gt;
 |'''[[Hutt Cartel]]''' || Permission I&lt;br /&gt;
 | If at the start of battle all allies are Hutt Cartel, then allies can't fall below 1% Health until the first time the ally in the Leader slot loses 100% of their Protection. If this condition has not been met and an ally is instantly defeated, active Hutt Cartel allies gain 300% Critical Chance, Critical Damage, and Offense the first time this occurs. Whenever a Thermal Detonator on the enemy detonates, Hutt Cartel allies gain Protection Up (stacking, 20%) for 2 turns.&lt;br /&gt;
|-&lt;br /&gt;
 |'''[[Imperial Trooper]]''' || Endless Ranks I&lt;br /&gt;
 |At the start of battle, Imperial Troopers gain 1 stack of &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Endless Ranks'''&amp;lt;/span&amp;gt; for each Imperial Trooper ally (max 3 stacks).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Endless Ranks (Player):'''&amp;lt;/span&amp;gt; When defeated, remove 1 stack of Endless Ranks from all Imperial Trooper allies and revive with 60% Health and Protection.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Endless Ranks (Enemy):'''&amp;lt;/span&amp;gt; When defeated, remove 1 stack of Endless Ranks from all Imperial Trooper allies and revive with 30% Health and Protection.&lt;br /&gt;
|- style=&amp;quot;background-color:white;&amp;quot;&lt;br /&gt;
|[[Inquisitorius|'''Inquisitorius''']] || Dark Pursuit&lt;br /&gt;
|If the allied leader is Inquisitorius, whenever they use an ability during their turn they inflict a stack of Purge (max 6) on the target enemy. Whenever Purge expires from an enemy, they gain a stack of &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Fatigue'''&amp;lt;/span&amp;gt; which can't be copied, dispelled, or resisted. Whenever an ally defeats an enemy, all enemies are inflicted with 5 stacks of Fatigue. At 20 stacks of Fatigue, Inquisitorius allies gain &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Coup De Grâce'''&amp;lt;/span&amp;gt;, which can't be copied, dispelled, or prevented.&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Fatigue'''&amp;lt;/span&amp;gt;: -2 Speed and -2% Tenacity&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Coup De Grâce'''&amp;lt;/span&amp;gt;: On the next Special attack, deal true damage equal to 80% of the target's Max Health and dispel Coup De Grâce from all Inquisitorius allies and dispel Fatigue from all enemies&lt;br /&gt;
|-&lt;br /&gt;
 |'''[[Jedi]]''' || Humble Strike I&lt;br /&gt;
 | Whenever an enemy buff is dispelled or expires during a Jedi ally's ability, that Jedi gains Advantage for 2 turns and 25% Critical Damage (stacking) until the end of battle. {{#info: '''Alternate Version:''' Whenever an enemy buff is dispelled or expires during a Jedi ally's ability, that Jedi gains Advantage for 2 turns and 25% Critical Damage (stacking) until the end of battle (limit once per ability).}} &lt;br /&gt;
|- style=&amp;quot;background-color:white;&amp;quot;&lt;br /&gt;
 |'''[[Mandalorian]]''' || The Code&lt;br /&gt;
 | Whenever a Mandalorian ally takes damage, all Mandalorian allies gain a stack of &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Clan Loyalty'''&amp;lt;/span&amp;gt;, which can't be copied, dispelled, or prevented. If there is exactly one non-Mandalorian ally at the start of battle, that ally also gains &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Clan Loyalty'''&amp;lt;/span&amp;gt; if they are not in the Leader slot. Allies with &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Clan Loyalty'''&amp;lt;/span&amp;gt; have a 50% chance to assist when another ally attacks during an enemy's turn (limit once per turn), dealing 95% less damage.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Clan Loyalty:'''&amp;lt;/span&amp;gt; +1% Max Protection and counter chance, -1% damage penalty when assisting&lt;br /&gt;
|-&lt;br /&gt;
 |'''[[Nightsister]]''' || Limitless Magick I&lt;br /&gt;
 | Whenever an ally is revived, all other Nightsister allies gain &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Ichor'''&amp;lt;/span&amp;gt; (stacking), which can't be copied, dispelled, or prevented.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Ichor'''&amp;lt;/span&amp;gt;: +5% Health, Protection, Damage, and Speed.&lt;br /&gt;
|- style=&amp;quot;background-color:white;&amp;quot;&lt;br /&gt;
 |'''[[Nightsister]]''' || Limitless Magick I (Version 2)&lt;br /&gt;
 | Whenever an ally is revived, all other Nightsister allies gain &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Ichor'''&amp;lt;/span&amp;gt; (stacking), which can't be copied, dispelled, or prevented.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Ichor:'''&amp;lt;/span&amp;gt; +5% Max Health, Max Protection, Offense, and Speed.&lt;br /&gt;
|-&lt;br /&gt;
 |'''[[Old Republic]]''' || Sweeping Strikes&lt;br /&gt;
 | Old Republic allies are immune to Tenacity Down. At the start of battle, Old Republic allies gain 20% Tenacity for each Old Republic ally. Whenever an Old Republic ally resists a detrimental effect, all Old Republic allies gain 4% Turn Meter. Whenever an Old Republic ally uses a Basic ability, they also deal True damage to all enemies, which can't be evaded.&lt;br /&gt;
|- style=&amp;quot;background-color:white;&amp;quot;&lt;br /&gt;
 |'''[[Rebel]]''' || The Odds I&lt;br /&gt;
 | Whenever a Rebel ally scores a critical hit during their turn, they have a 100% chance to attack again. This chance is reduced to 25% for bonus attacks beyond the first. Rebel allies gain 50% Health Steal and can't be countered.&lt;br /&gt;
|-&lt;br /&gt;
 |'''[[Rebel]]''' || A Few Surprises Left I&lt;br /&gt;
 | Rebel allies gain 50% Health Steal and can't be countered. Whenever a Rebel's Health drops below 40%, they are inflicted with &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Cornered'''&amp;lt;/span&amp;gt;, which can't be copied, dispelled, or prevented. When a Rebel ally's Health is above 70%, &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Cornered'''&amp;lt;/span&amp;gt; is dispelled and they gain 10% Offense (stacking, max 50%) for the rest of the encounter.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Cornered'''&amp;lt;/span&amp;gt;: +30% Offense, calls a random Rebel ally to assist when using an ability, and can't attack out of turn.&lt;br /&gt;
|- style=&amp;quot;background-color:white;&amp;quot;&lt;br /&gt;
|'''[[Resistance]]''' || Fearless Fortitude&lt;br /&gt;
| Whenever an enemy resists a detrimental effect from a Resistance ally, that ally gains Heal Over Time for 1 turn. Whenever a Resistance ally gains a buff, they also gain 5% Potency, Critical Chance, and Critical Damage (stacking) until end of battle, and 10% Turn Meter.&lt;br /&gt;
|-&lt;br /&gt;
 |'''[[Scoundrel]]''' || Hedged Bets I&lt;br /&gt;
 |Whenever a Scoundrel ally deals damage to their target enemy, for each buff that enemy has, that ally gains that buff for 3 turns. Then, dispel all buffs on target enemy. {{#info: '''Alternate version:''' Whenever a Scoundrel ally deals damage to their target enemy, for each buff that enemy has, that ally gains that buff for 3 turns (except Taunt). Then, dispel all buffs on target enemy.}}&lt;br /&gt;
|- style=&amp;quot;background-color:white;&amp;quot;&lt;br /&gt;
 |'''[[Separatist]]''' || Malicious Minions I&lt;br /&gt;
 | Summoned Separatist allies have +25% Speed, Max Health, and Max Protection, and damage they deal is increased by 25%. All other Separatist allies gain half of these bonuses.&lt;br /&gt;
|-&lt;br /&gt;
 |'''[[Separatist]]''' || Malicious Minions II&lt;br /&gt;
 | Summoned Separatist allies have +50% Speed, Max Health, and Max Protection, and damage they deal is increased by 50%. All other Separatist allies gain half of these bonuses.&amp;lt;br /&amp;gt;&lt;br /&gt;
If there is a Separatist in the Leader slot and no summon is present at the start of the encounter, summon a '''Sniper Droid''' to the ally slot.&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-left:5px;border:1px solid black;overflow:hidden;background-color:#ddd&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;width:40px;border-radius:50%;overflow:hidden;float:left;&amp;quot;&amp;gt;[[File:Unit-NPC-Sniper Droid-portrait.png|40px|link=]]&amp;lt;/div&amp;gt; '''Sniper Droid'''&amp;lt;br /&amp;gt; Summon &amp;amp;bull; Separatist &amp;amp;bull; Droid&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Ability-Sniper Droid-BASIC.png|45px|left|link=]] '''Triple Fire'''&amp;lt;br /&amp;gt;Deal Physical damage to target enemy and Ability Block them for 1 turn. This attack deals 50% more damage against Target Locked enemies.&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Ability-Sniper Droid-SPECIAL01.png|45px|left|link=]] '''Sniper Shot'''&amp;lt;br /&amp;gt;Deal Physical damage to target enemy and Stun them for 1 turn, which can't be resisted. If Sniper Droid has at least 5 stacks of Charge, instantly defeat target enemy, which can't be evaded. Enemies defeated by this ability can't be revived.&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Ability-Sniper Droid-SPECIAL02.png|45px|left|link=]] '''Reinforcing Position'''&amp;lt;br /&amp;gt;Snipe Droid gains Accuracy Up, Offense Up, and Protection Up (100%) for 2 turns and recovers 50% Turn Meter and 25% Protection.&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:tex.abilityui_passive_extraturn.png|45px|left|link=]] '''Technical Precision'''&amp;lt;br /&amp;gt;Snipe Droid ignores Taunt and gains 15% Turn Meter and 1 stack of Charge whenever an enemy takes a turn. Additionally, Sniper Droid's attacks against Target Locked enemies can't be evaded and ignore defense.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background-color:white;&amp;quot;&lt;br /&gt;
|'''[[Sith]]''' || Grim Machinations I&lt;br /&gt;
| Whenever a Sith ally is defeated, all Sith allies gain 50% Max Health and Offense (stacking) until end of battle, and gain 50% Turn Meter. Whenever a Sith ally defeats an enemy, they gain &amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Dark Ascension'''&amp;lt;/span&amp;gt; (stacking), which can't be copied, dispelled, or prevented.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Dark Ascension'''&amp;lt;/span&amp;gt;: Damage received decreased by 15% and damage dealt increased by 30%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Enemy Teams&lt;br /&gt;
The Faction Modifier for the enemy is going to determine what faction you will be facing. Below is a list of possible teams you may encounter based on the Enemy Modifier.&lt;br /&gt;
{{#vardefine:rColor|ddd}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable table-black-gold&amp;quot;&lt;br /&gt;
 ! Faction !! Team&lt;br /&gt;
|-&lt;br /&gt;
 | '''501st''' || &lt;br /&gt;
|- style=&amp;quot;background-color:#{{#var:rColor}};&amp;quot;&lt;br /&gt;
 | '''Bounty Hunters''' ||&amp;lt;div class=&amp;quot;flex-row-lt&amp;quot;&amp;gt;&lt;br /&gt;
{{Enemy|Character|Bossk|||D=BOSS}}&lt;br /&gt;
{{Enemy|Character|Embo|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|Aurra Sing|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|Greedo||}}&lt;br /&gt;
{{Enemy|Character|Cad Bane||}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
 | '''Clone Trooper''' ||&lt;br /&gt;
|- style=&amp;quot;background-color:#{{#var:rColor}};&amp;quot;&lt;br /&gt;
 | '''Empire''' || &amp;lt;div class=&amp;quot;flex-row-lt&amp;quot;&amp;gt;&lt;br /&gt;
{{Enemy|Character|Thrawn|||D=BOSS}}&lt;br /&gt;
{{Enemy|Character|DT|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|Shoretrooper|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|Veers||}}&lt;br /&gt;
{{Enemy|Character|Range Trooper||}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
 | '''Ewok''' ||&lt;br /&gt;
|- style=&amp;quot;background-color:#{{#var:rColor}};&amp;quot;&lt;br /&gt;
 | '''First order''' || &amp;lt;div class=&amp;quot;flex-row-lt&amp;quot;&amp;gt;&lt;br /&gt;
{{Enemy|Character|General Hux|||D=BOSS}}&lt;br /&gt;
{{Enemy|Character|KRU|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|Sith Trooper|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|Kylo||}}&lt;br /&gt;
{{Enemy|Character|FOST||}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
 | '''Galactic Republic''' ||&amp;lt;div class=&amp;quot;flex-row-lt&amp;quot;&amp;gt;&lt;br /&gt;
{{Enemy|Character|Padme Amidala|||D=BOSS}}&lt;br /&gt;
{{Enemy|Character|GK|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|JKAnakin|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|Ahsoka||}}&lt;br /&gt;
{{Enemy|Character|C-3PO||}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background-color:#{{#var:rColor}};&amp;quot;&lt;br /&gt;
 | '''Geonosian''' ||&lt;br /&gt;
|-&lt;br /&gt;
 | '''Jedi''' ||&amp;lt;div class=&amp;quot;flex-row-lt&amp;quot;&amp;gt;&lt;br /&gt;
{{Enemy|Character|Bastila Shan|||D=BOSS}}&lt;br /&gt;
{{Enemy|Character|Jolee Bindo|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|Shaak Ti|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|Ahsoka Tano||}}&lt;br /&gt;
{{Enemy|Character|Ezra||}}&lt;br /&gt;
|- style=&amp;quot;background-color:#{{#var:rColor}};&amp;quot;&lt;br /&gt;
 | '''Nightsister''' ||&lt;br /&gt;
|-&lt;br /&gt;
 | '''Old Republic''' ||&amp;lt;div class=&amp;quot;flex-row-lt&amp;quot;&amp;gt;&lt;br /&gt;
{{Enemy|Character|JKRevan|||D=BOSS}}&lt;br /&gt;
{{Enemy|Character|Zaalbar|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|Mission Vao|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|Jolee||}}&lt;br /&gt;
{{Enemy|Character|Bastila Shan||}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background-color:#{{#var:rColor}};&amp;quot;&lt;br /&gt;
 | '''Phoenix''' ||&lt;br /&gt;
|-&lt;br /&gt;
 | '''Rogue One''' ||&lt;br /&gt;
|- style=&amp;quot;background-color:#{{#var:rColor}};&amp;quot;&lt;br /&gt;
 | '''Rebel''' ||&amp;lt;div class=&amp;quot;flex-row-lt&amp;quot;&amp;gt;&lt;br /&gt;
{{Enemy|Character|Commander Luke Skywalker|||D=BOSS}}&lt;br /&gt;
{{Enemy|Character|Obi-Wan Kenobi (Old Ben)|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|Threepio &amp;amp; Chewie|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|Captain Han Solo||}}&lt;br /&gt;
{{Enemy|Character|R2-D2||}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
 | '''Resistance''' || &amp;lt;div class=&amp;quot;flex-row-lt&amp;quot;&amp;gt;&lt;br /&gt;
{{Enemy|Character|Rey (Jedi Training)|||D=BOSS}}&lt;br /&gt;
{{Enemy|Character|Resistance Hero Poe|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|Resistance Hero Finn|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|C-3PO||}}&lt;br /&gt;
{{Enemy|Character|Amilyn Holdo||}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-row-lt&amp;quot;&amp;gt;&lt;br /&gt;
{{Enemy|Character|Rey (Jedi Training)|||D=BOSS}}&lt;br /&gt;
{{Enemy|Character|Resistance Hero Poe|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|Resistance Hero Finn|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|BB-8||}}&lt;br /&gt;
{{Enemy|Character|R2-D2||}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background-color:#{{#var:rColor}};&amp;quot;&lt;br /&gt;
 | '''Scoundrel''' || &amp;lt;div class=&amp;quot;flex-row-lt&amp;quot;&amp;gt;&lt;br /&gt;
{{Enemy|Character|IG-88|||D=BOSS}}&lt;br /&gt;
{{Enemy|Character|Kuiil|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|IG-11|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|The Mandalorian||}}&lt;br /&gt;
{{Enemy|Character|L3-37||}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background-color:#{{#var:rColor}};&amp;quot;&lt;br /&gt;
 | '''Separatist''' || &amp;lt;div class=&amp;quot;flex-row-lt&amp;quot;&amp;gt;&lt;br /&gt;
{{Enemy|Character|General Grievous|||D=BOSS}}&lt;br /&gt;
{{Enemy|Character|Droideka|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|Poggle|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|IG100||}}&lt;br /&gt;
{{Enemy|Character|Wat Tambor||}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
 | '''Sith''' ||&amp;lt;div class=&amp;quot;flex-row-lt&amp;quot;&amp;gt;&lt;br /&gt;
{{Enemy|Character|Emperor Palpatine|||D=BOSS}}&lt;br /&gt;
{{Enemy|Character|Darth Maul|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|Darth Vader|||D=ELITE}}&lt;br /&gt;
{{Enemy|Character|Sith Empire Trooper||}}&lt;br /&gt;
{{Enemy|Character|Count Dooku||}}&lt;br /&gt;
|- style=&amp;quot;background-color:#{{#var:rColor}};&amp;quot;&lt;br /&gt;
 | '''Sith Empire''' ||&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
Rewards received are based on the number of Challenge Keycards you can collect during the event which are used to determine which Reward Crate you will get at the end of the event. Challenge Keycards are earned by completing Feats for each tier of the event. Completing a Feat in one tier will complete it for all of the tiers before it. This means players can earn max rewards by doing only 1 battle if they can fully complete each Feat at the highest tier.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable table-black-gold&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|+Number Keycards rewarded per feat &lt;br /&gt;
 !Tiers || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 || Total&lt;br /&gt;
|-&lt;br /&gt;
 !Feat 1 &lt;br /&gt;
 | 6  || 6 || 6 || 6 || 6 || 6 || 6 || 6 || 6 || 6 || 60&lt;br /&gt;
|-&lt;br /&gt;
 !Feat 2&lt;br /&gt;
 | 3 || 3 || 3 || 3 || 3 || 3 || 3 || 3 || 3 || 3 || 30&lt;br /&gt;
|-&lt;br /&gt;
 !Feat 3 &lt;br /&gt;
 | 3 || 3 || 3 || 3 || 3 || 3 || 3 || 3 || 3 || 3 || 30&lt;br /&gt;
|-&lt;br /&gt;
 !Feat 4 &lt;br /&gt;
 | 2 || 2 || 3 || 3 || 4 || 4 || 5 || 5 || 6 || 6 || 60&lt;br /&gt;
|- style=&amp;quot;background-color:#eee&amp;quot;&lt;br /&gt;
 !Totals &lt;br /&gt;
 | 14 || 14 || 15 || 15 || 16 || 16 || 17 || 17 || 18 || 18 || 180&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable table-black-gold&amp;quot;&lt;br /&gt;
|+Reward Crates&lt;br /&gt;
 !Keycards || Crate&lt;br /&gt;
 ! width=&amp;quot;540px&amp;quot; | Rewards&lt;br /&gt;
|-&lt;br /&gt;
 | 5&lt;br /&gt;
 |[[File:Game-Icon-Reward Crate GC-001.png|50px|link=]]&amp;lt;br /&amp;gt;'''GC-T1'''&lt;br /&gt;
 | {{Reward|other|RMBoxGrn|2|T=NB|name=Gear Salvage Box|link=}} {{Reward|other|Credit|10K|T=NB|name=10,000 Credits|link=}} {{Reward|other|SBMat|5K|T=NB|name=5,000 Ship Building Materials|link=}} {{Reward|hero|Varies|10|T=NB|link=}} {{Reward|mod|||mys|C|5|1|T=NB|link=}}&lt;br /&gt;
|-&lt;br /&gt;
 | 10&lt;br /&gt;
 |[[File:Game-Icon-Reward Crate GC-002.png|50px|link=]]&amp;lt;br /&amp;gt;'''GC-T2'''&lt;br /&gt;
 | {{Reward|other|RMBoxGrn|3|T=NB|name=Gear Salvage Box|link=}} {{Reward|other|RMBoxBlu|1|T=NB|txt=Box A|name=Gear Salvage Box|link=}} {{Reward|other|Credit|15K|T=NB|name=15,000 Credits|link=}} {{Reward|other|SBMat|10K|T=NB|name=10,000 Ship Building Materials|link=}} {{Reward|hero|Varies|10|T=NB|link=}} {{Reward|mod|||mys|C|5|1|T=NB|link=}} {{Reward|mod|||mys|B|5|1|T=NB|link=}}&lt;br /&gt;
|-&lt;br /&gt;
 | 15&lt;br /&gt;
 |[[File:Game-Icon-Reward Crate GC-003.png|50px|link=]]&amp;lt;br /&amp;gt;'''GC-T3'''&lt;br /&gt;
 | {{Reward|other|RMBoxGrn|3|T=NB|name=Gear Salvage Box|link=}} {{Reward|other|RMBoxBlu|2|T=NB|txt=Box A|name=Gear Salvage Box|link=}} {{Reward|other|Credit|25K|T=NB|name=25,000 Credits|link=}} {{Reward|other|SBMat|15K|T=NB|name=15,000 Ship Building Materials|link=}} {{Reward|hero|Varies|10|T=NB|link=}} {{Reward|hero|Varies|10|T=NB|link=}} {{Reward|mod|||mys|C|5|1|T=NB|link=}} {{Reward|mod|||mys|B|5|1|T=NB|link=}}&lt;br /&gt;
|-&lt;br /&gt;
 | 30&lt;br /&gt;
 |[[File:Game-Icon-Reward Crate GC-01.png|50px|link=]]&amp;lt;br /&amp;gt;'''GC-T4'''&lt;br /&gt;
 | {{Reward|other|RMBoxGrn|2|T=NB|name=Gear Salvage Box|link=}} {{Reward|other|RMBoxBlu|3|T=NB|txt=Box A|name=Gear Salvage Box|link=}} {{Reward|other|RMBoxBlu|1|T=NB|txt=Box B|name=Gear Salvage Box|link=}} {{Reward|other|Credit|35K|T=NB|name=35,000 Credits|link=}} {{Reward|other|SBMat|20K|T=NB|name=20,000 Ship Building Materials|link=}} {{Reward|hero|Varies|10|T=NB|link=}} {{Reward|hero|Varies|10|T=NB|link=}} {{Reward|mod|||mys|C|5|1|T=NB|link=}} {{Reward|mod|||mys|B|5|1|T=NB|link=}} {{Reward|mod|||mys|A|5|1|T=NB|link=}}&lt;br /&gt;
|- &lt;br /&gt;
 | 50&lt;br /&gt;
 |[[File:Game-Icon-Reward Crate GC-02.png|50px|link=]]&amp;lt;br /&amp;gt;'''GC-T5'''&lt;br /&gt;
 | {{Reward|other|RMBoxBlu|2|T=NB|txt=Box A|name=Gear Salvage Box|link=}} {{Reward|other|RMBoxBlu|2|T=NB|txt=Box B|name=Gear Salvage Box|link=}} {{Reward|other|RMBoxPur|1|T=NB|txt=Box A|name=Gear Salvage Box|link=}} {{Reward|other|Credit|45K|T=NB|name=45,000 Credits|link=}} {{Reward|other|SBMat|25K|T=NB|name=25,000 Ship Building Materials|link=}} {{Reward|hero|Varies|10|T=NB|link=}} {{Reward|hero|Varies|10|T=NB|link=}} {{Reward|hero|Varies|5|T=NB|link=}} {{Reward|mod|||mys|C|5|1|T=NB|link=}} {{Reward|mod|||mys|B|5|1|T=NB|link=}} {{Reward|mod|||mys|A|5|1|T=NB|link=}}&lt;br /&gt;
|-&lt;br /&gt;
 | 75&lt;br /&gt;
 |[[File:Game-Icon-Reward Crate GC-03.png|50px|link=]]&amp;lt;br /&amp;gt;'''GC-T6'''&lt;br /&gt;
 | {{Reward|other|RMBoxBlu|3|T=NB|txt=Box B|name=Gear Salvage Box|link=}} {{Reward|other|RMBoxPur|2|T=NB|txt=Box A|name=Gear Salvage Box|link=}} {{Reward|other|Credit|55K|T=NB|name=55,000 Credits|link=}} {{Reward|other|SBMat|35K|T=NB|name=35,000 Ship Building Materials|link=}} {{Reward|hero|Varies|10|T=NB|link=}} {{Reward|hero|Varies|10|T=NB|link=}} {{Reward|hero|Varies|5|T=NB|link=}} {{Reward|mod|||mys|C|5|1|T=NB|link=}} {{Reward|mod|||mys|B|5|1|T=NB|link=}} {{Reward|mod|||mys|A|5|1|T=NB|link=}} {{Reward|other|Mk1Amp|6|T=NB|link=}} {{Reward|other|Mk1Cap|10|T=NB|link=}} {{Reward|other|Mk2PulseMod|10|T=NB|link=}}&lt;br /&gt;
|-&lt;br /&gt;
 | 85&lt;br /&gt;
 |[[File:Game-Icon-Reward Crate GC-04.png|50px|link=]]&amp;lt;br /&amp;gt;'''GC-T7'''&lt;br /&gt;
 | {{Reward|other|RMBoxBlu|2|T=NB|txt=Box B|name=Gear Salvage Box|link=}} {{Reward|other|RMBoxPur|2|T=NB|txt=Box A|name=Gear Salvage Box|link=}} {{Reward|other|RMBoxPur|1|T=NB|txt=Box B|name=Gear 12 Salvage Box|link=}} {{Reward|other|RMBoxYel|1|T=NB|txt=G-12|name=Gear 12 Salvage Box|link=}} {{Reward|other|Credit|65K|T=NB|name=65,000 Credits|link=}} {{Reward|other|SBMat|45K|T=NB|name=45,000 Ship Building Materials|link=}} {{Reward|hero|Varies|10|T=NB|link=}} {{Reward|hero|Varies|10|T=NB|link=}} {{Reward|hero|Varies|5|T=NB|link=}} {{Reward|mod|||mys|C|5|1|T=NB|link=}} {{Reward|mod|||mys|B|5|1|T=NB|link=}} {{Reward|mod|||mys|A|5|1|T=NB|link=}} {{Reward|other|Mk1Amp|6|T=NB|link=}} {{Reward|other|Mk1Cap|15|T=NB|link=}} {{Reward|other|Mk2PulseMod|10|T=NB|link=}}&lt;br /&gt;
|-&lt;br /&gt;
 | 110&lt;br /&gt;
 |[[File:Game-Icon-Reward Crate GC-05.png|50px|link=]]&amp;lt;br /&amp;gt;'''GC-T8'''&lt;br /&gt;
 | {{Reward|other|RMBoxBlu|1|T=NB|txt=Box B|name=Gear Salvage Box|link=}} {{Reward|other|RMBoxPur|2|T=NB|txt=Box A|name=Gear Salvage Box|link=}} {{Reward|other|RMBoxPur|2|T=NB|txt=Box B|name=Gear 12 Salvage Box|link=}} {{Reward|other|RMBoxYel|1|T=NB|txt=G-12|name=Gear 12 Salvage Box|link=}} {{Reward|other|RMBoxYel|1|T=NB|txt=G-12+|name=Gear 12+ Salvage Box|link=}} {{Reward|other|Credit|75K|T=NB|name=75,000 Credits|link=}} {{Reward|other|SBMat|55K|T=NB|name=55,000 Ship Building Materials|link=}} {{Reward|hero|Varies|10|T=NB|link=}} {{Reward|hero|Varies|10|T=NB|link=}} {{Reward|hero|Varies|5|T=NB|link=}} {{Reward|other|Omega|1|T=NB|link=}} {{Reward|mod|||mys|C|5|1|T=NB|link=}} {{Reward|mod|||mys|B|5|1|T=NB|link=}} {{Reward|mod|||mys|A|5|1|T=NB|link=}} {{Reward|other|Mk1Amp|6|T=NB|link=}} {{Reward|other|Mk1Cap|15|T=NB|link=}} {{Reward|other|Mk2PulseMod|10|T=NB|link=}} {{Reward|other|Mk 2 Circuit Breaker Module|7|T=NB|link=}} {{Reward|other|Mk 2 Thermal Exchange Unit|12|T=NB|link=}}&lt;br /&gt;
|-&lt;br /&gt;
 | 135&lt;br /&gt;
 |[[File:Game-Icon-Reward Crate GC-06.png|50px|link=]]&amp;lt;br /&amp;gt;'''GC-T9'''&lt;br /&gt;
 | {{Reward|other|RMBoxPur|2|T=NB|txt=Box A|name=Gear Salvage Box|link=}} {{Reward|other|RMBoxPur|2|T=NB|txt=Box B|name=Gear 12 Salvage Box|link=}} {{Reward|other|RMBoxYel|1|T=NB|txt=G-12|name=Gear 12 Salvage Box|link=}} {{Reward|other|RMBoxYel|1|T=NB|txt=G-12+|name=Gear 12+ Salvage Box|link=}} {{Reward|other|Credit|95K|T=NB|name=95,000 Credits|link=}} {{Reward|other|SBMat|65K|T=NB|name=65,000 Ship Building Materials|link=}} {{Reward|hero|Varies|10|T=NB|link=}} {{Reward|hero|Varies|10|T=NB|link=}} {{Reward|hero|Varies|5|T=NB|link=}} {{Reward|other|Omega|1|T=NB|link=}} {{Reward|mod|||mys|C|5|1|T=NB|link=}} {{Reward|mod|||mys|B|5|1|T=NB|link=}} {{Reward|mod|||mys|A|5|1|T=NB|link=}} {{Reward|other|Mk1Amp|6|T=NB|link=}} {{Reward|other|Mk1Cap|20|T=NB|link=}} {{Reward|other|Mk2PulseMod|10|T=NB|link=}} {{Reward|other|Mk 2 Circuit Breaker Module|15|T=NB|link=}} {{Reward|other|Mk 2 Thermal Exchange Unit|20|T=NB|link=}} {{Reward|other|Mk 2 Variable Resistor|7|T=NB|link=}} {{Reward|other|Mk 2 Microprocessor|3|T=NB|link=}} {{Reward|gear||Mk 9 Kyrotech Battle Computer Prototype Salvage||5**|T=NB|link=}}&lt;br /&gt;
|-&lt;br /&gt;
 | 155&lt;br /&gt;
 |[[File:Game-Icon-Reward Crate GC-07.png|50px|link=]]&amp;lt;br /&amp;gt;'''GC-T10'''&lt;br /&gt;
 | {{Reward|other|RMBoxPur|2|T=NB|txt=Box A|name=Gear Salvage Box|link=}} {{Reward|other|RMBoxPur|2|T=NB|txt=Box B|name=Gear 12 Salvage Box|link=}} {{Reward|other|RMBoxYel|1|T=NB|txt=G-12|name=Gear 12 Salvage Box|link=}} {{Reward|other|RMBoxYel|1|T=NB|txt=G-12+|name=Gear 12+ Salvage Box|link=}} {{Reward|other|Credit|110K|T=NB|name=110,000 Credits|link=}} {{Reward|other|SBMat|75K|T=NB|name=75,000 Ship Building Materials|link=}} {{Reward|hero|Varies|10|T=NB|link=}} {{Reward|hero|Varies|10|T=NB|link=}} {{Reward|hero|Varies|5|T=NB|link=}} {{Reward|other|Omega|1|T=NB|link=}} {{Reward|mod|||mys|C|5|1|T=NB|link=}} {{Reward|mod|||mys|B|5|1|T=NB|link=}} {{Reward|mod|||mys|A|5|1|T=NB|link=}} {{Reward|other|Mk1Amp|6|T=NB|link=}} {{Reward|other|Mk1Cap|20|T=NB|link=}} {{Reward|other|Mk2PulseMod|10|T=NB|link=}} {{Reward|other|Mk 2 Circuit Breaker Module|20|T=NB|link=}} {{Reward|other|Mk 2 Thermal Exchange Unit|32|T=NB|link=}} {{Reward|other|Mk 2 Variable Resistor|15|T=NB|link=}} {{Reward|other|Mk 2 Microprocessor|6|T=NB|link=}} {{Reward|gear||Mk 9 Kyrotech Battle Computer Prototype Salvage||5**|T=NB|link=}} {{Reward|gear||Injector Handle Salvage||5**|T=NB|link=}}&lt;br /&gt;
 |}&lt;br /&gt;
&amp;lt;i&amp;gt;** These gear pieces will change with each event. Normally it will cycle between the different Kyrotech and Injector gear.&amp;lt;/i&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable black-gold&amp;quot;&lt;br /&gt;
 ! Chest !! Contents&lt;br /&gt;
|-&lt;br /&gt;
 | {{Icon|RMBoxGrn|40px|link=}}&lt;br /&gt;
 |&lt;br /&gt;
|-&lt;br /&gt;
 | {{Icon|RMBoxBlu|40px|link=}}&amp;lt;br /&amp;gt;'''Box A'''&lt;br /&gt;
 | {{Reward|gear|I|medpac|s|5|T=NB}} {{Reward|gear|IV|cec|ps|5|T=NB}} {{Reward|gear|VI|biotech|ps|5|T=NB}} {{Reward|gear|VIII|blastech|ps|5|T=NB}} {{Reward|gear|V|hypo|ps|5|T=NB}} {{Reward|gear|X|blastech|c|5|T=NB}} {{Reward|gear|III|chedak|ps|5|T=NB}} {{Reward|gear|II|zaltin|ps|5|T=NB}} {{Reward|gear|IV|arakyd|s|5|T=NB}} {{Reward|gear|V|detonator|ps|5|T=NB}} {{Reward|gear|V|medpac|c|5|T=NB}} {{Reward|gear|VIII|biotech|c|5|T=NB}} {{Reward|gear|IX|fabritech|c|5|T=NB}}&lt;br /&gt;
|-&lt;br /&gt;
 | {{Icon|RMBoxBlu|40px|link=}}&amp;lt;br /&amp;gt;'''Box B'''&lt;br /&gt;
 | {{Reward|gear|VII|shield|s|5|T=NB}} {{Reward|gear|VIII|neuro|s|5|T=NB}} {{Reward|gear|IX|neuro|s|5|T=NB}} {{Reward|gear|VII|biotech|ps|5|T=NB}} {{Reward|gear|VI|cec|s|5|T=NB}} {{Reward|gear|VI|hypo|s|5|T=NB}} {{Reward|gear|VI|detonator|s|5|T=NB}} {{Reward|gear|VI|design|s|5|T=NB}} {{Reward|gear|III|zaltin|s|5|T=NB}} &lt;br /&gt;
|-&lt;br /&gt;
 | {{Icon|RMBoxPur|40px|link=}}&amp;lt;br /&amp;gt;'''Box A'''&lt;br /&gt;
 | {{Reward|gear|IV|carbanti|ps|5|T=NB}} {{Reward|gear|V|gun|ps|5|T=NB}} {{Reward|gear|III|carbanti|s|5|T=NB}} {{Reward|gear|III|cuff|s|5|T=NB}} {{Reward|gear|IV|zaltin|s|5|T=NB}} {{Reward|gear|V|arakyd|s|5|T=NB}} {{Reward|gear|IX|biotech|s|5|T=NB}} {{Reward|gear|VI|arakyd|s|5|T=NB}} {{Reward|gear|IV|gun|s|5|T=NB}} &lt;br /&gt;
|-&lt;br /&gt;
 | {{Icon|RMBoxPur|40px|link=}}&amp;lt;br /&amp;gt;'''Box B'''&lt;br /&gt;
 | {{Reward|gear|VII|scanner|s|5|T=NB}} {{Reward|gear|VII|design|s|5|T=NB}} {{Reward|gear|VII|hypo|s|5|T=NB}} {{Reward|gear|VIII|design|s|5|T=NB}} {{Reward|gear|VII|cec|s|5|T=NB}} {{Reward|gear|VI|carbanti|s|5|T=NB}} {{Reward|gear|VII|detonator|s|5|T=NB}} {{Reward|gear|VI|medpac|s|5|T=NB}} &lt;br /&gt;
|-&lt;br /&gt;
 | {{Icon|RMBoxYel|40px|link=}}&amp;lt;br /&amp;gt;'''Gear 12'''&lt;br /&gt;
 | {{Reward|gear|XII|armatool|ps|5|T=NB}} {{Reward|gear|XII|armaarmor|ps|5|T=NB}} {{Reward|gear|XII|armabayonet|ps|5|T=NB}} {{Reward|gear|XII|armatactical|ps|5|T=NB}} {{Reward|gear|XII|armavisor|ps|5|T=NB}} {{Reward|gear|XII|armawrist|ps|5|T=NB}} {{Reward|gear|XII|armacyber|ps|5|T=NB}} {{Reward|gear|XII|armamedpac|ps|5|T=NB}}&lt;br /&gt;
|-&lt;br /&gt;
 | {{Icon|RMBoxYel|40px|link=}}&amp;lt;br /&amp;gt;'''Gear 12+'''&lt;br /&gt;
 | {{Reward|gear|XII|armafusion|ps|5|T=NB}} {{Reward|gear|XII|armagun|ps|5|T=NB}} {{Reward|gear|XII|armadetonator|ps|5|T=NB}} {{Reward|gear|XII|armalens|ps|5|T=NB}} {{Reward|gear|XII|armakeypad|ps|5|T=NB}} {{Reward|gear|XII|armadata|ps|5|T=NB}} {{Reward|gear|XII|zerkcuff|ps|5|T=NB}} {{Reward|gear|XII|zerkhypo|ps|5|T=NB}} {{Reward|gear|XII|zerksensor|ps|5|T=NB}} {{Reward|gear|XII|zerkimplant|ps|5|T=NB}} {{Reward|gear|XII|zerkscanner|ps|5|T=NB}} {{Reward|gear|XII|zerkshield|ps|5|T=NB}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Feats ==&lt;br /&gt;
Each Galactic Challenge tier has Feats for players to achieve. Completing these Feats gives you different rewards based on the Feat and the Tier level. &amp;lt;br /&amp;gt;&lt;br /&gt;
''Note: These feats are subject to change, please see individual planet page for past rewards used for feats on those planets.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable table-black-gold&amp;quot;&lt;br /&gt;
 ! Feat Details !! Feat Slot&lt;br /&gt;
|-&lt;br /&gt;
 | '''Complete Tier &amp;lt;i&amp;gt;#&amp;lt;/i&amp;gt; '''&amp;lt;br /&amp;gt;Complete the battle&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 1 &lt;br /&gt;
|-&lt;br /&gt;
 | '''Beep-boop-beeeep! &amp;lt;i&amp;gt;#&amp;lt;/i&amp;gt; '''&amp;lt;br /&amp;gt;Complete the battle with three Light Side Droid characters in the party&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 2,3 &lt;br /&gt;
|-&lt;br /&gt;
 | '''Calculated Risk &amp;lt;i&amp;gt;#&amp;lt;/i&amp;gt; '''&amp;lt;br /&amp;gt;Complete the battle with an undersized squad&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 2,3 &lt;br /&gt;
|-&lt;br /&gt;
 | '''Chain Attack Tier &amp;lt;i&amp;gt;#&amp;lt;/i&amp;gt; '''&amp;lt;br /&amp;gt;Win after taking 8 turns in a row&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 2,3 &lt;br /&gt;
|-&lt;br /&gt;
 | '''Crush Time &amp;lt;i&amp;gt;#&amp;lt;/i&amp;gt; '''&amp;lt;br /&amp;gt;Win after defeating 3 enemies in the same turn&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 2,3 &lt;br /&gt;
|-&lt;br /&gt;
 | '''Engineered Mayhem &amp;lt;i&amp;gt;#&amp;lt;/i&amp;gt; '''&amp;lt;br /&amp;gt;Complete the battle after Droid allies deal 1,500,000 or more damage&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 2,3 &lt;br /&gt;
|-&lt;br /&gt;
 | '''Flawless Victory &amp;lt;i&amp;gt;#&amp;lt;/i&amp;gt; '''&amp;lt;br /&amp;gt;Complete the battle without losing a unit&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 2,3 &lt;br /&gt;
|-&lt;br /&gt;
 | '''Fleet-Footed &amp;lt;i&amp;gt;#&amp;lt;/i&amp;gt; '''&amp;lt;br /&amp;gt;Win after evading 10 attacks&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 2,3 &lt;br /&gt;
|-&lt;br /&gt;
 | '''Going Critical &amp;lt;i&amp;gt;#&amp;lt;/i&amp;gt; '''&amp;lt;br /&amp;gt;Win after scoring 3 critical hits in a row during ally turns&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 2,3 &lt;br /&gt;
|-&lt;br /&gt;
 | '''Hindered Movement &amp;lt;i&amp;gt;#&amp;lt;/i&amp;gt; '''&amp;lt;br /&amp;gt;Win after removing 400% Turn Meter from enemies&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 2,3 &lt;br /&gt;
|-&lt;br /&gt;
 | '''Liberated &amp;lt;i&amp;gt;#&amp;lt;/i&amp;gt; '''&amp;lt;br /&amp;gt;Win without using a Leader in the leader slot&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 2,3 &lt;br /&gt;
|-&lt;br /&gt;
 | '''Lingering Death &amp;lt;i&amp;gt;#&amp;lt;/i&amp;gt; '''&amp;lt;br /&amp;gt;Complete the battle after attempting to inflict Damage Over Time 30 times&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 2,3 &lt;br /&gt;
|-&lt;br /&gt;
 | '''Lucky Shot &amp;lt;i&amp;gt;#&amp;lt;/i&amp;gt; '''&amp;lt;br /&amp;gt;Complete the battle after scoring at least 30 critical hits&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 2,3 &lt;br /&gt;
|-&lt;br /&gt;
 | '''Opportunistic Advance &amp;lt;i&amp;gt;#&amp;lt;/i&amp;gt; '''&amp;lt;br /&amp;gt;Complete the battle after attacking out of turn 20 or more times&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 2,3 &lt;br /&gt;
|-&lt;br /&gt;
 | '''Shadowy Dealings &amp;lt;i&amp;gt;#&amp;lt;/i&amp;gt; '''&amp;lt;br /&amp;gt;Complete the battle after gaining Stealth 10 times&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 2,3 &lt;br /&gt;
|-&lt;br /&gt;
 | '''Simple Tricks &amp;lt;i&amp;gt;#&amp;lt;/i&amp;gt; '''&amp;lt;br /&amp;gt;Win after using no more than 3 special abilities&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 2,3 &lt;br /&gt;
|-&lt;br /&gt;
 | '''That'll Leave a Mark &amp;lt;i&amp;gt;#&amp;lt;/i&amp;gt; '''&amp;lt;br /&amp;gt;Complete the battle after gaining Offense Up 20 times&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 2,3 &lt;br /&gt;
|-&lt;br /&gt;
 | '''Unguarded &amp;lt;i&amp;gt;#&amp;lt;/i&amp;gt; '''&amp;lt;br /&amp;gt;Win the battle with no Tanks in your squad&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 2,3 &lt;br /&gt;
|-&lt;br /&gt;
 | '''Full Squad: &amp;lt;i&amp;gt;Faction #&amp;lt;/i&amp;gt; '''&amp;lt;br /&amp;gt;Complete the battle with a full team of &amp;lt;i&amp;gt;faction&amp;lt;/i&amp;gt; units&lt;br /&gt;
 | style=&amp;quot;text-align:center&amp;quot; | 4 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Planets ==&lt;br /&gt;
List of all planets available, choose a planet to see more information about it. &lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-row&amp;quot;&amp;gt;&lt;br /&gt;
{{#ask:&lt;br /&gt;
[[Category:Galactic Challenge]]&lt;br /&gt;
|?&lt;br /&gt;
|?Name of content&lt;br /&gt;
|?Type of event #&lt;br /&gt;
|?Category:Size # na,160px&lt;br /&gt;
|sort=Name of content&lt;br /&gt;
|order=asc&lt;br /&gt;
|format=template&lt;br /&gt;
|template=SmwEvents&lt;br /&gt;
}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*{{PAGENAME}} was first launched on [[Has release date::8-12-2020]] as an Exhibition season.&lt;br /&gt;
&lt;br /&gt;
=== References ===&lt;br /&gt;
* [https://forums.galaxy-of-heroes.starwars.ea.com/discussion/232219/the-road-ahead-6-26-2020 June 2020 Road Ahead]&lt;br /&gt;
* [https://radiofreetatooine.com/galactic-war-report-episode-205-the-road-ahead-with-sbcrumb/ Galactic War Report Podcast Episode 205] - Interview with CG SBCrumb&lt;br /&gt;
* [https://forums.galaxy-of-heroes.starwars.ea.com/discussion/234286/state-of-the-galaxy-august-08-07-2020 State of the Galaxy August 2020]&lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;br /&gt;
Galactic Challenges was first added to the game as an Exhibition season. This season brought 6 planets with different length events.&lt;br /&gt;
* Tatooine: Separatist | Sith = 08/12/20 - 08/18/20 (7 days)&lt;br /&gt;
* Death Star: Empire | Bounty Hunter = 08/19/20 - 08/25/20 (7 days)&lt;br /&gt;
* Malachor: Old Republic | Rebel = 08/26/20 - 08/28/20 (3 days)&lt;br /&gt;
* Takodana: First Order | Empire = 08/29/20 - 08/31/20 (3 days)&lt;br /&gt;
* Jakku: Resistance | Old Republic = 09/01/20 - 09/02/20 (2 days)&lt;br /&gt;
* Kamino: Galactic Republic | Separatist = 09/03/20 - 09/04/20 (2 days)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:none;&amp;quot;&amp;gt;&lt;br /&gt;
[[Type of content::Game Mode]]&lt;br /&gt;
[[Name of content::Galactic Challenges]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Galactic Battle]]&lt;/div&gt;</summary>
		<author><name>StickSurfer</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Luke_Skywalker_Hero%27s_Journey&amp;diff=39556</id>
		<title>Luke Skywalker Hero's Journey</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Luke_Skywalker_Hero%27s_Journey&amp;diff=39556"/>
		<updated>2023-01-13T13:34:28Z</updated>

