Template:Tech Abilities
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Call the Shot
Basic
Level 8
Deal Special damage to target enemy and inflict Target Lock for 2 turns on target enemy and the healthiest enemy that didn't already have it. If target enemy was already Target Locked, attack again.
More Details
Level 7:
Deal Special damage to target enemy and inflict Target Lock for 2 turns on target enemy and the healthiest enemy that didn't already have it.
| Level | Unit Level | Ability Material | Credits | Adds |
|---|---|---|---|---|
| 8 | 74 | 5 | 43800 | If the target enemy was already Target Locked, attack again |
| 7 | 64 | 16 13 9 | 24700 | +35% Target Lock chance |
| 6 | 54 | 10 9 6 | 8200 | +15% Damage |
| 5 | 44 | 7 7 5 | 4100 | +25% Target Lock chance |
| 4 | 34 | 5 5 4 | 2100 | +10% Damage |
| 3 | 24 | 4 4 | 1400 | +20% Target Lock chance |
| 2 | 14 | 3 | 700 | +5% Damage |
| 1 | Description: Deal Special damage to target enemy and inflict Target Lock for 2 turns, with a 20% chance to inflict Target Lock on the healthiest enemy that didn't already have it. | |||
Delicate Operation
Special
Level 8
3 Turn Cooldown
Tech and target other Clone Trooper ally recover 40% of their Max Health, doubled if target ally is Bad Batch, gain Potency Up and Stealth for 2 turns, and Translation for 3 turns. If Tech was already Stealthed, all other Bad Batch allies also gain Translation for 3 turns.
More Details
Unlocks at Gear Level 2.
Level 7:
Tech and target other Clone Trooper ally recover 40% of their Max Health, doubled if target ally is Bad Batch, gain Potency Up and Stealth for 2 turns, and Translation for 3 turns. (3 Turn Cooldown)
| Level | Unit Level | Ability Material | Credits | Adds |
|---|---|---|---|---|
| 8 | 76 | 5 | 80400 | If Tech was already Stealthed, all other Bad Batch allies also gain Translation for 3 turns |
| 7 | 66 | 12 10 7 | 45200 | +7% Health recovery |
| 6 | 56 | 8 7 5 | 15100 | +7% Health recovery |
| 5 | 46 | 5 5 4 | 7500 | +6% Health recovery |
| 4 | 36 | 4 4 3 | 3800 | +5% Health recovery |
| 3 | 26 | 3 3 | 2500 | +5% Health recovery |
| 2 | 16 | 2 | 1300 | +5% Health recovery |
| 1 | Description: Tech and target other Clone Trooper ally recover 5% of their Max Health, doubled if target ally is Bad Batch, gain Potency Up and Stealth for 2 turns, and Translation for 3 turns. (3 Turn Cooldown) | |||
Brilliant Idea
Special
Level 8
4 Turn Cooldown
Dispel all debuffs from Clone Trooper allies. All Bad Batch allies gain Foresight, Stealth, and Tenacity Up for 2 turns. Deal Special damage to all enemies and inflict Stun for 1 turn on enemies that are Dazed or Target Locked.
More Details
Unlocks at Gear Level 4.
Level 7:
Dispel all debuffs from Clone Trooper allies. All Bad Batch allies gain Stealth and Tenacity Up for 2 turns. Deal Special damage to all enemies and inflict Stun for 1 turn on enemies that are Dazed or Target Locked. (4 Turn Cooldown)
| Level | Unit Level | Ability Material | Credits | Adds |
|---|---|---|---|---|
| 8 | 76 | 5 | 80400 | All Bad Batch allies gain Foresight for 2 turns |
| 7 | 66 | 12 10 7 | 45200 | +25% Stun chance |
| 6 | 56 | 8 7 5 | 15100 | +20% Stun chance |
| 5 | 46 | 5 5 4 | 7500 | +15% Stun chance |
| 4 | 36 | 4 4 3 | 3800 | +10% Stun chance |
| 3 | 26 | 3 3 | 2500 | +10% Stun chance |
| 2 | 16 | 2 | 1300 | +10% Stun chance |
| 1 | Description: Dispel all debuffs from Clone Trooper allies. All Bad Batch allies gain Stealth and Tenacity Up for 2 turns. Deal Special damage to all enemies with a 10% chance to inflict Stun for 1 turn on enemies that are Dazed or Target Locked. (4 Turn Cooldown) | |||
Clone Interpreter
Unique
Level 8
At the start of battle, Tech gains +1 Speed for each Clone Trooper ally, doubled for Bad Batch allies. If all allies are Clone Troopers, Tech gains Stealth for 1 turn. Tech has +25% Potency for each of his own stacks of Translation.
