Template:Commander Luke Skywalker Abilities
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Destined Strike
Basic
Level 8
Deal Physical damage to target enemy and inflict Speed Down and Defense Down for 2 turns. If the target already had Speed Down, remove 30% Turn Meter. If the target already had Defense Down, inflict Stun for 1 turn.
More Details
Level 7:
Deal Physical damage to target enemy and inflict Speed Down and Defense Down for 2 turns.
| Level | Unit Level | Ability Material | Credits | Adds |
|---|---|---|---|---|
| 8 | 76 | 5 | 43800 | If the target already had Speed Down, remove 30% Turn Meter and if the target already had Defense Down, inflict Stun for 1 turn |
| 7 | 66 | 16 13 9 | 24700 | +15% Damage |
| 6 | 56 | 10 9 6 | 8200 | +10% Damage |
| 5 | 46 | 7 7 5 | 4100 | +5% Damage |
| 4 | 36 | 5 5 4 | 2100 | +15% Damage |
| 3 | 26 | 4 4 | 1400 | +10% Damage |
| 2 | 16 | 3 | 700 | +5% Damage |
| 1 | Description: Deal Physical damage to target enemy and inflict Speed Down and Defense Down for 2 turns. | |||
Use the Force
Special
Level 8
4 Turn Cooldown
Deal Physical damage to target enemy, Dispel all buffs on them, remove 100% Turn Meter, and inflict Buff Immunity and Tenacity Down for 2 turns. Reduce the cooldown of this ability by 1 if the target didn't have full Health.
More Details
Level 7:
Deal Physical damage to target enemy, Dispel all buffs on them, and inflict Tenacity Down for 2 turns. (4 Turn Cooldown)
| Level | Unit Level | Ability Material | Credits | Adds |
|---|---|---|---|---|
| 8 | 78 | 5 | 80400 | Remove 100% Turn Meter, inflict Buff Immunity for 2 turns, and reduce the cooldown of this ability by 1 if the target didn't have full Health |
| 7 | 68 | 12 10 7 | 45200 | +15% Damage |
| 6 | 58 | 8 7 5 | 15100 | +10% Damage |
| 5 | 48 | 5 5 4 | 7500 | +5% Damage |
| 4 | 38 | 4 4 3 | 3800 | +15% Damage |
| 3 | 28 | 3 3 | 2500 | +10% Damage |
| 2 | 18 | 2 | 1300 | +5% Damage |
| 1 | Description: Deal Physical damage to target enemy, Dispel all buffs on them, and inflict Tenacity Down for 2 turns. (4 Turn Cooldown) | |||
Call to Action
Special
Level 8
4 Turn Cooldown
Dispel all debuffs on Luke. Luke gains 100% Turn Meter and recovers 40% Health and 40% Protection. If Luke doesn't have the Call to Action unique buff, he gains it until the next time this ability is used.
Call to Action: Luke ignores Taunts during his turn and has +50% Accuracy, +50% Critical Chance, and +50% Critical Damage. Can't be Dispelled or prevented.
Call to Action: Luke ignores Taunts during his turn and has +50% Accuracy, +50% Critical Chance, and +50% Critical Damage. Can't be Dispelled or prevented.
More Details
Unlocks at Gear Level 2.
Level 7:
Dispel all debuffs on Luke. Luke gains 100% Turn Meter and recovers 40% Health. If Luke doesn't have the Call to Action unique buff, he gains it until the next time this ability is used.
Call to Action: Luke ignores Taunts during his turn and has +50% Accuracy, +50% Critical Chance, and +50% Critical Damage. Can't be Dispelled or prevented. (4 Turn Cooldown)
Call to Action: Luke ignores Taunts during his turn and has +50% Accuracy, +50% Critical Chance, and +50% Critical Damage. Can't be Dispelled or prevented. (4 Turn Cooldown)
| Level | Unit Level | Ability Material | Credits | Adds |
|---|---|---|---|---|
| 8 | 80 | 5 | 80400 | Luke recovers 40% Protection |
| 7 | 70 | 12 10 7 | 45200 | +5% Heal |
| 6 | 60 | 8 7 5 | 15100 | +5% Heal |
| 5 | 50 | 5 5 4 | 7500 | +5% Heal |
| 4 | 40 | 4 4 3 | 3800 | +5% Heal |
| 3 | 30 | 3 3 | 2500 | +5% Heal |
| 2 | 20 | 2 | 1300 | +5% Heal |
| 1 | Description: Dispel all debuffs on Luke. Luke gains 100% Turn Meter and recovers 10% Health. If Luke doesn't have the Call to Action unique buff, he gains it until the next time this ability is used. Call to Action: Luke ignores Taunts during his turn and has +50% Accuracy, +50% Critical Chance, and +50% Critical Damage. Can't be Dispelled or prevented. (4 Turn Cooldown) |
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Rebel Maneuvers
Leader
Level 8
Rebel allies have +50% Counter Chance, +50% Defense, and +15% Offense. Whenever an enemy Resists a detrimental effect, Rebel allies gain 5% Turn Meter.