		<summary type="html">&lt;p&gt;StickSurfer: No it isn't&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;display:flex;flex-direction:row;flex-wrap:wrap;justify-content:center;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:center;width:360px;&amp;quot;&amp;gt;{{Event Infobox&lt;br /&gt;
|eventName=Luke Skywalker Hero's Journey&lt;br /&gt;
|requires=[[Obi-Wan Kenobi (Old Ben)]]&amp;lt;br /&amp;gt;[[Luke Skywalker (Farmboy)]]&amp;lt;br /&amp;gt;[[Princess Leia]]&amp;lt;br /&amp;gt;[[Stormtrooper Han]]&amp;lt;br /&amp;gt;[[R2-D2]]&lt;br /&gt;
|eventType=Hero's Journey&lt;br /&gt;
|eventLength=[[Journey Guide]]&lt;br /&gt;
|rewards={{Reward List|shard|Commander Luke Skywalker}}&lt;br /&gt;
|releaseDate=8-10-2017&lt;br /&gt;
}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1 1 300px;&amp;quot;&amp;gt;&lt;br /&gt;
== Overview ==&lt;br /&gt;
&amp;lt;p&amp;gt;'''Luke Skywalker Hero's Journey''' is a [[Hero's Journey]] event that requires five specific characters to go through 6 Tiers in order to unlock [[Commander Luke Skywalker]].&amp;lt;/p&amp;gt;&lt;br /&gt;
__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;display:none;&amp;quot;&amp;gt;[[Type of content::Exclusive event unit]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clearfix&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Tiers ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-row&amp;quot;&amp;gt;&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=combo&lt;br /&gt;
 |event=HEROJOURNEY_FARMERLUKE&lt;br /&gt;
 |attempts=&lt;br /&gt;
 |tier=TIER I &lt;br /&gt;
 |eventType=Special Event&lt;br /&gt;
 |requirements='''Stars:''' 3+&amp;lt;br /&amp;gt;'''Units:''' [[Luke Skywalker (Farmboy)]], [[Obi-wan Kenobi (Old Ben)]], [[R2-D2]]&lt;br /&gt;
 |rewards={{Reward|hero|Commander Luke Skywalker|55|T=1st}}{{Reward|other|Crystal|50|T=1st}}{{Reward|other|Credits|200K|T=1st}}&lt;br /&gt;
 |wave1=&lt;br /&gt;
{{Enemy|NPC|Tusken Brute|6|50}}&lt;br /&gt;
{{Enemy|Character|Tusken Raider|6|50}}&lt;br /&gt;
{{Enemy|Character|Tusken Shaman|6|50}}&lt;br /&gt;
{{Enemy|Character|Tusken Raider|6|50}}&lt;br /&gt;
 |wave2=&lt;br /&gt;
{{Enemy|NPC|Tusken Brute|6|50}}&lt;br /&gt;
{{Enemy|Character|Tusken Raider|6|50}}&lt;br /&gt;
{{Enemy|NPC|Tusken Brute|6|50}}&lt;br /&gt;
 |wave3=&lt;br /&gt;
{{Enemy|Character|Tusken Shaman|6|50}}&lt;br /&gt;
{{Enemy|NPC|Tusken Brute|6|50}}&lt;br /&gt;
{{Enemy|Character|URoRRuR'R'R|8|50|D=BOSS}}&lt;br /&gt;
{{Enemy|Character|Tusken Raider|6|50}}&lt;br /&gt;
{{Enemy|Character|Tusken Shaman|6|50}}&lt;br /&gt;
{{Enemy|NPC|Tusken Brute|6|50}}&lt;br /&gt;
 |refreshCount=&lt;br /&gt;
 |allowedUnit=selftag_lukeskywalker,selftag_oldbenkenobi,selftag_r2d2_legendary&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=combo&lt;br /&gt;
 |event=HEROJOURNEY_FARMERLUKE&lt;br /&gt;
 |attempts=&lt;br /&gt;
 |tier=TIER II&lt;br /&gt;
 |eventType=Special Event&lt;br /&gt;
 |requirements='''Complete Tier I'''&amp;lt;br /&amp;gt;'''Stars:''' 4+&amp;lt;br /&amp;gt;'''Units:''' [[Luke Skywalker (Farmboy)]], [[Obi-wan Kenobi (Old Ben)]], [[R2-D2]]&lt;br /&gt;
 |details=The Stormtrooper Commander will call reinforcements as long as he is alive\n\nHold off Imperial soldiers so Han Solo and Chewbacca can get the Millennium Falcon ready for takeoff![/c]&lt;br /&gt;
 |rewards={{Reward|hero|Commander Luke Skywalker|55|T=1st}}{{Reward|other|Crystal|50|T=1st}}{{Reward|other|Credits|200K|T=1st}}&lt;br /&gt;
 |enemies={{Enemy|GF|Sandtrooper Captain|9|65|||D=BOSS|img=tex.charui_troopersandcommander}}{{Enemy|GF|Sandtrooper|7|65|||D=|img=tex.charui_troopersand}}&lt;br /&gt;
{{Enemy|GF|Sandtrooper|7|65|||D=|img=tex.charui_troopersand}}{{Enemy|GF|Sandtrooper|7|65|||D=|img=tex.charui_troopersand}}{{Enemy|GF|Sandtrooper|7|65|||D=|img=tex.charui_troopersand}}{{Enemy|GF|Sandtrooper|7|65|||D=|img=tex.charui_troopersand}} |refreshCount=&lt;br /&gt;
 |allowedUnit=selftag_lukeskywalker,selftag_oldbenkenobi,selftag_r2d2_legendary&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=combo&lt;br /&gt;
 |event=HEROJOURNEY_FARMERLUKE&lt;br /&gt;
 |attempts=&lt;br /&gt;
 |tier=TIER III&lt;br /&gt;
 |eventType=Special Event&lt;br /&gt;
 |requirements='''Complete Tier II'''&amp;lt;br /&amp;gt;'''Stars:''' 5+&amp;lt;br /&amp;gt;'''Units:''' [[Luke Skywalker (Farmboy)]], [[Stormtrooper Han]]&lt;br /&gt;
 |details=Hold off Imperial forces to rescue Princess Leia![/c]&lt;br /&gt;
 |rewards={{Reward|hero|Commander Luke Skywalker|55|T=1st}}{{Reward|other|Crystal|50|T=1st}}{{Reward|other|Credits|200K|T=1st}}&lt;br /&gt;
 |wave1={{Enemy|GF|Imperial Officer|8|70|||D=ELITE|img=tex.charui_imperialofficer}}{{Enemy|GF|Stormtrooper|7|70|||D=|img=tex.charui_trooperstorm}}{{Enemy|GF|Stormtrooper|7|70|||D=|img=tex.charui_trooperstorm}}{{Enemy|GF|Scout Trooper|7|70|||D=|img=tex.charui_trooperscout}}{{Enemy|GF|Snowtrooper|7|70|||D=|img=tex.charui_troopersnow}}{{Enemy|GF|Recon Stormtrooper|7|70|||D=|img=tex.charui_trooperstormblackops}}&lt;br /&gt;
 |wave2={{Enemy|GF|Stormtrooper Commander|8|70|||D=ELITE|img=tex.charui_trooperstormcommander}}{{Enemy|GF|Magmatrooper|7|70|||D=|img=tex.charui_trooperstorm_magma}}{{Enemy|GF|Scout Trooper|7|70|||D=|img=tex.charui_trooperscout}}{{Enemy|GF|Snowtrooper|7|70|||D=|img=tex.charui_troopersnow}}{{Enemy|GF|Stormtrooper|7|70|||D=|img=tex.charui_trooperstorm}}{{Enemy|GF|Recon Stormtrooper|7|70|||D=|img=tex.charui_trooperstormblackops}}&lt;br /&gt;
 |refreshCount=&lt;br /&gt;
 |allowedUnit=selftag_lukeskywalker,selftag_stormtrooperhan&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=combo&lt;br /&gt;
 |event=HEROJOURNEY_FARMERLUKE&lt;br /&gt;
 |attempts=&lt;br /&gt;
 |tier=TIER IV&lt;br /&gt;
 |eventType=Special Event&lt;br /&gt;
 |requirements='''Complete Tier III'''&amp;lt;br /&amp;gt;'''Stars:''' 6+&amp;lt;br /&amp;gt;'''Units:''' [[Princess Leia]], [[Luke Skywalker (Farmboy)]]&lt;br /&gt;
 |details=Help Luke and Leia fight their way to the Hanger Bay in order to escape![/c]&lt;br /&gt;
 |rewards={{Reward|hero|Commander Luke Skywalker|55|T=1st}}{{Reward|other|Crystal|50|T=1st}}{{Reward|other|Credits|400K|T=1st}}&lt;br /&gt;
 |wave1=&lt;br /&gt;
{{Enemy|NPC|Imperial Officer|8|75}}&lt;br /&gt;
{{Enemy|Character|Stormtrooper|8|75}}&lt;br /&gt;
 |wave2=&lt;br /&gt;
{{Enemy|Character|Stormtrooper|8|75}}&lt;br /&gt;
{{Enemy|Character|Stormtrooper|8|75}}&lt;br /&gt;
 |wave3=&lt;br /&gt;
{{Enemy|Character|Stormtrooper|8|75}}&lt;br /&gt;
{{Enemy|Character|Snowtrooper|8|75}}&lt;br /&gt;
 |wave4=&lt;br /&gt;
{{Enemy|NPC|Scout Trooper|9|75|D=ELITE}}&lt;br /&gt;
{{Enemy|Character|Magmatrooper|8|75}}&lt;br /&gt;
 |wave5=&lt;br /&gt;
{{Enemy|NPC|Imperial Officer|8|75}}&lt;br /&gt;
{{Enemy|NPC|Imperial Officer|8|75}}&lt;br /&gt;
 |wave6=&lt;br /&gt;
{{Enemy|NPC|Recon Stormtrooper|8|75}}&lt;br /&gt;
{{Enemy|NPC|Stormtrooper Commander|8|75}}&lt;br /&gt;
 |wave7=&lt;br /&gt;
{{Enemy|Character|Stormtrooper|8|75}}&lt;br /&gt;
{{Enemy|Character|Snowtrooper|8|75}}&lt;br /&gt;
 |wave8=&lt;br /&gt;
{{Enemy|NPC|Stormtrooper Commander|9|75|D=ELITE}}&lt;br /&gt;
{{Enemy|Character|Stormtrooper|8|75}}&lt;br /&gt;
{{Enemy|NPC|Recon Stormtrooper|8|75}}&lt;br /&gt;
 |refreshCount=&lt;br /&gt;
 |allowedUnit=selftag_lukeskywalker,selftag_princessleia&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=combo&lt;br /&gt;
 |event=HEROJOURNEY_FARMERLUKE&lt;br /&gt;
 |attempts=&lt;br /&gt;
 |tier=TIER V&lt;br /&gt;
 |eventType=Special Event&lt;br /&gt;
 |requirements='''Complete Tier IV'''&amp;lt;br /&amp;gt;'''Stars:''' 7&amp;lt;br /&amp;gt;'''Units:''' [[Obi-Wan Kenobi (Old Ben)]]&lt;br /&gt;
 |details=Strategy Tips:[-][/c]\n-[23C8F5] If Old Ben Kenobi is defeated before he can sacrifice himself, the battle will be lost.\n\nUse Old Ben Kenobi to stop Darth Vader from impeding the escape of Luke and the others![/c]&lt;br /&gt;
 |rewards={{Reward|hero|Commander Luke Skywalker|55|T=1st}}{{Reward|other|Crystal|50|T=1st}}{{Reward|other|Credits|400K|T=1st}}&lt;br /&gt;
 |enemies={{Enemy|GF|Darth Vader|10|80|||D=BOSS|img=tex.charui_vader}}&lt;br /&gt;
 |refreshCount=&lt;br /&gt;
 |allowedUnit=selftag_oldbenkenobi&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=combo&lt;br /&gt;
 |event=HEROJOURNEY_FARMERLUKE&lt;br /&gt;
 |attempts=&lt;br /&gt;
 |tier=TIER VI&lt;br /&gt;
 |eventType=Special Event&lt;br /&gt;
 |requirements='''Complete Tier V'''&amp;lt;br /&amp;gt;'''Stars:''' 7&amp;lt;br /&amp;gt;'''Units:''' [[Luke Skywalker (Farmboy)]], [[Princess Leia]], [[Stormtrooper Han]], [[R2-D2]]&lt;br /&gt;
 |details=Defeat the Imperial forces blockading the Millennium Falcon![/c]&lt;br /&gt;
 |rewards={{Reward|hero|Commander Luke Skywalker|55|T=1st}}{{Reward|other|Crystal|50|T=1st}}{{Reward|other|Credits|600K|T=1st}}&lt;br /&gt;
 |wave1=&lt;br /&gt;
{{Enemy|Character|Stormtrooper|9|85}}&lt;br /&gt;
{{Enemy|NPC|Imperial Officer|9|85}}&lt;br /&gt;
{{Enemy|NPC|Recon Stormtrooper|9|85}}&lt;br /&gt;
{{Enemy|Character|Stormtrooper|9|85}}&lt;br /&gt;
 |wave2=&lt;br /&gt;
{{Enemy|NPC|Recon Stormtrooper|9|85}}&lt;br /&gt;
{{Enemy|NPC|Scout Trooper|9|85}}&lt;br /&gt;
{{Enemy|NPC|Recon Stormtrooper|9|85}}&lt;br /&gt;
 |wave3=&lt;br /&gt;
{{Enemy|Character|Stormtrooper|9|85}}&lt;br /&gt;
{{Enemy|NPC|Scout Trooper|9|85}}&lt;br /&gt;
{{Enemy|NPC|Stormtrooper Commander|11|85|D=BOSS}}&lt;br /&gt;
{{Enemy|NPC|Recon Stormtrooper|10|85|D=ELITE}}&lt;br /&gt;
{{Enemy|Character|Stormtrooper|9|85}}&lt;br /&gt;
 |refreshCount=&lt;br /&gt;
 |allowedUnit=selftag_lukeskywalker,selftag_princessleia,selftag_stormtrooperhan,selftag_r2d2_legendary&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Fight Mechanics ==&lt;br /&gt;
''To be added''&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
Final Tier:&lt;br /&gt;
1) I used g7 Luke/R2 and g8 STHan/Leia. STHan could possibly do at g7 with better mods.&lt;br /&gt;
&lt;br /&gt;
2) I found at this gear, STHan, R2, and Leia all benefited from 5 dot mods with speed primary arrow. I will add more on mods later. Luke managed with a 4 dot speed primary arrow.&lt;br /&gt;
&lt;br /&gt;
3) p1 can use auto, p2 basic, and p3 manual&lt;br /&gt;
&lt;br /&gt;
4) Turn order: R2, Leia, other 2&lt;br /&gt;
Mine was 206 R2, 198 Leia, 163 Luke, 156 STHan.&lt;br /&gt;
&lt;br /&gt;
5) p3: Stun 1 stormtrooper with R2. Dispel 1 Stormtrooper with Luke special, and basic with Leia. Taunt with Han unless R2 is marked. Restart if Leia/Luke is marked. R2 should stealth target Han if he’s taunting, or himself if he’s marked. Leia stealth/basic. R2 burn on his 3rd turn. Kill order: Stormtrooper not dispelled, Scout Trooper, Recon Trooper, Commander, 2nd tank unless it taunts (then just get rid)&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
''To be added''&lt;br /&gt;
&lt;br /&gt;
== Guides ==&lt;br /&gt;
*Recommendations&lt;br /&gt;
**Luke Skywalker (Farmboy)&lt;br /&gt;
***Lvl 85&lt;br /&gt;
***g7&lt;br /&gt;
***Ability lvls: Omega on Special, Basic lvl 7/8, Leader lvl 1, Unique lvl 5&lt;br /&gt;
***Mods: {{Mod|cc|3=set}} {{Mod|cd|3=set}} {{Mod|spd|arrow|pri}}&lt;br /&gt;
**Princess Leia&lt;br /&gt;
***Lvl 85&lt;br /&gt;
***g8&lt;br /&gt;
***Ability lvls: Omega on Basic, Omega on Special, lvl 1 leader, lvl 6/7 Unique&lt;br /&gt;
***Mods: {{Mod|cc|3=set}} {{Mod|cd|3=set}} {{Mod|spd|arrow|pri}}&lt;br /&gt;
**Stormtrooper Han&lt;br /&gt;
***Lvl 85&lt;br /&gt;
***g8&lt;br /&gt;
***Ability Lvls: Lvl 7 Basic, Lvl 7 Special, Lvl 7 Leader (maxed), Lvl 7 Unique&lt;br /&gt;
***Mods: {{Mod|hp|3=set}} {{Mod|hp|3=set}} {{Mod|hp|3=set}} {{Mod|spd|arrow|pri}}&lt;br /&gt;
**R2-D2&lt;br /&gt;
***Lvl 85&lt;br /&gt;
***g7&lt;br /&gt;
***Ability Lvls: Lvl 7 Basic, Lvl 7 Smoke Screen, Lvl 5 Burn, Lvl 5 Combat Analysis, Lvl 6 Number Crunch&lt;br /&gt;
***Mods: {{Mod|pot|3=set}} {{Mod|spd|3=set}} {{Mod|spd|arrow|pri}}&lt;br /&gt;
**Obi-Wan (Old Ben) Kenobi&lt;br /&gt;
***Lvl 75&lt;br /&gt;
***g7&lt;br /&gt;
***Ability Lvls: Lvl 5 Basic, Lvl 5 Specials, Lvl 5 Leader, Lvl 1 Unique&lt;br /&gt;
***Mods: {{Mod|hp|3=set}} {{Mod|hp|3=set}} {{Mod|hp|3=set}}/{{Mod|pot|3=set}}&lt;br /&gt;
[[Category:Hero's Journey]]&lt;br /&gt;
[[Category:Journey Guide]]&lt;/div&gt;</summary>
		<author><name>StickSurfer</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Template:Finn&amp;diff=39555</id>
		<title>Template:Finn</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Template:Finn&amp;diff=39555"/>
		<updated>2023-01-13T10:21:10Z</updated>

		<summary type="html">&lt;p&gt;StickSurfer: Omicron stat&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{Unit Infobox&lt;br /&gt;
  |unitName=Finn&lt;br /&gt;
  |description=Resistance tank that keeps the pressure up with a balance between offense and defense&lt;br /&gt;
  |alignment=Light Side&lt;br /&gt;
  |role=[[Has role::Tank]] &amp;amp;bull; [[Has role::Leader]]&lt;br /&gt;
  |faction=[[Has faction::Resistance]]&lt;br /&gt;
  |leadSynergy=[[Has lead synergy with::Resistance]] &amp;amp;bull; [[Has lead synergy with::All]]&lt;br /&gt;
  |synergy=[[Has synergy with::Resistance]]&lt;br /&gt;
  |allyIncrease=&lt;br /&gt;
  |anti=&lt;br /&gt;
  |shipName=[[Has ship::Rey's Millennium Falcon]]&lt;br /&gt;
  |immune=&lt;br /&gt;
  |omicron=[[Has omicron bonus for::Territory Battles]]&lt;br /&gt;
  |buffs=[[Can buff::Advantage]] &amp;amp;bull; [[Can buff::Defense Up]] &amp;amp;bull; [[Can buff::Taunt]] &amp;amp;bull; [[Can buff::Retribution]]&lt;br /&gt;
  |debuffs=[[Can debuff::Expose]] &amp;amp;bull; [[Can debuff::Stun]]&lt;br /&gt;
  |other=[[Can apply other status::Determination]]&lt;br /&gt;
  |battleMechanics=[[Stacking Increase - Offense]] &amp;lt;br /&amp;gt; [[Heal Health - All Allies]] &amp;lt;br /&amp;gt; [[Heal Protection - All Allies]] &amp;lt;br /&amp;gt; [[Dispel Debuffs - All Allies]] &amp;lt;br /&amp;gt; [[Stacking Increase - Damage]]&lt;br /&gt;
  |leadMechanics=[[Has lead mechanic::Defense]] &amp;lt;br /&amp;gt; [[Has lead mechanic::Offense]] &amp;lt;br /&amp;gt; [[Has lead mechanic::Potency]] &amp;lt;br /&amp;gt; [[Has lead mechanic::Turn Meter Reduction - Target]] &amp;lt;br /&amp;gt; [[Has lead mechanic::Turn Meter Gain - All Allies]] &amp;lt;br /&amp;gt; [[Has lead mechanic::Cooldown Reduction - All Allies]]&lt;br /&gt;
  |releaseDate=12-17-2015&lt;br /&gt;
  |reworkDate=3-27-2019&lt;br /&gt;
  |shardsActivate=80&lt;br /&gt;
  |accelerated=Yes&lt;br /&gt;
}}[[Category:Character]][[Category:Light Side]][[Category:Tank]][[Category:Leader]][[Category:Resistance]]&amp;lt;div style=&amp;quot;display:none;&amp;quot;&amp;gt;[[Has battle mechanic::Stacking Increase - Offense]][[Has battle mechanic::Heal Health - All Allies]][[Has battle mechanic::Heal Protection - All Allies]][[Has battle mechanic::Dispel Debuffs - All Allies]][[Has battle mechanic::Stacking Increase - Damage]]&amp;lt;/div&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Unit Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>StickSurfer</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Guild_Events_Store&amp;diff=39554</id>
		<title>Guild Events Store</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Guild_Events_Store&amp;diff=39554"/>
		<updated>2023-01-13T08:49:01Z</updated>

