Template:Zaalbar Abilities
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Stalwart Ally
Basic Level 8
Deal Physical damage and inflict 2 Damage Over Time effects on target enemy for 2 turns. Zaalbar recovers 10% Health.
More Details
Level 7:
Deal Physical damage to target enemy. Zaalbar recovers 10% Health.
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 76 | ![]() 5 | 43800 | Inflict 2 Damage Over Time effects on target enemy for 2 turns |
7 | 66 | ![]() 16 ![]() 13 ![]() 9 | 24700 | +10% Damage |
6 | 56 | ![]() 10 ![]() 9 ![]() 6 | 8200 | +10% Damage |
5 | 46 | ![]() 7 ![]() 7 ![]() 5 | 4100 | +10% Damage |
4 | 36 | ![]() 5 ![]() 5 ![]() 4 | 2100 | +10% Damage |
3 | 26 | ![]() 4 ![]() 4 | 1400 | +10% Damage |
2 | 16 | ![]() 3 | 700 | +10% Damage |
1 | Description: Deal Physical damage to target enemy. Zaalbar recovers 10% Health. |
Power Blast
Special Level 8
3 Turn Cooldown
Deal Physical damage to all enemies and gain Taunt for 3 turns. On a Critical Hit, inflict Armor Shred on target enemy for rest of the battle.
More Details
Level 7:
Deal Physical damage to all enemies and gain Taunt for 3 turns. (3 Turn Cooldown)
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 78 | ![]() 5 | 80400 | On a Critical Hit, inflict Armor Shred on target enemy for rest of the battle |
7 | 68 | ![]() 12 ![]() 10 ![]() 7 | 45200 | +10% Damage |
6 | 58 | ![]() 8 ![]() 7 ![]() 5 | 15100 | +10% Damage |
5 | 48 | ![]() 5 ![]() 5 ![]() 4 | 7500 | +10% Damage |
4 | 38 | ![]() 4 ![]() 4 ![]() 3 | 3800 | +10% Damage |
3 | 28 | ![]() 3 ![]() 3 | 2500 | +10% Damage |
2 | 18 | ![]() 2 | 1300 | +10% Damage |
1 | Description: Deal Physical damage to all enemies and gain Taunt for 3 turns. (3 Turn Cooldown) |
Wookiee Toughness
Unique Level 8
Zaalbar gains 20% Defense (stacking) each time he takes damage from an attack for 1 turn.
More Details
Unlocks at Gear Level 2.
Level 7:
Zaalbar gains 10% Defense (stacking) each time he takes damage from an attack for 1 turn.
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 80 | ![]() 5 | 80400 | +10% Defense |
7 | 70 | ![]() 10 ![]() 9 ![]() 6 | 32900 | +1% Defense |
6 | 60 | ![]() 7 ![]() 6 ![]() 4 | 11000 | +1% Defense |
5 | 50 | ![]() 5 ![]() 4 ![]() 3 | 5500 | +1% Defense |
4 | 40 | ![]() 3 ![]() 3 ![]() 3 | 2700 | +1% Defense |
3 | 30 | ![]() 3 ![]() 3 | 1800 | +1% Defense |
2 | 20 | ![]() 2 | 900 | +1% Defense |
1 | Description: Zaalbar gains 4% Defense (stacking) each time he takes damage from an attack for 1 turn. |
Mission's Guardian
Unique Level 8
Zaalbar has +25% Critical Avoidance. If Mission is present, she also gains this bonus. When any other ally falls below 100% Health, Zaalbar gains Taunt and Retribution for 2 turns. At the start of each of his turns, Zaalbar and Mission recover 10% Protection for each Damage Over Time effect on enemies.
More Details
Unlocks at Gear Level 4.
Level 7:
Zaalbar has +25% Critical Avoidance. If Mission is present, she also gains this bonus. When any other ally falls below 100% Health, Zaalbar gains Taunt and Retribution for 2 turns.
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 82 | ![]() 30 ![]() 13 ![]() 20 | 125000 | At the start of each of his turns, Zaalbar and Mission recover 10% Protection for each Damage Over Time effect on enemies |
7 | 72 | ![]() 10 ![]() 9 ![]() 6 | 32900 | +3% Critical Avoidance |
6 | 62 | ![]() 7 ![]() 6 ![]() 4 | 11000 | +2% Critical Avoidance |
5 | 52 | ![]() 5 ![]() 4 ![]() 3 | 5500 | +3% Critical Avoidance |
4 | 42 | ![]() 3 ![]() 3 ![]() 3 | 2700 | +2% Critical Avoidance |
3 | 32 | ![]() 3 ![]() 3 | 1800 | +3% Critical Avoidance |
2 | 22 | ![]() 2 | 900 | +2% Critical Avoidance |
1 | Description: Zaalbar has +10% Critical Avoidance. If Mission is present, she also gains this bonus. When any other ally falls below 100% Health, Zaalbar gains Taunt and Retribution for 2 turns. |
Mission's Guardian