Template:MG-100 StarFortress SF-17 Abilities

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Tex.ability mg100 basic.png

Gunners, Look Alive
Basic • Level 8 Game-Icon-Ship Ability Material Omega.png

If it's the StarFortress' turn, deal Physical damage twice. Inflict Target Lock for 2 turns.

If the target enemy has 5 stacks of The Sweet Spot, recover 15% Protection.
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Tex.ability mg100 special01.png

Begin Drop Sequence
Special • Level 8 Game-Icon-Ship Ability Material Omega.png
3 Turn Cooldown

Unit-Character-Resistance Trooper-portrait.png
Resistance Trooper
Crew
Deal Physical damage and dispel all buffs from target enemy. Remove 10% Turn Meter per stack of The Sweet Spot. Inflict Evasion Down for 2 turns which can't be resisted. If the target enemy has 5 stacks of The Sweet Spot, place 3 Concussion Mines on them, which can't be evaded or resisted.

Concussion Mine: Deals damage equal to 10% Max Health and inflicts Daze for 2 turns at the start of turn; can't be dispelled
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Tico Sister Legacy
Special • Level 8 Game-Icon-Ship Ability Material Omega.png
3 Turn Cooldown

Unit-Character-Rose Tico-portrait.png
Rose Tico
Crew
Recover 50% Health and gain Taunt for 2 turns. Call all other Resistance allies to assist, dealing 50% less damage. If the enemy has 5 stacks of The Sweet Spot, the damage penalty is removed.
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Tex.abilityui passive sweetspot.png

The Sweet Spot
Unique • Level 8 Game-Icon-Ship Ability Material Omega.png

At the start of battle, if all allies are Resistance, the StarFortress is immune to critical hits for 1 turn. The StarFortress gains Taunt for 1 turn if an ally with Deflector Shield receives damage from an enemy. If the StarFortress loses Taunt it gains Taunt for 1 turn if it didn't already have Taunt and if another Resistance ally has Deflector Shield. While the StarFortress has Taunt it has 100% counter chance.

Whenever the StarFortress gains Foresight, the StarFortress dispels it and gains Critical Hit Immunity for 2 turns instead.

Whenever a Resistance ally deals damage to an enemy, they apply a stack of The Sweet Spot (max 5) until the end of the encounter or the StarFortress is defeated.

The Sweet Spot: Increased effects from abilities that utilize The Sweet Spot
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All Clear, Bring the Bombs
Reinforcement • Level 3 Game-Icon-Ship Ability Material Reinforcement Materials.png

Enter Battle: Apply 2 stacks of The Sweet Spot to all enemies. Resistance allies gain Tenacity Up for 2 turns.
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