Payout
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(Redirected from Bounty Hunter Payout)
Jump to navigationJump to search| Description | |
|---|---|
Various effects depending on the specific character. Cannot be dispelled or prevented.
| |
| Status | Other |
| Exclusive to | Characters |
| Limited to | Bounty Hunters |
| Dispellable | No |
| Preventable | No |
| Copyable | No |
Details
Payouts are activated only when the contract of the Bounty Hunter in the Leader position is met. Each payout only affects the unit it belongs to.
Personal Payouts
| Bounty Hunter | Description | |
|---|---|---|
| Aurra Sing | Aurra Sing has +25% Offense, 50% Health Steal, and whenever she uses a Special ability, she gains Stealth for 1 turn. | |
| Boba Fett | Boba Fett gains a bonus turn and, for the rest of the battle, has +50 Speed and additional Defense Penetration equal to 200% of his Defense Penetration. | |
| Bossk | Bossk Recovers 5% Health and Protection at the start of his turn, and half that much whenever another Bounty Hunter ally starts their turn. | |
| Cad Bane | Cad Bane has +25% Evasion. Inflict Thermal Detonator for 2 turns on attacking enemy when Cad Bane Evades. This Thermal Detonator can't be Evaded. | |
| Dengar | Dengar gains +25% Offense and +25% Speed until the end of battle. In addition, while Dengar is Stealthed, he has +60% chance to Assist when another Bounty Hunter ally uses a Special Ability. | |
| Embo | Embo takes a bonus turn after scoring a Critical Hit. Embo can't take consecutive bonus turns. Embo gains a new Special ability "Elusive Strikes". Elusive Strikes: Deal Physical damage and recover Protection equal to the damage dealt. This attack ignores Protection. | |
| Greedo | Greedo has +50% Health Steal, +25% Critical Damage, and +75% Counter Chance until the end of battle. | |
| IG-88 | For the rest of the battle, IG-88's Critical Hits to enemies reduce their Tenacity by -10% (stacking), his attacks ignore 50% Defense of Target Locked enemies, and he has +25% Offense if there is an enemy with Target Lock. | |
| Jango Fett | Jango Fett gains Damage Immunity for 2 turns, which cannot be Dispelled or prevented, and +50% Offense. | |
| Zam Wesell | Whenever an enemy takes damage from a Thermal Detonator, Zam has a 25% chance to dispel all debuffs on herself, she gains Stealth for 1 Turn, and she gains 2% Max Protection until the end of the encounter. | |