		<summary type="html">&lt;p&gt;StickSurfer: Correct costs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#vardefine:token|{{Icon|GEToken|23px}}}}{{#vardefine:token2|{{Icon|GEToken2|25px}}}}{{#vardefine:token3|{{Icon|Mk III Guild Event Token|25px}}}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;flex-direction:row;flex-wrap:wrap;justify-content:center;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&amp;lt;div style=&amp;quot;display:flex;justify-content:center;width:360px;&amp;quot;&amp;gt;{{Store Infobox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|currency={{Icon|GEToken|23px}} Mk I Guild Event Token&amp;lt;br /&amp;gt;{{Icon|GEToken2|23px}} Mk II Guild Event Token&amp;lt;br /&amp;gt;{{Icon|Mk III Guild Event Token|23px}} Mk III Guild Event Token&lt;br /&gt;
|from=[[Raids]]&amp;lt;br /&amp;gt;[[Territory Battles]]&amp;lt;br /&amp;gt;[[Territory Wars]]&lt;br /&gt;
|exclusive=[[Malevolence]]&amp;lt;br /&amp;gt; [[Negotiator]]&amp;lt;br /&amp;gt; [[Darth Malak]]&amp;lt;br /&amp;gt; [[General Skywalker]]&amp;lt;br /&amp;gt; [[Wampa]]&amp;lt;br /&amp;gt; [[Hermit Yoda]]&lt;br /&gt;
}}&amp;lt;/div&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1 1 300px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;The [[Store name::Guild Events Store]] uses Guild Event Tokens Mk I and Guild Event Tokens Mk II to purchase gear, mod enhancements, Ship Blueprints and Character Shards. Guild Event Tokens are obtained by completing Raids, Territory Battles, and Territory Wars.&amp;lt;/p&amp;gt; &lt;br /&gt;
&amp;lt;span class=&amp;quot;onlyDesktop&amp;quot;&amp;gt;__TOC__&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;display:none;&amp;quot;&amp;gt;[[Type of content::Store]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clearfix&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Inventory - Mk III Tokens==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable jquery-sortable&amp;quot; &lt;br /&gt;
! Item !! Qty !! Cost !! AR {{#info:Appearance Rate|note}} !! Slot !! Type&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Wat}} || 5&amp;lt;br /&amp;gt;10&amp;lt;br /&amp;gt;15 || {{#var:token3}} 2125&amp;lt;br /&amp;gt;{{#var:token3}} 4250&amp;lt;br /&amp;gt;{{#var:token3}} 6375 || Avg || 1 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Kiadi}} || 5&amp;lt;br /&amp;gt;10&amp;lt;br /&amp;gt;15 || {{#var:token3}} 2125&amp;lt;br /&amp;gt;{{#var:token3}} 4250&amp;lt;br /&amp;gt;{{#var:token3}} 6375 || Avg || 1 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Commander Ahsoka Tano}} || 5&amp;lt;br /&amp;gt;10&amp;lt;br /&amp;gt;15 || {{#var:token3}} 1750&amp;lt;br /&amp;gt;{{#var:token3}} 3500&amp;lt;br /&amp;gt;{{#var:token3}} 5250 || Avg || 2 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|Razor Crest}} || 5&amp;lt;br /&amp;gt;10&amp;lt;br /&amp;gt;15 || {{#var:token3}} 1750&amp;lt;br /&amp;gt;{{#var:token3}} 3500&amp;lt;br /&amp;gt;{{#var:token3}} 5250 || Avg || 2 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Maul}} || 5&amp;lt;br /&amp;gt;10&amp;lt;br /&amp;gt;15 || {{#var:token3}} 1750&amp;lt;br /&amp;gt;{{#var:token3}} 3500&amp;lt;br /&amp;gt;{{#var:token3}} 5250 || Avg || 2 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Boba Fett, Scion of Jango}} || 5&amp;lt;br /&amp;gt;10&amp;lt;br /&amp;gt;15 || {{#var:token3}} 1750&amp;lt;br /&amp;gt;{{#var:token3}} 3500&amp;lt;br /&amp;gt;{{#var:token3}} 5250 || Avg || 2 || Shard&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Inventory - Mk II Tokens==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable jquery-sortable&amp;quot; &lt;br /&gt;
! Item !! Qty !! Cost !! AR {{#info:Appearance Rate|note}} !! Slot !! Type&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|Malevolence}} || 5&amp;lt;br /&amp;gt;10&amp;lt;br /&amp;gt;15 || {{#var:token2}} 1350&amp;lt;br /&amp;gt;{{#var:token2}} 2700&amp;lt;br /&amp;gt;{{#var:token2}} 4050 || Avg || 1 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|Negotiator}} || 5&amp;lt;br /&amp;gt;10&amp;lt;br /&amp;gt;15 || {{#var:token2}} 1350&amp;lt;br /&amp;gt;{{#var:token2}} 2700&amp;lt;br /&amp;gt;{{#var:token2}} 4050 || Avg || 2 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g||inhead|s}} || 4&amp;lt;br /&amp;gt;8 || {{#var:token2}} 460&amp;lt;br /&amp;gt;{{#var:token2}} 920 || Avg || 3 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g||incell|s}} || 4&amp;lt;br /&amp;gt;8 || {{#var:token2}} 460&amp;lt;br /&amp;gt;{{#var:token2}} 920 || Avg || 3 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g||inhandle|s}} || 4&amp;lt;br /&amp;gt;8 || {{#var:token2}} 460&amp;lt;br /&amp;gt;{{#var:token2}} 920 || Avg || 3 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armakeypad|ps}} || 4&amp;lt;br /&amp;gt;8 || {{#var:token2}} 400&amp;lt;br /&amp;gt;{{#var:token2}} 800 || Avg || 4 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armafusion|ps}} || 4&amp;lt;br /&amp;gt;8 || {{#var:token2}} 400&amp;lt;br /&amp;gt;{{#var:token2}} 800 || Avg || 4 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armadetonator|ps}} || 4&amp;lt;br /&amp;gt;8 || {{#var:token2}} 400&amp;lt;br /&amp;gt;{{#var:token2}} 800 || Avg || 4 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armagun|ps}} || 4&amp;lt;br /&amp;gt;8 || {{#var:token2}} 400&amp;lt;br /&amp;gt;{{#var:token2}} 800 || Avg || 5 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armadata|ps}} || 4&amp;lt;br /&amp;gt;8 || {{#var:token2}} 400&amp;lt;br /&amp;gt;{{#var:token2}} 800 || Avg || 5 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armalens|ps}} || 4&amp;lt;br /&amp;gt;8 || {{#var:token2}} 400&amp;lt;br /&amp;gt;{{#var:token2}} 800 || Avg || 5 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|zerksensor|ps}} || 4&amp;lt;br /&amp;gt;8 || {{#var:token2}} 400&amp;lt;br /&amp;gt;{{#var:token2}} 800 || Avg || 6 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|zerkcuff|ps}} || 4&amp;lt;br /&amp;gt;8 || {{#var:token2}} 400&amp;lt;br /&amp;gt;{{#var:token2}} 800 || Avg || 6 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|zerkscanner|ps}} || 4&amp;lt;br /&amp;gt;8 || {{#var:token2}} 400&amp;lt;br /&amp;gt;{{#var:token2}} 800 || Avg || 6 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|zerkhypo|ps}} || 4&amp;lt;br /&amp;gt;8 || {{#var:token2}} 400&amp;lt;br /&amp;gt;{{#var:token2}} 800 || Avg || 7 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|zerkshield|ps}} || 4&amp;lt;br /&amp;gt;8 || {{#var:token2}} 400&amp;lt;br /&amp;gt;{{#var:token2}} 800 || Avg || 7 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|zerkimplant|ps}} || 4&amp;lt;br /&amp;gt;8 || {{#var:token2}} 400&amp;lt;br /&amp;gt;{{#var:token2}} 800 || Avg || 7 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VII|kyroprod|ps}} || 5&amp;lt;br /&amp;gt;15 || {{#var:token2}} 325&amp;lt;br /&amp;gt;{{#var:token2}} 975 || Avg || 8 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|IX|kyrocpu|ps}} || 5&amp;lt;br /&amp;gt;15 || {{#var:token2}} 325&amp;lt;br /&amp;gt;{{#var:token2}} 975 || Avg || 8 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|ROLO}} || 5&amp;lt;br /&amp;gt;10 || {{#var:token2}} 900&amp;lt;br /&amp;gt;{{#var:token2}} 1800 || Avg || 9 ||Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|ImpDroid}} || 5&amp;lt;br /&amp;gt;10 || {{#var:token2}} 900&amp;lt;br /&amp;gt;{{#var:token2}} 1800 || Avg || 9 ||Shard&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Inventory - Mk I Tokens==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable jquery-sortable&amp;quot; &lt;br /&gt;
! Item !! Qty !! Cost !! AR {{#info:Appearance Rate|note}} !! Slot !! Type&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|GAS}} || 5&amp;lt;br /&amp;gt;10&amp;lt;br /&amp;gt;15 || {{#var:token}} 1900&amp;lt;br /&amp;gt;{{#var:token}} 3800&amp;lt;br /&amp;gt;{{#var:token}} 5700 || Avg || 1 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Malak}} || 5&amp;lt;br /&amp;gt;10&amp;lt;br /&amp;gt;15 || {{#var:token}} 1900&amp;lt;br /&amp;gt;{{#var:token}} 3800&amp;lt;br /&amp;gt;{{#var:token}} 5700 || Avg || 2 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|HYoda}} || 5&amp;lt;br /&amp;gt;10&amp;lt;br /&amp;gt;15 || {{#var:token}} 1350&amp;lt;br /&amp;gt;{{#var:token}} 2700&amp;lt;br /&amp;gt;{{#var:token}} 4050 || Avg || 3 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Wampa}} || 5&amp;lt;br /&amp;gt;10&amp;lt;br /&amp;gt;15 || {{#var:token}} 1350&amp;lt;br /&amp;gt;{{#var:token}} 2700&amp;lt;br /&amp;gt;{{#var:token}} 4050 || Avg || 4 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armatool|ps}} || 5 || {{#var:token}} 400 || Avg || 5 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armaarmor|ps}} || 5 || {{#var:token}} 400 || Avg || 5 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armatactical|ps}} || 5 || {{#var:token}} 400 || Avg || 5 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armabayonet|ps}} || 5 || {{#var:token}} 400 || Avg || 5 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armatool|ps|ex=y}} || 10 || {{#var:token}} 800 || Avg || 6 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armaarmor|ps|ex=y}} || 10 || {{#var:token}} 800 || Avg || 6 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armatactical|ps|ex=y}} || 10 || {{#var:token}} 800 || Avg || 6 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armabayonet|ps|ex=y}} || 10 || {{#var:token}} 800 || Avg || 6 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armacyber|ps}} || 5 || {{#var:token}} 400 || Avg || 7 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armawrist|ps}} || 5 || {{#var:token}} 400 || Avg || 7 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armamedpac|ps}} || 5 || {{#var:token}} 400 || Avg || 7 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armavisor|ps}} || 5 || {{#var:token}} 400 || Avg || 7 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armacyber|ps|ex=y}} || 10 || {{#var:token}} 800 || Avg || 8 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armawrist|ps|ex=y}} || 10 || {{#var:token}} 800 || Avg || 8 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armamedpac|ps|ex=y}} || 10 || {{#var:token}} 800 || Avg || 8 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armavisor|ps|ex=y}} || 10 || {{#var:token}} 800 || Avg || 8 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VIII|scanner|s}} || 5 || {{#var:token}} 400 || Avg || 9 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VII|hypo|s}} || 5 || {{#var:token}} 400 || Avg || 9 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VII|design|s}} || 5 || {{#var:token}} 400 || Avg || 9 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VI|medpac|s}} || 5 || {{#var:token}} 400 || Avg || 9 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VIII|scanner|s|ex=y}} || 10 || {{#var:token}} 800 || Avg || 10 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VII|hypo|s|ex=y}} || 10 || {{#var:token}} 800 || Avg || 10 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VII|design|s|ex=y}} || 10 || {{#var:token}} 800 || Avg || 10 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VI|medpac|s|ex=y}} || 10 || {{#var:token}} 800 || Avg || 10 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VIII|design|s}} || 5 || {{#var:token}} 400 || Avg || 11 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VII|cec|s}} || 5 || {{#var:token}} 400 || Avg || 11 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VII|detonator|s}} || 5 || {{#var:token}} 400 || Avg || 11 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VI|carbanti|s}} || 5 || {{#var:token}} 400 || Avg || 11 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VIII|design|s|ex=y}} || 10 || {{#var:token}} 800 || Avg || 12 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VII|cec|s|ex=y}} || 10 || {{#var:token}} 800 || Avg || 12 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VII|detonator|s|ex=y}} || 10 || {{#var:token}} 800 || Avg || 12 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VI|carbanti|s|ex=y}} || 10 || {{#var:token}} 800 || Avg || 12 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VIII|neuro|s}} || 5&amp;lt;br /&amp;gt;10 || {{#var:token}} 330&amp;lt;br /&amp;gt;{{#var:token}} 660 || Avg || 13 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VII|shield|s}} || 5&amp;lt;br /&amp;gt;10 || {{#var:token}} 330&amp;lt;br /&amp;gt;{{#var:token}} 660 || Avg || 13 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|IV|chedak|ps}} || 5&amp;lt;br /&amp;gt;10 || {{#var:token}} 240&amp;lt;br /&amp;gt;{{#var:token}} 480 || Avg || 13 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|IX|fabritech|s}} || 5&amp;lt;br /&amp;gt;10 || {{#var:token}} 330&amp;lt;br /&amp;gt;{{#var:token}} 660 || Avg || 14 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|IX|fabritech|c}} || 5&amp;lt;br /&amp;gt;10 || {{#var:token}} 330&amp;lt;br /&amp;gt;{{#var:token}} 660 || Avg || 14 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|V|medpac|s}} || 5&amp;lt;br /&amp;gt;10 || {{#var:token}} 330&amp;lt;br /&amp;gt;{{#var:token}} 660 || Avg || 14 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|V|medpac|c}} || 5&amp;lt;br /&amp;gt;10 || {{#var:token}} 330&amp;lt;br /&amp;gt;{{#var:token}} 660 || Avg || 14 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|X|neuro|s}} || 5&amp;lt;br /&amp;gt;10 || {{#var:token}} 330&amp;lt;br /&amp;gt;{{#var:token}} 660 || Avg || 15 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|X|hololens|s}} || 5&amp;lt;br /&amp;gt;10 || {{#var:token}} 330&amp;lt;br /&amp;gt;{{#var:token}} 660 || Avg || 15 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|IX|neuro|s}} || 5&amp;lt;br /&amp;gt;10 || {{#var:token}} 330&amp;lt;br /&amp;gt;{{#var:token}} 660 || Avg || 15 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|V|gun|ps}} || 5&amp;lt;br /&amp;gt;10 || {{#var:token}} 240&amp;lt;br /&amp;gt;{{#var:token}} 480 || Avg || 15 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VI|hypo|s}} || 5 || {{#var:token}} 240 || Avg || 16 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|V|hypo|ps}} || 5 || {{#var:token}} 240 || Avg || 16 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|III|carbanti|s}} || 5 || {{#var:token}} 240 || Avg || 16 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|III|cuff|s}} || 5 || {{#var:token}} 240 || Avg || 16 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|III|chedak|ps}} || 5 || {{#var:token}} 240 || Avg || 16 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VI|hypo|s|ex=y}} || 10 || {{#var:token}} 480 || Avg || 17 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|V|hypo|ps|ex=y}} || 10 || {{#var:token}} 480 || Avg || 17 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|III|carbanti|s|ex=y}} || 10 || {{#var:token}} 480 || Avg || 17 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|III|cuff|s|ex=y}} || 10 || {{#var:token}} 480 || Avg || 17 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|III|chedak|ps|ex=y}} || 10 || {{#var:token}} 480 || Avg || 17 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VIII|blastech|ps}} || 5 || {{#var:token}} 220 || Avg || 18 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VI|biotech|ps}} || 5 || {{#var:token}} 220 || Avg || 18 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|V|design|ps}} || 5 || {{#var:token}} 220 || Avg || 18 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|IV|arakyd|s}} || 5 || {{#var:token}} 220 || Avg || 18 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|III|projector|s}} || 5 || {{#var:token}} 220 || Avg || 18 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|V|keypad|s}} || 5 || {{#var:token}} 220 || Avg || 19 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|IV|keypad|s}} || 5 || {{#var:token}} 220 || Avg || 19 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|IV|hypo|ps}} || 5 || {{#var:token}} 220 || Avg || 19 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|IV|gun|s}} || 5 || {{#var:token}} 240 || Avg || 19 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|V|fabritech}} || 5 || {{#var:token}} 90 || Avg || 20 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VI|neuro|ps}} || 5 || {{#var:token}} 130 || Avg || 20 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|III|keypad}} || 5 || {{#var:token}} 170 || Avg || 20 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|III|detonator|ps}} || 5 || {{#var:token}} 130 || Avg || 20 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|I|zaltin|ps}} || 5 || {{#var:token}} ? || Avg || 20 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|HRScout}} || 10 || {{#var:token}} 400 || Avg || 21 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|HRSoldier}} || 10 || {{#var:token}} 400 || Avg || 21 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Ackbar}} || 10 || {{#var:token}} 400 || Avg || 21 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Cassian}} || 10 || {{#var:token}} 400 || Avg || 21 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Lando}} || 10 || {{#var:token}} 400 || Avg || 21 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Leia}} || 10 || {{#var:token}} 400 || Avg || 21 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|K2SO}} || 10 || {{#var:token}} 400 || Avg || 22 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Bistan}} || 10 || {{#var:token}} 400 || Avg || 22 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|SRP}} || 10 || {{#var:token}} 400 || Avg || 22 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Farmboy}} || 10 || {{#var:token}} 400 || Avg || 22 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Biggs}} || 10 || {{#var:token}} 400 || Avg || 22 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|STH}} || 10 || {{#var:token}} 400 || Avg || 22 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Chopper}} || 10 || {{#var:token}} 400 || Avg || 23 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Zeb}} || 10 || {{#var:token}} 400 || Avg || 23 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Stormtrooper}} || 10 || {{#var:token}} 400 || Avg || 23 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Ezra}} || 10 || {{#var:token}} 400 || Avg || 23 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Hera}} || 10 || {{#var:token}} 400 || Avg || 23 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Kanan}} || 10 || {{#var:token}} 400 || Avg || 23 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Snowtrooper}} || 10 || {{#var:token}} 400 || Avg || 24 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|RG}} || 10 || {{#var:token}} 400 || Avg || 24 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|TFP}} || 10 || {{#var:token}} 400 || Avg || 24 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Tarkin}} || 10 || {{#var:token}} 400 || Avg || 24 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Veers}} || 10 || {{#var:token}} 400 || Avg || 24 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|DK}} || 10 || {{#var:token}} 400 || Avg || 24 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|ISC}} || 10 || {{#var:token}} 400 || Avg || 25 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Saxon}} || 10 || {{#var:token}} 400 || Avg || 25 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Magmatrooper}} || 10 || {{#var:token}} 400 || Avg || 25 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|Umbaran}} || 4 || {{#var:token}} 400 || Avg || 25 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|WedgeShip}} || 4 || {{#var:token}} 400 || Avg || 25 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|ResistanceShip}} || 4 || {{#var:token}} 400 || Avg || 25 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|BistanShip}} || 4 || {{#var:token}} 400 || Avg || 26 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|CSShip}} || 4 || {{#var:token}} 400 || Avg || 26 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|AhsokaShip}} || 4 || {{#var:token}} 400 || Avg || 26 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|PloShip}} || 4 || {{#var:token}} 400 || Avg || 26 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|PoeShip}} || 4 || {{#var:token}} 400 || Avg || 26 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|RexShip}} || 4 || {{#var:token}} 400 || Avg || 26 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|Ghost}} || 4 || {{#var:token}} 400 || Avg || 27 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|Phantom}} || 4 || {{#var:token}} 400 || Avg || 27 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|CassianShip}} || 4 || {{#var:token}} 400 || Avg || 27 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|ConsularShip}} || 4 || {{#var:token}} 400 || Avg || 27 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|GSShip}} || 4 || {{#var:token}} 400 || Avg || 28 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|GeoSpyShip}} || 4 || {{#var:token}} 400 || Avg || 28 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|SunFacShip}} || 4 || {{#var:token}} 400 || Avg || 28 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|Scimitar}} || 4 || {{#var:token}} 400 || Avg || 29 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|FOTIE}} || 4 || {{#var:token}} 400 || Avg || 29 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|ImpTIE}} || 4 || {{#var:token}} 400 || Avg || 29 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|Gauntlet}} || 4 || {{#var:token}} 400 || Avg || 29 || Blueprint&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Refreshes==&lt;br /&gt;
===Free===&lt;br /&gt;
*06:00  (6:00 a.m.)&lt;br /&gt;
*12:00  (12:00 p.m.)&lt;br /&gt;
*18:00  (6:00 p.m.)&lt;br /&gt;
*00:00  (12:00 a.m.) &lt;br /&gt;
**These times are dependent upon the time zone that your account is set to, and may change during Daylight Savings Time (DST).&lt;br /&gt;
{{Refresh - Store}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*[[Store Farming Priorities]]&lt;br /&gt;
[[Category:Shipment]]&lt;/div&gt;</summary>
		<author><name>StickSurfer</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Guild_Events_Store&amp;diff=39552</id>
		<title>Guild Events Store</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Guild_Events_Store&amp;diff=39552"/>
		<updated>2023-01-12T11:02:24Z</updated>

