Template:Eighth Brother Abilities
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Whirling Strike
Basic
Level 8
If Eighth Brother did not have Stealth this turn, he gains Stealth for 3 turns. Then, deal Physical damage to target enemy and, if the target is a Jedi, inflict 1 stack of Purge (max 6) until the end of the encounter, which can't be copied or resisted.
More Details
Level 7:
If Eighth Brother did not have Stealth this turn, he gains Stealth for 3 turns. Then, deal Physical damage to target enemy.
| Level | Unit Level | Ability Material | Credits | Adds |
|---|---|---|---|---|
| 8 | 74 | 5 | 43800 | If the target is a Jedi, inflict 1 stack of Purge (max 6) until the end of the encounter, which can't be resisted |
| 7 | 64 | 16 13 9 | 24700 | +25% Damage |
| 6 | 54 | 10 9 6 | 8200 | +15% Damage |
| 5 | 44 | 7 7 5 | 4100 | +10% Damage |
| 4 | 34 | 5 5 4 | 2100 | +10% Damage |
| 3 | 24 | 4 4 | 1400 | +5% Damage |
| 2 | 14 | 3 | 700 | +5% Damage |
| 1 | Description: If Eighth Brother did not have Stealth this turn, he gains Stealth for 3 turns. Then, deal Physical damage to target enemy. | |||
Photon Grenades
Special
Level 8
3 Turn Cooldown
If Eighth Brother did not have Stealth this turn, he gains Stealth for 3 turns. Deal Physical damage to all enemies and inflict Accuracy Down and Burning for 2 turns. Jedi enemies damaged by this ability are instead are inflicted with Blind and Burning for 2 turns, which can't be resisted.
More Details
Unlocks at Gear Level 2.
Level 7:
If Eighth Brother did not have Stealth this turn, he gains Stealth for 3 turns. Deal Physical damage to all enemies and inflict Accuracy Down and Burning for 2 turns. Jedi enemies damaged by this ability are instead are inflicted with Blind and Burning for 2 turns, which can't be resisted. (3 Turn Cooldown)
| Level | Unit Level | Ability Material | Credits | Adds |
|---|---|---|---|---|
| 8 | 76 | 5 | 80400 | This ability deals double damage to enemies who have any stacks of Purge |
| 7 | 66 | 12 10 7 | 45200 | +25% Damage |
| 6 | 56 | 8 7 5 | 15100 | +20% Damage |
| 5 | 46 | 5 5 4 | 7500 | +10% Damage |
| 4 | 36 | 4 4 3 | 3800 | Jedi enemies damaged by this ability are inflicted with Blind and Burning for 2 turns, which can't be resisted |
| 3 | 26 | 3 3 | 2500 | +5% Damage |
| 2 | 16 | 2 | 1300 | +5% Damage |
| 1 | Description: If Eighth Brother did not have Stealth this turn, he gains Stealth for 3 turns. Deal Physical damage to all enemies and inflict Accuracy Down and Burning for 2 turns. (3 Turn Cooldown) | |||
Bladed Hilt
Special
Level 8
5 Turn Cooldown
If Eighth Brother did not have Stealth this turn, he gains Stealth for 3 turns. Deal Physical damage and consume up to 5 stacks of Purge. For each stack of Purge consumed this way after the first, deal Physical damage again.
- 1+ stack consumed: Inflict Healing Immunity for 2 turns
- 2+ stacks consumed: Inflict Speed Down for 2 turns
- 3+ stacks consumed: Inflict Ability Block for 1 turn
- 4+ stacks consumed: Inflict Buff Immunity for 2 turns
- 5 stacks consumed: Inflict Armor Shred for the rest of the battle
These debuffs cannot be resisted by Jedi enemies.
- 1+ stack consumed: Inflict Healing Immunity for 2 turns
- 2+ stacks consumed: Inflict Speed Down for 2 turns
- 3+ stacks consumed: Inflict Ability Block for 1 turn
- 4+ stacks consumed: Inflict Buff Immunity for 2 turns
- 5 stacks consumed: Inflict Armor Shred for the rest of the battle
These debuffs cannot be resisted by Jedi enemies.
More Details
Unlocks at Gear Level 3.
Level 7:
If Eighth Brother did not have Stealth this turn, he gains Stealth for 3 turns. Deal Physical damage and consume up to 5 stacks of Purge. For each stack of Purge consumed this way after the first, deal Physical damage again.
