Template:Han Solo Abilities
From SWGoH Wiki
Jump to navigationJump to search
Quick Draw
Basic Level 8
Deal Physical damage to target enemy. If the target has less than 50% Turn Meter, deal 75% more damage. Otherwise, remove 35% Turn Meter. This attack can't be Evaded.
More Details
Level 7:
Deal Physical damage to target enemy. If the target has less than 50% Turn Meter, deal 50% more damage. This attack can't be Evaded.
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 76 | ![]() 5 | 43800 | +15% damage, +25% Bonus damage, and remove 35% Turn Meter if the target has 50% or more Turn Meter |
7 | 66 | ![]() 16 ![]() 13 ![]() 9 | 24700 | +5% Damage |
6 | 56 | ![]() 10 ![]() 9 ![]() 6 | 8200 | +25% Bonus damage |
5 | 46 | ![]() 7 ![]() 7 ![]() 5 | 4100 | +5% Damage |
4 | 36 | ![]() 5 ![]() 5 ![]() 4 | 2100 | +5% Damage |
3 | 26 | ![]() 4 ![]() 4 | 1400 | +15% Damage |
2 | 16 | ![]() 3 | 700 | +5% Damage |
1 | Description: Deal Physical damage to target enemy. If the target has less than 50% Turn Meter, deal 25% more damage. This attack can't be Evaded. |
Deadeye
Special Level 8
3 Turn Cooldown
Deal Physical damage to target enemy and Stun them for 1 turn. Gain Turn Meter equal to Han's Critical Chance.
More Details
Level 7:
Deal Physical damage to target enemy and gain Turn Meter equal to Han's Critical Chance. (4 Turn Cooldown)
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 78 | ![]() 5 | 80400 | Cooldown - 1 and inflict Stun for 1 turn |
7 | 68 | ![]() 12 ![]() 10 ![]() 7 | 45200 | +5% Damage |
6 | 58 | ![]() 8 ![]() 7 ![]() 5 | 15100 | +15% Damage |
5 | 48 | ![]() 5 ![]() 5 ![]() 4 | 7500 | +5% Damage |
4 | 38 | ![]() 4 ![]() 4 ![]() 3 | 3800 | Cooldown - 1 |
3 | 28 | ![]() 3 ![]() 3 | 2500 | +5% Damage |
2 | 18 | ![]() 2 | 1300 | +5% Damage |
1 | Description: Deal Physical damage to target enemy and gain Turn Meter equal to Han's Critical Chance. (5 Turn Cooldown) |
Never Tell Me The Odds
Special Level 8
4 Turn Cooldown
All allies gain Critical Chance Up and Evasion Up for 2 turns. Han gains 50% Turn Meter and Critical Damage Up for 2 turns.
More Details
Unlocks at Gear Level 2.
Level 7:
All allies gain Critical Chance Up and Evasion Up for 2 turns, and Han has a 25% chance to also gain 45% Turn Meter. (4 Turn Cooldown)
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 80 | ![]() 5 | 80400 | +75% Turn Meter Gain Chance, +5% Turn Meter Gain, and Han gains Critical Damage Up for 2 turns |
7 | 70 | ![]() 12 ![]() 10 ![]() 7 | 45200 | +5% Turn Meter gain |
6 | 60 | ![]() 8 ![]() 7 ![]() 5 | 15100 | +5% Turn Meter gain |
5 | 50 | ![]() 5 ![]() 5 ![]() 4 | 7500 | Add Evasion Up for 2 turns |
4 | 40 | ![]() 4 ![]() 4 ![]() 3 | 3800 | +5% Turn Meter gain |
3 | 30 | ![]() 3 ![]() 3 | 2500 | +5% Turn Meter gain |
2 | 20 | ![]() 2 | 1300 | Add 25% chance to gain 25% Turn Meter on use |
1 | Description: All allies gain Critical Chance Up for 2 turns. (4 Turn Cooldown) |
Shoots First
Unique Level 8
Han has +35% Counter Chance and +20% Critical Chance. The first time each turn Han uses his Basic attack, he attacks again dealing 50% less damage.
Han takes a bonus turn at the start of each encounter. During this turn Han ignores Taunts and he can only use his Basic ability, but it will Stun the target for 1 turn and can't be Resisted.
Han takes a bonus turn at the start of each encounter. During this turn Han ignores Taunts and he can only use his Basic ability, but it will Stun the target for 1 turn and can't be Resisted.
More Details
Unlocks at Gear Level 4.
Level 7:
Han has +35% Counter Chance and +10% Critical Chance.
Han takes a bonus turn at the start of each encounter. During this turn Han ignores Taunts and he can only use his Basic ability, but it will Stun the target for 1 turn and can't be Resisted.
Han takes a bonus turn at the start of each encounter. During this turn Han ignores Taunts and he can only use his Basic ability, but it will Stun the target for 1 turn and can't be Resisted.
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 82 | ![]() 30 ![]() 13 ![]() 20 | 125000 | +10% Critical Chance and the first time each turn Han uses his Basic attack, he attacks again dealing 50% less damage |
7 | 72 | ![]() 10 ![]() 9 ![]() 6 | 32900 | +5% Counter Chance |
6 | 62 | ![]() 7 ![]() 6 ![]() 4 | 11000 | +5% Critical Chance |
5 | 52 | ![]() 5 ![]() 4 ![]() 3 | 5500 | +5% Counter Chance |
4 | 42 | ![]() 3 ![]() 3 ![]() 3 | 2700 | Add +5% Critical Chance |
3 | 32 | ![]() 3 ![]() 3 | 1800 | +5% Counter Chance |
2 | 22 | ![]() 2 | 900 | Add +20% Counter Chance |
1 | Description: Han takes a bonus turn at the start of each encounter. During this turn Han ignores Taunts and he can only use his Basic ability, but it will Stun the target for 1 turn and can't be Resisted. |
Shoots First