Template:Qi'ra Abilities

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Tex.ability qira basic.png Deadly Double
Basic Ability Material Omega Level 8

Deal Physical damage to target enemy twice and inflict Offense Down for 2 turns. This attack can't be Countered. If this attack scores a Critical Hit, also Daze them for 1 turn, and if both hits are Critical, deal bonus damage equal to 10% of the target's Max Health.
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Tex.ability qira special01.png Scattering Blast
Special Ability Material Omega Level 8
3 Turn Cooldown

Dispel all buffs on target enemy, then deal Physical damage to all enemies and Stagger them for 2 turns. This attack deals 25% more damage per buffed enemy.

Prepared: If Qi'ra is Prepared, Dispel all buffs on all enemies. Then, Qi'ra is no longer Prepared.
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Tex.ability qira special02.png Joint Operation
Special Ability Material Omega Level 8
4 Turn Cooldown

Deal Physical damage to target enemy and call another target ally to Assist. If that ally is a Scoundrel, both attacks deal 30% more damage. Each attack has a 50% chance to Expose the target for 2 turns, even if the target Evades.

Prepared: Grant all other Prepared allies Defense Penetration Up for 3 turns and call them to Assist, and Qi'ra is no longer Prepared.
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Tex.abilityui passive crit buff.png Tools of the Trade
Leader Ability Material Omega Level 8

Scoundrel allies have +20% Critical Chance. In addition, whenever they score a Critical Hit, they recover 10% Protection and gain an additional bonus based on their Role for the rest of the battle.

Attacker: +10% Offense (stacking, max 3 stacks)
Tank: +20% Critical Avoidance (stacking, max 3 stacks)
Support or Healer: +20 Speed (stacking, max 3 stacks)
Omega
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Tex.ability passive healthsteal.png Insult to Injury
Unique Ability Material Zeta Level 8

While attacking, Qi'ra has +40% Potency if her target isn't debuffed and +30% Critical Damage if it is. Other Scoundrel allies gain half these benefits while attacking. In addition, at the end of each turn, if any single enemy suffered more than one Critical Hit this turn, Qi'ra becomes Prepared and gains 15% Turn Meter and Health Steal Up for 1 turn. Each other ally that used an ability this turn also gains Health Steal Up for 1 turn.
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Insult to Injury