		<summary type="html">&lt;p&gt;StickSurfer: Also him&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#vardefine:token|{{Icon|GEToken|23px}}}}{{#vardefine:token2|{{Icon|GEToken2|25px}}}}{{#vardefine:token3|{{Icon|Mk III Guild Event Token|25px}}}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;flex-direction:row;flex-wrap:wrap;justify-content:center;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&amp;lt;div style=&amp;quot;display:flex;justify-content:center;width:360px;&amp;quot;&amp;gt;{{Store Infobox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|currency={{Icon|GEToken|23px}} Mk I Guild Event Token&amp;lt;br /&amp;gt;{{Icon|GEToken2|23px}} Mk II Guild Event Token&amp;lt;br /&amp;gt;{{Icon|Mk III Guild Event Token|23px}} Mk III Guild Event Token&lt;br /&gt;
|from=[[Raids]]&amp;lt;br /&amp;gt;[[Territory Battles]]&amp;lt;br /&amp;gt;[[Territory Wars]]&lt;br /&gt;
|exclusive=[[Malevolence]]&amp;lt;br /&amp;gt; [[Negotiator]]&amp;lt;br /&amp;gt; [[Darth Malak]]&amp;lt;br /&amp;gt; [[General Skywalker]]&amp;lt;br /&amp;gt; [[Wampa]]&amp;lt;br /&amp;gt; [[Hermit Yoda]]&lt;br /&gt;
}}&amp;lt;/div&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1 1 300px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;The [[Store name::Guild Events Store]] uses Guild Event Tokens Mk I and Guild Event Tokens Mk II to purchase gear, mod enhancements, Ship Blueprints and Character Shards. Guild Event Tokens are obtained by completing Raids, Territory Battles, and Territory Wars.&amp;lt;/p&amp;gt; &lt;br /&gt;
&amp;lt;span class=&amp;quot;onlyDesktop&amp;quot;&amp;gt;__TOC__&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;display:none;&amp;quot;&amp;gt;[[Type of content::Store]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clearfix&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Inventory - Mk III Tokens==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable jquery-sortable&amp;quot; &lt;br /&gt;
! Item !! Qty !! Cost !! AR {{#info:Appearance Rate|note}} !! Slot !! Type&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Wat}} || 5&amp;lt;br /&amp;gt;10&amp;lt;br /&amp;gt;15 || {{#var:token3}} 1350&amp;lt;br /&amp;gt;{{#var:token3}} 2700&amp;lt;br /&amp;gt;{{#var:token3}} 4050 || Avg || 1 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Kiadi}} || 5&amp;lt;br /&amp;gt;10&amp;lt;br /&amp;gt;15 || {{#var:token3}} 1350&amp;lt;br /&amp;gt;{{#var:token3}} 2700&amp;lt;br /&amp;gt;{{#var:token3}} 4050 || Avg || 1 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Commander Ahsoka Tano}} || 5&amp;lt;br /&amp;gt;10&amp;lt;br /&amp;gt;15 || {{#var:token3}} 1350&amp;lt;br /&amp;gt;{{#var:token3}} 2700&amp;lt;br /&amp;gt;{{#var:token3}} 4050 || Avg || 2 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|Razor Crest}} || 5&amp;lt;br /&amp;gt;10&amp;lt;br /&amp;gt;15 || {{#var:token3}} 1350&amp;lt;br /&amp;gt;{{#var:token3}} 2700&amp;lt;br /&amp;gt;{{#var:token3}} 4050 || Avg || 2 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Boba Fett, Scion of Jango}} || 5&amp;lt;br /&amp;gt;10&amp;lt;br /&amp;gt;15 || {{#var:token3}} 1350&amp;lt;br /&amp;gt;{{#var:token3}} 2700&amp;lt;br /&amp;gt;{{#var:token3}} 4050 || Avg || 2 || Shard&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Inventory - Mk II Tokens==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable jquery-sortable&amp;quot; &lt;br /&gt;
! Item !! Qty !! Cost !! AR {{#info:Appearance Rate|note}} !! Slot !! Type&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|Malevolence}} || 5&amp;lt;br /&amp;gt;10&amp;lt;br /&amp;gt;15 || {{#var:token2}} 1350&amp;lt;br /&amp;gt;{{#var:token2}} 2700&amp;lt;br /&amp;gt;{{#var:token2}} 4050 || Avg || 1 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|Negotiator}} || 5&amp;lt;br /&amp;gt;10&amp;lt;br /&amp;gt;15 || {{#var:token2}} 1350&amp;lt;br /&amp;gt;{{#var:token2}} 2700&amp;lt;br /&amp;gt;{{#var:token2}} 4050 || Avg || 2 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g||inhead|s}} || 4&amp;lt;br /&amp;gt;8 || {{#var:token2}} 460&amp;lt;br /&amp;gt;{{#var:token2}} 920 || Avg || 3 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g||incell|s}} || 4&amp;lt;br /&amp;gt;8 || {{#var:token2}} 460&amp;lt;br /&amp;gt;{{#var:token2}} 920 || Avg || 3 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g||inhandle|s}} || 4&amp;lt;br /&amp;gt;8 || {{#var:token2}} 460&amp;lt;br /&amp;gt;{{#var:token2}} 920 || Avg || 3 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armakeypad|ps}} || 4&amp;lt;br /&amp;gt;8 || {{#var:token2}} 400&amp;lt;br /&amp;gt;{{#var:token2}} 800 || Avg || 4 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armafusion|ps}} || 4&amp;lt;br /&amp;gt;8 || {{#var:token2}} 400&amp;lt;br /&amp;gt;{{#var:token2}} 800 || Avg || 4 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armadetonator|ps}} || 4&amp;lt;br /&amp;gt;8 || {{#var:token2}} 400&amp;lt;br /&amp;gt;{{#var:token2}} 800 || Avg || 4 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armagun|ps}} || 4&amp;lt;br /&amp;gt;8 || {{#var:token2}} 400&amp;lt;br /&amp;gt;{{#var:token2}} 800 || Avg || 5 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armadata|ps}} || 4&amp;lt;br /&amp;gt;8 || {{#var:token2}} 400&amp;lt;br /&amp;gt;{{#var:token2}} 800 || Avg || 5 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armalens|ps}} || 4&amp;lt;br /&amp;gt;8 || {{#var:token2}} 400&amp;lt;br /&amp;gt;{{#var:token2}} 800 || Avg || 5 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|zerksensor|ps}} || 4&amp;lt;br /&amp;gt;8 || {{#var:token2}} 400&amp;lt;br /&amp;gt;{{#var:token2}} 800 || Avg || 6 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|zerkcuff|ps}} || 4&amp;lt;br /&amp;gt;8 || {{#var:token2}} 400&amp;lt;br /&amp;gt;{{#var:token2}} 800 || Avg || 6 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|zerkscanner|ps}} || 4&amp;lt;br /&amp;gt;8 || {{#var:token2}} 400&amp;lt;br /&amp;gt;{{#var:token2}} 800 || Avg || 6 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|zerkhypo|ps}} || 4&amp;lt;br /&amp;gt;8 || {{#var:token2}} 400&amp;lt;br /&amp;gt;{{#var:token2}} 800 || Avg || 7 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|zerkshield|ps}} || 4&amp;lt;br /&amp;gt;8 || {{#var:token2}} 400&amp;lt;br /&amp;gt;{{#var:token2}} 800 || Avg || 7 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|zerkimplant|ps}} || 4&amp;lt;br /&amp;gt;8 || {{#var:token2}} 400&amp;lt;br /&amp;gt;{{#var:token2}} 800 || Avg || 7 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VII|kyroprod|ps}} || 5&amp;lt;br /&amp;gt;15 || {{#var:token2}} 325&amp;lt;br /&amp;gt;{{#var:token2}} 975 || Avg || 8 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|IX|kyrocpu|ps}} || 5&amp;lt;br /&amp;gt;15 || {{#var:token2}} 325&amp;lt;br /&amp;gt;{{#var:token2}} 975 || Avg || 8 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|ROLO}} || 5&amp;lt;br /&amp;gt;10 || {{#var:token2}} 900&amp;lt;br /&amp;gt;{{#var:token2}} 1800 || Avg || 9 ||Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|ImpDroid}} || 5&amp;lt;br /&amp;gt;10 || {{#var:token2}} 900&amp;lt;br /&amp;gt;{{#var:token2}} 1800 || Avg || 9 ||Shard&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Inventory - Mk I Tokens==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable jquery-sortable&amp;quot; &lt;br /&gt;
! Item !! Qty !! Cost !! AR {{#info:Appearance Rate|note}} !! Slot !! Type&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|GAS}} || 5&amp;lt;br /&amp;gt;10&amp;lt;br /&amp;gt;15 || {{#var:token}} 1900&amp;lt;br /&amp;gt;{{#var:token}} 3800&amp;lt;br /&amp;gt;{{#var:token}} 5700 || Avg || 1 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Malak}} || 5&amp;lt;br /&amp;gt;10&amp;lt;br /&amp;gt;15 || {{#var:token}} 1900&amp;lt;br /&amp;gt;{{#var:token}} 3800&amp;lt;br /&amp;gt;{{#var:token}} 5700 || Avg || 2 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|HYoda}} || 5&amp;lt;br /&amp;gt;10&amp;lt;br /&amp;gt;15 || {{#var:token}} 1350&amp;lt;br /&amp;gt;{{#var:token}} 2700&amp;lt;br /&amp;gt;{{#var:token}} 4050 || Avg || 3 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Wampa}} || 5&amp;lt;br /&amp;gt;10&amp;lt;br /&amp;gt;15 || {{#var:token}} 1350&amp;lt;br /&amp;gt;{{#var:token}} 2700&amp;lt;br /&amp;gt;{{#var:token}} 4050 || Avg || 4 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armatool|ps}} || 5 || {{#var:token}} 400 || Avg || 5 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armaarmor|ps}} || 5 || {{#var:token}} 400 || Avg || 5 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armatactical|ps}} || 5 || {{#var:token}} 400 || Avg || 5 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armabayonet|ps}} || 5 || {{#var:token}} 400 || Avg || 5 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armatool|ps|ex=y}} || 10 || {{#var:token}} 800 || Avg || 6 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armaarmor|ps|ex=y}} || 10 || {{#var:token}} 800 || Avg || 6 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armatactical|ps|ex=y}} || 10 || {{#var:token}} 800 || Avg || 6 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armabayonet|ps|ex=y}} || 10 || {{#var:token}} 800 || Avg || 6 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armacyber|ps}} || 5 || {{#var:token}} 400 || Avg || 7 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armawrist|ps}} || 5 || {{#var:token}} 400 || Avg || 7 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armamedpac|ps}} || 5 || {{#var:token}} 400 || Avg || 7 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armavisor|ps}} || 5 || {{#var:token}} 400 || Avg || 7 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armacyber|ps|ex=y}} || 10 || {{#var:token}} 800 || Avg || 8 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armawrist|ps|ex=y}} || 10 || {{#var:token}} 800 || Avg || 8 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armamedpac|ps|ex=y}} || 10 || {{#var:token}} 800 || Avg || 8 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armavisor|ps|ex=y}} || 10 || {{#var:token}} 800 || Avg || 8 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VIII|scanner|s}} || 5 || {{#var:token}} 400 || Avg || 9 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VII|hypo|s}} || 5 || {{#var:token}} 400 || Avg || 9 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VII|design|s}} || 5 || {{#var:token}} 400 || Avg || 9 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VI|medpac|s}} || 5 || {{#var:token}} 400 || Avg || 9 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VIII|scanner|s|ex=y}} || 10 || {{#var:token}} 800 || Avg || 10 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VII|hypo|s|ex=y}} || 10 || {{#var:token}} 800 || Avg || 10 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VII|design|s|ex=y}} || 10 || {{#var:token}} 800 || Avg || 10 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VI|medpac|s|ex=y}} || 10 || {{#var:token}} 800 || Avg || 10 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VIII|design|s}} || 5 || {{#var:token}} 400 || Avg || 11 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VII|cec|s}} || 5 || {{#var:token}} 400 || Avg || 11 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VII|detonator|s}} || 5 || {{#var:token}} 400 || Avg || 11 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VI|carbanti|s}} || 5 || {{#var:token}} 400 || Avg || 11 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VIII|design|s|ex=y}} || 10 || {{#var:token}} 800 || Avg || 12 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VII|cec|s|ex=y}} || 10 || {{#var:token}} 800 || Avg || 12 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VII|detonator|s|ex=y}} || 10 || {{#var:token}} 800 || Avg || 12 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VI|carbanti|s|ex=y}} || 10 || {{#var:token}} 800 || Avg || 12 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VIII|neuro|s}} || 5&amp;lt;br /&amp;gt;10 || {{#var:token}} 330&amp;lt;br /&amp;gt;{{#var:token}} 660 || Avg || 13 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VII|shield|s}} || 5&amp;lt;br /&amp;gt;10 || {{#var:token}} 330&amp;lt;br /&amp;gt;{{#var:token}} 660 || Avg || 13 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|IV|chedak|ps}} || 5&amp;lt;br /&amp;gt;10 || {{#var:token}} 240&amp;lt;br /&amp;gt;{{#var:token}} 480 || Avg || 13 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|IX|fabritech|s}} || 5&amp;lt;br /&amp;gt;10 || {{#var:token}} 330&amp;lt;br /&amp;gt;{{#var:token}} 660 || Avg || 14 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|IX|fabritech|c}} || 5&amp;lt;br /&amp;gt;10 || {{#var:token}} 330&amp;lt;br /&amp;gt;{{#var:token}} 660 || Avg || 14 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|V|medpac|s}} || 5&amp;lt;br /&amp;gt;10 || {{#var:token}} 330&amp;lt;br /&amp;gt;{{#var:token}} 660 || Avg || 14 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|V|medpac|c}} || 5&amp;lt;br /&amp;gt;10 || {{#var:token}} 330&amp;lt;br /&amp;gt;{{#var:token}} 660 || Avg || 14 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|X|neuro|s}} || 5&amp;lt;br /&amp;gt;10 || {{#var:token}} 330&amp;lt;br /&amp;gt;{{#var:token}} 660 || Avg || 15 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|X|hololens|s}} || 5&amp;lt;br /&amp;gt;10 || {{#var:token}} 330&amp;lt;br /&amp;gt;{{#var:token}} 660 || Avg || 15 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|IX|neuro|s}} || 5&amp;lt;br /&amp;gt;10 || {{#var:token}} 330&amp;lt;br /&amp;gt;{{#var:token}} 660 || Avg || 15 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|V|gun|ps}} || 5&amp;lt;br /&amp;gt;10 || {{#var:token}} 240&amp;lt;br /&amp;gt;{{#var:token}} 480 || Avg || 15 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VI|hypo|s}} || 5 || {{#var:token}} 240 || Avg || 16 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|V|hypo|ps}} || 5 || {{#var:token}} 240 || Avg || 16 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|III|carbanti|s}} || 5 || {{#var:token}} 240 || Avg || 16 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|III|cuff|s}} || 5 || {{#var:token}} 240 || Avg || 16 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|III|chedak|ps}} || 5 || {{#var:token}} 240 || Avg || 16 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VI|hypo|s|ex=y}} || 10 || {{#var:token}} 480 || Avg || 17 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|V|hypo|ps|ex=y}} || 10 || {{#var:token}} 480 || Avg || 17 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|III|carbanti|s|ex=y}} || 10 || {{#var:token}} 480 || Avg || 17 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|III|cuff|s|ex=y}} || 10 || {{#var:token}} 480 || Avg || 17 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|III|chedak|ps|ex=y}} || 10 || {{#var:token}} 480 || Avg || 17 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VIII|blastech|ps}} || 5 || {{#var:token}} 220 || Avg || 18 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VI|biotech|ps}} || 5 || {{#var:token}} 220 || Avg || 18 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|V|design|ps}} || 5 || {{#var:token}} 220 || Avg || 18 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|IV|arakyd|s}} || 5 || {{#var:token}} 220 || Avg || 18 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|III|projector|s}} || 5 || {{#var:token}} 220 || Avg || 18 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|V|keypad|s}} || 5 || {{#var:token}} 220 || Avg || 19 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|IV|keypad|s}} || 5 || {{#var:token}} 220 || Avg || 19 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|IV|hypo|ps}} || 5 || {{#var:token}} 220 || Avg || 19 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|IV|gun|s}} || 5 || {{#var:token}} 240 || Avg || 19 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|V|fabritech}} || 5 || {{#var:token}} 90 || Avg || 20 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VI|neuro|ps}} || 5 || {{#var:token}} 130 || Avg || 20 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|III|keypad}} || 5 || {{#var:token}} 170 || Avg || 20 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|III|detonator|ps}} || 5 || {{#var:token}} 130 || Avg || 20 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|I|zaltin|ps}} || 5 || {{#var:token}} ? || Avg || 20 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|HRScout}} || 10 || {{#var:token}} 400 || Avg || 21 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|HRSoldier}} || 10 || {{#var:token}} 400 || Avg || 21 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Ackbar}} || 10 || {{#var:token}} 400 || Avg || 21 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Cassian}} || 10 || {{#var:token}} 400 || Avg || 21 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Lando}} || 10 || {{#var:token}} 400 || Avg || 21 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Leia}} || 10 || {{#var:token}} 400 || Avg || 21 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|K2SO}} || 10 || {{#var:token}} 400 || Avg || 22 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Bistan}} || 10 || {{#var:token}} 400 || Avg || 22 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|SRP}} || 10 || {{#var:token}} 400 || Avg || 22 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Farmboy}} || 10 || {{#var:token}} 400 || Avg || 22 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Biggs}} || 10 || {{#var:token}} 400 || Avg || 22 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|STH}} || 10 || {{#var:token}} 400 || Avg || 22 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Chopper}} || 10 || {{#var:token}} 400 || Avg || 23 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Zeb}} || 10 || {{#var:token}} 400 || Avg || 23 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Stormtrooper}} || 10 || {{#var:token}} 400 || Avg || 23 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Ezra}} || 10 || {{#var:token}} 400 || Avg || 23 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Hera}} || 10 || {{#var:token}} 400 || Avg || 23 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Kanan}} || 10 || {{#var:token}} 400 || Avg || 23 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Snowtrooper}} || 10 || {{#var:token}} 400 || Avg || 24 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|RG}} || 10 || {{#var:token}} 400 || Avg || 24 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|TFP}} || 10 || {{#var:token}} 400 || Avg || 24 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Tarkin}} || 10 || {{#var:token}} 400 || Avg || 24 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Veers}} || 10 || {{#var:token}} 400 || Avg || 24 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|DK}} || 10 || {{#var:token}} 400 || Avg || 24 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|ISC}} || 10 || {{#var:token}} 400 || Avg || 25 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Saxon}} || 10 || {{#var:token}} 400 || Avg || 25 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Magmatrooper}} || 10 || {{#var:token}} 400 || Avg || 25 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|Umbaran}} || 4 || {{#var:token}} 400 || Avg || 25 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|WedgeShip}} || 4 || {{#var:token}} 400 || Avg || 25 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|ResistanceShip}} || 4 || {{#var:token}} 400 || Avg || 25 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|BistanShip}} || 4 || {{#var:token}} 400 || Avg || 26 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|CSShip}} || 4 || {{#var:token}} 400 || Avg || 26 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|AhsokaShip}} || 4 || {{#var:token}} 400 || Avg || 26 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|PloShip}} || 4 || {{#var:token}} 400 || Avg || 26 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|PoeShip}} || 4 || {{#var:token}} 400 || Avg || 26 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|RexShip}} || 4 || {{#var:token}} 400 || Avg || 26 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|Ghost}} || 4 || {{#var:token}} 400 || Avg || 27 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|Phantom}} || 4 || {{#var:token}} 400 || Avg || 27 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|CassianShip}} || 4 || {{#var:token}} 400 || Avg || 27 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|ConsularShip}} || 4 || {{#var:token}} 400 || Avg || 27 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|GSShip}} || 4 || {{#var:token}} 400 || Avg || 28 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|GeoSpyShip}} || 4 || {{#var:token}} 400 || Avg || 28 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|SunFacShip}} || 4 || {{#var:token}} 400 || Avg || 28 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|Scimitar}} || 4 || {{#var:token}} 400 || Avg || 29 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|FOTIE}} || 4 || {{#var:token}} 400 || Avg || 29 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|ImpTIE}} || 4 || {{#var:token}} 400 || Avg || 29 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|Gauntlet}} || 4 || {{#var:token}} 400 || Avg || 29 || Blueprint&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Refreshes==&lt;br /&gt;
===Free===&lt;br /&gt;
*06:00  (6:00 a.m.)&lt;br /&gt;
*12:00  (12:00 p.m.)&lt;br /&gt;
*18:00  (6:00 p.m.)&lt;br /&gt;
*00:00  (12:00 a.m.) &lt;br /&gt;
**These times are dependent upon the time zone that your account is set to, and may change during Daylight Savings Time (DST).&lt;br /&gt;
{{Refresh - Store}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*[[Store Farming Priorities]]&lt;br /&gt;
[[Category:Shipment]]&lt;/div&gt;</summary>
		<author><name>StickSurfer</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Guild_Events_Store&amp;diff=39550</id>
		<title>Guild Events Store</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Guild_Events_Store&amp;diff=39550"/>
		<updated>2023-01-11T11:11:28Z</updated>

		<summary type="html">&lt;p&gt;StickSurfer: Yep, Conquest characters are in the store, though I don't know their exact costs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#vardefine:token|{{Icon|GEToken|23px}}}}{{#vardefine:token2|{{Icon|GEToken2|25px}}}}{{#vardefine:token3|{{Icon|Mk III Guild Event Token|25px}}}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;flex-direction:row;flex-wrap:wrap;justify-content:center;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&amp;lt;div style=&amp;quot;display:flex;justify-content:center;width:360px;&amp;quot;&amp;gt;{{Store Infobox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|currency={{Icon|GEToken|23px}} Mk I Guild Event Token&amp;lt;br /&amp;gt;{{Icon|GEToken2|23px}} Mk II Guild Event Token&amp;lt;br /&amp;gt;{{Icon|Mk III Guild Event Token|23px}} Mk III Guild Event Token&lt;br /&gt;
|from=[[Raids]]&amp;lt;br /&amp;gt;[[Territory Battles]]&amp;lt;br /&amp;gt;[[Territory Wars]]&lt;br /&gt;
|exclusive=[[Malevolence]]&amp;lt;br /&amp;gt; [[Negotiator]]&amp;lt;br /&amp;gt; [[Darth Malak]]&amp;lt;br /&amp;gt; [[General Skywalker]]&amp;lt;br /&amp;gt; [[Wampa]]&amp;lt;br /&amp;gt; [[Hermit Yoda]]&lt;br /&gt;
}}&amp;lt;/div&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1 1 300px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;The [[Store name::Guild Events Store]] uses Guild Event Tokens Mk I and Guild Event Tokens Mk II to purchase gear, mod enhancements, Ship Blueprints and Character Shards. Guild Event Tokens are obtained by completing Raids, Territory Battles, and Territory Wars.&amp;lt;/p&amp;gt; &lt;br /&gt;
&amp;lt;span class=&amp;quot;onlyDesktop&amp;quot;&amp;gt;__TOC__&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;display:none;&amp;quot;&amp;gt;[[Type of content::Store]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clearfix&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Inventory - Mk III Tokens==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable jquery-sortable&amp;quot; &lt;br /&gt;
! Item !! Qty !! Cost !! AR {{#info:Appearance Rate|note}} !! Slot !! Type&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Wat}} || 5&amp;lt;br /&amp;gt;10&amp;lt;br /&amp;gt;15 || {{#var:token3}} 1350&amp;lt;br /&amp;gt;{{#var:token3}} 2700&amp;lt;br /&amp;gt;{{#var:token3}} 4050 || Avg || 1 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Kiadi}} || 5&amp;lt;br /&amp;gt;10&amp;lt;br /&amp;gt;15 || {{#var:token3}} 1350&amp;lt;br /&amp;gt;{{#var:token3}} 2700&amp;lt;br /&amp;gt;{{#var:token3}} 4050 || Avg || 1 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Commander Ahsoka Tano}} || 5&amp;lt;br /&amp;gt;10&amp;lt;br /&amp;gt;15 || {{#var:token3}} 1350&amp;lt;br /&amp;gt;{{#var:token3}} 2700&amp;lt;br /&amp;gt;{{#var:token3}} 4050 || Avg || 2 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|Razor Crest}} || 5&amp;lt;br /&amp;gt;10&amp;lt;br /&amp;gt;15 || {{#var:token3}} 1350&amp;lt;br /&amp;gt;{{#var:token3}} 2700&amp;lt;br /&amp;gt;{{#var:token3}} 4050 || Avg || 2 || Blueprint&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Inventory - Mk II Tokens==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable jquery-sortable&amp;quot; &lt;br /&gt;
! Item !! Qty !! Cost !! AR {{#info:Appearance Rate|note}} !! Slot !! Type&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|Malevolence}} || 5&amp;lt;br /&amp;gt;10&amp;lt;br /&amp;gt;15 || {{#var:token2}} 1350&amp;lt;br /&amp;gt;{{#var:token2}} 2700&amp;lt;br /&amp;gt;{{#var:token2}} 4050 || Avg || 1 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|Negotiator}} || 5&amp;lt;br /&amp;gt;10&amp;lt;br /&amp;gt;15 || {{#var:token2}} 1350&amp;lt;br /&amp;gt;{{#var:token2}} 2700&amp;lt;br /&amp;gt;{{#var:token2}} 4050 || Avg || 2 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g||inhead|s}} || 4&amp;lt;br /&amp;gt;8 || {{#var:token2}} 460&amp;lt;br /&amp;gt;{{#var:token2}} 920 || Avg || 3 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g||incell|s}} || 4&amp;lt;br /&amp;gt;8 || {{#var:token2}} 460&amp;lt;br /&amp;gt;{{#var:token2}} 920 || Avg || 3 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g||inhandle|s}} || 4&amp;lt;br /&amp;gt;8 || {{#var:token2}} 460&amp;lt;br /&amp;gt;{{#var:token2}} 920 || Avg || 3 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armakeypad|ps}} || 4&amp;lt;br /&amp;gt;8 || {{#var:token2}} 400&amp;lt;br /&amp;gt;{{#var:token2}} 800 || Avg || 4 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armafusion|ps}} || 4&amp;lt;br /&amp;gt;8 || {{#var:token2}} 400&amp;lt;br /&amp;gt;{{#var:token2}} 800 || Avg || 4 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armadetonator|ps}} || 4&amp;lt;br /&amp;gt;8 || {{#var:token2}} 400&amp;lt;br /&amp;gt;{{#var:token2}} 800 || Avg || 4 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armagun|ps}} || 4&amp;lt;br /&amp;gt;8 || {{#var:token2}} 400&amp;lt;br /&amp;gt;{{#var:token2}} 800 || Avg || 5 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armadata|ps}} || 4&amp;lt;br /&amp;gt;8 || {{#var:token2}} 400&amp;lt;br /&amp;gt;{{#var:token2}} 800 || Avg || 5 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armalens|ps}} || 4&amp;lt;br /&amp;gt;8 || {{#var:token2}} 400&amp;lt;br /&amp;gt;{{#var:token2}} 800 || Avg || 5 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|zerksensor|ps}} || 4&amp;lt;br /&amp;gt;8 || {{#var:token2}} 400&amp;lt;br /&amp;gt;{{#var:token2}} 800 || Avg || 6 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|zerkcuff|ps}} || 4&amp;lt;br /&amp;gt;8 || {{#var:token2}} 400&amp;lt;br /&amp;gt;{{#var:token2}} 800 || Avg || 6 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|zerkscanner|ps}} || 4&amp;lt;br /&amp;gt;8 || {{#var:token2}} 400&amp;lt;br /&amp;gt;{{#var:token2}} 800 || Avg || 6 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|zerkhypo|ps}} || 4&amp;lt;br /&amp;gt;8 || {{#var:token2}} 400&amp;lt;br /&amp;gt;{{#var:token2}} 800 || Avg || 7 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|zerkshield|ps}} || 4&amp;lt;br /&amp;gt;8 || {{#var:token2}} 400&amp;lt;br /&amp;gt;{{#var:token2}} 800 || Avg || 7 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|zerkimplant|ps}} || 4&amp;lt;br /&amp;gt;8 || {{#var:token2}} 400&amp;lt;br /&amp;gt;{{#var:token2}} 800 || Avg || 7 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VII|kyroprod|ps}} || 5&amp;lt;br /&amp;gt;15 || {{#var:token2}} 325&amp;lt;br /&amp;gt;{{#var:token2}} 975 || Avg || 8 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|IX|kyrocpu|ps}} || 5&amp;lt;br /&amp;gt;15 || {{#var:token2}} 325&amp;lt;br /&amp;gt;{{#var:token2}} 975 || Avg || 8 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|ROLO}} || 5&amp;lt;br /&amp;gt;10 || {{#var:token2}} 900&amp;lt;br /&amp;gt;{{#var:token2}} 1800 || Avg || 9 ||Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|ImpDroid}} || 5&amp;lt;br /&amp;gt;10 || {{#var:token2}} 900&amp;lt;br /&amp;gt;{{#var:token2}} 1800 || Avg || 9 ||Shard&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Inventory - Mk I Tokens==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable jquery-sortable&amp;quot; &lt;br /&gt;
! Item !! Qty !! Cost !! AR {{#info:Appearance Rate|note}} !! Slot !! Type&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|GAS}} || 5&amp;lt;br /&amp;gt;10&amp;lt;br /&amp;gt;15 || {{#var:token}} 1900&amp;lt;br /&amp;gt;{{#var:token}} 3800&amp;lt;br /&amp;gt;{{#var:token}} 5700 || Avg || 1 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Malak}} || 5&amp;lt;br /&amp;gt;10&amp;lt;br /&amp;gt;15 || {{#var:token}} 1900&amp;lt;br /&amp;gt;{{#var:token}} 3800&amp;lt;br /&amp;gt;{{#var:token}} 5700 || Avg || 2 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|HYoda}} || 5&amp;lt;br /&amp;gt;10&amp;lt;br /&amp;gt;15 || {{#var:token}} 1350&amp;lt;br /&amp;gt;{{#var:token}} 2700&amp;lt;br /&amp;gt;{{#var:token}} 4050 || Avg || 3 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Wampa}} || 5&amp;lt;br /&amp;gt;10&amp;lt;br /&amp;gt;15 || {{#var:token}} 1350&amp;lt;br /&amp;gt;{{#var:token}} 2700&amp;lt;br /&amp;gt;{{#var:token}} 4050 || Avg || 4 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armatool|ps}} || 5 || {{#var:token}} 400 || Avg || 5 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armaarmor|ps}} || 5 || {{#var:token}} 400 || Avg || 5 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armatactical|ps}} || 5 || {{#var:token}} 400 || Avg || 5 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armabayonet|ps}} || 5 || {{#var:token}} 400 || Avg || 5 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armatool|ps|ex=y}} || 10 || {{#var:token}} 800 || Avg || 6 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armaarmor|ps|ex=y}} || 10 || {{#var:token}} 800 || Avg || 6 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armatactical|ps|ex=y}} || 10 || {{#var:token}} 800 || Avg || 6 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armabayonet|ps|ex=y}} || 10 || {{#var:token}} 800 || Avg || 6 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armacyber|ps}} || 5 || {{#var:token}} 400 || Avg || 7 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armawrist|ps}} || 5 || {{#var:token}} 400 || Avg || 7 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armamedpac|ps}} || 5 || {{#var:token}} 400 || Avg || 7 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armavisor|ps}} || 5 || {{#var:token}} 400 || Avg || 7 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armacyber|ps|ex=y}} || 10 || {{#var:token}} 800 || Avg || 8 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armawrist|ps|ex=y}} || 10 || {{#var:token}} 800 || Avg || 8 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armamedpac|ps|ex=y}} || 10 || {{#var:token}} 800 || Avg || 8 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armavisor|ps|ex=y}} || 10 || {{#var:token}} 800 || Avg || 8 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VIII|scanner|s}} || 5 || {{#var:token}} 400 || Avg || 9 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VII|hypo|s}} || 5 || {{#var:token}} 400 || Avg || 9 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VII|design|s}} || 5 || {{#var:token}} 400 || Avg || 9 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VI|medpac|s}} || 5 || {{#var:token}} 400 || Avg || 9 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VIII|scanner|s|ex=y}} || 10 || {{#var:token}} 800 || Avg || 10 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VII|hypo|s|ex=y}} || 10 || {{#var:token}} 800 || Avg || 10 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VII|design|s|ex=y}} || 10 || {{#var:token}} 800 || Avg || 10 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VI|medpac|s|ex=y}} || 10 || {{#var:token}} 800 || Avg || 10 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VIII|design|s}} || 5 || {{#var:token}} 400 || Avg || 11 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VII|cec|s}} || 5 || {{#var:token}} 400 || Avg || 11 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VII|detonator|s}} || 5 || {{#var:token}} 400 || Avg || 11 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VI|carbanti|s}} || 5 || {{#var:token}} 400 || Avg || 11 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VIII|design|s|ex=y}} || 10 || {{#var:token}} 800 || Avg || 12 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VII|cec|s|ex=y}} || 10 || {{#var:token}} 800 || Avg || 12 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VII|detonator|s|ex=y}} || 10 || {{#var:token}} 800 || Avg || 12 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VI|carbanti|s|ex=y}} || 10 || {{#var:token}} 800 || Avg || 12 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VIII|neuro|s}} || 5&amp;lt;br /&amp;gt;10 || {{#var:token}} 330&amp;lt;br /&amp;gt;{{#var:token}} 660 || Avg || 13 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VII|shield|s}} || 5&amp;lt;br /&amp;gt;10 || {{#var:token}} 330&amp;lt;br /&amp;gt;{{#var:token}} 660 || Avg || 13 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|IV|chedak|ps}} || 5&amp;lt;br /&amp;gt;10 || {{#var:token}} 240&amp;lt;br /&amp;gt;{{#var:token}} 480 || Avg || 13 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|IX|fabritech|s}} || 5&amp;lt;br /&amp;gt;10 || {{#var:token}} 330&amp;lt;br /&amp;gt;{{#var:token}} 660 || Avg || 14 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|IX|fabritech|c}} || 5&amp;lt;br /&amp;gt;10 || {{#var:token}} 330&amp;lt;br /&amp;gt;{{#var:token}} 660 || Avg || 14 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|V|medpac|s}} || 5&amp;lt;br /&amp;gt;10 || {{#var:token}} 330&amp;lt;br /&amp;gt;{{#var:token}} 660 || Avg || 14 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|V|medpac|c}} || 5&amp;lt;br /&amp;gt;10 || {{#var:token}} 330&amp;lt;br /&amp;gt;{{#var:token}} 660 || Avg || 14 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|X|neuro|s}} || 5&amp;lt;br /&amp;gt;10 || {{#var:token}} 330&amp;lt;br /&amp;gt;{{#var:token}} 660 || Avg || 15 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|X|hololens|s}} || 5&amp;lt;br /&amp;gt;10 || {{#var:token}} 330&amp;lt;br /&amp;gt;{{#var:token}} 660 || Avg || 15 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|IX|neuro|s}} || 5&amp;lt;br /&amp;gt;10 || {{#var:token}} 330&amp;lt;br /&amp;gt;{{#var:token}} 660 || Avg || 15 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|V|gun|ps}} || 5&amp;lt;br /&amp;gt;10 || {{#var:token}} 240&amp;lt;br /&amp;gt;{{#var:token}} 480 || Avg || 15 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VI|hypo|s}} || 5 || {{#var:token}} 240 || Avg || 16 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|V|hypo|ps}} || 5 || {{#var:token}} 240 || Avg || 16 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|III|carbanti|s}} || 5 || {{#var:token}} 240 || Avg || 16 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|III|cuff|s}} || 5 || {{#var:token}} 240 || Avg || 16 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|III|chedak|ps}} || 5 || {{#var:token}} 240 || Avg || 16 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VI|hypo|s|ex=y}} || 10 || {{#var:token}} 480 || Avg || 17 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|V|hypo|ps|ex=y}} || 10 || {{#var:token}} 480 || Avg || 17 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|III|carbanti|s|ex=y}} || 10 || {{#var:token}} 480 || Avg || 17 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|III|cuff|s|ex=y}} || 10 || {{#var:token}} 480 || Avg || 17 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|III|chedak|ps|ex=y}} || 10 || {{#var:token}} 480 || Avg || 17 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VIII|blastech|ps}} || 5 || {{#var:token}} 220 || Avg || 18 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VI|biotech|ps}} || 5 || {{#var:token}} 220 || Avg || 18 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|V|design|ps}} || 5 || {{#var:token}} 220 || Avg || 18 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|IV|arakyd|s}} || 5 || {{#var:token}} 220 || Avg || 18 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|III|projector|s}} || 5 || {{#var:token}} 220 || Avg || 18 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|V|keypad|s}} || 5 || {{#var:token}} 220 || Avg || 19 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|IV|keypad|s}} || 5 || {{#var:token}} 220 || Avg || 19 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|IV|hypo|ps}} || 5 || {{#var:token}} 220 || Avg || 19 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|IV|gun|s}} || 5 || {{#var:token}} 240 || Avg || 19 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|V|fabritech}} || 5 || {{#var:token}} 90 || Avg || 20 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VI|neuro|ps}} || 5 || {{#var:token}} 130 || Avg || 20 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|III|keypad}} || 5 || {{#var:token}} 170 || Avg || 20 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|III|detonator|ps}} || 5 || {{#var:token}} 130 || Avg || 20 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|I|zaltin|ps}} || 5 || {{#var:token}} ? || Avg || 20 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|HRScout}} || 10 || {{#var:token}} 400 || Avg || 21 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|HRSoldier}} || 10 || {{#var:token}} 400 || Avg || 21 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Ackbar}} || 10 || {{#var:token}} 400 || Avg || 21 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Cassian}} || 10 || {{#var:token}} 400 || Avg || 21 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Lando}} || 10 || {{#var:token}} 400 || Avg || 21 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Leia}} || 10 || {{#var:token}} 400 || Avg || 21 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|K2SO}} || 10 || {{#var:token}} 400 || Avg || 22 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Bistan}} || 10 || {{#var:token}} 400 || Avg || 22 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|SRP}} || 10 || {{#var:token}} 400 || Avg || 22 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Farmboy}} || 10 || {{#var:token}} 400 || Avg || 22 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Biggs}} || 10 || {{#var:token}} 400 || Avg || 22 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|STH}} || 10 || {{#var:token}} 400 || Avg || 22 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Chopper}} || 10 || {{#var:token}} 400 || Avg || 23 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Zeb}} || 10 || {{#var:token}} 400 || Avg || 23 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Stormtrooper}} || 10 || {{#var:token}} 400 || Avg || 23 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Ezra}} || 10 || {{#var:token}} 400 || Avg || 23 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Hera}} || 10 || {{#var:token}} 400 || Avg || 23 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Kanan}} || 10 || {{#var:token}} 400 || Avg || 23 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Snowtrooper}} || 10 || {{#var:token}} 400 || Avg || 24 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|RG}} || 10 || {{#var:token}} 400 || Avg || 24 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|TFP}} || 10 || {{#var:token}} 400 || Avg || 24 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Tarkin}} || 10 || {{#var:token}} 400 || Avg || 24 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Veers}} || 10 || {{#var:token}} 400 || Avg || 24 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|DK}} || 10 || {{#var:token}} 400 || Avg || 24 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|ISC}} || 10 || {{#var:token}} 400 || Avg || 25 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Saxon}} || 10 || {{#var:token}} 400 || Avg || 25 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Magmatrooper}} || 10 || {{#var:token}} 400 || Avg || 25 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|Umbaran}} || 4 || {{#var:token}} 400 || Avg || 25 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|WedgeShip}} || 4 || {{#var:token}} 400 || Avg || 25 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|ResistanceShip}} || 4 || {{#var:token}} 400 || Avg || 25 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|BistanShip}} || 4 || {{#var:token}} 400 || Avg || 26 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|CSShip}} || 4 || {{#var:token}} 400 || Avg || 26 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|AhsokaShip}} || 4 || {{#var:token}} 400 || Avg || 26 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|PloShip}} || 4 || {{#var:token}} 400 || Avg || 26 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|PoeShip}} || 4 || {{#var:token}} 400 || Avg || 26 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|RexShip}} || 4 || {{#var:token}} 400 || Avg || 26 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|Ghost}} || 4 || {{#var:token}} 400 || Avg || 27 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|Phantom}} || 4 || {{#var:token}} 400 || Avg || 27 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|CassianShip}} || 4 || {{#var:token}} 400 || Avg || 27 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|ConsularShip}} || 4 || {{#var:token}} 400 || Avg || 27 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|GSShip}} || 4 || {{#var:token}} 400 || Avg || 28 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|GeoSpyShip}} || 4 || {{#var:token}} 400 || Avg || 28 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|SunFacShip}} || 4 || {{#var:token}} 400 || Avg || 28 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|Scimitar}} || 4 || {{#var:token}} 400 || Avg || 29 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|FOTIE}} || 4 || {{#var:token}} 400 || Avg || 29 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|ImpTIE}} || 4 || {{#var:token}} 400 || Avg || 29 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|Gauntlet}} || 4 || {{#var:token}} 400 || Avg || 29 || Blueprint&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Refreshes==&lt;br /&gt;
===Free===&lt;br /&gt;
*06:00  (6:00 a.m.)&lt;br /&gt;
*12:00  (12:00 p.m.)&lt;br /&gt;
*18:00  (6:00 p.m.)&lt;br /&gt;
*00:00  (12:00 a.m.) &lt;br /&gt;
**These times are dependent upon the time zone that your account is set to, and may change during Daylight Savings Time (DST).&lt;br /&gt;
{{Refresh - Store}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*[[Store Farming Priorities]]&lt;br /&gt;
[[Category:Shipment]]&lt;/div&gt;</summary>
		<author><name>StickSurfer</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Template:Cassian_Andor&amp;diff=39549</id>
		<title>Template:Cassian Andor</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Template:Cassian_Andor&amp;diff=39549"/>
		<updated>2023-01-10T10:12:37Z</updated>