While Tech is active, Clone Trooper allies gain Translation for 3 turns (max 3 stacks) each time they use a Special ability. Translation cannot be copied. If the character already has Translation, the duration for all current stacks on that character resets to 3 turns. If all allies that can apply Translation are defeated, all stacks of Translation expire.
Translation - Beneficial effects build based on the cumulative number of stacks:
1: Gain +30% Max Health
2: Gain +15% Critical Chance
3: If only one ally who grants Translation is present, decrease this character's cooldowns by 1 when that ally uses their Basic ability (limit once per turn)
While Tech is active, Clone Trooper allies gain Translation for 3 turns (max 3 stacks) each time they use a Special ability. Translation cannot be copied. If the character already has Translation, the duration for all current stacks on that character resets to 3 turns. If all allies that can apply Translation are defeated, all stacks of Translation expire.
Translation - Beneficial effects build based on the cumulative number of stacks:
1: Gain +30% Max Health
2: Gain +15% Critical Chance
3: If only one ally who grants Translation is present, decrease this character's cooldowns by 1 when that ally uses their Basic ability (limit once per turn)
More Details
Level 7:
Tech has +20% Potency for each of his own stacks of Translation.
While Tech is active, Clone Trooper allies gain Translation for 3 turns (max 3 stacks) each time they use a Special ability. Translation cannot be copied. If the character already has Translation, the duration for all current stacks on that character resets to 3 turns. If all allies that can apply Translation are defeated, all stacks of Translation expire.
Translation - Beneficial effects build based on the cumulative number of stacks:
1: Gain +30% Max Health
2: Gain +15% Critical Chance
3: If only one ally who grants Translation is present, decrease this character's cooldowns by 1 when that ally uses their Basic ability (limit once per turn)
While Tech is active, Clone Trooper allies gain Translation for 3 turns (max 3 stacks) each time they use a Special ability. Translation cannot be copied. If the character already has Translation, the duration for all current stacks on that character resets to 3 turns. If all allies that can apply Translation are defeated, all stacks of Translation expire.
Translation - Beneficial effects build based on the cumulative number of stacks:
1: Gain +30% Max Health
2: Gain +15% Critical Chance
3: If only one ally who grants Translation is present, decrease this character's cooldowns by 1 when that ally uses their Basic ability (limit once per turn)
| Level | Unit Level | Ability Material | Credits | Adds |
|---|---|---|---|---|
| 8 | 82 | 30 13 20 | 125000 | +5% Potency. At the start of battle, Tech gains +1 Speed for each Clone Trooper ally, doubled for Bad Batch allies. If all allies are Clone Troopers, Tech gains Stealth for 1 turn |
| 7 | 68 | 10 9 6 | 32900 | +3% Potency |
| 6 | 58 | 7 6 4 | 11000 | +3% Potency |
| 5 | 48 | 5 4 3 | 5500 | +3% Potency |
| 4 | 38 | 3 3 3 | 2700 | +2% Potency |
| 3 | 28 | 3 3 | 1800 | +2% Potency |
| 2 | 18 | 2 | 900 | +2% Potency |
| 1 | Description: Tech has +5% Potency for each of his own stacks of Translation. While Tech is active, Clone Trooper allies gain Translation for 3 turns (max 3 stacks) each time they use a Special ability. Translation cannot be copied. If the character already has Translation, the duration for all current stacks on that character resets to 3 turns. If all allies that can apply Translation are defeated, all stacks of Translation expire. Translation - Beneficial effects build based on the cumulative number of stacks: 1: Gain +30% Max Health 2: Gain +15% Critical Chance 3: If only one ally who grants Translation is present, decrease this character's cooldowns by 1 when that ally uses their Basic ability (limit once per turn) |
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Clone Interpreter