Template:Outrider Abilities

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Tex.ability outrider basic.png

Illegal Laser Cannons
Basic • Level 8 Game-Icon-Ship Ability Material Omega.png

Deal Physical damage 3 times to target enemy and inflict Critical Damage Down for 2 turns.

Target Lock: If it's Outrider's turn, reduce the cooldown of Concealed Concussion Missiles by 1.
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Tex.ability outrider special01.png

Concealed Concussion Missiles
Special • Level 8 Game-Icon-Ship Ability Material Omega.png
4 Turn Cooldown

Deal Physical damage 5 times to target enemy and dispel all buffs on them and inflict Target Lock for 2 turns, which can't be resisted. Each instance of damage reduces the target's Defense by 5% for the rest of the encounter, which can't be resisted. Rebel allies gain 5% Turn Meter for each critical hit.
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Tex.ability outrider special02.png

Emergency Repairs
Special • Level 8 Game-Icon-Ship Ability Material Omega.png
3 Turn Cooldown

Unit-Character-Dash Rendar-portrait.png
Dash Rendar
Crew
All Rebel allies recover 20% Health and Protection and gain Speed Up and Tenacity Up for 1 turn. All Rebel allies' Download progress is increased by 20%.

Download: Progress starts at 0% and is increased by 1% whenever a Rebel ally scores a critical hit, doubled if it's their turn; requires 100% Download progress to activate
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Tex.abilityui passive criticalintel.png

Critical Intel
Unique • Level 8 Game-Icon-Ship Ability Material Omega.png

Outrider gains 60% Critical Chance and the granted ability Data Transmission until it is defeated.

Data Transmission: Limit one use per battle. Requires 100% Download progress to activate.

Dispel all debuffs on all Rebel allies, and they recover 50% Health and Protection. Grant all Rebel allies Suprosa Supercomputer for the rest of the encounter, which can't be copied, dispelled, or prevented

Suprosa Supercomputer: Gain 100% Critical Chance and an additional bonus based on the ship's role.

- Attacker At the start of turn, dispel Stealth and Taunt from all enemies and inflict Defense Down for 1 turn on a random enemy
- Tank All Rebel allies recover 10% Health and Protection whenever this ship receives damage
-Support At the start of turn, inflict Target Lock on a random enemy for 2 turns and remove 20% Turn Meter
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Tex.abilityui passive systems.png

Undocumented Modifications
Reinforcement • Level 3 Game-Icon-Ship Ability Material Reinforcement Materials.png

Enter Battle: All Rebel allies gain 20% Download progress for each Rebel Reinforcement called in by the allied Rebel Capital Ship this encounter. Outrider gains Critical Damage Up for 1 turn.
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