		<summary type="html">&lt;p&gt;StickSurfer: Omicron stat&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{Unit Infobox&lt;br /&gt;
  |unitName=Cassian Andor&lt;br /&gt;
  |description=Rebel Support who buffs allies at the start of battle and debuffs enemies during battle&lt;br /&gt;
  |alignment=Light Side&lt;br /&gt;
  |role=[[Has role::Support]]&lt;br /&gt;
  |faction=[[Has faction::Rebel]] &amp;amp;bull; [[Has faction::Rebel Fighter]] &amp;amp;bull; [[Has faction::Rogue One]]&lt;br /&gt;
  |synergy=[[Has synergy with::K-2SO]] &amp;amp;bull; [[Has synergy with::Rebel]]&lt;br /&gt;
  |allyIncrease=&lt;br /&gt;
  |anti=[[Has synergy against::Empire]]&lt;br /&gt;
  |shipName=[[Has ship::Cassian's U-wing]]&lt;br /&gt;
  |immune=&lt;br /&gt;
  |omicron=[[Has omicron bonus for::Territory Battles]]&lt;br /&gt;
  |buffs=[[Can buff::Protection Up (20%)]] &amp;amp;bull; [[Can buff::Defense Up]] &amp;amp;bull; [[Can buff::Potency Up]] &amp;amp;bull; [[Can buff::Tenacity Up]]&lt;br /&gt;
  |debuffs=[[Can debuff::Buff Immunity]] &amp;amp;bull; [[Can debuff::Ability Block]] &amp;amp;bull; [[Can debuff::Defense Down]] &amp;amp;bull; [[Can debuff::Healing Immunity]] &amp;amp;bull; [[Can debuff::Offense Down]] &amp;amp;bull; [[Can debuff::Speed Down]] &amp;amp;bull; [[Can debuff::Expose]]&lt;br /&gt;
  |other=&lt;br /&gt;
  |battleMechanics=[[Turn Meter Gain - Self]] &amp;lt;br /&amp;gt; [[Copy Debuffs]]&lt;br /&gt;
  |releaseDate=12-21-2016&lt;br /&gt;
  |reworkDate=&lt;br /&gt;
  |shardsActivate=50&lt;br /&gt;
  |accelerated=Yes&lt;br /&gt;
}}[[Category:Character]][[Category:Light Side]][[Category:Support]][[Category:Rebel]][[Category:Rebel Fighter]][[Category:Rogue One]]&amp;lt;div style=&amp;quot;display:none;&amp;quot;&amp;gt;[[Has battle mechanic::Turn Meter Gain - Self]][[Has battle mechanic::Copy Debuffs]]&amp;lt;/div&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Unit Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>StickSurfer</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Guild_Events_Store&amp;diff=39548</id>
		<title>Guild Events Store</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Guild_Events_Store&amp;diff=39548"/>
		<updated>2023-01-10T10:09:09Z</updated>

		<summary type="html">&lt;p&gt;StickSurfer: Added some Mk 3 stuff&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#vardefine:token|{{Icon|GEToken|23px}}}}{{#vardefine:token2|{{Icon|GEToken2|25px}}}}{{#vardefine:token3|{{Icon|Mk III Guild Event Token|25px}}}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;flex-direction:row;flex-wrap:wrap;justify-content:center;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&amp;lt;div style=&amp;quot;display:flex;justify-content:center;width:360px;&amp;quot;&amp;gt;{{Store Infobox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|currency={{Icon|GEToken|23px}} Mk I Guild Event Token&amp;lt;br /&amp;gt;{{Icon|GEToken2|23px}} Mk II Guild Event Token&amp;lt;br /&amp;gt;{{Icon|Mk III Guild Event Token|23px}} Mk III Guild Event Token&lt;br /&gt;
|from=[[Raids]]&amp;lt;br /&amp;gt;[[Territory Battles]]&amp;lt;br /&amp;gt;[[Territory Wars]]&lt;br /&gt;
|exclusive=[[Malevolence]]&amp;lt;br /&amp;gt; [[Negotiator]]&amp;lt;br /&amp;gt; [[Darth Malak]]&amp;lt;br /&amp;gt; [[General Skywalker]]&amp;lt;br /&amp;gt; [[Wampa]]&amp;lt;br /&amp;gt; [[Hermit Yoda]]&lt;br /&gt;
}}&amp;lt;/div&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1 1 300px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;The [[Store name::Guild Events Store]] uses Guild Event Tokens Mk I and Guild Event Tokens Mk II to purchase gear, mod enhancements, Ship Blueprints and Character Shards. Guild Event Tokens are obtained by completing Raids, Territory Battles, and Territory Wars.&amp;lt;/p&amp;gt; &lt;br /&gt;
&amp;lt;span class=&amp;quot;onlyDesktop&amp;quot;&amp;gt;__TOC__&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;display:none;&amp;quot;&amp;gt;[[Type of content::Store]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clearfix&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Inventory - Mk III Tokens==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable jquery-sortable&amp;quot; &lt;br /&gt;
! Item !! Qty !! Cost !! AR {{#info:Appearance Rate|note}} !! Slot !! Type&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Wat}} || 5&amp;lt;br /&amp;gt;10&amp;lt;br /&amp;gt;15 || {{#var:token3}} 1350&amp;lt;br /&amp;gt;{{#var:token3}} 2700&amp;lt;br /&amp;gt;{{#var:token3}} 4050 || Avg || 1 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Kiadi}} || 5&amp;lt;br /&amp;gt;10&amp;lt;br /&amp;gt;15 || {{#var:token3}} 1350&amp;lt;br /&amp;gt;{{#var:token3}} 2700&amp;lt;br /&amp;gt;{{#var:token3}} 4050 || Avg || 1 || Shard&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Inventory - Mk II Tokens==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable jquery-sortable&amp;quot; &lt;br /&gt;
! Item !! Qty !! Cost !! AR {{#info:Appearance Rate|note}} !! Slot !! Type&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|Malevolence}} || 5&amp;lt;br /&amp;gt;10&amp;lt;br /&amp;gt;15 || {{#var:token2}} 1350&amp;lt;br /&amp;gt;{{#var:token2}} 2700&amp;lt;br /&amp;gt;{{#var:token2}} 4050 || Avg || 1 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|Negotiator}} || 5&amp;lt;br /&amp;gt;10&amp;lt;br /&amp;gt;15 || {{#var:token2}} 1350&amp;lt;br /&amp;gt;{{#var:token2}} 2700&amp;lt;br /&amp;gt;{{#var:token2}} 4050 || Avg || 2 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g||inhead|s}} || 4&amp;lt;br /&amp;gt;8 || {{#var:token2}} 460&amp;lt;br /&amp;gt;{{#var:token2}} 920 || Avg || 3 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g||incell|s}} || 4&amp;lt;br /&amp;gt;8 || {{#var:token2}} 460&amp;lt;br /&amp;gt;{{#var:token2}} 920 || Avg || 3 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g||inhandle|s}} || 4&amp;lt;br /&amp;gt;8 || {{#var:token2}} 460&amp;lt;br /&amp;gt;{{#var:token2}} 920 || Avg || 3 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armakeypad|ps}} || 4&amp;lt;br /&amp;gt;8 || {{#var:token2}} 400&amp;lt;br /&amp;gt;{{#var:token2}} 800 || Avg || 4 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armafusion|ps}} || 4&amp;lt;br /&amp;gt;8 || {{#var:token2}} 400&amp;lt;br /&amp;gt;{{#var:token2}} 800 || Avg || 4 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armadetonator|ps}} || 4&amp;lt;br /&amp;gt;8 || {{#var:token2}} 400&amp;lt;br /&amp;gt;{{#var:token2}} 800 || Avg || 4 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armagun|ps}} || 4&amp;lt;br /&amp;gt;8 || {{#var:token2}} 400&amp;lt;br /&amp;gt;{{#var:token2}} 800 || Avg || 5 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armadata|ps}} || 4&amp;lt;br /&amp;gt;8 || {{#var:token2}} 400&amp;lt;br /&amp;gt;{{#var:token2}} 800 || Avg || 5 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armalens|ps}} || 4&amp;lt;br /&amp;gt;8 || {{#var:token2}} 400&amp;lt;br /&amp;gt;{{#var:token2}} 800 || Avg || 5 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|zerksensor|ps}} || 4&amp;lt;br /&amp;gt;8 || {{#var:token2}} 400&amp;lt;br /&amp;gt;{{#var:token2}} 800 || Avg || 6 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|zerkcuff|ps}} || 4&amp;lt;br /&amp;gt;8 || {{#var:token2}} 400&amp;lt;br /&amp;gt;{{#var:token2}} 800 || Avg || 6 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|zerkscanner|ps}} || 4&amp;lt;br /&amp;gt;8 || {{#var:token2}} 400&amp;lt;br /&amp;gt;{{#var:token2}} 800 || Avg || 6 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|zerkhypo|ps}} || 4&amp;lt;br /&amp;gt;8 || {{#var:token2}} 400&amp;lt;br /&amp;gt;{{#var:token2}} 800 || Avg || 7 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|zerkshield|ps}} || 4&amp;lt;br /&amp;gt;8 || {{#var:token2}} 400&amp;lt;br /&amp;gt;{{#var:token2}} 800 || Avg || 7 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|zerkimplant|ps}} || 4&amp;lt;br /&amp;gt;8 || {{#var:token2}} 400&amp;lt;br /&amp;gt;{{#var:token2}} 800 || Avg || 7 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VII|kyroprod|ps}} || 5&amp;lt;br /&amp;gt;15 || {{#var:token2}} 325&amp;lt;br /&amp;gt;{{#var:token2}} 975 || Avg || 8 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|IX|kyrocpu|ps}} || 5&amp;lt;br /&amp;gt;15 || {{#var:token2}} 325&amp;lt;br /&amp;gt;{{#var:token2}} 975 || Avg || 8 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|ROLO}} || 5&amp;lt;br /&amp;gt;10 || {{#var:token2}} 900&amp;lt;br /&amp;gt;{{#var:token2}} 1800 || Avg || 9 ||Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|ImpDroid}} || 5&amp;lt;br /&amp;gt;10 || {{#var:token2}} 900&amp;lt;br /&amp;gt;{{#var:token2}} 1800 || Avg || 9 ||Shard&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Inventory - Mk I Tokens==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable jquery-sortable&amp;quot; &lt;br /&gt;
! Item !! Qty !! Cost !! AR {{#info:Appearance Rate|note}} !! Slot !! Type&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|GAS}} || 5&amp;lt;br /&amp;gt;10&amp;lt;br /&amp;gt;15 || {{#var:token}} 1900&amp;lt;br /&amp;gt;{{#var:token}} 3800&amp;lt;br /&amp;gt;{{#var:token}} 5700 || Avg || 1 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Malak}} || 5&amp;lt;br /&amp;gt;10&amp;lt;br /&amp;gt;15 || {{#var:token}} 1900&amp;lt;br /&amp;gt;{{#var:token}} 3800&amp;lt;br /&amp;gt;{{#var:token}} 5700 || Avg || 2 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|HYoda}} || 5&amp;lt;br /&amp;gt;10&amp;lt;br /&amp;gt;15 || {{#var:token}} 1350&amp;lt;br /&amp;gt;{{#var:token}} 2700&amp;lt;br /&amp;gt;{{#var:token}} 4050 || Avg || 3 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Wampa}} || 5&amp;lt;br /&amp;gt;10&amp;lt;br /&amp;gt;15 || {{#var:token}} 1350&amp;lt;br /&amp;gt;{{#var:token}} 2700&amp;lt;br /&amp;gt;{{#var:token}} 4050 || Avg || 4 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armatool|ps}} || 5 || {{#var:token}} 400 || Avg || 5 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armaarmor|ps}} || 5 || {{#var:token}} 400 || Avg || 5 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armatactical|ps}} || 5 || {{#var:token}} 400 || Avg || 5 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armabayonet|ps}} || 5 || {{#var:token}} 400 || Avg || 5 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armatool|ps|ex=y}} || 10 || {{#var:token}} 800 || Avg || 6 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armaarmor|ps|ex=y}} || 10 || {{#var:token}} 800 || Avg || 6 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armatactical|ps|ex=y}} || 10 || {{#var:token}} 800 || Avg || 6 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armabayonet|ps|ex=y}} || 10 || {{#var:token}} 800 || Avg || 6 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armacyber|ps}} || 5 || {{#var:token}} 400 || Avg || 7 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armawrist|ps}} || 5 || {{#var:token}} 400 || Avg || 7 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armamedpac|ps}} || 5 || {{#var:token}} 400 || Avg || 7 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armavisor|ps}} || 5 || {{#var:token}} 400 || Avg || 7 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armacyber|ps|ex=y}} || 10 || {{#var:token}} 800 || Avg || 8 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armawrist|ps|ex=y}} || 10 || {{#var:token}} 800 || Avg || 8 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armamedpac|ps|ex=y}} || 10 || {{#var:token}} 800 || Avg || 8 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|XII|armavisor|ps|ex=y}} || 10 || {{#var:token}} 800 || Avg || 8 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VIII|scanner|s}} || 5 || {{#var:token}} 400 || Avg || 9 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VII|hypo|s}} || 5 || {{#var:token}} 400 || Avg || 9 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VII|design|s}} || 5 || {{#var:token}} 400 || Avg || 9 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VI|medpac|s}} || 5 || {{#var:token}} 400 || Avg || 9 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VIII|scanner|s|ex=y}} || 10 || {{#var:token}} 800 || Avg || 10 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VII|hypo|s|ex=y}} || 10 || {{#var:token}} 800 || Avg || 10 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VII|design|s|ex=y}} || 10 || {{#var:token}} 800 || Avg || 10 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VI|medpac|s|ex=y}} || 10 || {{#var:token}} 800 || Avg || 10 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VIII|design|s}} || 5 || {{#var:token}} 400 || Avg || 11 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VII|cec|s}} || 5 || {{#var:token}} 400 || Avg || 11 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VII|detonator|s}} || 5 || {{#var:token}} 400 || Avg || 11 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VI|carbanti|s}} || 5 || {{#var:token}} 400 || Avg || 11 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VIII|design|s|ex=y}} || 10 || {{#var:token}} 800 || Avg || 12 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VII|cec|s|ex=y}} || 10 || {{#var:token}} 800 || Avg || 12 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VII|detonator|s|ex=y}} || 10 || {{#var:token}} 800 || Avg || 12 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VI|carbanti|s|ex=y}} || 10 || {{#var:token}} 800 || Avg || 12 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VIII|neuro|s}} || 5&amp;lt;br /&amp;gt;10 || {{#var:token}} 330&amp;lt;br /&amp;gt;{{#var:token}} 660 || Avg || 13 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VII|shield|s}} || 5&amp;lt;br /&amp;gt;10 || {{#var:token}} 330&amp;lt;br /&amp;gt;{{#var:token}} 660 || Avg || 13 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|IV|chedak|ps}} || 5&amp;lt;br /&amp;gt;10 || {{#var:token}} 240&amp;lt;br /&amp;gt;{{#var:token}} 480 || Avg || 13 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|IX|fabritech|s}} || 5&amp;lt;br /&amp;gt;10 || {{#var:token}} 330&amp;lt;br /&amp;gt;{{#var:token}} 660 || Avg || 14 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|IX|fabritech|c}} || 5&amp;lt;br /&amp;gt;10 || {{#var:token}} 330&amp;lt;br /&amp;gt;{{#var:token}} 660 || Avg || 14 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|V|medpac|s}} || 5&amp;lt;br /&amp;gt;10 || {{#var:token}} 330&amp;lt;br /&amp;gt;{{#var:token}} 660 || Avg || 14 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|V|medpac|c}} || 5&amp;lt;br /&amp;gt;10 || {{#var:token}} 330&amp;lt;br /&amp;gt;{{#var:token}} 660 || Avg || 14 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|X|neuro|s}} || 5&amp;lt;br /&amp;gt;10 || {{#var:token}} 330&amp;lt;br /&amp;gt;{{#var:token}} 660 || Avg || 15 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|X|hololens|s}} || 5&amp;lt;br /&amp;gt;10 || {{#var:token}} 330&amp;lt;br /&amp;gt;{{#var:token}} 660 || Avg || 15 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|IX|neuro|s}} || 5&amp;lt;br /&amp;gt;10 || {{#var:token}} 330&amp;lt;br /&amp;gt;{{#var:token}} 660 || Avg || 15 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|V|gun|ps}} || 5&amp;lt;br /&amp;gt;10 || {{#var:token}} 240&amp;lt;br /&amp;gt;{{#var:token}} 480 || Avg || 15 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VI|hypo|s}} || 5 || {{#var:token}} 240 || Avg || 16 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|V|hypo|ps}} || 5 || {{#var:token}} 240 || Avg || 16 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|III|carbanti|s}} || 5 || {{#var:token}} 240 || Avg || 16 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|III|cuff|s}} || 5 || {{#var:token}} 240 || Avg || 16 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|III|chedak|ps}} || 5 || {{#var:token}} 240 || Avg || 16 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VI|hypo|s|ex=y}} || 10 || {{#var:token}} 480 || Avg || 17 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|V|hypo|ps|ex=y}} || 10 || {{#var:token}} 480 || Avg || 17 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|III|carbanti|s|ex=y}} || 10 || {{#var:token}} 480 || Avg || 17 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|III|cuff|s|ex=y}} || 10 || {{#var:token}} 480 || Avg || 17 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|III|chedak|ps|ex=y}} || 10 || {{#var:token}} 480 || Avg || 17 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VIII|blastech|ps}} || 5 || {{#var:token}} 220 || Avg || 18 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VI|biotech|ps}} || 5 || {{#var:token}} 220 || Avg || 18 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|V|design|ps}} || 5 || {{#var:token}} 220 || Avg || 18 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|IV|arakyd|s}} || 5 || {{#var:token}} 220 || Avg || 18 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|III|projector|s}} || 5 || {{#var:token}} 220 || Avg || 18 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|V|keypad|s}} || 5 || {{#var:token}} 220 || Avg || 19 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|IV|keypad|s}} || 5 || {{#var:token}} 220 || Avg || 19 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|IV|hypo|ps}} || 5 || {{#var:token}} 220 || Avg || 19 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|IV|gun|s}} || 5 || {{#var:token}} 240 || Avg || 19 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|V|fabritech}} || 5 || {{#var:token}} 90 || Avg || 20 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|VI|neuro|ps}} || 5 || {{#var:token}} 130 || Avg || 20 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|III|keypad}} || 5 || {{#var:token}} 170 || Avg || 20 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|III|detonator|ps}} || 5 || {{#var:token}} 130 || Avg || 20 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|g|I|zaltin|ps}} || 5 || {{#var:token}} ? || Avg || 20 || Gear&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|HRScout}} || 10 || {{#var:token}} 400 || Avg || 21 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|HRSoldier}} || 10 || {{#var:token}} 400 || Avg || 21 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Ackbar}} || 10 || {{#var:token}} 400 || Avg || 21 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Cassian}} || 10 || {{#var:token}} 400 || Avg || 21 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Lando}} || 10 || {{#var:token}} 400 || Avg || 21 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Leia}} || 10 || {{#var:token}} 400 || Avg || 21 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|K2SO}} || 10 || {{#var:token}} 400 || Avg || 22 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Bistan}} || 10 || {{#var:token}} 400 || Avg || 22 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|SRP}} || 10 || {{#var:token}} 400 || Avg || 22 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Farmboy}} || 10 || {{#var:token}} 400 || Avg || 22 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Biggs}} || 10 || {{#var:token}} 400 || Avg || 22 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|STH}} || 10 || {{#var:token}} 400 || Avg || 22 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Chopper}} || 10 || {{#var:token}} 400 || Avg || 23 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Zeb}} || 10 || {{#var:token}} 400 || Avg || 23 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Stormtrooper}} || 10 || {{#var:token}} 400 || Avg || 23 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Ezra}} || 10 || {{#var:token}} 400 || Avg || 23 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Hera}} || 10 || {{#var:token}} 400 || Avg || 23 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Kanan}} || 10 || {{#var:token}} 400 || Avg || 23 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Snowtrooper}} || 10 || {{#var:token}} 400 || Avg || 24 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|RG}} || 10 || {{#var:token}} 400 || Avg || 24 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|TFP}} || 10 || {{#var:token}} 400 || Avg || 24 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Tarkin}} || 10 || {{#var:token}} 400 || Avg || 24 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Veers}} || 10 || {{#var:token}} 400 || Avg || 24 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|DK}} || 10 || {{#var:token}} 400 || Avg || 24 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|ISC}} || 10 || {{#var:token}} 400 || Avg || 25 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Saxon}} || 10 || {{#var:token}} 400 || Avg || 25 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|s|Magmatrooper}} || 10 || {{#var:token}} 400 || Avg || 25 || Shard&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|Umbaran}} || 4 || {{#var:token}} 400 || Avg || 25 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|WedgeShip}} || 4 || {{#var:token}} 400 || Avg || 25 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|ResistanceShip}} || 4 || {{#var:token}} 400 || Avg || 25 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|BistanShip}} || 4 || {{#var:token}} 400 || Avg || 26 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|CSShip}} || 4 || {{#var:token}} 400 || Avg || 26 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|AhsokaShip}} || 4 || {{#var:token}} 400 || Avg || 26 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|PloShip}} || 4 || {{#var:token}} 400 || Avg || 26 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|PoeShip}} || 4 || {{#var:token}} 400 || Avg || 26 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|RexShip}} || 4 || {{#var:token}} 400 || Avg || 26 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|Ghost}} || 4 || {{#var:token}} 400 || Avg || 27 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|Phantom}} || 4 || {{#var:token}} 400 || Avg || 27 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|CassianShip}} || 4 || {{#var:token}} 400 || Avg || 27 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|ConsularShip}} || 4 || {{#var:token}} 400 || Avg || 27 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|GSShip}} || 4 || {{#var:token}} 400 || Avg || 28 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|GeoSpyShip}} || 4 || {{#var:token}} 400 || Avg || 28 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|SunFacShip}} || 4 || {{#var:token}} 400 || Avg || 28 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|Scimitar}} || 4 || {{#var:token}} 400 || Avg || 29 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|FOTIE}} || 4 || {{#var:token}} 400 || Avg || 29 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|ImpTIE}} || 4 || {{#var:token}} 400 || Avg || 29 || Blueprint&lt;br /&gt;
|-&lt;br /&gt;
| {{Store|b|Gauntlet}} || 4 || {{#var:token}} 400 || Avg || 29 || Blueprint&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Refreshes==&lt;br /&gt;
===Free===&lt;br /&gt;
*06:00  (6:00 a.m.)&lt;br /&gt;
*12:00  (12:00 p.m.)&lt;br /&gt;
*18:00  (6:00 p.m.)&lt;br /&gt;
*00:00  (12:00 a.m.) &lt;br /&gt;
**These times are dependent upon the time zone that your account is set to, and may change during Daylight Savings Time (DST).&lt;br /&gt;
{{Refresh - Store}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*[[Store Farming Priorities]]&lt;br /&gt;
[[Category:Shipment]]&lt;/div&gt;</summary>
		<author><name>StickSurfer</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Template:Doctor_Aphra_Abilities&amp;diff=39546</id>
		<title>Template:Doctor Aphra Abilities</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Template:Doctor_Aphra_Abilities&amp;diff=39546"/>
		<updated>2023-01-09T13:35:36Z</updated>

