Template:Xanadu Blood Abilities

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Tex.ability xanadublood basic.png

Hull Breach
Basic • Level 8 Game-Icon-Ship Ability Material Omega.png

Deal Physical damage to target enemy with a 65% chance to attack again. Inflict Breach for 2 turns.
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Tex.ability xanadublood special01.png

Rogue Maneuver
Special • Level 8 Game-Icon-Ship Ability Material Omega.png
3 Turn Cooldown

Deal Physical damage to all enemies and inflict Target Lock on the weakest enemy for 2 turns. Then, call target ally to Assist.

Target Lock: Inflict Breach for 2 turns
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Tex.abilityui passive cloak.png

Cloak and Dagger
Unique • Level 8 Game-Icon-Ship Ability Material Omega.png

Unit-Character-Cad Bane-portrait.png
Cad Bane
Crew
Xanadu gains Stealth for 1 turn at the start of the encounter and whenever another Scoundrel ally suffers a Critical Hit. Bounty Hunter allies deal bonus damage equal to 10% of the target’s Max Health when damaging Breached enemies.

While Xanadu Blood is active, Breached enemies have -25% Offense.
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Tex.abilityui passive breach.png

Into the Breach
Reinforcement • Level 3 Game-Icon-Ship Ability Material Reinforcement Materials.png

Enter Battle: Inflict Breach on target enemy for 2 turns, which can't be Evaded or Resisted. Additionally, inflict Defense Down on all enemies for 2 turns, which can't be Evaded. Grant all Scoundrel allies Retribution for 2 turns.
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