- 1+ stack consumed: Inflict Healing Immunity for 2 turns
- 2+ stacks consumed: Inflict Speed Down for 2 turns
- 3+ stacks consumed: Inflict Ability Block for 1 turn
- 4+ stacks consumed: Inflict Buff Immunity for 2 turns
These debuffs cannot be resisted by Jedi enemies. (5 Turn Cooldown)
- 1+ stack consumed: Inflict Healing Immunity for 2 turns
- 2+ stacks consumed: Inflict Speed Down for 2 turns
- 3+ stacks consumed: Inflict Ability Block for 1 turn
- 4+ stacks consumed: Inflict Buff Immunity for 2 turns
These debuffs cannot be resisted by Jedi enemies. (5 Turn Cooldown)
| Level | Unit Level | Ability Material | Credits | Adds |
|---|---|---|---|---|
| 8 | 76 | 30 13 20 | 125000 | +50% Damage; 5 stacks consumed: inflict Armor Shred for the rest of the battle |
| 7 | 66 | 12 10 7 | 45200 | +20% Damage |
| 6 | 56 | 8 7 5 | 15100 | +15% Damage |
| 5 | 46 | 5 5 4 | 7500 | 4+ stacks consumed: inflict Buff Immunity for 2 turns |
| 4 | 36 | 4 4 3 | 3800 | +10% Damage |
| 3 | 26 | 3 3 | 2500 | 3+ stacks consumed: inflict Ability Block for 1 turn |
| 2 | 16 | 2 | 1300 | +5% Damage |
| 1 | Description: If Eighth Brother did not have Stealth this turn, he gains Stealth for 3 turns. Deal Physical damage and consume up to 5 stacks of Purge. For each stack of Purge consumed this way after the first, deal Physical damage again. - 1+ stack consumed: Inflict Healing Immunity for 2 turns - 2+ stacks consumed: Inflict Speed Down for 2 turns These debuffs cannot be resisted by Jedi enemies. (5 Turn Cooldown) |
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Bladed Hilt
More Than Enough
Leader
Level 8
Empire allies have +5% Accuracy and +5% Potency. Inquisitorius allies have an additional +30% Accuracy and +30% Potency. Jedi enemies that gain Foresight from Jedi Unique abilities also gain Blind for 2 turns which can't be evaded or resisted. Whenever other Inquisitorius allies use a Basic ability, they have a 30% chance to inflict a stack of Purge (max 6) until the end of the encounter, which can't be copied, evaded, or resisted.
While in Territory Wars: Whenever a Jedi enemy gains Taunt from Jedi Unique abilities, all enemies take damage equal to 20% of their max Health. This damage can't defeat enemies. Whenever a Jedi enemy gains Critical Hit Immunity from Jedi Unique abilities, they dispel Critical Hit Immunity and gain Vulnerable for one 1 turn, which can't be resisted.
While in Territory Wars: Whenever a Jedi enemy gains Taunt from Jedi Unique abilities, all enemies take damage equal to 20% of their max Health. This damage can't defeat enemies. Whenever a Jedi enemy gains Critical Hit Immunity from Jedi Unique abilities, they dispel Critical Hit Immunity and gain Vulnerable for one 1 turn, which can't be resisted.
Omicron
More Details
Unlocks at Gear Level 5.
Level 7:
Empire allies have +5% Accuracy and +5% Potency. Inquisitorius allies have an additional +30% Accuracy and +30% Potency. Jedi enemies that gain Foresight from Jedi Unique abilities also gain Blind for 2 turns which can't be evaded or resisted. Whenever other Inquisitorius allies use a Basic ability, they have a 30% chance to inflict a stack of Purge (max 6) until the end of the encounter, which can't be copied, evaded, or resisted.
| Level | Unit Level | Ability Material | Credits | Adds |
|---|---|---|---|---|
| 8 | 85 | 20 10 20 | 105000 | While in Territory Wars: Whenever a Jedi enemy gains Taunt from Jedi Unique abilities, all enemies take damage equal to 20% of their max Health; this damage can't defeat enemies; Whenever a Jedi enemy gains Critical Hit Immunity from Jedi Unique abilities, they dispel Critical Hit Immunity and gain Vulnerable for one 1 turn, which can't be resisted |
| 7 | 72 | 9 7 5 | 28800 | Whenever other Inquisitorius allies use a Basic ability, they have a 30% chance to inflict a stack of Purge (max 6) until the end of the encounter, which can't be copied, evaded, or resisted |
| 6 | 62 | 6 5 4 | 9600 | Inquisitorious allies have +5% Accuracy and +5% Potency; Jedi enemies that gain Foresight from Jedi Unique abilities also gain Blind for 2 turns which can't be evaded or resisted |
| 5 | 52 | 4 4 3 | 4800 | Empire allies have +1% Accuracy and +1% Potency; Inquisitorious Allies have an additional +5% Accuracy and +5% Potency |
| 4 | 42 | 3 3 2 | 2400 | Empire allies have +1% Accuracy and +1% Potency; Inquisitorious Allies have an additional +5% Accuracy and +5% Potency |
| 3 | 32 | 2 2 | 1600 | Empire allies have +1% Accuracy and +1% Potency; Inquisitorious Allies have an additional +5% Accuracy and +5% Potency |
| 2 | 22 | 2 | 800 | Empire allies have +1% Accuracy and +1% Potency; Inquisitorious Allies have an additional +5% Accuracy and +5% Potency |
| 1 | Description: Empire Allies have +1% Accuracy and +1% Potency. Inquisitorius Allies gain an additional +5% Accuracy and +5% Potency. | |||
More Than Enough
Hunting A Shadow
Unique
Level 8
At the start of battle, Eighth Brother gains Stealth for 3 turns. Whenever Eighth Brother gains Stealth, he recovers 20% Health and 20% Protection.