		<summary type="html">&lt;p&gt;StickSurfer: So basically I'm blind...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability Infobox&lt;br /&gt;
  |unitName=Doctor Aphra&lt;br /&gt;
  |abilityName=Destructuve Excavation&lt;br /&gt;
  |abilityIcon=tex.ability_doctoraphra_basic&lt;br /&gt;
  |abilityType=BASIC&lt;br /&gt;
  |abilityMaterial=Omega&lt;br /&gt;
  |maxLevel=8&lt;br /&gt;
  |starsRequired=&lt;br /&gt;
  |relicRequired=&lt;br /&gt;
  |maxCooldown=&lt;br /&gt;
  |maxDescription=Deal Special damage to target enemy. If they are a Droid, Stun them for 1 turn.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;On Aphra's turn, she gains 10% Max Protection (stacking, max 50%) and 2 Siphon until the end of the encounter.&lt;br /&gt;
  |baseDescription=Deal Special damage to target enemy.&lt;br /&gt;
  |baseCooldown=&lt;br /&gt;
  |levelSevenDescription=Deal Special damage to target enemy. If they are a Droid, Stun them for 1 turn.&lt;br /&gt;
  |levelSevenCooldown=&lt;br /&gt;
  |uLvL9=&lt;br /&gt;
  |costL9=&lt;br /&gt;
  |matsL9=&lt;br /&gt;
  |addsL9=&lt;br /&gt;
  |uLvL8=74&lt;br /&gt;
  |costL8=43800&lt;br /&gt;
  |matsL8=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Omega.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL8=On Aphra's turn, she gains 10% Max Protection (stacking, max 50%) and 2 Siphon until the end of the encounter&lt;br /&gt;
  |uLvL7=64&lt;br /&gt;
  |costL7=24700&lt;br /&gt;
  |matsL7=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;16&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;13&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;9&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL7=If the target enemy is a Droid, Stun them for 1 turn&lt;br /&gt;
  |uLvL6=54&lt;br /&gt;
  |costL6=8200&lt;br /&gt;
  |matsL6=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;10&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;9&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;6&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL6=+15% Damage&lt;br /&gt;
  |uLvL5=44&lt;br /&gt;
  |costL5=4100&lt;br /&gt;
  |matsL5=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;7&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;7&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL5=+15% Damage&lt;br /&gt;
  |uLvL4=34&lt;br /&gt;
  |costL4=2100&lt;br /&gt;
  |matsL4=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;4&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL4=+10% Damage&lt;br /&gt;
  |uLvL3=24&lt;br /&gt;
  |costL3=1400&lt;br /&gt;
  |matsL3=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;4&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;4&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL3=+5% Damage&lt;br /&gt;
  |uLvL2=14&lt;br /&gt;
  |costL2=700&lt;br /&gt;
  |matsL2=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL2=+5% Damage&lt;br /&gt;
  |gearRequired=&lt;br /&gt;
}}{{Ability Infobox&lt;br /&gt;
  |unitName=Doctor Aphra&lt;br /&gt;
  |abilityName=Dangerous Tech&lt;br /&gt;
  |abilityIcon=tex.ability_doctoraphra_special01&lt;br /&gt;
  |abilityType=SPECIAL01&lt;br /&gt;
  |abilityMaterial=Zeta&lt;br /&gt;
  |maxLevel=8&lt;br /&gt;
  |starsRequired=&lt;br /&gt;
  |relicRequired=&lt;br /&gt;
  |maxCooldown=3&lt;br /&gt;
  |maxDescription=Inflict Accuracy Down for 2 turns on target enemy. Dark Side allies gain Potency Up for 2 turns and 10% Turn Meter. Dark Side Droid allies gain Critical Damage Up and Offense Up for 2 turns and recover 30% Health and Protection. Revive a random non-Separatist Dark Side Droid ally, BT-1, and 0-0-0.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;At the start of battle if there were no Galactic Legend allies and all allies are Dark Side Scoundrels, Dark Side Droids, Krrsantan, or Darth Vader, summon a Hacked Commando Droid. If a Hacked Commando Droid is already present, inflict Breach and Target Lock on target enemy for 2 turns and call Hacked Commando Droid to assist, dealing damage again as true damage with additional damage equal to 20% of Aphra's Potency.&lt;br /&gt;
  |baseDescription=Inflict Accuracy Down for 2 turns on target enemy.&lt;br /&gt;
  |baseCooldown=3&lt;br /&gt;
  |levelSevenDescription=Inflict Accuracy Down for 2 turns on target enemy. Dark Side allies gain Potency Up for 2 turns and 10% Turn Meter. Dark Side Droid allies gain Critical Damage Up and Offense Up for 2 turns and recover 30% Health and Protection. Revive a random non-Separatist Dark Side Droid ally, BT-1, and 0-0-0.&lt;br /&gt;
&lt;br /&gt;
At the start of battle, if there were no Galactic Legend allies and all allies are Dark Side Scoundrels, Dark Side Droids, Krrsantan, or Darth Vader, summon a Hacked Commando Droid.&lt;br /&gt;
  |levelSevenCooldown=3&lt;br /&gt;
  |uLvL9=&lt;br /&gt;
  |costL9=&lt;br /&gt;
  |matsL9=&lt;br /&gt;
  |addsL9=&lt;br /&gt;
  |uLvL8=80&lt;br /&gt;
  |costL8=145000&lt;br /&gt;
  |matsL8=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;40&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Omega.png|25px|link=]]&amp;lt;br /&amp;gt;16&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Zeta.png|25px|link=]]&amp;lt;br /&amp;gt;20&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL8=If a Hacked Commando Droid is already present, inflict Breach and Target Lock on target enemy for 2 turns and call Hacked Commando Droid to assist, dealing damage again as true damage with additional damage equal to 20% of Aphra's Potency&lt;br /&gt;
  |uLvL7=66&lt;br /&gt;
  |costL7=45200&lt;br /&gt;
  |matsL7=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;12&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;10&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;7&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL7=Revive a random non-Separatist Dark Side Droid ally, BT-1, and 0-0-0&lt;br /&gt;
  |uLvL6=56&lt;br /&gt;
  |costL6=15100&lt;br /&gt;
  |matsL6=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;8&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;7&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL6=At the start of battle, if there were no Galactic Legend allies and all allies are Dark Side Scoundrels, Dark Side Droids, Krrsantan, or Darth Vader, summon a Hacked Commando Droid&lt;br /&gt;
  |uLvL5=46&lt;br /&gt;
  |costL5=7500&lt;br /&gt;
  |matsL5=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;4&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL5=Dark Side Droid allies recover 30% Health and Protection&lt;br /&gt;
  |uLvL4=36&lt;br /&gt;
  |costL4=3800&lt;br /&gt;
  |matsL4=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;4&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;4&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL4=Dark Side Droid allies gain Critical Damage Up and Offense Up for 2 turns&lt;br /&gt;
  |uLvL3=26&lt;br /&gt;
  |costL3=2500&lt;br /&gt;
  |matsL3=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL3=Dark Side allies gain 10% Turn Meter&lt;br /&gt;
  |uLvL2=16&lt;br /&gt;
  |costL2=1300&lt;br /&gt;
  |matsL2=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;2&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL2=Dark Side allies gain Potency Up for 2 turns&lt;br /&gt;
  |gearRequired=&lt;br /&gt;
}}{{Ability Infobox&lt;br /&gt;
  |unitName=Doctor Aphra&lt;br /&gt;
  |abilityName=Rogue Archaeology&lt;br /&gt;
  |abilityIcon=tex.ability_doctoraphra_special02&lt;br /&gt;
  |abilityType=SPECIAL02&lt;br /&gt;
  |abilityMaterial=Omicron&lt;br /&gt;
  |maxLevel=8&lt;br /&gt;
  |starsRequired=&lt;br /&gt;
  |relicRequired=&lt;br /&gt;
  |maxCooldown=4&lt;br /&gt;
  |maxDescription=Deal Special damage to all enemies, increase their cooldowns by 1, and inflict Doubt on them for 2 turns. Aphra Siphons Potency from target enemy, which can't be resisted.&lt;br /&gt;
&lt;br /&gt;
This ability can't be countered.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span class=&amp;quot;granted-ability&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot;&amp;gt;Siphon Potency:&amp;lt;/span&amp;gt; Gain a percentage of Potency equal to this unit's Siphon until the end of the encounter and the target loses that much Potency (stacking, excludes raid bosses and Galactic Legends)&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span class=&amp;quot;granted-ability&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot;&amp;gt;While in 5v5 Grand Arenas:&amp;lt;/span&amp;gt; Deal bonus damage to target enemy equal to 50% of Aphra's Potency. Inflict Buff Immunity, Healing Immunity, and Stagger on target enemy for 2 turns.&lt;br /&gt;
  |baseDescription=Deal Special damage to all enemies.&lt;br /&gt;
&lt;br /&gt;
This ability can't be countered.&lt;br /&gt;
  |baseCooldown=3&lt;br /&gt;
  |levelSevenDescription=Deal Special damage to all enemies, increase their cooldowns by 1, and inflict Doubt on them for 2 turns. Aphra Siphons Potency from target enemy, which can't be resisted.&lt;br /&gt;
&lt;br /&gt;
This ability can't be countered.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot;&amp;gt;Siphon Potency:&amp;lt;/span&amp;gt; Gain a percentage of Potency equal to this unit's Siphon until the end of the encounter and the target loses that much Potency (stacking, excludes raid bosses and Galactic Legends)&lt;br /&gt;
  |levelSevenCooldown=3&lt;br /&gt;
  |uLvL9=&lt;br /&gt;
  |costL9=&lt;br /&gt;
  |matsL9=&lt;br /&gt;
  |addsL9=&lt;br /&gt;
  |uLvL8=76&lt;br /&gt;
  |costL8=145000&lt;br /&gt;
  |matsL8=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;40&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Omega.png|25px|link=]]&amp;lt;br /&amp;gt;16&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Omicron.png|25px|link=]]&amp;lt;br /&amp;gt;20&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL8=&amp;lt;span class=&amp;quot;granted-ability&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot;&amp;gt;While in Grand Arenas:&amp;lt;/span&amp;gt; While in 5v5 Grand Arenas: Deal bonus damage to target enemy based on 50% of Aphra's Potency; inflict Buff Immunity, Healing Immunity, and Stagger on target enemy for 2 turns&lt;br /&gt;
  |uLvL7=66&lt;br /&gt;
  |costL7=45200&lt;br /&gt;
  |matsL7=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;12&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;10&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;7&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL7=Increase all enemy cooldowns by 1 and inflict Doubt on them for 2 turns&lt;br /&gt;
  |uLvL6=56&lt;br /&gt;
  |costL6=15100&lt;br /&gt;
  |matsL6=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;8&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;7&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL6=Siphon Potency from target enemy, which can't be resisted&lt;br /&gt;
  |uLvL5=46&lt;br /&gt;
  |costL5=7500&lt;br /&gt;
  |matsL5=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;4&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL5=+20% Damage&lt;br /&gt;
  |uLvL4=36&lt;br /&gt;
  |costL4=3800&lt;br /&gt;
  |matsL4=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;4&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;4&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL4=+10% Damage&lt;br /&gt;
  |uLvL3=26&lt;br /&gt;
  |costL3=2500&lt;br /&gt;
  |matsL3=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL3=+10% Damage&lt;br /&gt;
  |uLvL2=16&lt;br /&gt;
  |costL2=1300&lt;br /&gt;
  |matsL2=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;2&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL2=+10% Damage&lt;br /&gt;
  |gearRequired=&lt;br /&gt;
}}{{Ability Infobox&lt;br /&gt;
  |unitName=Doctor Aphra&lt;br /&gt;
  |abilityName=Suspended Doctorate&lt;br /&gt;
  |abilityIcon=tex.abilityui_passive_suspendeddoctorate&lt;br /&gt;
  |abilityType=LEADER&lt;br /&gt;
  |abilityMaterial=Omicron&lt;br /&gt;
  |maxLevel=8&lt;br /&gt;
  |starsRequired=&lt;br /&gt;
  |relicRequired=&lt;br /&gt;
  |maxCooldown=&lt;br /&gt;
  |maxDescription=At the start of battle, Doctor Aphra gains Max Health and Max Protection equal to 30% of her Potency, and if BT-1 or 0-0-0 are an ally, she gains 50% Turn Meter for each. Dark Side allies have +20% Offense. Allied Dark Side Droid, Darth Vader, and Krrsantan also have +20% Max Health.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Whenever a Dark Side ally inflicts a debuff, they gain 5% Offense for 1 turn and Aphra gains 5 Siphon until the end of the encounter. If the Dark Side ally is a Droid, Darth Vader, or Krrsantan, they instead gain 10% Offense for 1 turn and Aphra instead gains 10 Siphon until the end of the encounter. Whenever Doctor Aphra, BT-1, or 0-0-0 inflict a debuff or are critically hit, they gain 10% Turn Meter.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Whenever an enemy falls below 30% Health, they are inflicted with Expose and Speed Down for 2 turns, which can't be evaded or resisted.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span class=&amp;quot;granted-ability&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot;&amp;gt;While in 5v5 Grand Arenas:&amp;lt;/span&amp;gt; Dark Side Droid and Dark Side Scoundrel allies have +50% Critical Avoidance and +30 Speed. Aphra has +50% Potency. Whenever a Dark Side Droid or Scoundrel ally inflicts a debuff on an enemy, they gain 10% Turn Meter (limit once per turn).&lt;br /&gt;
  |baseDescription=Dark Side allies have +20% Offense.&lt;br /&gt;
&lt;br /&gt;
Whenever a Dark Side ally inflicts a debuff, they gain 5% Offense for 1 turn and Aphra gains 5 Siphon until the end of the encounter.&lt;br /&gt;
&lt;br /&gt;
Whenever an enemy falls below 30% Health, they are inflicted with Expose and Speed Down for 2 turns, which can't be evaded or resisted. &lt;br /&gt;
  |baseCooldown=&lt;br /&gt;
  |levelSevenDescription=At the start of battle, Doctor Aphra gains Max Health and Max Protection equal to 30% of her Potency, and if BT-1 or 0-0-0 are an ally, she gains 50% Turn Meter for each. Dark Side allies have +20% Offense. Allied Dark Side Droid, Darth Vader, and Krrsantan also have +20% Max Health.&lt;br /&gt;
&lt;br /&gt;
Whenever a Dark Side ally inflicts a debuff, they gain 5% Offense for 1 turn and Aphra gains 5 Siphon until the end of the encounter. If the Dark Side ally is a Droid, Darth Vader, or Krrsantan, they instead gain 10% Offense for 1 turn and Aphra instead gains 10 Siphon until the end of the encounter. Whenever Doctor Aphra, BT-1, or 0-0-0 inflict a debuff or are critically hit they gain 10% Turn Meter.&lt;br /&gt;
&lt;br /&gt;
Whenever an enemy falls below 30% Health, they are inflicted with Expose and Speed Down for 2 turns, which can't be evaded or resisted.&lt;br /&gt;
  |matsL9=&lt;br /&gt;
  |addsL9=&lt;br /&gt;
  |uLvL8=85&lt;br /&gt;
  |costL8=105000&lt;br /&gt;
  |matsL8=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Omicron.png|25px|link=]]&amp;lt;br /&amp;gt;20&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL8=&amp;lt;span class=&amp;quot;granted-ability&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot;&amp;gt;While in 5v5 Grand Arens:&amp;lt;/span&amp;gt; Dark Side Droid and Dark Side Scoundrel allies have +50% Critical Avoidance and +30 Speed. Aphra has +50% Potency. Whenever a Dark Side Droid or Dark Side Scoundrel ally inflicts a debuff on an enemy, they gain 10% Turn Meter (limit once per turn); while enemies are debuffed, they have -20% Tenacity&lt;br /&gt;
  |uLvL7=72&lt;br /&gt;
  |costL7=145000&lt;br /&gt;
  |matsL7=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;40&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Omega.png|25px|link=]]&amp;lt;br /&amp;gt;16&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Zeta.png|25px|link=]]&amp;lt;br /&amp;gt;20&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL7=Whenenver Doctor Aphra, BT-1, or 0-0-0 inflict a debuff or are critically hit they gain 10% Turn Meter; if the Dark Side ally is a Droid, Darth Vader, or Krrsantan, they instead gain 10% Offense for 1 turn and Aphra instead gains 10 Siphon&lt;br /&gt;
  |uLvL6=62&lt;br /&gt;
  |costL6=9600&lt;br /&gt;
  |matsL6=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;6&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;4&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL6=At the start of battle, if BT-1 is an ally, Doctor Aphra gains 50% Turn Meter&lt;br /&gt;
  |uLvL5=52&lt;br /&gt;
  |costL5=4800&lt;br /&gt;
  |matsL5=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;4&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;4&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL5=At the start of battle, if 0-0-0 is an ally, Doctor Aphra gains 50% Turn Meter&lt;br /&gt;
  |uLvL4=42&lt;br /&gt;
  |costL4=2400&lt;br /&gt;
  |matsL4=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;2&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL4=At the start of battle, Doctor Aphra gains Max Health and Max Protection equal to 30% of her Potency&lt;br /&gt;
  |uLvL3=32&lt;br /&gt;
  |costL3=1600&lt;br /&gt;
  |matsL3=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;2&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;2&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL3=At the start of battle, Doctor Aphra gains Max Health and Max Protection equal to 15% of her Potency&lt;br /&gt;
  |uLvL2=22&lt;br /&gt;
  |costL2=800&lt;br /&gt;
  |matsL2=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;2&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL2=Allied Dark Side Droid, Darth Vader, and Krrsantan also have +20% Max Health&lt;br /&gt;
  |gearRequired=&lt;br /&gt;
}}{{Ability Infobox&lt;br /&gt;
  |unitName=Doctor Aphra&lt;br /&gt;
  |abilityName=Droid Savant&lt;br /&gt;
  |abilityIcon=tex.abilityui_passive_flatmech&lt;br /&gt;
  |abilityType=UNIQUE&lt;br /&gt;
  |abilityMaterial=Omicron&lt;br /&gt;
  |maxLevel=8&lt;br /&gt;
  |starsRequired=&lt;br /&gt;
  |relicRequired=&lt;br /&gt;
  |maxCooldown=&lt;br /&gt;
  |maxDescription=At the start of Aphra's turn, she, Dark Side Droid, Dark Side Scoundrel, Darth Vader, and Krrsantan allies gain Defense, Offense, and Tenacity equal to 30% of Doctor Aphra's Potency until the start of her next turn. Hacked Commando Droid ally instead gains 60%. While she is active, if BT-1 or 0-0-0 are allies, they have +20% Potency and +20 Speed.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The first time a Dark Side Droid ally falls below 50% Health, they gain Protection Up (40%) for 2 turns.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span class=&amp;quot;granted-ability&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot;&amp;gt;While in 5v5 Grand Arenas:&amp;lt;/span&amp;gt; The first time a non-Separatist Dark Side Droid or Dark Side Scoundrel ally falls below 20% Health, they gain Damage Immunity for 1 turn. Whenever a Dark Side Droid is defeated, they inflict a Damage Over Time on all enemies for 2 turns. Inflict an additional Damage Over Time for 2 turns for each Relic level that character has.&lt;br /&gt;
&lt;br /&gt;
Aphra, non-Separatist Dark Side Droids, Dark Side Scoundrels, and Krrsantan are immune to Ability Block and Healing Immunity.  |baseDescription=At the start of Aphra's turn, she gains Defense, Offense, and Tenacity equal to 10% of her Potency until the start of her next turn. While she is active, if BT-1 or 0-0-0 are allies, they have +5% Potency and +5 Speed.&lt;br /&gt;
&lt;br /&gt;
The first time a Dark Side Droid ally falls below 50% Health, they gain Protection Up (20%) for 2 turns.&lt;br /&gt;
  |baseCooldown=&lt;br /&gt;
  |levelSevenDescription=At the start of Aphra's turn, she, Dark Side Droid, Dark Side Scoundrel, Darth Vader, and Krrsantan allies gain Defense, Offense, and Tenacity equal to 30% of Doctor Aphra's Potency until the start of her next turn. Hacked Commando Droid ally instead gains 60%. While she is active, if BT-1 or 0-0-0 are allies, they have +20% Potency and +20 Speed.&lt;br /&gt;
&lt;br /&gt;
The first time a Dark Side Droid ally falls below 50% Health, they gain Protection Up (40%) for 2 turns.&lt;br /&gt;
  |levelSevenCooldown=&lt;br /&gt;
  |uLvL9=&lt;br /&gt;
  |costL9=&lt;br /&gt;
  |matsL9=&lt;br /&gt;
  |addsL9=&lt;br /&gt;
  |uLvL8=85&lt;br /&gt;
  |costL8=125000&lt;br /&gt;
  |matsL8=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Omicron.png|25px|link=]]&amp;lt;br /&amp;gt;20&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL8=&amp;lt;span class=&amp;quot;granted-ability&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot;&amp;gt;While in 5v5 Grand Arenas:&amp;lt;/span&amp;gt; The first time a non-Separatist Dark Side Droid or Dark Side Scoundrel ally falls below 20% Health, they gain Damage Immunity for 1 turn; whenever a Dark Side Droid is defeated, they inflict a Damage Over Time on all enemies for 2 turns; inflict an additional Damage Over Time for 2 turns for each Relic level that character has; Aphra, non-Separatist Dark Side Droids, Dark Side Scoundrels, and Krrsantan are immune to Ability Block and Healing Immunity&lt;br /&gt;
  |uLvL7=84&lt;br /&gt;
  |costL7=145000&lt;br /&gt;
  |matsL7=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;40&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Omega.png|25px|link=]]&amp;lt;br /&amp;gt;16&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Zeta.png|25px|link=]]&amp;lt;br /&amp;gt;20&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL7=At the start of Aphra's turn, Dark Side Droid, Dark Side Scoundrel, Darth Vader, and Krrsantan allies gain 30% Defense, Offense, and Tenacity based on her Potency until the start of her next turn; Hacked Commando Droid ally instead gains 60%&lt;br /&gt;
  |uLvL6=58&lt;br /&gt;
  |costL6=11000&lt;br /&gt;
  |matsL6=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;7&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;6&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;4&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL6=+10% Potency and +10 Speed for BT-1 and 0-0-0 allies&lt;br /&gt;
  |uLvL5=48&lt;br /&gt;
  |costL5=5500&lt;br /&gt;
  |matsL5=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;4&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL5=Protection Up increased to 40%&lt;br /&gt;
  |uLvL4=38&lt;br /&gt;
  |costL4=2700&lt;br /&gt;
  |matsL4=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL4=+5% Potency and +5 Speed for BT-1 and 0-0-0 allies&lt;br /&gt;
  |uLvL3=28&lt;br /&gt;
  |costL3=1800&lt;br /&gt;
  |matsL3=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL3=+10% Defense, Offense, and Tenacity&lt;br /&gt;
  |uLvL2=18&lt;br /&gt;
  |costL2=900&lt;br /&gt;
  |matsL2=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;2&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL2=+10% Defense, Offense, and Tenacity&lt;br /&gt;
  |gearRequired=&lt;br /&gt;
}}{{#vardefine:abCost1|&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Omega.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;}}{{#vardefine:abCost2|&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;40&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Omega.png|25px|link=]]&amp;lt;br /&amp;gt;16&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Zeta.png|25px|link=]]&amp;lt;br /&amp;gt;20&amp;lt;/div&amp;gt;}}{{#vardefine:abCost3|&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;40&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Omega.png|25px|link=]]&amp;lt;br /&amp;gt;16&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Omicron.png|25px|link=]]&amp;lt;br /&amp;gt;20&amp;lt;/div&amp;gt;}}{{#vardefine:abCost4|&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;40&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Omega.png|25px|link=]]&amp;lt;br /&amp;gt;16&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Zeta.png|25px|link=]]&amp;lt;br /&amp;gt;20&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Omicron.png|25px|link=]]&amp;lt;br /&amp;gt;20&amp;lt;/div&amp;gt;}}{{#vardefine:abCost5|&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;40&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Omega.png|25px|link=]]&amp;lt;br /&amp;gt;16&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Zeta.png|25px|link=]]&amp;lt;br /&amp;gt;20&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Omicron.png|25px|link=]]&amp;lt;br /&amp;gt;20&amp;lt;/div&amp;gt;}}&amp;lt;noinclude&amp;gt;[[Category:Unit Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>StickSurfer</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=File:Tex.abilityui_passive_suspendeddoctorate.png&amp;diff=39545</id>
		<title>File:Tex.abilityui passive suspendeddoctorate.png</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=File:Tex.abilityui_passive_suspendeddoctorate.png&amp;diff=39545"/>
		<updated>2023-01-09T13:28:08Z</updated>

		<summary type="html">&lt;p&gt;StickSurfer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>StickSurfer</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=File:Tex.ability_doctoraphra_special02.png&amp;diff=39544</id>
		<title>File:Tex.ability doctoraphra special02.png</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=File:Tex.ability_doctoraphra_special02.png&amp;diff=39544"/>
		<updated>2023-01-09T13:27:23Z</updated>

		<summary type="html">&lt;p&gt;StickSurfer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>StickSurfer</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=File:Tex.ability_doctoraphra_special01.png&amp;diff=39543</id>
		<title>File:Tex.ability doctoraphra special01.png</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=File:Tex.ability_doctoraphra_special01.png&amp;diff=39543"/>
		<updated>2023-01-09T13:26:40Z</updated>

		<summary type="html">&lt;p&gt;StickSurfer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>StickSurfer</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=File:Tex.ability_doctoraphra_basic.png&amp;diff=39542</id>
		<title>File:Tex.ability doctoraphra basic.png</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=File:Tex.ability_doctoraphra_basic.png&amp;diff=39542"/>
		<updated>2023-01-09T13:26:02Z</updated>

		<summary type="html">&lt;p&gt;StickSurfer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>StickSurfer</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Template:Doctor_Aphra_Abilities&amp;diff=39541</id>
		<title>Template:Doctor Aphra Abilities</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Template:Doctor_Aphra_Abilities&amp;diff=39541"/>
		<updated>2023-01-09T13:23:03Z</updated>

		<summary type="html">&lt;p&gt;StickSurfer: Dunno if these costs are correct since I just looked at patterns; also don't know the gear costs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability Infobox&lt;br /&gt;
  |unitName=Doctor Aphra&lt;br /&gt;
  |abilityName=Destructuve Excavation&lt;br /&gt;
  |abilityIcon=tex.ability_doctoraphra_basic&lt;br /&gt;
  |abilityType=BASIC&lt;br /&gt;
  |abilityMaterial=Omega&lt;br /&gt;
  |maxLevel=8&lt;br /&gt;
  |starsRequired=&lt;br /&gt;
  |relicRequired=&lt;br /&gt;
  |maxCooldown=&lt;br /&gt;
  |maxDescription=Deal Special damage to target enemy. If they are a Droid, Stun them for 1 turn.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;On Aphra's turn, she gains 10% Max Protection (stacking, max 50%) and 2 Siphon until the end of the encounter.&lt;br /&gt;
  |baseDescription=Deal Special damage to target enemy.&lt;br /&gt;
  |baseCooldown=&lt;br /&gt;
  |levelSevenDescription=Deal Special damage to target enemy. If they are a Droid, Stun them for 1 turn.&lt;br /&gt;
  |levelSevenCooldown=&lt;br /&gt;
  |uLvL9=&lt;br /&gt;
  |costL9=&lt;br /&gt;
  |matsL9=&lt;br /&gt;
  |addsL9=&lt;br /&gt;
  |uLvL8=74&lt;br /&gt;
  |costL8=43800&lt;br /&gt;
  |matsL8=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Omega.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL8=On Aphra's turn, she gains 10% Max Protection (stacking, max 50%) and 2 Siphon until the end of the encounter&lt;br /&gt;
  |uLvL7=64&lt;br /&gt;
  |costL7=24700&lt;br /&gt;
  |matsL7=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;16&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;13&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;9&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL7=If the target enemy is a Droid, Stun them for 1 turn&lt;br /&gt;
  |uLvL6=54&lt;br /&gt;
  |costL6=8200&lt;br /&gt;
  |matsL6=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;10&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;9&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;6&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL6=+15% Damage&lt;br /&gt;
  |uLvL5=44&lt;br /&gt;
  |costL5=4100&lt;br /&gt;
  |matsL5=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;7&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;7&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL5=+15% Damage&lt;br /&gt;
  |uLvL4=34&lt;br /&gt;
  |costL4=2100&lt;br /&gt;
  |matsL4=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;4&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL4=+10% Damage&lt;br /&gt;
  |uLvL3=24&lt;br /&gt;
  |costL3=1400&lt;br /&gt;
  |matsL3=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;4&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;4&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL3=+5% Damage&lt;br /&gt;
  |uLvL2=14&lt;br /&gt;
  |costL2=700&lt;br /&gt;
  |matsL2=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL2=+5% Damage&lt;br /&gt;
  |gearRequired=&lt;br /&gt;
}}{{Ability Infobox&lt;br /&gt;
  |unitName=Doctor Aphra&lt;br /&gt;
  |abilityName=Dangerous Tech&lt;br /&gt;
  |abilityIcon=tex.ability_doctoraphra_special01&lt;br /&gt;
  |abilityType=SPECIAL01&lt;br /&gt;
  |abilityMaterial=Zeta&lt;br /&gt;
  |maxLevel=8&lt;br /&gt;
  |starsRequired=&lt;br /&gt;
  |relicRequired=&lt;br /&gt;
  |maxCooldown=3&lt;br /&gt;
  |maxDescription=Inflict Accuracy Down for 2 turns on target enemy. Dark Side allies gain Potency Up for 2 turns and 10% Turn Meter. Dark Side Droid allies gain Critical Damage Up and Offense Up for 2 turns and recover 30% Health and Protection. Revive a random non-Separatist Dark Side Droid ally, BT-1, and 0-0-0.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;At the start of battle if there were no Galactic Legend allies and all allies are Dark Side Scoundrels, Dark Side Droids, Krrsantan, or Darth Vader, summon a Hacked Commando Droid. If a Hacked Commando Droid is already present, inflict Breach and Target Lock on target enemy for 2 turns and call Hacked Commando Droid to assist, dealing damage again as true damage with additional damage equal to 20% of Aphra's Potency.&lt;br /&gt;
  |baseDescription=Inflict Accuracy Down for 2 turns on target enemy.&lt;br /&gt;
  |baseCooldown=3&lt;br /&gt;
  |levelSevenDescription=Inflict Accuracy Down for 2 turns on target enemy. Dark Side allies gain Potency Up for 2 turns and 10% Turn Meter. Dark Side Droid allies gain Critical Damage Up and Offense Up for 2 turns and recover 30% Health and Protection. Revive a random non-Separatist Dark Side Droid ally, BT-1, and 0-0-0.&lt;br /&gt;
&lt;br /&gt;
At the start of battle, if there were no Galactic Legend allies and all allies are Dark Side Scoundrels, Dark Side Droids, Krrsantan, or Darth Vader, summon a Hacked Commando Droid.&lt;br /&gt;
  |levelSevenCooldown=3&lt;br /&gt;
  |uLvL9=&lt;br /&gt;
  |costL9=&lt;br /&gt;
  |matsL9=&lt;br /&gt;
  |addsL9=&lt;br /&gt;
  |uLvL8=80&lt;br /&gt;
  |costL8=145000&lt;br /&gt;
  |matsL8=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;40&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Omega.png|25px|link=]]&amp;lt;br /&amp;gt;16&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Zeta.png|25px|link=]]&amp;lt;br /&amp;gt;20&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL8=If a Hacked Commando Droid is already present, inflict Breach and Target Lock on target enemy for 2 turns and call Hacked Commando Droid to assist, dealing damage again as true damage with additional damage equal to 20% of Aphra's Potency&lt;br /&gt;
  |uLvL7=66&lt;br /&gt;
  |costL7=45200&lt;br /&gt;
  |matsL7=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;12&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;10&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;7&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL7=Revive a random non-Separatist Dark Side Droid ally, BT-1, and 0-0-0&lt;br /&gt;
  |uLvL6=56&lt;br /&gt;
  |costL6=15100&lt;br /&gt;
  |matsL6=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;8&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;7&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL6=At the start of battle, if there were no Galactic Legend allies and all allies are Dark Side Scoundrels, Dark Side Droids, Krrsantan, or Darth Vader, summon a Hacked Commando Droid&lt;br /&gt;
  |uLvL5=46&lt;br /&gt;
  |costL5=7500&lt;br /&gt;
  |matsL5=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;4&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL5=Dark Side Droid allies recover 30% Health and Protection&lt;br /&gt;
  |uLvL4=36&lt;br /&gt;
  |costL4=3800&lt;br /&gt;
  |matsL4=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;4&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;4&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL4=Dark Side Droid allies gain Critical Damage Up and Offense Up for 2 turns&lt;br /&gt;
  |uLvL3=26&lt;br /&gt;
  |costL3=2500&lt;br /&gt;
  |matsL3=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL3=Dark Side allies gain 10% Turn Meter&lt;br /&gt;
  |uLvL2=16&lt;br /&gt;
  |costL2=1300&lt;br /&gt;
  |matsL2=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;2&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL2=Dark Side allies gain Potency Up for 2 turns&lt;br /&gt;
  |gearRequired=&lt;br /&gt;
}}{{Ability Infobox&lt;br /&gt;
  |unitName=Doctor Aphra&lt;br /&gt;
  |abilityName=Rogue Archaeology&lt;br /&gt;
  |abilityIcon=tex.ability_doctoraphra_special02&lt;br /&gt;
  |abilityType=SPECIAL02&lt;br /&gt;
  |abilityMaterial=Omicron&lt;br /&gt;
  |maxLevel=8&lt;br /&gt;
  |starsRequired=&lt;br /&gt;
  |relicRequired=&lt;br /&gt;
  |maxCooldown=4&lt;br /&gt;
  |maxDescription=Deal Special damage to all enemies, increase their cooldowns by 1, and inflict Doubt on them for 2 turns. Aphra Siphons Potency from target enemy, which can't be resisted.&lt;br /&gt;
&lt;br /&gt;
This ability can't be countered.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span class=&amp;quot;granted-ability&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot;&amp;gt;Siphon Potency:&amp;lt;/span&amp;gt; Gain a percentage of Potency equal to this unit's Siphon until the end of the encounter and the target loses that much Potency (stacking, excludes raid bosses and Galactic Legends)&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span class=&amp;quot;granted-ability&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot;&amp;gt;While in 5v5 Grand Arenas:&amp;lt;/span&amp;gt; Deal bonus damage to target enemy equal to 50% of Aphra's Potency. Inflict Buff Immunity, Healing Immunity, and Stagger on target enemy for 2 turns.&lt;br /&gt;
  |baseDescription=Deal Special damage to all enemies.&lt;br /&gt;
&lt;br /&gt;
This ability can't be countered.&lt;br /&gt;
  |baseCooldown=3&lt;br /&gt;
  |levelSevenDescription=Deal Special damage to all enemies, increase their cooldowns by 1, and inflict Doubt on them for 2 turns. Aphra Siphons Potency from target enemy, which can't be resisted.&lt;br /&gt;
&lt;br /&gt;
This ability can't be countered.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;granted-ability&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot;&amp;gt;Siphon Potency:&amp;lt;/span&amp;gt; Gain a percentage of Potency equal to this unit's Siphon until the end of the encounter and the target loses that much Potency (stacking, excludes raid bosses and Galactic Legends)&lt;br /&gt;
  |levelSevenCooldown=3&lt;br /&gt;
  |uLvL9=&lt;br /&gt;
  |costL9=&lt;br /&gt;
  |matsL9=&lt;br /&gt;
  |addsL9=&lt;br /&gt;
  |uLvL8=76&lt;br /&gt;
  |costL8=145000&lt;br /&gt;
  |matsL8=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;40&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Omega.png|25px|link=]]&amp;lt;br /&amp;gt;16&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Omicron.png|25px|link=]]&amp;lt;br /&amp;gt;20&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL8=&amp;lt;span class=&amp;quot;granted-ability&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot;&amp;gt;While in Grand Arenas:&amp;lt;/span&amp;gt; While in 5v5 Grand Arenas: Deal bonus damage to target enemy based on 50% of Aphra's Potency; inflict Buff Immunity, Healing Immunity, and Stagger on target enemy for 2 turns&lt;br /&gt;
  |uLvL7=66&lt;br /&gt;
  |costL7=45200&lt;br /&gt;
  |matsL7=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;12&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;10&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;7&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL7=Increase all enemy cooldowns by 1 and inflict Doubt on them for 2 turns&lt;br /&gt;
  |uLvL6=56&lt;br /&gt;
  |costL6=15100&lt;br /&gt;
  |matsL6=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;8&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;7&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL6=Siphon Potency from target enemy, which can't be resisted&lt;br /&gt;
  |uLvL5=46&lt;br /&gt;
  |costL5=7500&lt;br /&gt;
  |matsL5=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;4&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL5=+20% Damage&lt;br /&gt;
  |uLvL4=36&lt;br /&gt;
  |costL4=3800&lt;br /&gt;
  |matsL4=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;4&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;4&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL4=+10% Damage&lt;br /&gt;
  |uLvL3=26&lt;br /&gt;
  |costL3=2500&lt;br /&gt;
  |matsL3=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL3=+10% Damage&lt;br /&gt;
  |uLvL2=16&lt;br /&gt;
  |costL2=1300&lt;br /&gt;
  |matsL2=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;2&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL2=+10% Damage&lt;br /&gt;
  |gearRequired=&lt;br /&gt;
}}{{Ability Infobox&lt;br /&gt;
  |unitName=Doctor Aphra&lt;br /&gt;
  |abilityName=Suspended Doctorate&lt;br /&gt;
  |abilityIcon=tex.abilityui_passive_suspendeddoctorate&lt;br /&gt;
  |abilityType=LEADER&lt;br /&gt;
  |abilityMaterial=Omicron&lt;br /&gt;
  |maxLevel=8&lt;br /&gt;
  |starsRequired=&lt;br /&gt;
  |relicRequired=&lt;br /&gt;
  |maxCooldown=&lt;br /&gt;
  |maxDescription=At the start of battle, Doctor Aphra gains Max Health and Max Protection equal to 30% of her Potency, and if BT-1 or 0-0-0 are an ally, she gains 50% Turn Meter for each. Dark Side allies have +20% Offense. Allied Dark Side Droid, Darth Vader, and Krrsantan also have +20% Max Health.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Whenever a Dark Side ally inflicts a debuff, they gain 5% Offense for 1 turn and Aphra gains 5 Siphon until the end of the encounter. If the Dark Side ally is a Droid, Darth Vader, or Krrsantan, they instead gain 10% Offense for 1 turn and Aphra instead gains 10 Siphon until the end of the encounter. Whenever Doctor Aphra, BT-1, or 0-0-0 inflict a debuff or are critically hit, they gain 10% Turn Meter.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Whenever an enemy falls below 30% Health, they are inflicted with Expose and Speed Down for 2 turns, which can't be evaded or resisted.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span class=&amp;quot;granted-ability&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot;&amp;gt;While in 5v5 Grand Arenas:&amp;lt;/span&amp;gt; Dark Side Droid and Dark Side Scoundrel allies have +50% Critical Avoidance and +30 Speed. Aphra has +50% Potency. Whenever a Dark Side Droid or Scoundrel ally inflicts a debuff on an enemy, they gain 10% Turn Meter (limit once per turn).&lt;br /&gt;
  |baseDescription=Dark Side allies have +20% Offense.&lt;br /&gt;
&lt;br /&gt;
Whenever a Dark Side ally inflicts a debuff, they gain 5% Offense for 1 turn and Aphra gains 5 Siphon until the end of the encounter.&lt;br /&gt;
&lt;br /&gt;
Whenever an enemy falls below 30% Health, they are inflicted with Expose and Speed Down for 2 turns, which can't be evaded or resisted. &lt;br /&gt;
  |baseCooldown=&lt;br /&gt;
  |levelSevenDescription=At the start of battle, Doctor Aphra gains Max Health and Max Protection equal to 30% of her Potency, and if BT-1 or 0-0-0 are an ally, she gains 50% Turn Meter for each. Dark Side allies have +20% Offense. Allied Dark Side Droid, Darth Vader, and Krrsantan also have +20% Max Health.&lt;br /&gt;
&lt;br /&gt;
Whenever a Dark Side ally inflicts a debuff, they gain 5% Offense for 1 turn and Aphra gains 5 Siphon until the end of the encounter. If the Dark Side ally is a Droid, Darth Vader, or Krrsantan, they instead gain 10% Offense for 1 turn and Aphra instead gains 10 Siphon until the end of the encounter. Whenever Doctor Aphra, BT-1, or 0-0-0 inflict a debuff or are critically hit they gain 10% Turn Meter.&lt;br /&gt;
&lt;br /&gt;
Whenever an enemy falls below 30% Health, they are inflicted with Expose and Speed Down for 2 turns, which can't be evaded or resisted.&lt;br /&gt;
  |matsL9=&lt;br /&gt;
  |addsL9=&lt;br /&gt;
  |uLvL8=85&lt;br /&gt;
  |costL8=105000&lt;br /&gt;
  |matsL8=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Omicron.png|25px|link=]]&amp;lt;br /&amp;gt;20&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL8=&amp;lt;span class=&amp;quot;granted-ability&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot;&amp;gt;While in 5v5 Grand Arens:&amp;lt;/span&amp;gt; Dark Side Droid and Dark Side Scoundrel allies have +50% Critical Avoidance and +30 Speed. Aphra has +50% Potency. Whenever a Dark Side Droid or Dark Side Scoundrel ally inflicts a debuff on an enemy, they gain 10% Turn Meter (limit once per turn); while enemies are debuffed, they have -20% Tenacity&lt;br /&gt;
  |uLvL7=72&lt;br /&gt;
  |costL7=145000&lt;br /&gt;
  |matsL7=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;40&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Omega.png|25px|link=]]&amp;lt;br /&amp;gt;16&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Zeta.png|25px|link=]]&amp;lt;br /&amp;gt;20&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL7=Whenenver Doctor Aphra, BT-1, or 0-0-0 inflict a debuff or are critically hit they gain 10% Turn Meter; if the Dark Side ally is a Droid, Darth Vader, or Krrsantan, they instead gain 10% Offense for 1 turn and Aphra instead gains 10 Siphon&lt;br /&gt;
  |uLvL6=62&lt;br /&gt;
  |costL6=9600&lt;br /&gt;
  |matsL6=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;6&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;4&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL6=At the start of battle, if BT-1 is an ally, Doctor Aphra gains 50% Turn Meter&lt;br /&gt;
  |uLvL5=52&lt;br /&gt;
  |costL5=4800&lt;br /&gt;
  |matsL5=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;4&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;4&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL5=At the start of battle, if 0-0-0 is an ally, Doctor Aphra gains 50% Turn Meter&lt;br /&gt;
  |uLvL4=42&lt;br /&gt;
  |costL4=2400&lt;br /&gt;
  |matsL4=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;2&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL4=At the start of battle, Doctor Aphra gains Max Health and Max Protection equal to 30% of her Potency&lt;br /&gt;
  |uLvL3=32&lt;br /&gt;
  |costL3=1600&lt;br /&gt;
  |matsL3=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;2&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;2&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL3=At the start of battle, Doctor Aphra gains Max Health and Max Protection equal to 15% of her Potency&lt;br /&gt;
  |uLvL2=22&lt;br /&gt;
  |costL2=800&lt;br /&gt;
  |matsL2=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;2&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL2=Allied Dark Side Droid, Darth Vader, and Krrsantan also have +20% Max Health&lt;br /&gt;
  |gearRequired=&lt;br /&gt;
}}{{Ability Infobox&lt;br /&gt;
  |unitName=Doctor Aphra&lt;br /&gt;
  |abilityName=Droid Savant&lt;br /&gt;
  |abilityIcon=tex.abilityui_passive_flatmech&lt;br /&gt;
  |abilityType=UNIQUE&lt;br /&gt;
  |abilityMaterial=Omicron&lt;br /&gt;
  |maxLevel=8&lt;br /&gt;
  |starsRequired=&lt;br /&gt;
  |relicRequired=&lt;br /&gt;
  |maxCooldown=&lt;br /&gt;
  |maxDescription=At the start of Aphra's turn, she, Dark Side Droid, Dark Side Scoundrel, Darth Vader, and Krrsantan allies gain Defense, Offense, and Tenacity equal to 30% of Doctor Aphra's Potency until the start of her next turn. Hacked Commando Droid ally instead gains 60%. While she is active, if BT-1 or 0-0-0 are allies, they have +20% Potency and +20 Speed.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The first time a Dark Side Droid ally falls below 50% Health, they gain Protection Up (40%) for 2 turns.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span class=&amp;quot;granted-ability&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot;&amp;gt;While in 5v5 Grand Arenas:&amp;lt;/span&amp;gt; The first time a non-Separatist Dark Side Droid or Dark Side Scoundrel ally falls below 20% Health, they gain Damage Immunity for 1 turn. Whenever a Dark Side Droid is defeated, they inflict a Damage Over Time on all enemies for 2 turns. Inflict an additional Damage Over Time for 2 turns for each Relic level that character has.&lt;br /&gt;
&lt;br /&gt;
Aphra, non-Separatist Dark Side Droids, Dark Side Scoundrels, and Krrsantan are immune to Ability Block and Healing Immunity.  |baseDescription=At the start of Aphra's turn, she gains Defense, Offense, and Tenacity equal to 10% of her Potency until the start of her next turn. While she is active, if BT-1 or 0-0-0 are allies, they have +5% Potency and +5 Speed.&lt;br /&gt;
&lt;br /&gt;
The first time a Dark Side Droid ally falls below 50% Health, they gain Protection Up (20%) for 2 turns.&lt;br /&gt;
  |baseCooldown=&lt;br /&gt;
  |levelSevenDescription=At the start of Aphra's turn, she, Dark Side Droid, Dark Side Scoundrel, Darth Vader, and Krrsantan allies gain Defense, Offense, and Tenacity equal to 30% of Doctor Aphra's Potency until the start of her next turn. Hacked Commando Droid ally instead gains 60%. While she is active, if BT-1 or 0-0-0 are allies, they have +20% Potency and +20 Speed.&lt;br /&gt;
&lt;br /&gt;
The first time a Dark Side Droid ally falls below 50% Health, they gain Protection Up (40%) for 2 turns.&lt;br /&gt;
  |levelSevenCooldown=&lt;br /&gt;
  |uLvL9=&lt;br /&gt;
  |costL9=&lt;br /&gt;
  |matsL9=&lt;br /&gt;
  |addsL9=&lt;br /&gt;
  |uLvL8=85&lt;br /&gt;
  |costL8=125000&lt;br /&gt;
  |matsL8=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Omicron.png|25px|link=]]&amp;lt;br /&amp;gt;20&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL8=&amp;lt;span class=&amp;quot;granted-ability&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot;&amp;gt;While in 5v5 Grand Arenas:&amp;lt;/span&amp;gt; The first time a non-Separatist Dark Side Droid or Dark Side Scoundrel ally falls below 20% Health, they gain Damage Immunity for 1 turn; whenever a Dark Side Droid is defeated, they inflict a Damage Over Time on all enemies for 2 turns; inflict an additional Damage Over Time for 2 turns for each Relic level that character has; Aphra, non-Separatist Dark Side Droids, Dark Side Scoundrels, and Krrsantan are immune to Ability Block and Healing Immunity&lt;br /&gt;
  |uLvL7=84&lt;br /&gt;
  |costL7=145000&lt;br /&gt;
  |matsL7=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;40&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Omega.png|25px|link=]]&amp;lt;br /&amp;gt;16&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Zeta.png|25px|link=]]&amp;lt;br /&amp;gt;20&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL7=At the start of Aphra's turn, Dark Side Droid, Dark Side Scoundrel, Darth Vader, and Krrsantan allies gain 30% Defense, Offense, and Tenacity based on her Potency until the start of her next turn; Hacked Commando Droid ally instead gains 60%&lt;br /&gt;
  |uLvL6=58&lt;br /&gt;
  |costL6=11000&lt;br /&gt;
  |matsL6=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;7&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;6&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;4&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL6=+10% Potency and +10 Speed for BT-1 and 0-0-0 allies&lt;br /&gt;
  |uLvL5=48&lt;br /&gt;
  |costL5=5500&lt;br /&gt;
  |matsL5=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;4&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL5=Protection Up increased to 40%&lt;br /&gt;
  |uLvL4=38&lt;br /&gt;
  |costL4=2700&lt;br /&gt;
  |matsL4=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL4=+5% Potency and +5 Speed for BT-1 and 0-0-0 allies&lt;br /&gt;
  |uLvL3=28&lt;br /&gt;
  |costL3=1800&lt;br /&gt;
  |matsL3=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk II.png|25px|link=]]&amp;lt;br /&amp;gt;3&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL3=+10% Defense, Offense, and Tenacity&lt;br /&gt;
  |uLvL2=18&lt;br /&gt;
  |costL2=900&lt;br /&gt;
  |matsL2=&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk I.png|25px|link=]]&amp;lt;br /&amp;gt;2&amp;lt;/div&amp;gt;&lt;br /&gt;
  |addsL2=+10% Defense, Offense, and Tenacity&lt;br /&gt;
  |gearRequired=&lt;br /&gt;
}}{{#vardefine:abCost1|&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Omega.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;}}{{#vardefine:abCost2|&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Omega.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;}}{{#vardefine:abCost3|&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Omega.png|25px|link=]]&amp;lt;br /&amp;gt;5&amp;lt;/div&amp;gt;}}{{#vardefine:abCost4|&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Mk III.png|25px|link=]]&amp;lt;br /&amp;gt;30&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Omega.png|25px|link=]]&amp;lt;br /&amp;gt;13&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float:left;width:25px;text-align:center;margin:0 5px;&amp;quot;&amp;gt;[[File:Game-Icon-Ability Material Zeta.png|25px|link=]]&amp;lt;br /&amp;gt;20&amp;lt;/div&amp;gt;}}&amp;lt;noinclude&amp;gt;[[Category:Unit Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>StickSurfer</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=File:Unit-Character-Doctor_Aphra-portrait.png&amp;diff=39540</id>
		<title>File:Unit-Character-Doctor Aphra-portrait.png</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=File:Unit-Character-Doctor_Aphra-portrait.png&amp;diff=39540"/>
		<updated>2023-01-09T09:43:37Z</updated>

