Battle for Naboo is a faction for all characters eligible to participate in the Battle for Naboo featured Raid.
Required for content
Characters
Ships
Characters
Leader Abilities
Aayla Secura 
Lead Synergy: Jedi
Synergy: Jedi
Jedi allies gain 40% Tenacity and recover 10% of their Max Health when they resist an effect.
Kelleran Beq 
Lead Synergy: Jedi • Galactic Republic Jedi
Synergy: Galactic Republic Jedi
Galactic Republic Jedi allies have +50% Defense and Tenacity and +30 Speed.
At the start of battle, all other Galactic Republic Jedi allies gain stacks of Padawan Lessons equal to the number of stacks on Kelleran Beq for the rest of battle.
All Jedi allies gain Foresight for 2 turns at the start of each encounter.
While in Territory Wars and there are no Galactic Legends and all allies are Galactic Republic Jedi: At the start of battle allies gain additional 5% Offense for each stack of Padawan Lessons on them, doubled while they have Foresight.
Whenever an ally with Protection uses an ability on their turn, call another random ally to assist.
The first time each ally loses all Protection, they recover 50% Turn Meter, gain 150% Bonus Protection for 3 turns, and gain 10% Critical Chance, Critical Damage, and Offense plus an additional +2% for each stack of Padawan Lessons on them.
While Kelleran is active, allies have +500% Defense. While another ally has Protection, Kelleran can't be defeated.
Kit Fisto 
Lead Synergy: All • Jedi
All allies gain 25% Tenacity and Jedi allies gain 45 Defense.
Luminara Unduli 
Lead Synergy: All • Jedi
Jedi allies gain 15% Evasion and recover Health equal to 8% of Luminara's Max Health at the start of each of their turns. Non-Jedi allies receive half of the Evasion bonus and Heal effect. Whenever any ally gains a buff they do not have, they gain a Heal Over Time effect for 2 turns.
Plo Koon 
Lead Synergy: All
Synergy: Clone Trooper • Jedi
Each ally has a 55% chance to remove Stealth from each enemy at the start of their turn. If they dispel any enemies, they gain Offense Up for 1 turn.
Qui-Gon Jinn 
Lead Synergy: Jedi
Jedi allies have +30 Speed, gain Offense equal to 3 times their Speed, and gain Foresight for 2 turns at the start of each encounter and whenever any unit is defeated.
While in Grand Arenas: At the start of battle if there are no Galactic Legends and all allies are Jedi, all other allies instead gain Offense equal to 30 times their Speed, doubled while they have Foresight, and can't be defeated while Qui-Gon Jinn is active. Qui-Gon Jinn can't gain Damage Immunity or Stealth and he can't be revived. When Qui-Gon Jinn is defeated, all allies recover 100% Health and Protection and gain 400% of Qui-Gon Jinn's Offense for 2 turns.
Shaak Ti 
Lead Synergy: Clone Trooper • Galactic Republic
Synergy: Clone Trooper • Galactic Republic
Clone Trooper allies have +35 Speed. Clone Trooper allies recover 5% Health and Protection when they attack out of turn.
For each Clone Trooper ally at the start of battle (excluding summoned allies), Galactic Republic allies have +15% Max Health, +5% Max Protection, and +15% Offense.
Ships
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Crew |
Buff |
Debuff |
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Locations
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Capital Ships
Guides
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Characters
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Notes
Trivia