Zeta
More Details
Unlocks at Gear Level 4.
Level 7:
Rebel allies have +50% Counter Chance, +50% Defense, and +15% Offense.
| Level | Unit Level | Ability Material | Credits | Adds |
|---|---|---|---|---|
| 8 | 82 | 20 10 20 | 105000 | Whenever an enemy Resists a detrimental effect, Rebel allies gain 5% Turn Meter |
| 7 | 72 | 9 7 5 | 28800 | +10% Counter Chance |
| 6 | 62 | 6 5 4 | 9600 | +5% Offense |
| 5 | 52 | 4 4 3 | 4800 | +10% Defense |
| 4 | 42 | 3 3 2 | 2400 | +10% Counter Chance |
| 3 | 32 | 2 2 | 1600 | +5% Offense |
| 2 | 22 | 2 | 800 | +10% Defense |
| 1 | Description: Rebel allies have +30% Counter Chance, +30% Defense, and +5% Offense. | |||
Rebel Maneuvers
Learn Control
Unique
Level 8
While Luke doesn't have Call to Action, he has +50% Counter Chance, +50% Critical Avoidance, +50% Defense, +100% Tenacity, and gains 10% Turn Meter whenever another Rebel ally takes damage.
More Details
Unlocks at Gear Level 6.
Level 7:
While Luke doesn't have Call to Action, he has +50% Counter Chance, +50% Defense, and gains 10% Turn Meter whenever another Rebel ally takes damage.
| Level | Unit Level | Ability Material | Credits | Adds |
|---|---|---|---|---|
| 8 | 84 | 30 13 20 | 125000 | While Luke doesn't have Call to Action he has +50% Critical Avoidance and +100% Tenacity |
| 7 | 74 | 10 9 6 | 32900 | +10% Counter Chance |
| 6 | 64 | 7 6 4 | 11000 | +5% Counter Chance |
| 5 | 54 | 5 4 3 | 5500 | +10% Counter Chance |
| 4 | 44 | 3 3 3 | 2700 | +5% Counter Chance |
| 3 | 34 | 3 3 | 1800 | +10% Counter Chance |
| 2 | 24 | 2 | 900 | +5% Counter Chance |
| 1 | Description: While Luke doesn't have Call to Action, he has +5% Counter Chance, +50% Defense, and gains 10% Turn Meter whenever another Rebel ally takes damage. | |||
Learn Control
It Binds All Things
Unique
Level 8
Luke has +40% Potency. Whenever Luke Resists a detrimental effect he recovers 5% Health and 5% Protection. Whenever Luke inflicts a debuff he gains 10% Turn Meter and other allies gain half that amount.
More Details
Unlocks at Gear Level 8.
Level 7:
Luke has +40% Potency. Whenever Luke Resists a detrimental effect he recovers 5% Health.
| Level | Unit Level | Ability Material | Credits | Adds |
|---|---|---|---|---|
| 8 | 85 | 30 13 20 | 125000 | Whenever Luke Resists a detrimental effect he recovers 5% Protection and whenever Luke inflicts a debuff he gains 10% Turn Meter and other allies gain half that amount |
| 7 | 75 | 10 9 6 | 32900 | +5% Potency |
| 6 | 65 | 7 6 4 | 11000 | +5% Potency |
| 5 | 55 | 5 4 3 | 5500 | +5% Potency |
| 4 | 45 | 3 3 3 | 2700 | +5% Potency |
| 3 | 35 | 3 3 | 1800 | +5% Potency |
| 2 | 25 | 2 | 900 | +5% Potency |
| 1 | Description: Luke has +10% Potency. Whenever Luke Resists a detrimental effect he recovers 5% Health. | |||
It Binds All Things