		<summary type="html">&lt;p&gt;StickSurfer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>StickSurfer</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Template:Granted_Ability_Infobox&amp;diff=39522</id>
		<title>Template:Granted Ability Infobox</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Template:Granted_Ability_Infobox&amp;diff=39522"/>
		<updated>2023-01-06T11:53:46Z</updated>

		<summary type="html">&lt;p&gt;StickSurfer: Messed up somewhere&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category: Templates |Infobox Ability]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{#vardefine:abilityType|Granted}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;unit-ability-wrap&amp;quot; style=&amp;quot;max-width:99%;display:flex;flex-direction:row;flex-wrap:wrap;justify-content:center;overflow:hidden;padding:10px;box-shadow: 0 0 7px {{#ifeq:{{{abilityType}}}|ULTIMATE|#B37E1B|#444}};{{#ifeq:{{{abilityType}}}|ULTIMATE|border:3px solid #FFA500;|}}margin-bottom:12px;border-radius:5px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;unit-ability-desc-wrap&amp;quot; style=&amp;quot;display:flex;flex-direction:column;flex: 1 1 300px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;unit-ability-title-wrap&amp;quot; style=&amp;quot;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unit-ability-icon&amp;quot; style=&amp;quot;float:left;border:1px solid black;margin-right:10px;&amp;quot;&amp;gt;[[File:{{{icon}}}.png | 70px | link=]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unit-ability-name {{#ifeq:{{{abilityType}}}|ULTIMATE|ultimate-ability|}}&amp;quot; style=&amp;quot;font-weight:bold;font-size:1.3em&amp;quot;&amp;gt;{{{abilityName}}}&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unit-ability-type {{#ifeq:{{{abilityType}}}|ULTIMATE|ultimate-ability|}}&amp;quot; style=&amp;quot;{{#ifeq:{{{abilityType}}}|ULTIMATE|font-weight:bold;|}}&amp;quot;&amp;gt;{{#var:abilityType}}&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
{{#if: {{{cooldown|}}} |&amp;lt;span style=&amp;quot;color:#777;font-size:.9em;&amp;quot;&amp;gt;{{{cooldown}}} Turn Cooldown&amp;lt;/span&amp;gt; | }}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;unit-ability-description&amp;quot; style=&amp;quot;display:flex;flex-direction:column;align-items:flex-start;margin-right:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;unit-ability-description-max&amp;quot; style=&amp;quot;margin-top:8px;&amp;quot;&amp;gt;{{{description}}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>StickSurfer</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Fanatical_Devotion&amp;diff=39521</id>
		<title>Fanatical Devotion</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Fanatical_Devotion&amp;diff=39521"/>
		<updated>2023-01-06T11:53:14Z</updated>

		<summary type="html">&lt;p&gt;StickSurfer: /* Fight Mechanics */ Think I'll go for something special for the granted ability&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;display:flex;flex-direction:row;flex-wrap:wrap;justify-content:center;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:center;width:360px;&amp;quot;&amp;gt;{{Event Infobox&lt;br /&gt;
|eventName=Fanatical Devotion&lt;br /&gt;
|requires=[[Inquisitorius]]&lt;br /&gt;
|eventType=Assault Battle&lt;br /&gt;
|eventLength=24 hours&lt;br /&gt;
|rewards=Jedi shards&amp;lt;br /&amp;gt;Credits and Ship Building Materials&amp;lt;br /&amp;gt;Gear 12 Finishers&amp;lt;br /&amp;gt;Relic Materials&amp;lt;br /&amp;gt;Omega and Zeta Ability Materials&lt;br /&gt;
|releaseDate=6-16-2022&lt;br /&gt;
}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1 1 300px;&amp;quot;&amp;gt;&lt;br /&gt;
==Overview==&lt;br /&gt;
&amp;lt;p&amp;gt;'''Fanatical Devotion''' is an [[Assault Battles]] event that requires [[Inquisitorius]] characters. There are 7 tiers: Tier I, Tier II, Bonus, Mythic, Challenge I, Challenge II, and Challenge III. Allies have access to the ability '''Our Prey Nears'''.&amp;lt;/p&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;onlyDesktop&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clearfix&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Tiers==&lt;br /&gt;
{{#vardefine:crystal|{{Icon|Crystal|25px}}}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-row&amp;quot;&amp;gt;&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=combo&lt;br /&gt;
 |event=NODE_EVENT_ASSAULT_JEDI&lt;br /&gt;
 |attempts=1&lt;br /&gt;
 |tier=TIER I&lt;br /&gt;
 |eventType=&lt;br /&gt;
 |requirements='''Units:''' Any 5 [[Inquisitorius]]&lt;br /&gt;
 |recommendations='''Unit Level:''' 75+&amp;lt;br /&amp;gt;'''Gear level:''' 8+&amp;lt;br /&amp;gt;'''Mods:''' 3+ dots&lt;br /&gt;
 |rewards={{Reward|hero|Hermit Yoda|5|T=1st}}{{Reward|hero|Ezra Bridger|10|T=1st}}{{Reward|hero|Kanan Jarrus|10|T=1st}}{{Reward|hero|Ahsoka Tano (Fulcrum)|10|T=1st}}{{Reward|hero|Mace Windu|10|T=1st}}{{Reward|hero|Kit Fisto|10|T=1st}}{{Reward|hero|Aayla Secura|10|T=1st}}{{Reward|hero|Shaak Ti|10|T=1st}}{{Reward|hero|Barriss Offee|10|T=1st}}{{Reward|hero|Luminara Unduli|10|T=1st}}{{Reward|other|Ship Building Materials|1.2M|T=1st}}{{Reward|hero|Luminara Unduli|10}}{{Reward|hero|Ezra Bridger|10}}{{Reward|hero|Kanan Jarrus|10}}{{Reward|hero|Ahsoka Tano (Fulcrum)|10}}{{Reward|hero|Mace Windu|10}}{{Reward|hero|Kit Fisto|10}}{{Reward|hero|Aayla Secura|10}}{{Reward|hero|Shaak Ti|10}}{{Reward|hero|Barriss Offee|10}}{{Reward|gear||Mk 2 Zaltin Bacta Gel Prototype Salvage||6-10}}{{Reward|gear||Mk 3 Sienar Holo Projector Salvage||6-10}}{{Reward|gear||Mk 5 SoroSuub Keypad Salvage||6-10}}{{Reward|gear||Mk 6 Nubian Security Scanner Prototype Salvage||6-10}}{{Reward|gear||Mk 3 Czerka Stun Cuffs Salvage||6-10}}{{Reward|gear||Mk 3 Chedak Comlink Prototype Salvage||6-10}}{{Reward|gear||Mk 4 A-KT Stun Gun Salvage||6-10}}{{Reward|gear||Mk 6 BioTech Implant Prototype Salvage||6-10}}{{Reward|gear||Mk 5 Chiewab Hypo Syringe Prototype Salvage||6-10}}{{Reward|gear||Mk 8 BlasTech Weapon Mod Prototype Salvage||6-10}}{{Reward|other|Ship Building Materials|200K}}&lt;br /&gt;
 |refreshCount=&lt;br /&gt;
 |allowedUnit=affiliation_inquisorius&lt;br /&gt;
 |refresh=1-2 = 225{{#var:crystal}}&amp;lt;br /&amp;gt;3-4 = 325{{#var:crystal}}&amp;lt;br /&amp;gt;5-6 = 425{{#var:crystal}}&amp;lt;br /&amp;gt;7-16 = 500{{#var:crystal}}&lt;br /&gt;
 |drops=3 characters, 1 gear and Ship Building Materials&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=combo&lt;br /&gt;
 |event=NODE_EVENT_ASSAULT_JEDI&lt;br /&gt;
 |attempts=1&lt;br /&gt;
 |tier=TIER II&lt;br /&gt;
 |eventType=&lt;br /&gt;
 |requirements='''Complete Tier I'''&amp;lt;br /&amp;gt;'''Stars:''' 5+&amp;lt;br /&amp;gt;'''Units:''' Any 5 [[Inquisitorius]]&lt;br /&gt;
 |recommendations='''Unit Level:''' 80+&amp;lt;br /&amp;gt;'''Gear level:''' 10+&amp;lt;br /&amp;gt;'''Mods:''' 4+ dots&lt;br /&gt;
 |rewards={{Reward|hero|Hermit Yoda|5|T=1st}}{{Reward|hero|Ezra Bridger|10|T=1st}}{{Reward|hero|Kanan Jarrus|10|T=1st}}{{Reward|hero|Ahsoka Tano (Fulcrum)|10|T=1st}}{{Reward|hero|Mace Windu|10|T=1st}}{{Reward|hero|Kit Fisto|10|T=1st}}{{Reward|hero|Aayla Secura|10|T=1st}}{{Reward|hero|Shaak Ti|10|T=1st}}{{Reward|hero|Barriss Offee|10|T=1st}}{{Reward|hero|Luminara Unduli|10|T=1st}}{{Reward|other|Ship Building Materials|1.2M|T=1st}}{{Reward|hero|Luminara Unduli|10}}{{Reward|hero|Ezra Bridger|10}}{{Reward|hero|Kanan Jarrus|10}}{{Reward|hero|Ahsoka Tano (Fulcrum)|10}}{{Reward|hero|Mace Windu|10}}{{Reward|hero|Kit Fisto|10}}{{Reward|hero|Aayla Secura|10}}{{Reward|hero|Shaak Ti|10}}{{Reward|hero|Barriss Offee|10}}{{Reward|gear||Mk 2 Zaltin Bacta Gel Prototype Salvage||6-10}}{{Reward|gear||Mk 3 Sienar Holo Projector Salvage||6-10}}{{Reward|gear||Mk 5 SoroSuub Keypad Salvage||6-10}}{{Reward|gear||Mk 6 Nubian Security Scanner Prototype Salvage||6-10}}{{Reward|gear||Mk 3 Czerka Stun Cuffs Salvage||6-10}}{{Reward|gear||Mk 3 Chedak Comlink Prototype Salvage||6-10}}{{Reward|gear||Mk 4 A-KT Stun Gun Salvage||6-10}}{{Reward|gear||Mk 6 BioTech Implant Prototype Salvage||6-10}}{{Reward|gear||Mk 5 Chiewab Hypo Syringe Prototype Salvage||6-10}}{{Reward|gear||Mk 8 BlasTech Weapon Mod Prototype Salvage||6-10}}{{Reward|other|Ship Building Materials|200K}}&lt;br /&gt;
 |refreshCount=&lt;br /&gt;
 |allowedUnit=affiliation_inquisorius&lt;br /&gt;
 |refresh=1-2 = 225{{#var:crystal}}&amp;lt;br /&amp;gt;3-4 = 325{{#var:crystal}}&amp;lt;br /&amp;gt;5-6 = 425{{#var:crystal}}&amp;lt;br /&amp;gt;7-16 = 500{{#var:crystal}}&lt;br /&gt;
 |drops=3 characters, 1 gear and Ship Building Materials&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=combo&lt;br /&gt;
 |event=NODE_EVENT_ASSAULT_JEDI&lt;br /&gt;
 |attempts=1&lt;br /&gt;
 |tier=BONUS TIER&lt;br /&gt;
 |eventType=&lt;br /&gt;
 |requirements='''Complete Tier II'''&amp;lt;br /&amp;gt;'''Stars:''' 7&amp;lt;br /&amp;gt;'''Units:''' Any 5 [[Inquisitorius]]&lt;br /&gt;
 |recommendations='''Unit Level:''' 85&amp;lt;br /&amp;gt;'''Gear level:''' 11+&amp;lt;br /&amp;gt;'''Mods:''' 5+ dots&lt;br /&gt;
 |rewards={{Reward|hero|General Kenobi|5|T=1st}}{{Reward|gear||Mk 3 Czerka Stun Cuffs Salvage||30|T=1st}}{{Reward|gear||Mk 5 A-KT Stun Gun Prototype Salvage||30|T=1st}}{{Reward|other|Credits|2.5M|T=1st}}{{Reward|hero|Luminara Unduli|10}}{{Reward|hero|Ezra Bridger|10}}{{Reward|hero|Kanan Jarrus|10}}{{Reward|hero|Ahsoka Tano (Fulcrum)|10}}{{Reward|hero|Mace Windu|10}}{{Reward|hero|Kit Fisto|10}}{{Reward|hero|Aayla Secura|10}}{{Reward|hero|Shaak Ti|10}}{{Reward|hero|Barriss Offee|10}}{{Reward|gear||Mk 2 Zaltin Bacta Gel Prototype Salvage||6-10}}{{Reward|gear||Mk 3 Sienar Holo Projector Salvage||6-10}}{{Reward|gear||Mk 5 SoroSuub Keypad Salvage||6-10}}{{Reward|gear||Mk 6 Nubian Security Scanner Prototype Salvage||6-10}}{{Reward|gear||Mk 3 Czerka Stun Cuffs Salvage||6-10}}{{Reward|gear||Mk 3 Chedak Comlink Prototype Salvage||6-10}}{{Reward|gear||Mk 4 A-KT Stun Gun Salvage||6-10}}{{Reward|gear||Mk 6 BioTech Implant Prototype Salvage||6-10}}{{Reward|gear||Mk 5 Chiewab Hypo Syringe Prototype Salvage||6-10}}{{Reward|gear||Mk 8 BlasTech Weapon Mod Prototype Salvage||6-10}}{{Reward|other|Ship Building Materials|200K}}&lt;br /&gt;
 |refreshCount=&lt;br /&gt;
 |allowedUnit=affiliation_inquisorius&lt;br /&gt;
 |refresh=&lt;br /&gt;
 |drops=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=combo&lt;br /&gt;
 |event=NODE_EVENT_ASSAULT_JEDI&lt;br /&gt;
 |attempts=1&lt;br /&gt;
 |tier=MYTHIC TIER&lt;br /&gt;
 |eventType=&lt;br /&gt;
 |requirements='''Complete Bonus Tier'''&amp;lt;br /&amp;gt;'''Stars:''' 7&amp;lt;br /&amp;gt;'''Units:''' Any 5 [[Inquisitorius]]&lt;br /&gt;
 |recommendations='''Unit Level:''' 85&amp;lt;br /&amp;gt;'''Gear level:''' 11+&amp;lt;br /&amp;gt;'''Mods:''' 5+ dots&amp;lt;br /&amp;gt;'''Zeta ability upgrades'''&lt;br /&gt;
 |rewards={{Reward|other|Ability Material Zeta|2|T=1st}}{{Reward|other|Ability Material Omega|2}}&lt;br /&gt;
 |refreshCount=0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=combo&lt;br /&gt;
 |event=NODE_EVENT_ASSAULT_JEDI&lt;br /&gt;
 |attempts=1&lt;br /&gt;
 |tier=CHALLENGE TIER I&lt;br /&gt;
 |eventType=&lt;br /&gt;
 |requirements='''Complete Mythic Tier'''&amp;lt;br /&amp;gt;'''Stars:''' 7&amp;lt;br /&amp;gt;'''Units:''' Any 5 [[Inquisitorius]]&lt;br /&gt;
 |recommendations='''Relic level:''' 3+&amp;lt;br /&amp;gt;'''Mods:''' 6 dots&amp;lt;br /&amp;gt;'''Zeta ability upgrades'''&lt;br /&gt;
 |rewards={{Reward|gear||Injector Head Salvage||5}}{{Reward|gear||Injector Handle Salvage||5}}{{Reward|gear||Injector Cell Salvage||5}}{{Reward|gear||Mk 9 Kyrotech Battle Computer Prototype Salvage||10}}{{Reward|gear||Mk 7 Kyrotech Shock Prod Prototype Salvage||10}}{{Reward|other|Ability Material Zeta|2}}&lt;br /&gt;
 |refreshCount=0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=combo&lt;br /&gt;
 |event=NODE_EVENT_ASSAULT_JEDI&lt;br /&gt;
 |attempts=1&lt;br /&gt;
 |tier=CHALLENGE TIER II&lt;br /&gt;
 |eventType=&lt;br /&gt;
 |requirements='''Complete Challenge Tier I'''&amp;lt;br /&amp;gt;'''Stars:''' 7&amp;lt;br /&amp;gt;'''Units:''' Any 5 [[Inquisitorius]]&lt;br /&gt;
 |recommendations='''Relic level:''' 5+&amp;lt;br /&amp;gt;'''Mods:''' 6 dots&amp;lt;br /&amp;gt;'''Zeta ability upgrades'''&lt;br /&gt;
 |rewards={{Reward|other|Electrium Conductor|3}}{{Reward|other|Aurodium Heatsink|5}}{{Reward|other|Chromium Transistor|10}}{{Reward|other|Bronzium Wiring|10}}{{Reward|other|Carbonite Circuit Board|10}}{{Reward|other|Flawed Signal Data|3}}{{Reward|other|Incomplete Signal Data|3}}{{Reward|other|Fragmented Signal Data|5}}&lt;br /&gt;
 |refreshCount=0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=combo&lt;br /&gt;
 |event=NODE_EVENT_ASSAULT_JEDI&lt;br /&gt;
 |attempts=1&lt;br /&gt;
 |tier=CHALLENGE TIER III&lt;br /&gt;
 |eventType=&lt;br /&gt;
 |requirements='''Complete Challenge Tier II'''&amp;lt;br /&amp;gt;'''Stars:''' 7&amp;lt;br /&amp;gt;'''Units:''' Any 5 [[Inquisitorius]]&lt;br /&gt;
 |recommendations='''Relic level:''' 7+&amp;lt;br /&amp;gt;'''Mods:''' 6 dots&amp;lt;br /&amp;gt;'''Zeta ability upgrades'''&lt;br /&gt;
 |rewards={{Reward|other|Electrium Conductor|3}}{{Reward|other|Aurodium Heatsink|5}}{{Reward|other|Chromium Transistor|10}}{{Reward|other|Bronzium Wiring|10}}{{Reward|other|Carbonite Circuit Board|10}}{{Reward|other|Flawed Signal Data|3}}{{Reward|other|Incomplete Signal Data|3}}{{Reward|other|Fragmented Signal Data|5}}&lt;br /&gt;
 |refreshCount=0&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Enemies==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-row&amp;quot;&amp;gt;&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=enemies&lt;br /&gt;
 |tier=TIER I&lt;br /&gt;
 |wave1=&lt;br /&gt;
{{Enemy|Character|Consular|7|74}}&lt;br /&gt;
{{Enemy|NPC|JSent|7|74}}&lt;br /&gt;
{{Enemy|NPC|TGuard|7|74}}&lt;br /&gt;
{{Enemy|Character|JKGuard|7|74}}&lt;br /&gt;
 |wave2=&lt;br /&gt;
{{Enemy|Character|JKGuard|7|74}}&lt;br /&gt;
{{Enemy|Character|Consular|7|74}}&lt;br /&gt;
{{Enemy|NPC|JSent|7|74}}&lt;br /&gt;
{{Enemy|NPC|TGuard|7|74}}&lt;br /&gt;
{{Enemy|Character|Kit|8|74|D=ELITE}}&lt;br /&gt;
 |wave3=&lt;br /&gt;
{{Enemy|Character|JKGuard|8|75}}&lt;br /&gt;
{{Enemy|NPC|JSent|8|75}}&lt;br /&gt;
{{Enemy|Character|Consular|8|75}}&lt;br /&gt;
{{Enemy|NPC|JSent|8|75}}&lt;br /&gt;
{{Enemy|NPC|JSent|8|75}}&lt;br /&gt;
 |wave4=&lt;br /&gt;
{{Enemy|Character|Luminara|8|75}}&lt;br /&gt;
{{Enemy|NPC|JSent|8|75}}&lt;br /&gt;
{{Enemy|Character|Consular|8|75}}&lt;br /&gt;
{{Enemy|Character|JKGuard|8|75}}&lt;br /&gt;
{{Enemy|Character|Aayla|9|75|D=ELITE}}&lt;br /&gt;
 |wave5=&lt;br /&gt;
{{Enemy|Character|JKGuard|8|76}}&lt;br /&gt;
{{Enemy|Character|Consular|8|76}}&lt;br /&gt;
{{Enemy|Character|Shaakti|8|76}}&lt;br /&gt;
{{Enemy|Character|Ki-Adi-Mundi|9|76|D=ELITE}}&lt;br /&gt;
{{Enemy|Character|GMY|10|76|D=BOSS}}&lt;br /&gt;
 |wave6=&lt;br /&gt;
{{Enemy|Character|JKGuard|8|76}}&lt;br /&gt;
{{Enemy|Character|Consular|8|76}}&lt;br /&gt;
{{Enemy|Character|Rex|8|76}}&lt;br /&gt;
{{Enemy|Character|Commander Ahsoka Tano|9|76|D=ELITE}}&lt;br /&gt;
{{Enemy|Character|GK|9|76|D=ELITE}}&lt;br /&gt;
 |wave7=&lt;br /&gt;
{{Enemy|Character|Mace|8|77}}&lt;br /&gt;
{{Enemy|Character|HYoda|8|77}}&lt;br /&gt;
{{Enemy|Character|Barriss|8|77}}&lt;br /&gt;
{{Enemy|Character|OldBen|9|77|D=ELITE}}&lt;br /&gt;
{{Enemy|Character|Jedi Knight Luke Skywalker|8|77|D=ELITE}}&lt;br /&gt;
 |wave8=&lt;br /&gt;
{{Enemy|Character|Fulcrum|9|77}}&lt;br /&gt;
{{Enemy|Character|Maul|9|77}}&lt;br /&gt;
{{Enemy|Character|Ezra|11|77|D=BOSS}}&lt;br /&gt;
{{Enemy|Character|Kanan|11|77|D=BOSS}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=enemies&lt;br /&gt;
 |tier=TIER II&lt;br /&gt;
 |wave1=''To be added''&lt;br /&gt;
 |wave2=''To be added''&lt;br /&gt;
 |wave3=''To be added''&lt;br /&gt;
 |wave4=''To be added''&lt;br /&gt;
 |wave5=''To be added''&lt;br /&gt;
 |wave6=''To be added''&lt;br /&gt;
 |wave7=''To be added''&lt;br /&gt;
 |wave8=''To be added''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=enemies&lt;br /&gt;
 |tier=BONUS TIER&lt;br /&gt;
 |wave1=''To be added''&lt;br /&gt;
 |wave2=''To be added''&lt;br /&gt;
 |wave3=''To be added''&lt;br /&gt;
 |wave4=''To be added''&lt;br /&gt;
 |wave5=''To be added''&lt;br /&gt;
 |wave6=''To be added''&lt;br /&gt;
 |wave7=''To be added''&lt;br /&gt;
 |wave8=''To be added''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=enemies&lt;br /&gt;
 |tier=MYTHIC TIER&lt;br /&gt;
 |wave1=''To be added''&lt;br /&gt;
 |wave2=''To be added''&lt;br /&gt;
 |wave3=''To be added''&lt;br /&gt;
 |wave4=''To be added''&lt;br /&gt;
 |wave5=''To be added''&lt;br /&gt;
 |wave6=''To be added''&lt;br /&gt;
 |wave7=''To be added''&lt;br /&gt;
 |wave8=''To be added''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=enemies&lt;br /&gt;
 |tier=CHALLENGE TIER I&lt;br /&gt;
 |wave1=''To be added''&lt;br /&gt;
 |wave2=''To be added''&lt;br /&gt;
 |wave3=''To be added''&lt;br /&gt;
 |wave4=''To be added''&lt;br /&gt;
 |wave5=''To be added''&lt;br /&gt;
 |wave6=''To be added''&lt;br /&gt;
 |wave7=''To be added''&lt;br /&gt;
 |wave8=''To be added''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=enemies&lt;br /&gt;
 |tier=CHALLENGE TIER II&lt;br /&gt;
 |wave1=''To be added''&lt;br /&gt;
 |wave2=''To be added''&lt;br /&gt;
 |wave3=''To be added''&lt;br /&gt;
 |wave4=''To be added''&lt;br /&gt;
 |wave5=''To be added''&lt;br /&gt;
 |wave6=''To be added''&lt;br /&gt;
 |wave7=''To be added''&lt;br /&gt;
 |wave8=''To be added''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=enemies&lt;br /&gt;
 |tier=CHALLENGE TIER III&lt;br /&gt;
 |wave1=''To be added''&lt;br /&gt;
 |wave2=''To be added''&lt;br /&gt;
 |wave3=''To be added''&lt;br /&gt;
 |wave4=''To be added''&lt;br /&gt;
 |wave5=''To be added''&lt;br /&gt;
 |wave6=''To be added''&lt;br /&gt;
 |wave7=''To be added''&lt;br /&gt;
 |wave8=''To be added''&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Fight Mechanics==&lt;br /&gt;
'''Special Abilities'''&lt;br /&gt;
*'''Allies'''&lt;br /&gt;
&amp;lt;!--old text for reference**&amp;lt;span class=&amp;quot;granted-ability&amp;quot;&amp;gt;'''Our Prey Nears'''&amp;lt;/span&amp;gt; - Inflict 1 stack of Purge (max 6) on the target enemy and this character gains an immediate bonus turn with 50% Critical Chance and Critical Damage; if an enemy is defeated during the bonus turn, this character gains 20% Offense (stacking) until the end of the battle.--&amp;gt;&lt;br /&gt;
{{Granted Ability Infobox&lt;br /&gt;
  |abilityName=Our Prey Nears&lt;br /&gt;
  |icon=tex.ability_hk47_special02&lt;br /&gt;
  |cooldown=4&lt;br /&gt;
  |description=Inflict 1 stack of Purge (max 6) on the target enemy and this character gains an immediate bonus turn with 50% Critical Chance and Critical Damage; if an enemy is defeated during the bonus turn, this character gains 20% Offense (stacking) until the end of the battle.}}&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
''To be added''&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
''To be added''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:none;&amp;quot;&amp;gt;&amp;lt;!--Place for properties--&amp;gt;&lt;br /&gt;
[[Has shards for::Ezra Bridger]]&lt;br /&gt;
[[Has shards for::Kanan Jarrus]]&lt;br /&gt;
[[Has shards for::Ahsoka Tano (Fulcrum)]]&lt;br /&gt;
[[Has shards for::Mace Windu]]&lt;br /&gt;
[[Has shards for::Kit Fisto]]&lt;br /&gt;
[[Has shards for::Aayla Secura]]&lt;br /&gt;
[[Has shards for::Shaak Ti]]&lt;br /&gt;
[[Has shards for::Barriss Offee]]&lt;br /&gt;
[[Has shards for::Luminara Unduli]]&lt;br /&gt;
[[Has shards for::Hermit Yoda]]&lt;br /&gt;
[[Has shards for::General Kenobi]]&lt;br /&gt;
[[Can reward gear::Mk 2 Zaltin Bacta Gel Prototype Salvage]]&lt;br /&gt;
[[Can reward gear::Mk 3 Chedak Comlink Prototype Salvage]]&lt;br /&gt;
[[Can reward gear::Mk 3 Czerka Stun Cuffs Salvage]]&lt;br /&gt;
[[Can reward gear::Mk 3 Sienar Holo Projector Salvage]]&lt;br /&gt;
[[Can reward gear::Mk 4 A-KT Stun Gun Salvage]]&lt;br /&gt;
[[Can reward gear::Mk 5 Chiewab Hypo Syringe Prototype Salvage]]&lt;br /&gt;
[[Can reward gear::Mk 5 SoroSuub Keypad Salvage]]&lt;br /&gt;
[[Can reward gear::Mk 6 BioTech Implant Prototype Salvage]]&lt;br /&gt;
[[Can reward gear::Mk 6 Nubian Security Scanner Prototype Salvage]]&lt;br /&gt;
[[Can reward gear::Mk 7 Kyrotech Shock Prod Prototype Salvage]]&lt;br /&gt;
[[Can reward gear::Mk 8 BlasTech Weapon Mod Prototype Salvage]]&lt;br /&gt;
[[Can reward gear::Mk 9 Kyrotech Battle Computer Prototype Salvage]]&lt;br /&gt;
[[Can reward ability mat::Ability Material Omega]]&lt;br /&gt;
[[Can reward ability mat::Ability Material Zeta]]&lt;br /&gt;
[[Can reward gear::Injector Head Salvage]]&lt;br /&gt;
[[Can reward gear::Injector Handle Salvage]]&lt;br /&gt;
[[Can reward gear::Injector Cell Salvage]]&lt;br /&gt;
[[Can reward relic mat::Electrium Conductor]]&lt;br /&gt;
[[Can reward relic mat::Aurodium Heatsink]]&lt;br /&gt;
[[Can reward relic mat::Chromium Transistor]]&lt;br /&gt;
[[Can reward relic mat::Bronzium Wiring]]&lt;br /&gt;
[[Can reward relic mat::Carbonite Circuit Board]]&lt;br /&gt;
[[Can reward relic mat::Flawed Signal Data]]&lt;br /&gt;
[[Can reward relic mat::Incomplete Signal Data]]&lt;br /&gt;
[[Can reward relic mat::Fragmented Signal Data]]&lt;br /&gt;
[[Can reward::Shards]]&lt;br /&gt;
[[Can reward::Jedi Shards]]&lt;br /&gt;
[[Can reward::Credits]]&lt;br /&gt;
[[Can reward::Ship Building Materials]]&lt;br /&gt;
[[Type of content::Standard Event]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Assault Battle]]&lt;/div&gt;</summary>
		<author><name>StickSurfer</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Template:Granted_Ability_Infobox&amp;diff=39520</id>
		<title>Template:Granted Ability Infobox</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Template:Granted_Ability_Infobox&amp;diff=39520"/>
		<updated>2023-01-06T11:50:07Z</updated>