Whenever Eighth Brother uses any of his abilities during his turn, if he had Stealth at the beginning of the turn, he loses Stealth and gains Accuracy Up and Potency Up for 2 turns. If that ability was Whirling Strike or Photon Grenades, he inflicts 1 stack of Purge (max 6) on any enemy damaged by that ability.
Whenever Eighth Brother uses any of his abilities during his turn, if he had Stealth at the beginning of the turn, he loses Stealth and gains Accuracy Up and Potency Up for 2 turns. If that ability was Whirling Strike or Photon Grenades, he inflicts 1 stack of Purge (max 6) on any enemy damaged by that ability.
More Details
Level 7:
At the start of battle, Eighth Brother gains Stealth for 3 turns. Whenever Eighth Brother gains Stealth, he recovers 10% Health and 10% Protection.
Whenever Eighth Brother uses any of his abilities during his turn, if he had Stealth at the beginning of the turn, he loses Stealth and gains Accuracy Up and Potency Up for 2 turns. If that ability was Whirling Strike or Photon Grenades, he inflicts 1 stack of Purge (max 6) on any enemy damaged by that ability.
Whenever Eighth Brother uses any of his abilities during his turn, if he had Stealth at the beginning of the turn, he loses Stealth and gains Accuracy Up and Potency Up for 2 turns. If that ability was Whirling Strike or Photon Grenades, he inflicts 1 stack of Purge (max 6) on any enemy damaged by that ability.
| Level | Unit Level | Ability Material | Credits | Adds |
|---|---|---|---|---|
| 8 | 78 | 5 | 80400 | +10% Health and Protection Recovery |
| 7 | 68 | 10 9 6 | 32900 | +5% Protection recovery |
| 6 | 58 | 7 6 4 | 11000 | +5% Health recovery |
| 5 | 48 | 5 4 3 | 5500 | +3% Protection recovery |
| 4 | 38 | 3 3 3 | 2700 | +3% Health recovery |
| 3 | 28 | 3 3 | 1800 | Whenever Eighth Brother gains Stealth, he recovers 2% Protection |
| 2 | 18 | 2 | 900 | Whenever Eighth Brother gains Stealth, he recovers 2% Health |
| 1 | Description: At the start of battle, Eighth Brother gains Stealth for 3 turns. Whenever Eighth Brother uses any of his abilities during his turn, if he had Stealth at the beginning of the turn, he loses Stealth and gains Accuracy Up and Potency Up for 2 turns. If that ability was Whirling Strike or Photon Grenades, he inflicts 1 stack of Purge (max 6) on any enemy damaged by that ability. |
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Patience
Unique
Level 3
At the start of battle, if all allies (minimum 3) are Inquisitorius, this character gains 20% Max Health, Max Protection, and Potency. If this character is Stealthed at the start of turn, this character has +40% Defense Penetration and Offense while Stealthed. Whenever an enemy damages this character with an attack while attacking out of turn, that enemy gains a stack of Purge (max 6), which can't be evaded or resisted. Whenever Purge is consumed or dispelled on an enemy, this character gains 3% Turn Meter.
More Details
| Level | Unit Level | Ability Material | Credits | Adds |
|---|---|---|---|---|
| 3 | 80 | 10 9 6 5 | 113300 | Whenever an enemy damages this character with an attack while attacking out of turn, that enemy gains a stack of Purge (max 6), which can't be evaded or resisted; whenever Purge is consumed or dispelled on an enemy, this character gains 3% Turn Meter |
| 2 | 72 | 30 25 16 | 54800 | If this character is Stealthed at the start of turn, this character has +40% Defense Penetration and Offense while Stealthed |
| 1 | Description: At the start of battle, if all allies (minimum 3) are Inquisitorius, this character gains 20% Max Health, Max Protection, and Potency. | |||