Template:TIE Advanced x1 Abilities

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Tex.ability tieadvanced basic.png

Deadly Accuracy
Basic • Level 8 Game-Icon-Ship Ability Material Omega.png

Deal Physical damage to target enemy and inflict Target Lock for 2 turns, which can't be Evaded or Resisted.

Target Lock: Inflict 2 Damage Over Time effects for 3 turns.
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Tex.ability tieadvanced special01.png

I Have You Now
Special • Level 8 Game-Icon-Ship Ability Material Omega.png
4 Turn Cooldown

Unit-Character-Darth Vader-portrait.png
Darth Vader
Crew
Gain 25% Turn Meter for each debuff on target enemy. Then, inflict Evasion Down and Ability Block on them for 2 turns, which can't be Evaded or Resisted.

Target Lock: Dispel all buffs and remove 100% Turn Meter.
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Tex.abilityui passive targetlock.png

Advanced Targeting System
Unique • Level 8 Game-Icon-Ship Ability Material Omega.png

Target Locked enemies have -25% Tenacity and immediately regain Target Lock for 2 turns whenever Target Lock expires on them. In addition, Empire allies gain 15% Turn Meter whenever they attack a Target Locked enemy.

At the start of battle, if all allies are Empire, Inquisitorius, or Sith and TIE/IN Interceptor is in reinforcements, allied Empire Capital Ship cooldowns are reduced by 1 (including Call Reinforcement).
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Tex.abilityui passive darkarts.png

Unnerving Presence
Reinforcement • Level 3 Game-Icon-Ship Ability Material Reinforcement Materials.png

Enter Battle: Inflict 3 Damage Over Time effects and Offense Down on all enemies for 2 turns, which can't be Evaded.
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