		<summary type="html">&lt;p&gt;StickSurfer: Gonna see if this will work for granted abilities&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category: Templates |Infobox Ability]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{#vardefine:abilityType|Granted}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;unit-ability-wrap&amp;quot; style=&amp;quot;max-width:99%;display:flex;flex-direction:row;flex-wrap:wrap;justify-content:center;overflow:hidden;padding:10px;box-shadow: 0 0 7px {{#ifeq:{{{abilityType}}}|ULTIMATE|#B37E1B|#444}};{{#ifeq:{{{abilityType}}}|ULTIMATE|border:3px solid #FFA500;|}}margin-bottom:12px;border-radius:5px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;unit-ability-desc-wrap&amp;quot; style=&amp;quot;display:flex;flex-direction:column;flex: 1 1 300px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;unit-ability-title-wrap&amp;quot; style=&amp;quot;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unit-ability-icon&amp;quot; style=&amp;quot;float:left;border:1px solid black;margin-right:10px;&amp;quot;&amp;gt;[[File:{{{icon}}}.png | 70px | link=]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unit-ability-name {{#ifeq:{{{abilityType}}}|ULTIMATE|ultimate-ability|}}&amp;quot; style=&amp;quot;font-weight:bold;font-size:1.3em&amp;quot;&amp;gt;{{{abilityName}}}&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unit-ability-type {{#ifeq:{{{abilityType}}}|ULTIMATE|ultimate-ability|}}&amp;quot; style=&amp;quot;{{#ifeq:{{{abilityType}}}|ULTIMATE|font-weight:bold;|}}&amp;quot;&amp;gt;{{#var:abilityType}}&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
{{#if: {{{cooldown|}}} |&amp;lt;span style=&amp;quot;color:#777;font-size:.9em;&amp;quot;&amp;gt;{{{cooldown}}} Turn Cooldown&amp;lt;/span&amp;gt; | }}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;unit-ability-description&amp;quot; style=&amp;quot;display:flex;flex-direction:column;align-items:flex-start;margin-right:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;unit-ability-description-max&amp;quot; style=&amp;quot;margin-top:8px;&amp;quot;&amp;gt;{{{description}}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>StickSurfer</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Flight_of_the_Falcon&amp;diff=39519</id>
		<title>Flight of the Falcon</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Flight_of_the_Falcon&amp;diff=39519"/>
		<updated>2023-01-06T10:29:51Z</updated>

		<summary type="html">&lt;p&gt;StickSurfer: Those 4 ships aren't an absolute necessity now: any Bounty Hunter ships are allowed (including Razor Crest)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;display:flex;flex-direction:row;flex-wrap:wrap;justify-content:center;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:center;width:360px;&amp;quot;&amp;gt;{{Event Infobox&lt;br /&gt;
|eventName=Flight of the Falcon&lt;br /&gt;
|requires='''Player Level 85'''&amp;lt;br /&amp;gt;[[Bounty Hunters|Bounty Hunter ships]]&amp;lt;br&amp;gt;[[Capital Ship|Any Capital Ship]]&lt;br /&gt;
|eventType=Legendary Event&lt;br /&gt;
|eventLength=[[Journey Guide]]&lt;br /&gt;
|rewards={{Reward List|blueprint|Han's Millennium Falcon}}&lt;br /&gt;
|releaseDate=1-17-2019&lt;br /&gt;
}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1 1 300px;&amp;quot;&amp;gt;&lt;br /&gt;
== Overview ==&lt;br /&gt;
&amp;lt;p&amp;gt;'''Flight of the Falcon''' is a [[Legendary Event]] that requires [[Bounty Hunters|Bounty Hunter ships]] to go through 7 Tiers in order to unlock [[Han's Millennium Falcon]].&amp;lt;/p&amp;gt;&lt;br /&gt;
=== Prerequisites ===&lt;br /&gt;
{| class=&amp;quot;wikitable table-black-gold&amp;quot;&lt;br /&gt;
|+'''Achievements'''&lt;br /&gt;
 !'''Feel the Force (Level 85)'''&lt;br /&gt;
 | Reach Player level 85&lt;br /&gt;
|}&lt;br /&gt;
__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;display:none;&amp;quot;&amp;gt;[[Type of content::Exclusive event unit]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clearfix&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Tiers==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-row&amp;quot;&amp;gt;&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=combo&lt;br /&gt;
 |event=FLIGHT_OF_THE_FALCON&lt;br /&gt;
 |attempts=&lt;br /&gt;
 |tier=Tier I&lt;br /&gt;
 |eventType=Special Event&lt;br /&gt;
 |requirements='''Player Level 85'''&amp;lt;br /&amp;gt;'''Stars:''' 1+&amp;lt;br /&amp;gt;'''Units:''' [[Capital Ship|Any Capital Ship]], [[Bounty Hunters|Bounty Hunter ships]]&lt;br /&gt;
 |rewards={{Reward|ship|Han's Millennium Falcon|25|T=1st}}{{Reward|other|Crystal|50|T=1st}}{{Reward|other|Ship Building Materials|50K|T=1st}}&lt;br /&gt;
 |enemies={{Enemy|Ship|Home One|1|65|||D=|img=tex.charui_moncalamarilibertycruiser}}{{Enemy|Ship|Han's Millennium Falcon|1|65|||D=|img=tex.charui_mfalcon}}{{Enemy|Ship|B-wing Starfighter|1|65|||D=|img=tex.charui_bwing}}{{Enemy|Ship|Y-wing Starfighter|1|65|||D=|img=tex.charui_ywing}}&lt;br /&gt;
 |refreshCount=&lt;br /&gt;
 |allowedUnit=profession_bountyhunter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=combo&lt;br /&gt;
 |event=FLIGHT_OF_THE_FALCON&lt;br /&gt;
 |attempts=&lt;br /&gt;
 |tier=Tier II&lt;br /&gt;
 |eventType=Special Event&lt;br /&gt;
 |requirements='''Complete Tier I'''&amp;lt;br /&amp;gt;'''Stars:''' 2+&amp;lt;br /&amp;gt;'''Units:''' [[Capital Ship|Any Capital Ship]], [[Bounty Hunters|Bounty Hunter ships]]&lt;br /&gt;
 |recommendations='''Unit Level:''' 65+&lt;br /&gt;
 |rewards={{Reward|ship|Han's Millennium Falcon|25|T=1st}}{{Reward|other|Crystal|50|T=1st}}{{Reward|other|Ship Building Materials|100K|T=1st}}&lt;br /&gt;
 |enemies={{Enemy|Ship|Home One|1|65|||D=|img=tex.charui_moncalamarilibertycruiser}}{{Enemy|Ship|Han's Millennium Falcon|1|65|||D=|img=tex.charui_mfalcon}}{{Enemy|Ship|B-wing Starfighter|1|65|||D=|img=tex.charui_bwing}}{{Enemy|Ship|Y-wing Starfighter|1|65|||D=|img=tex.charui_ywing}}{{Enemy|Ship|A-wing Interceptor|1|65|img=tex.charui_awing|D=Reinforcement}}&lt;br /&gt;
&lt;br /&gt;
 |refreshCount=&lt;br /&gt;
 |allowedUnit=profession_bountyhunter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=combo&lt;br /&gt;
 |event=FLIGHT_OF_THE_FALCON&lt;br /&gt;
 |attempts=&lt;br /&gt;
 |tier=Tier III&lt;br /&gt;
 |eventType=Special Event&lt;br /&gt;
 |requirements='''Complete Tier II'''&amp;lt;br /&amp;gt;'''Stars:''' 3+&amp;lt;br /&amp;gt;'''Units:''' [[Capital Ship|Any Capital Ship]], [[Bounty Hunters|Bounty Hunter ships]]&lt;br /&gt;
 |recommendations='''Unit Level:''' 70+&lt;br /&gt;
 |rewards={{Reward|ship|Han's Millennium Falcon|25|T=1st}}{{Reward|other|Crystal|50|T=1st}}{{Reward|other|Ship Building Materials|200K|T=1st}}&lt;br /&gt;
 |enemies={{Enemy|Ship|Home One|1|70|||D=|img=tex.charui_moncalamarilibertycruiser}}{{Enemy|Ship|Han's Millennium Falcon|1|70|||D=|img=tex.charui_mfalcon}}{{Enemy|Ship|B-wing Starfighter|1|70|||D=|img=tex.charui_bwing}}{{Enemy|Ship|Y-wing Starfighter|1|70|||D=|img=tex.charui_ywing}}{{Enemy|Ship|A-wing Interceptor|1|70|img=tex.charui_awing|D=Reinforcement}}&lt;br /&gt;
 |refreshCount=&lt;br /&gt;
 |allowedUnit=profession_bountyhunter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=combo&lt;br /&gt;
 |event=FLIGHT_OF_THE_FALCON&lt;br /&gt;
 |attempts=&lt;br /&gt;
 |tier=Tier IV&lt;br /&gt;
 |eventType=Special Event&lt;br /&gt;
 |requirements='''Complete Tier III'''&amp;lt;br /&amp;gt;'''Stars:''' 4+&amp;lt;br /&amp;gt;'''Units:''' [[Capital Ship|Any Capital Ship]], [[Bounty Hunters|Bounty Hunter ships]]&lt;br /&gt;
 |recommendations='''Unit Level:''' 75+&lt;br /&gt;
 |rewards={{Reward|ship|Han's Millennium Falcon|25|T=1st}}{{Reward|other|Crystal|50|T=1st}}{{Reward|other|Ship Building Materials|350K|T=1st}}&lt;br /&gt;
 |enemies={{Enemy|Ship|Home One|1|75|||D=|img=tex.charui_moncalamarilibertycruiser}}{{Enemy|Ship|Han's Millennium Falcon|1|75|||D=|img=tex.charui_mfalcon}}{{Enemy|Ship|B-wing Starfighter|1|75|||D=|img=tex.charui_bwing}}{{Enemy|Ship|Y-wing Starfighter|1|75|||D=|img=tex.charui_ywing}}{{Enemy|Ship|A-wing Interceptor|1|75|img=tex.charui_awing|D=Reinforcement}}&lt;br /&gt;
 |refreshCount=&lt;br /&gt;
 |allowedUnit=profession_bountyhunter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=combo&lt;br /&gt;
 |event=FLIGHT_OF_THE_FALCON&lt;br /&gt;
 |attempts=&lt;br /&gt;
 |tier=Tier V&lt;br /&gt;
 |eventType=Special Event&lt;br /&gt;
 |requirements='''Complete Tier IV'''&amp;lt;br /&amp;gt;'''Stars:''' 5+&amp;lt;br /&amp;gt;'''Units:''' [[Capital Ship|Any Capital Ship]], [[Bounty Hunters|Bounty Hunter ships]]&lt;br /&gt;
 |recommendations='''Unit Level:''' 75+&amp;lt;br /&amp;gt;'''Gear Level:''' 9+&lt;br /&gt;
 |rewards={{Reward|ship|Han's Millennium Falcon|45|T=1st}}{{Reward|other|Crystal|50|T=1st}}{{Reward|other|Ship Building Materials|500K|T=1st}}&lt;br /&gt;
 |enemies={{Enemy|Ship|Home One|1|75|||D=|img=tex.charui_moncalamarilibertycruiser}}{{Enemy|Ship|Han's Millennium Falcon|1|75|||D=|img=tex.charui_mfalcon}}{{Enemy|Ship|B-wing Starfighter|1|75|||D=|img=tex.charui_bwing}}{{Enemy|Ship|Y-wing Starfighter|1|75|||D=|img=tex.charui_ywing}}{{Enemy|Ship|A-wing Interceptor|1|75|img=tex.charui_awing|D=Reinforcement}}{{Enemy|Ship|A-wing Interceptor|1|75|img=tex.charui_awing|D=Reinforcement}}&lt;br /&gt;
 |refreshCount=&lt;br /&gt;
 |allowedUnit=profession_bountyhunter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=combo&lt;br /&gt;
 |event=FLIGHT_OF_THE_FALCON&lt;br /&gt;
 |attempts=&lt;br /&gt;
 |tier=Tier VI&lt;br /&gt;
 |eventType=Special Event&lt;br /&gt;
 |requirements='''Complete Tier V'''&amp;lt;br /&amp;gt;'''Stars:''' 6+&amp;lt;br /&amp;gt;'''Units:''' [[Capital Ship|Any Capital Ship]], [[Bounty Hunters|Bounty Hunter ships]]&lt;br /&gt;
 |recommendations='''Unit Level:'''' 80+&amp;lt;br /&amp;gt;'''Gear Level:''' 10+&lt;br /&gt;
 |rewards={{Reward|ship|Han's Millennium Falcon|85|T=1st}}{{Reward|other|Crystal|50|T=1st}}{{Reward|other|Ship Building Materials|750K|T=1st}}&lt;br /&gt;
 |enemies={{Enemy|Ship|Home One|1|80|||D=|img=tex.charui_moncalamarilibertycruiser}}{{Enemy|Ship|Han's Millennium Falcon|1|80|||D=|img=tex.charui_mfalcon}}{{Enemy|Ship|B-wing Starfighter|1|80|||D=|img=tex.charui_bwing}}{{Enemy|Ship|Y-wing Starfighter|1|80|||D=|img=tex.charui_ywing}}{{Enemy|Ship|A-wing Interceptor|1|80|img=tex.charui_awing|D=Reinforcement}}{{Enemy|Ship|A-wing Interceptor|1|80|img=tex.charui_awing|D=Reinforcement}}{{Enemy|Ship|Y-wing Starfighter|1|80|||D=Reinforcement|img=tex.charui_ywing}}&lt;br /&gt;
 |refreshCount=&lt;br /&gt;
 |allowedUnit=profession_bountyhunter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=combo&lt;br /&gt;
 |event=FLIGHT_OF_THE_FALCON&lt;br /&gt;
 |attempts=&lt;br /&gt;
 |tier=Tier VII&lt;br /&gt;
 |eventType=Special Event&lt;br /&gt;
 |requirements='''Complete Tier VI'''&amp;lt;br /&amp;gt;'''Stars:''' 7&amp;lt;br /&amp;gt;'''Units:''' [[Capital Ship|Any Capital Ship]], [[Bounty Hunters|Bounty Hunter ships]]&lt;br /&gt;
 |recommendations='''Unit Level:''' 85&amp;lt;br /&amp;gt;'''Gear Level:''' 11+&lt;br /&gt;
 |rewards={{Reward|ship|Han's Millennium Falcon|100|T=1st}}{{Reward|other|Crystal|50|T=1st}}{{Reward|other|Ship Building Materials|1M|T=1st}}&lt;br /&gt;
 |enemies={{Enemy|Ship|Home One|1|85|||D=|img=tex.charui_moncalamarilibertycruiser}}{{Enemy|Ship|Han's Millennium Falcon|1|85|||D=|img=tex.charui_mfalcon}}{{Enemy|Ship|B-wing Starfighter|1|85|||D=|img=tex.charui_bwing}}{{Enemy|Ship|Y-wing Starfighter|1|85|||D=|img=tex.charui_ywing}}{{Enemy|Ship|A-wing Interceptor|1|85|img=tex.charui_awing|D=Reinforcement}}{{Enemy|Ship|A-wing Interceptor|1|85|img=tex.charui_awing|D=Reinforcement}}{{Enemy|Ship|Y-wing Starfighter|1|85|||D=Reinforcement|img=tex.charui_ywing}}{{Enemy|Ship|Y-wing Starfighter|1|85|||D=Reinforcement|img=tex.charui_ywing}}&lt;br /&gt;
 |refreshCount=&lt;br /&gt;
 |allowedUnit=profession_bountyhunter&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Fight Mechanics==&lt;br /&gt;
''To be added''&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
''To be added''&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
''To be added''&lt;br /&gt;
&lt;br /&gt;
==Guides==&lt;br /&gt;
*No written guide at this time.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Darth Vader's Devastator is granted to players to use as the Capital Ship in each tier of this event. This capital ship is currently not obtainable and can't be used in any other event or game mode&lt;br /&gt;
&lt;br /&gt;
[[Category:Legendary Event]]&lt;br /&gt;
[[Category:Journey Guide]]&lt;/div&gt;</summary>
		<author><name>StickSurfer</name></author>
	</entry>
	<entry>
		<id>https://swgoh.wiki/index.php?title=Imperial_Chimaera&amp;diff=39518</id>
		<title>Imperial Chimaera</title>
		<link rel="alternate" type="text/html" href="https://swgoh.wiki/index.php?title=Imperial_Chimaera&amp;diff=39518"/>
		<updated>2023-01-06T10:13:35Z</updated>

		<summary type="html">&lt;p&gt;StickSurfer: I literally completed the first 4 tiers before Level 85&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;display:flex;flex-direction:row;flex-wrap:wrap;justify-content:center;overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:center;width:360px;&amp;quot;&amp;gt;{{Event Infobox&lt;br /&gt;
|eventName={{PAGENAME}}&lt;br /&gt;
|requires='''Player Level 85'''&amp;lt;br /&amp;gt;[[Ghost]]&amp;lt;br /&amp;gt;[[Phantom II]]&amp;lt;br /&amp;gt;[[Capital Ship|Rebel Capital Ship]]&amp;lt;br /&amp;gt;[[Rebel|1+ Rebel Ships]]&lt;br /&gt;
|eventType=Legendary Event&lt;br /&gt;
|eventLength=[[Journey Guide]]&lt;br /&gt;
|rewards={{Reward List|blueprint|Chimaera}}&lt;br /&gt;
|releaseDate=10-9-2017&lt;br /&gt;
}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex:1 1 300px;&amp;quot;&amp;gt;&lt;br /&gt;
== Overview ==&lt;br /&gt;
&amp;lt;p&amp;gt;'''{{PAGENAME}}''' is a [[Legendary Event]] that requires [[Rebel|Rebel Ships]] to go through 7 Tiers in order to unlock [[Chimaera]].&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;display:none;&amp;quot;&amp;gt;[[Type of content::Exclusive event unit]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clearfix&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Tiers==&lt;br /&gt;
&amp;lt;div class=&amp;quot;flex-row&amp;quot;&amp;gt;&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=combo&lt;br /&gt;
 |event=IMPERIAL_CHIMAERA&lt;br /&gt;
 |attempts=&lt;br /&gt;
 |tier=Tier I&lt;br /&gt;
 |eventType=Special Event&lt;br /&gt;
 |requirements='''Player Level 85'''&amp;lt;br /&amp;gt;'''Stars:''' 1+&amp;lt;br /&amp;gt;'''Units:''' [[Capital Ship|Rebel Capital Ship]], [[Ghost]], [[Phantom II]], [[Rebel|Rebel Ship(s)]]&lt;br /&gt;
 |recommendations='''Unit Level:''' 60+&lt;br /&gt;
 |rewards={{Reward|ship|Chimaera|25|T=1st}}{{Reward|other|Crystal|50|T=1st}}{{Reward|other|Ship Building Materials|50K|T=1st}}&lt;br /&gt;
 |enemies={{Enemy|Ship|Chimaera|1|60|||D=|img=tex.charui_chimaera}}{{Enemy|Ship|TIE Advanced x1|1|60|||D=|img=tex.charui_tieadvanced}}{{Enemy|Ship|Imperial TIE Fighter|1|60|||D=|img=tex.charui_tiefighter}}{{Enemy|Ship|TIE Reaper|1|60|||D=|img=tex.charui_tiereaper}}{{Enemy|Ship|Imperial TIE Fighter|1|60|||D=Reinforcement|img=tex.charui_tiefighter}}&lt;br /&gt;
 |refreshCount=&lt;br /&gt;
 |allowedUnit=affiliation_rebels&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=combo&lt;br /&gt;
 |event=IMPERIAL_CHIMAERA&lt;br /&gt;
 |attempts=&lt;br /&gt;
 |tier=Tier II&lt;br /&gt;
 |eventType=Special Event&lt;br /&gt;
 |requirements='''Complete Tier I'''&amp;lt;br /&amp;gt;'''Stars:''' 2+&amp;lt;br /&amp;gt;'''Units:''' [[Capital Ship|Rebel Capital Ship]], [[Ghost]], [[Phantom II]], [[Rebel|Rebel Ship(s)]]&lt;br /&gt;
 |recommendations='''Unit Level:''' 65+&lt;br /&gt;
 |rewards={{Reward|ship|Chimaera|25|T=1st}}{{Reward|other|Crystal|50|T=1st}}{{Reward|other|Ship Building Materials|100K|T=1st}}&lt;br /&gt;
 |enemies={{Enemy|Ship|Chimaera|1|65|||D=|img=tex.charui_chimaera}}{{Enemy|Ship|TIE Advanced x1|1|65|||D=|img=tex.charui_tieadvanced}}{{Enemy|Ship|Imperial TIE Fighter|1|65|||D=|img=tex.charui_tiefighter}}{{Enemy|Ship|TIE Reaper|1|65|||D=|img=tex.charui_tiereaper}}{{Enemy|Ship|Imperial TIE Fighter|1|65|||D=Reinforcement|img=tex.charui_tiefighter}}&lt;br /&gt;
 |refreshCount=&lt;br /&gt;
 |allowedUnit=affiliation_rebels&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=combo&lt;br /&gt;
 |event=IMPERIAL_CHIMAERA&lt;br /&gt;
 |attempts=&lt;br /&gt;
 |tier=Tier III&lt;br /&gt;
 |eventType=Special Event&lt;br /&gt;
 |requirements='''Complete Tier II'''&amp;lt;br /&amp;gt;'''Stars:''' 3+&amp;lt;br /&amp;gt;'''Units:''' [[Capital Ship|Rebel Capital Ship]], [[Ghost]], [[Phantom II]], [[Rebel|Rebel Ship(s)]]&lt;br /&gt;
 |recommendations='''Unit Level:''' 70+&lt;br /&gt;
 |rewards={{Reward|ship|Chimaera|25|T=1st}}{{Reward|other|Crystal|50|T=1st}}{{Reward|other|Ship Building Materials|200K|T=1st}}&lt;br /&gt;
 |enemies={{Enemy|Ship|Chimaera|1|72|||D=|img=tex.charui_chimaera}}{{Enemy|Ship|TIE Advanced x1|1|72|||D=|img=tex.charui_tieadvanced}}{{Enemy|Ship|Imperial TIE Fighter|1|72|||D=|img=tex.charui_tiefighter}}{{Enemy|Ship|TIE Reaper|1|72|||D=|img=tex.charui_tiereaper}}{{Enemy|Ship|Imperial TIE Fighter|1|72|||D=Reinforcement|img=tex.charui_tiefighter}}&lt;br /&gt;
 |refreshCount=&lt;br /&gt;
 |allowedUnit=affiliation_rebels&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=combo&lt;br /&gt;
 |event=IMPERIAL_CHIMAERA&lt;br /&gt;
 |attempts=&lt;br /&gt;
 |tier=Tier IV&lt;br /&gt;
 |eventType=Special Event&lt;br /&gt;
 |requirements='''Complete Tier III'''&amp;lt;br /&amp;gt;'''Stars:''' 4+&amp;lt;br /&amp;gt;'''Units:''' [[Capital Ship|Rebel Capital Ship]], [[Ghost]], [[Phantom II]], [[Rebel|Rebel Ship(s)]]&lt;br /&gt;
 |recommendations='''Unit Level:''' 75+&lt;br /&gt;
 |rewards={{Reward|ship|Chimaera|25|T=1st}}{{Reward|other|Crystal|50|T=1st}}{{Reward|other|Ship Building Materials|350K|T=1st}}&lt;br /&gt;
 |enemies={{Enemy|Ship|Chimaera|1|77|||D=|img=tex.charui_chimaera}}{{Enemy|Ship|TIE Advanced x1|1|77|||D=|img=tex.charui_tieadvanced}}{{Enemy|Ship|Imperial TIE Fighter|1|77|||D=|img=tex.charui_tiefighter}}{{Enemy|Ship|TIE Reaper|1|77|||D=|img=tex.charui_tiereaper}}{{Enemy|Ship|Imperial TIE Fighter|1|77|||D=Reinforcement|img=tex.charui_tiefighter}}&lt;br /&gt;
 |refreshCount=&lt;br /&gt;
 |allowedUnit=affiliation_rebels&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=combo&lt;br /&gt;
 |event=IMPERIAL_CHIMAERA&lt;br /&gt;
 |attempts=&lt;br /&gt;
 |tier=Tier V&lt;br /&gt;
 |eventType=Special Event&lt;br /&gt;
 |requirements='''Complete Tier IV'''&amp;lt;br /&amp;gt;'''Stars:''' 5+&amp;lt;br /&amp;gt;'''Units:''' [[Capital Ship|Rebel Capital Ship]], [[Ghost]], [[Phantom II]], [[Rebel|Rebel Ship(s)]]&lt;br /&gt;
 |recommendations='''Unit Level:''' 80+&lt;br /&gt;
 |rewards={{Reward|ship|Chimaera|45|T=1st}}{{Reward|other|Crystal|50|T=1st}}{{Reward|other|Ship Building Materials|500K|T=1st}}&lt;br /&gt;
 |enemies={{Enemy|Ship|Chimaera|1|82|||D=|img=tex.charui_chimaera}}{{Enemy|Ship|TIE Advanced x1|1|82|||D=|img=tex.charui_tieadvanced}}{{Enemy|Ship|Imperial TIE Fighter|1|82|||D=|img=tex.charui_tiefighter}}{{Enemy|Ship|TIE Reaper|1|82|||D=|img=tex.charui_tiereaper}}{{Enemy|Ship|Imperial TIE Fighter|1|82|||D=Reinforcement|img=tex.charui_tiefighter}}{{Enemy|Ship|Imperial TIE Fighter|1|82|||D=Reinforcement|img=tex.charui_tiefighter}}{{Enemy|Ship|Gauntlet Starfighter|1|82|||D=Reinforcement}}&lt;br /&gt;
 |refreshCount=&lt;br /&gt;
 |allowedUnit=affiliation_rebels&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=combo&lt;br /&gt;
 |event=IMPERIAL_CHIMAERA&lt;br /&gt;
 |attempts=&lt;br /&gt;
 |tier=Tier VI&lt;br /&gt;
 |eventType=Special Event&lt;br /&gt;
 |requirements='''Complete Tier V'''&amp;lt;br /&amp;gt;'''Stars:''' 6+&amp;lt;br /&amp;gt;'''Units:''' [[Capital Ship|Rebel Capital Ship]], [[Ghost]], [[Phantom II]], [[Rebel|Rebel Ship(s)]]&lt;br /&gt;
 |recommendations='''Unit Level:''' 85&lt;br /&gt;
 |rewards={{Reward|ship|Chimaera|85|T=1st}}{{Reward|other|Crystal|50|T=1st}}{{Reward|other|Ship Building Materials|750K|T=1st}}&lt;br /&gt;
 |enemies={{Enemy|Ship|Chimaera|1|87|||D=|img=tex.charui_chimaera}}{{Enemy|Ship|TIE Advanced x1|1|87|||D=|img=tex.charui_tieadvanced}}{{Enemy|Ship|Imperial TIE Fighter|1|87|||D=|img=tex.charui_tiefighter}}{{Enemy|Ship|TIE Reaper|1|87|||D=|img=tex.charui_tiereaper}}{{Enemy|Ship|Imperial TIE Fighter|1|87|||D=Reinforcement|img=tex.charui_tiefighter}}{{Enemy|Ship|Imperial TIE Fighter|1|87|||D=Reinforcement|img=tex.charui_tiefighter}}{{Enemy|Ship|Gauntlet Starfighter|1|87|||D=Reinforcement}}&lt;br /&gt;
 |refreshCount=&lt;br /&gt;
 |allowedUnit=affiliation_rebels&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Event Tier Infobox&lt;br /&gt;
 |type=combo&lt;br /&gt;
 |event=IMPERIAL_CHIMAERA&lt;br /&gt;
 |attempts=&lt;br /&gt;
 |tier=Tier VII&lt;br /&gt;
 |eventType=Special Event&lt;br /&gt;
 |requirements='''Complete Tier VI'''&amp;lt;br /&amp;gt;'''Stars:''' 7&amp;lt;br /&amp;gt;'''Units:''' [[Capital Ship|Rebel Capital Ship]], [[Ghost]], [[Phantom II]], [[Rebel|Rebel Ship(s)]]&lt;br /&gt;
 |recommendations='''Unit Level:''' 85&lt;br /&gt;
 |rewards={{Reward|ship|Chimaera|100|T=1st}}{{Reward|other|Crystal|50|T=1st}}{{Reward|other|Ship Building Materials|1M|T=1st}}&lt;br /&gt;
 |enemies={{Enemy|Ship|Chimaera|1|90|||D=|img=tex.charui_chimaera}}{{Enemy|Ship|TIE Advanced x1|1|90|||D=|img=tex.charui_tieadvanced}}{{Enemy|Ship|Imperial TIE Fighter|1|90|||D=|img=tex.charui_tiefighter}}{{Enemy|Ship|TIE Reaper|1|90|||D=|img=tex.charui_tiereaper}}{{Enemy|Ship|Imperial TIE Fighter|1|90|||D=Reinforcement|img=tex.charui_tiefighter}}{{Enemy|Ship|Gauntlet Starfighter|1|90|||D=Reinforcement}}{{Enemy|Ship|Imperial TIE Fighter|1|90|||D=Reinforcement|img=tex.charui_tiefighter}}{{Enemy|Ship|Imperial TIE Fighter|1|90|||D=Reinforcement|img=tex.charui_tiefighter}}&lt;br /&gt;
 |refreshCount=&lt;br /&gt;
 |allowedUnit=affiliation_rebels&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Fight Mechanics==&lt;br /&gt;
''To be added''&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
''To be added''&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
''To be added''&lt;br /&gt;
&lt;br /&gt;
==Guides==&lt;br /&gt;
*No written guide at this time.&lt;br /&gt;
&lt;br /&gt;
[[Category:Legendary Event]]&lt;br /&gt;
[[Category:Journey Guide]]&lt;/div&gt;</summary>
		<author><name>StickSurfer</name></author>
	</entry>
</feed>